Palpatine Posted August 26, 2014 Posted August 26, 2014 (edited) I'm sure many of you played pokemon zeta/omicron and many of you noticed some of the graphic packs over there. Pretty much there is a pack that makes the battle look almost identical to XY, With moving nice XY sprites and such so i was wondering if this can be done for Reborn or maybe even we can use this same graphics pack for Reborn without any additional work. Because it really looks amazingEDIT: Edited August 26, 2014 by Palpatine
Sutoratosu Posted August 26, 2014 Posted August 26, 2014 The sheer amount of lag this would probably cause...would just be horrific in the extreme. Lag was the issue why the option for Animated sprites was removed after EP.9... so I honestly can't see something like X/Y style graphics happening unless some solution to this universal issue is found. It's a cool idea and all, like the Animated Sprites were...but...
Palpatine Posted August 26, 2014 Author Posted August 26, 2014 Really ? o.O Because i didn't have those kind of problems on Zeta/Omicron
ShatteredSkys Posted August 26, 2014 Posted August 26, 2014 Well...I guess you could just copy the files from zeta and replace the reborn ones with those? Not sure if that would work will need to look into it to find out. Also the lag would be huge so don't do it unless you have an amazing computer.
Palpatine Posted August 26, 2014 Author Posted August 26, 2014 I have a pretty mediocre laptop andi t's like full of viruses and i don't have any lag on Zeta/Omicron o.O
Developers Jan Posted August 26, 2014 Developers Posted August 26, 2014 I wouldn't recommend copy and pasting over files because in some cases things may not display properly. Also I think Reborn is far larger of a game than Omicron. I may be wrong about that though.
ShatteredSkys Posted August 26, 2014 Posted August 26, 2014 Ok found the graphic pack i think http://www.reddit.com/r/pokemonzetaomicron/comments/26o09e/resource_pokemon_xy_animated_gifs_resized_and/ so who wants to be the guinea pig?
Developers Jan Posted August 26, 2014 Developers Posted August 26, 2014 The animated sprites may work, but the backgrounds wont because field effects are linked to the battlebacks and if the game can't find it... *death*
ShatteredSkys Posted August 26, 2014 Posted August 26, 2014 It says something about a battle background link on the page though I think its mostly redrawn graphics.
Palpatine Posted August 26, 2014 Author Posted August 26, 2014 You can use the sprites without the background though
Lord Bagel Posted August 26, 2014 Posted August 26, 2014 (edited) I have an amazing computer so i could test it if you want.....i'm just a moron so you need to tell me what files to replace. Edited August 26, 2014 by Sir_Bagel
ShatteredSkys Posted August 26, 2014 Posted August 26, 2014 Go to your reborn file, go to graphics, go to battlers, replace the images with the images you get from the X and Y pack (make sure you put the reborn graphics somewhere else so you can restore them if things go wrong).
Sutoratosu Posted August 26, 2014 Posted August 26, 2014 and Bagel, make sure to take Screenshots of the results. let us see how it looks
derekwst3 Posted August 27, 2014 Posted August 27, 2014 my only thought would be the background would mess the area effects up, we did have animated sprites when 9 was out but was taken out due to lag, if you can use it great
DJ Mewdeon ft Dan Punk Posted August 27, 2014 Posted August 27, 2014 Ok found the graphic pack i think http://www.reddit.com/r/pokemonzetaomicron/comments/26o09e/resource_pokemon_xy_animated_gifs_resized_and/ so who wants to be the guinea pig? I've used it and the custom battlebacks before, it's fine if you want to use them. Not sure why you'd need screenshots of what it looks like though.... I mean you have a screenshot in the OP of a player using those graphics and if you put all the same graphics into the respective reborn folders, it'll look the same. The only issue I remember is that there are a bunch of missing XY Pokemon due to the nature of Zetacron not including all of the 6th gen Pokemon/changes.
Sutoratosu Posted August 27, 2014 Posted August 27, 2014 For some reason that image refuses to load for me. ._.
Qaaz Posted September 4, 2014 Posted September 4, 2014 Some friend of mine make an edit on these sprites for more Reborn like sizes just check them http://www.speedyshare.com/wM7v6/Battlers-models.rar
Deleted User Posted September 4, 2014 Posted September 4, 2014 Well if somebody tests and says it isn't laggy, that'd be cool. But.... how are we supposed to enjoy the custom shiny sprites Reborn has gone to so much trouble making for your enjoyment?
Dhraax Posted September 20, 2015 Posted September 20, 2015 (edited) Hi, sorry for re-up this, but i try to use this pack https://www.reddit.com/r/pokemonzetaomicron/comments/26o09e/resource_pokemon_xy_animated_gifs_resized_and/ and i cant see the pokemon properly, they are hidden before the HP bar or attacks menu.there is a new pack for this?, i saw the native .png and they have 160x160 px but the improved .gif have 82x80 px, maybe if i resize them we can use... Nobody do this yet? Edited September 20, 2015 by Dhraax
mde2001 Posted September 20, 2015 Posted September 20, 2015 Hi, sorry for re-up this, but i try to use this pack https://www.reddit.com/r/pokemonzetaomicron/comments/26o09e/resource_pokemon_xy_animated_gifs_resized_and/ and i cant see the pokemon properly, they are hidden before the HP bar or attacks menu. there is a new pack for this?, i saw the native .png and they have 160x160 px but the improved .gif have 82x80 px, maybe if i resize them we can use... Nobody do this yet? This isn't really the place to ask but you can get animated sprites in the sixth gen pokemon essentials project over on pokecommunity.
Vinny Posted September 20, 2015 Posted September 20, 2015 Yeah, you should really try asking somewhere else friend, considering that we don't work with 3D sprites here. And probably never will, considering the custom shiny sprites. If someone has an answer for this user though, send them a PM. I'm closing this topic.
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