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[PORT] Celestial Gardevoir Rejuvenation + Silvally/REWORK MEGA ABILITIES(BETA) mod 14.0


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Hi, not sure why but sometimes i get this error when a Pokemon uses either Thunderbolt or Discharge

 

[Pokemon Rejuvenation 14.0.20 2026-08-14 21:50:10 -0400]
Exception: SystemStackError
Message: stack level too deep
./patch/Mods/nero_drampa.rb:248:in `pbBaseDamage'
./patch/Mods/nero_drampa.rb:248:in `pbBaseDamage'
./patch/Mods/nero_drampa.rb:248:in `pbBaseDamage'
./patch/Mods/nero_drampa.rb:248:in `pbBaseDamage'
./patch/Mods/nero_drampa.rb:248:in `pbBaseDamage'
./patch/Mods/nero_drampa.rb:248:in `pbBaseDamage'
./patch/Mods/nero_drampa.rb:248:in `pbBaseDamage'
./patch/Mods/nero_drampa.rb:248:in `pbBaseDamage'
./patch/Mods/nero_drampa.rb:248:in `pbBaseDamage'
./patch/Mods/nero_drampa.rb:248:in `pbBaseDamage'
./patch/Mods/nero_drampa.rb:248:in `pbBaseDamage'
./patch/Mods/nero_drampa.rb:248:in `pbBaseDamage'
./patch/Mods/nero_drampa.rb:248:in `pbBaseDamage'
./patch/Mods/nero_drampa.rb:248:in `pbBaseDamage'
./patch/Mods/nero_drampa.rb:248:in `pbBaseDamage'
./patch/Mods/nero_drampa.rb:248:in `pbBaseDamage'
./patch/Mods/nero_drampa.rb:248:in `pbBaseDamage'
./patch/Mods/nero_drampa.rb:248:in `pbBaseDamage'
./patch/Mods/nero_drampa.rb:248:in `pbBaseDamage'
./patch/Mods/nero_drampa.rb:248:in `pbBaseDamage'
./patch/Mods/nero_drampa.rb:248:in `pbBaseDamage'
./patch/Mods/nero_drampa.rb:248:in `pbBaseDamage'
./patch/Mods/nero_drampa.rb:248:in `pbBaseDamage'
./patch/Mods/nero_drampa.rb:248:in `pbBaseDamage'
./patch/Mods/nero_drampa.rb:248:in `pbBaseDamage'

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thank you for making these mods! been enjoying using the new mega froslass and trying out the silvally changes. is there anywhere that specifies the specifics on what is changed regarding silvally? i saw that it can change typing when being attacked but i'm not entirely sure what triggers the form changes

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57 minutes ago, Tornadofirewave said:

thank you for making these mods! been enjoying using the new mega froslass and trying out the silvally changes. is there anywhere that specifies the specifics on what is changed regarding silvally? i saw that it can change typing when being attacked but i'm not entirely sure what triggers the form changes

It triggers everytime it will recieve an attack

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2 minutes ago, Tornadofirewave said:

are there any pre-requisites like you need the memory of the transformed type? i'm currently using normal silvally and it seems to not have triggered yet

It requires silvally crest for it to recieve a ability depending on the form and a dynamic resistances

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1 hour ago, Tornadofirewave said:

i currently have the silvally crest and the scrappy ability does apply correctly during battle, what do you mean by dynamic resistances?

It will transform to other forms to make the damage not effective

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hi, i have a question regarding the mega sceptile mod

 

when using Dragon Pulse as the mega, does it work similar to Fickle beam when sometimes the 2 hit triggers

 

i noticed a few times where the attack only hits once on the pokemon and i was curious

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5 hours ago, RandoTrainer said:

hi, i have a question regarding the mega sceptile mod

 

when using Dragon Pulse as the mega, does it work similar to Fickle beam when sometimes the 2 hit triggers

 

i noticed a few times where the attack only hits once on the pokemon and i was curious

There's a 50% chance to hit twice 

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