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Final pokemons for my team


murcrow

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I'm trying to make a set team that ill use it without changes as I get them. I know most of them come later in the game but this is more about a team with my favorite pokemons that will take the elite 4 with me. The for sure ones will be lucario, gardevoir, aegislash and Honchkrow, any advice on the other 2 members to complete the team? a starter would be nice but not required

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Typhlosion and Primarina are the best candidates for your starter since you lack those types. Last lot can be Ampharos for electric coverage. Honorable mentions: Roserade, Magnezone, Arcanine, Alola-Raichu, Alola-Ninetales, Mamoswine and Diggersby.

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It really depends on what type of stratagy your team wants to accomplish. If it were my team, I would round it out with a Kingdra and Mimikyu and lead with the Mimikyu since its ability takes a free hit for it.

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Just now, Maqqy said:

Typhlosion and Primarina are the best candidates for your starter since you lack those types. Last lot can be Ampharos for electric coverage. Honorable mentions: Roserade, Magnezone, Arcanine, Alola-Raichu, Alola-Ninetales, Mamoswine and Diggersby.

My gf will be using primarina so i will probably not use her (i like being different). Ampharos is the pokemon i used through the game to the end of chapter 17 so I guess ill keep him hahaha, the downside is that ill be using the mega evolution on lucario (if available) so i would not be able to fully use him.

 

2 minutes ago, Eevee said:

It really depends on what type of stratagy your team wants to accomplish. If it were my team, I would round it out with a Kingdra and Mimikyu and lead with the Mimikyu since its ability takes a free hit for it.

I do not really have a strategy as the thing for me is having a team with those 4 pokemons, which are my favorites. So im just looking for ideas to complete the team the best possible way to cover the downsides, including addition to help in double battles and i felt those are harder with this team of mine

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Depending on how late in your playthrough you want to finish the team, Garchomp would be a pretty good addition. As last member, I would suggest an offensive fire type (Rotom-Heat, Darmanitan). Rotom-Heat is the better choice in my opinion since your team would be pretty weak to ground otherwise.

But to avoid disappointment: This kind of team will probably not be able to carry you through every battle the game has to offer. Picking more than 6 pokemon is better.

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I forgot that you already have a fairy type which was Gardevoir sorry so I digress, Swampert will also make a good starter. Ampharos is actually quite amazing even without a Mega. If you’d like a different one, Galvantula is also a great electric type.

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20 minutes ago, LilyX said:

Depending on how late in your playthrough you want to finish the team, Garchomp would be a pretty good addition. As last member, I would suggest an offensive fire type (Rotom-Heat, Darmanitan). Rotom-Heat is the better choice in my opinion since your team would be pretty weak to ground otherwise.

But to avoid disappointment: This kind of team will probably not be able to carry you through every battle the game has to offer. Picking more than 6 pokemon is better.

Oh yeah, ground is the bane of my existence in reborn. I liked the rottom idea. I know the best would be having replacements, but having a team with your favorites is so nice 😛

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1 hour ago, murcrow said:

I'm trying to make a set team that ill use it without changes as I get them. I know most of them come later in the game but this is more about a team with my favorite pokemons that will take the elite 4 with me. The for sure ones will be lucario, gardevoir, aegislash and Honchkrow, any advice on the other 2 members to complete the team? a starter would be nice but not required

I would suggest:

- seismitoad: it covers honchkrow's electric problem, hitting back at them supereffectively, gives you an water immunity, a resistance to fire and its only weakness is easily covered by 3/4 of your team

- hydreigon: levitate makes it imune to ground and psychic types, resist ghosts, fire and dark (all of aegislash's weaknesses). Besides with moves like flash cannon, earth power, dark pulse and dragon pulse, you can destroy anything! 😄 

 

This team will leave you weak to fairies but aegislash and (mega) lucario should cover those 😄 

 

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5 minutes ago, luis said:

I would suggest:

- seismitoad: it covers honchkrow's electric problem, hitting back at them supereffectively, gives you an water immunity, a resistance to fire and its only weakness is easily covered by 3/4 of your team

- hydreigon: levitate makes it imune to ground and psychic types, resist ghosts, fire and dark (all of aegislash's weaknesses)

