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[PORT] Celestial Gardevoir Rejuvenation + Silvally/REWORK MEGA ABILITIES(BETA) mod 14.0


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9 minutes ago, robsalsa0012 said:

Hey so i love the idea of this mod it's really cool the only problem is I have been putting it in my mods folder and it just doesn't show up in my game I am using android so would it be safe to assume that these mods are just not compatible with the joiplay/kiran releases of Rejuvenation version 14 or am I putting it in the wrong folder any help would be appreciated thanks

Sorry I just was reading the comments where I saw a person with a similar issue where you said you fixed it saw the timestamp and realized oh my lanta I'm not on the latest version so I redownloaded it and now.it works sorry for wasting your time and thanks for the cool mod

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2 minutes ago, Lizrocks said:

Keep saying it has no effect 

Just to double check, your mods are in the correct place? Can you post a pic of your mod folder?

Main folder - patch - mods - (nero mod)
What device are you using it on? 

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3 minutes ago, Pryde said:

Just to double check, your mods are in the correct place? Can you post a pic of your mod folder?

Main folder - patch - mods - (nero mod)
What device are you using it on? 

It works now! I had to unzip something again since the old unzip didn't give me the mod thingy, just the icons 

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1 minute ago, RandoTrainer said:

Hi, i just realized that Mega Pidgeot's ability trigger twice when mega evolving 

 

btw, thanks for all of the timely updates to your mods, it has been fun trying out each of these mods

image_2026-08-17_220349853.png

Ohhh wow thanks for catching the bug! Thanks it should have been the switch-in triggering as well

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9 hours ago, neroondisc said:

No because it's in this game already 

Like obtainable in vanilla? the form is in game but would be better if it was obtainable in-game rather than having to use debug to get it and also having no backsprite

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2 hours ago, DSVS said:

Like obtainable in vanilla? the form is in game but would be better if it was obtainable in-game rather than having to use debug to get it and also having no backsprite

I'm also thinking about porting over since a lot of people is still looking for it 🤔 but hey we'll see i need more people to confirm it

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The Johto Starters don't include Typhlosion for some reason.
The other two seem to work fine!

There's no Banette or Absol stones in the store as far as I can tell, though they do seem to work fine regardless.
The Mega Absol ability (Check ability and item) activates twice when using the Mega stone.

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5 hours ago, Pryde said:

The Johto Starters don't include Typhlosion for some reason.
The other two seem to work fine!

There's no Banette or Absol stones in the store as far as I can tell, though they do seem to work fine regardless.
The Mega Absol ability (Check ability and item) activates twice when using the Mega stone.

Ah yes because he has no mega stone xD but I will include him, and ohhhh it must be the mega evolution then the switch in activating all at once will fix it.. thanks for reporting 

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6 hours ago, neroondisc said:

Ah yes because he has no mega stone xD but I will include him, and ohhhh it must be the mega evolution then the switch in activating all at once will fix it.. thanks for reporting 

Figured it wouldn't matter cause it has a crest, which is what you were working with there. 
Appreciate you adding it!

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I am now updating the existing mega abilities to have interactions expect them to be more interesting to play in the field that fits them. It could buff or it may have some interactions with 

But the first would be my first 3 mega abilities which is

Froslass : Icy / Snowy Mountain,Frozen Dimension, Haunted / Dimensional / Bewitched, Volcanic / Burning / Infernal

Underwater / Water Surface.

Delphox : Psychic Terrain, Burning / Volcanic / Infernal / Volcanic Top,Fairytale / Bewitched / Misty / Holy.

Icy / Snow / Frozen Dimension

Chesnaught:  Grassy / Forest / Flower Garden, Colosseum,

Mountain / Rocky / Factory / Short Circuit,

Burning / Volcanic / Infernal

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