 

This team will leave you weak to fairies but aegislash and (mega) lucario should cover those 😄 

 

I think you won. Although I'll probably get swampert but following your main idea

 

Thanks guys

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RIght, let me try to help. I'll use movesets to your 4 mons that I would use and will try to build around them looking for cover all type weaknesses, note that moves in this font are useful, but I'd use the first ones:

 

Lucario

 - Swords Dance

 - Blaze Kick

 - High Jump Kick / Close Combat

 - Thunder Punch / Poison Jab / Crunch / Earthquake (when TM is available)

 

Lucario is the most useful of the 4 you lke, you have too many options, you could also go for a Special attack one with moves: Aura Sphere, Dragon Pulse, Psychic (would not need because of Gardevoir), Shadow Ball (would not need because of Honchkrow), Flash Cannon and Dark Pulse. The boost from Swords Dance make the physical set more enjoyable for me though.

 

Gardevoir

 - Calm Mind

 - Psychic

 - Moonblast

 - Draining Kiss / Thunderbolt / Shadow Ball / Energy Ball

 

Gardevoir has a nice design but, at least in Reborn, in my opinion, it lacks a bit in usefulness because we don't have access to the good TMs so I don't know why everybody seems to use it.

 

Aegislash

 - Kings Shield

 - Sacred Sword

 - Swords Dance

 - Iron Head / Aerial Ace / Shadow Sneak

 

Another nice design but lacks in good moves. Since Lucario doesn't use the Special set, I'd give Iron Head.

 

Honchkrow

 - Roost

 - Night Slash 

 - Drill Peck

 - Facade / Brave Bird / Thunder Wave

 

This is one of the mons that I never understand, it learns Nasty Plot and Calm Mind but doesn't use Special moves even though it doesn't learn Swords Dance or Bulk Up. I'd go with Facade just for more variety, Brave Bird for more damage but Thunder Wave would be the best move since Drill Peck is strong enough.

 

Right, with these moveset we're still lacking against: Fire, Electric, Ground, Water and Flying. So I think we would need a Ground mon, to cover Fire and Electric and a Grass mon to cover Ground and Water and something else for Flying. My suggestions are:

 

Grass:

 - Venusaur: Hidden Power [Fire] for coverage, Ingrain to help a bit, Giga Drain for the cover we need and Sludge Bomb (when TM is available) to complete the set;

 - Torterra: Earthquake for electric and fire, Wood Hammer for Water and Ground, Crunch for more coverage and any move you like; < If you pick this, use Ampharos or other Electric/Ice.

 

Ground

 - Mamoswine: Earthquake through lvl up, Stealth Rock to help stalling your adversaries and Ice moves to use against Flying.

 

Something else:

 If you chose Torterra, Any Electric/Ice would do the trick, like Mamoswine above. You can also try Weavile, A-Tales, A-Raichu (all wasted here, considering the rest of the team). Another good Electric would be Electivire (Fire punch, Ice punch, Thunder punch, Hell yeah all the punches).

 

My team would be: Lucario, Gardevoir, Aegislash, Honchkrow (can't run right?), Venusaur and Mamoswine.

 

Hope I helped xD Good luck

 

 

 

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10 minutes ago, Trufa said:

RIght, let me try to help. I'll use movesets to your 4 mons that I would use and will try to build around them looking for cover all type weaknesses, note that moves in this font are useful, but I'd use the first ones:

 

Lucario

 - Swords Dance

 - Blaze Kick

 - High Jump Kick / Close Combat

 - Thunder Punch / Poison Jab / Crunch / Earthquake (when TM is available)

 

Lucario is the most useful of the 4 you lke, you have too many options, you could also go for a Special attack one with moves: Aura Sphere, Dragon Pulse, Psychic (would not need because of Gardevoir), Shadow Ball (would not need because of Honchkrow), Flash Cannon and Dark Pulse. The boost from Swords Dance make the physical set more enjoyable for me though.

 

Gardevoir

 - Calm Mind

 - Psychic

 - Moonblast

 - Draining Kiss / Thunderbolt / Shadow Ball / Energy Ball

 

Gardevoir has a nice design but, at least in Reborn, in my opinion, it lacks a bit in usefulness because we don't have access to the good TMs so I don't know why everybody seems to use it.

 

Aegislash

 - Kings Shield

 - Sacred Sword

 - Swords Dance

 - Iron Head / Aerial Ace / Shadow Sneak

 

Another nice design but lacks in good moves. Since Lucario doesn't use the Special set, I'd give Iron Head.

 

Honchkrow

 - Roost

 - Night Slash 

 - Drill Peck

 - Facade / Brave Bird / Thunder Wave

 

This is one of the mons that I never understand, it learns Nasty Plot and Calm Mind but doesn't use Special moves even though it doesn't learn Swords Dance or Bulk Up. I'd go with Facade just for more variety, Brave Bird for more damage but Thunder Wave would be the best move since Drill Peck is strong enough.

 

Right, with these moveset we're still lacking against: Fire, Electric, Ground, Water and Flying. So I think we would need a Ground mon, to cover Fire and Electric and a Grass mon to cover Ground and Water and something else for Flying. My suggestions are:

 

Grass:

 - Venusaur: Hidden Power [Fire] for coverage, Ingrain to help a bit, Giga Drain for the cover we need and Sludge Bomb (when TM is available) to complete the set;

 - Torterra: Earthquake for electric and fire, Wood Hammer for Water and Ground, Crunch for more coverage and any move you like; < If you pick this, use Ampharos or other Electric/Ice.

 

Ground

 - Mamoswine: Earthquake through lvl up, Stealth Rock to help stalling your adversaries and Ice moves to use against Flying.

 

Something else:

 If you chose Torterra, Any Electric/Ice would do the trick, like Mamoswine above. You can also try Weavile, A-Tales, A-Raichu (all wasted here, considering the rest of the team). Another good Electric would be Electivire (Fire punch, Ice punch, Thunder punch, Hell yeah all the punches).

 

My team would be: Lucario, Gardevoir, Aegislash, Honchkrow (can't run right?), Venusaur and Mamoswine.

 

Hope I helped xD Good luck

 

 

 

The best thing honchkrow can do (especially against an AI opponent) is using sucker punch + moxie!

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23 minutes ago, LilyX said:

The best thing honchkrow can do (especially against an AI opponent) is using sucker punch + moxie!

A good combination indeed and I thought of that when writing. My problem with Sucker Punch is that, even with AI, it will not always use a attacking move. Amaria'ss Rotom for example almost always set Reflect and Light Screen first, her Ludicolo also uses Rain Dance (if I remember right). So with only 5 PP (8 with pp-up) and the unreliability of the move, I prefer Night Slash + Moxie xD.

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3 minutes ago, Trufa said:

A good combination indeed and I thought of that when writing. My problem with Sucker Punch is that, even with AI, it will not always use a attacking move. Amaria'ss Rotom for example almost always set Reflect and Light Screen first, her Ludicolo also uses Rain Dance (if I remember right). So with only 5 PP (8 with pp-up) and the unreliability of the move, I prefer Night Slash + Moxie xD.

Those moves are easy to predict with the AI, at least after 1 try you will get it right all the time. My favourit Honchkrow set would be 

- sucker punch

- brave bird

- superpower

- roost or heat wave, but preferable roost ofc. 

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1 hour ago, Trufa said:

RIght, let me try to help. I'll use movesets to your 4 mons that I would use and will try to build around them looking for cover all type weaknesses, note that moves in this font are useful, but I'd use the first ones:

 

Lucario

 - Swords Dance

 - Blaze Kick

 - High Jump Kick / Close Combat

 - Thunder Punch / Poison Jab / Crunch / Earthquake (when TM is available)

 

Lucario is the most useful of the 4 you lke, you have too many options, you could also go for a Special attack one with moves: Aura Sphere, Dragon Pulse, Psychic (would not need because of Gardevoir), Shadow Ball (would not need because of Honchkrow), Flash Cannon and Dark Pulse. The boost from Swords Dance make the physical set more enjoyable for me though.

 

Gardevoir

 - Calm Mind

 - Psychic

 - Moonblast

 - Draining Kiss / Thunderbolt / Shadow Ball / Energy Ball

 

Gardevoir has a nice design but, at least in Reborn, in my opinion, it lacks a bit in usefulness because we don't have access to the good TMs so I don't know why everybody seems to use it.

 

Aegislash

 - Kings Shield

 - Sacred Sword

 - Swords Dance

 - Iron Head / Aerial Ace / Shadow Sneak

 

Another nice design but lacks in good moves. Since Lucario doesn't use the Special set, I'd give Iron Head.

 

Honchkrow

 - Roost

 - Night Slash 

 - Drill Peck

 - Facade / Brave Bird / Thunder Wave

 

This is one of the mons that I never understand, it learns Nasty Plot and Calm Mind but doesn't use Special moves even though it doesn't learn Swords Dance or Bulk Up. I'd go with Facade just for more variety, Brave Bird for more damage but Thunder Wave would be the best move since Drill Peck is strong enough.

 

Right, with these moveset we're still lacking against: Fire, Electric, Ground, Water and Flying. So I think we would need a Ground mon, to cover Fire and Electric and a Grass mon to cover Ground and Water and something else for Flying. My suggestions are:

 

Grass:

 - Venusaur: Hidden Power [Fire] for coverage, Ingrain to help a bit, Giga Drain for the cover we need and Sludge Bomb (when TM is available) to complete the set;

 - Torterra: Earthquake for electric and fire, Wood Hammer for Water and Ground, Crunch for more coverage and any move you like; < If you pick this, use Ampharos or other Electric/Ice.

 

Ground

 - Mamoswine: Earthquake through lvl up, Stealth Rock to help stalling your adversaries and Ice moves to use against Flying.

 

Something else:

 If you chose Torterra, Any Electric/Ice would do the trick, like Mamoswine above. You can also try Weavile, A-Tales, A-Raichu (all wasted here, considering the rest of the team). Another good Electric would be Electivire (Fire punch, Ice punch, Thunder punch, Hell yeah all the punches).

 

My team would be: Lucario, Gardevoir, Aegislash, Honchkrow (can't run right?), Venusaur and Mamoswine.

 

Hope I helped xD Good luck

 

 

 

My lucario goal is to be that but with bullet punch instead of earthquake. 

 

Gardevoir is the waifu pokemon cmon. Also she has the loyalty thematic, which I love in pokemon (I only dont have arcanine there cause just wouldn't work) and with basically that set up, maybe trick room depending on oponent/other pokemons

 

Honchkrow is sucker punch, brave bird, night slash, tailwind. I dont think roost works that well, with his def stat I dont see me being able to use it while tailwind I can use as a last move or during turn sucker punch would fail

I tried a game with torterra, was not impressed 😛

 

 

 

 

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2 hours ago, murcrow said:

My lucario goal is to be that but with bullet punch instead of earthquake. 

I see, but 40 BP is not my like. It's good tho, don't get me wrong.

 

2 hours ago, murcrow said:

Gardevoir is the waifu pokemon cmon.

HAHA Imagine now a female well busted Blaziken just kidding

 

2 hours ago, murcrow said:

Honchkrow is sucker punch, brave bird, night slash, tailwind.

Makes sense that moveset too, I just made what I'd use. Torterra would work well on this team, although its speed is not for my taste too. And Venusaur, well, the first trio is unforgettable and Venusaur also gives an option for Mega too xD

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2 hours ago, Trufa said:

I see, but 40 BP is not my like. It's good tho, don't get me wrong.

 

HAHA Imagine now a female well busted Blaziken just kidding

 

Makes sense that moveset too, I just made what I'd use. Torterra would work well on this team, although its speed is not for my taste too. And Venusaur, well, the first trio is unforgettable and Venusaur also gives an option for Mega too xD

40bp before mega evo, which boosts stab to 2x. So 80 for a priority attack, useful against faster sweepers.

 

Not bad not bad

 

I actually like torterra, but the run i had with him on reborn did not work at all as his bulk is undermined by the number of weakness from grass. So being slow + reborn unforgiving gym leaders punish the poor tortoise.

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