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SWM modular modpack [E19.5] (beta)


Waynolt

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  • 2 weeks later...

@Waynolt Hello I love your mod and been having a lot of fun with it in my main game. The issue is that I cannot use the SharedPC portion of the mod as I get the incompatible Marshall file if I try to use it. If I delete this the mod works just fine I was wondering if there was a way to fix this problem. I'd love to start a new game because Reborn is amazing but I wanna do so with this part of the mod intact. 

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40 minutes ago, TekNo said:

@Waynolt Hello I love your mod and been having a lot of fun with it in my main game. The issue is that I cannot use the SharedPC portion of the mod as I get the incompatible Marshall file if I try to use it. If I delete this the mod works just fine I was wondering if there was a way to fix this problem. I'd love to start a new game because Reborn is amazing but I wanna do so with this part of the mod intact. 

Please send me the savefile.

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2 minutes ago, Waynolt said:

Mmm, it works fine on my end... are you using any other mod?
Can you please screenshot the error message?

Hmm this is bizarre because everything worked just fine up until I started the quest to get the Waterium Z then I figured out I had to delete that part of the mod and it worked again. But here is the error message I get now when I attempt to use it.

Screenshot (54).png

Screenshot (56).png

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11 minutes ago, TekNo said:

Hmm this is bizarre because everything worked just fine up until I started the quest to get the Waterium Z then I figured out I had to delete that part of the mod and it worked again. But here is the error message I get now when I attempt to use it.

You get this error with the savegame you sent me?
Could you please write the exact steps you have to do to get the error?
 

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3 minutes ago, Waynolt said:

You get this error with the savegame you sent me?
Could you please write the exact steps you have to do to get the error?
 

All I have to do is have the SharedPC part of the mod in the modpack while I load up the game. I get this at the loading screen after I click my save file to attempt to start it.

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1 minute ago, TekNo said:

All I have to do is have the SharedPC part of the mod in the modpack while I load up the game. I get this at the loading screen after I click my save file to attempt to start it.

Alright, then the bug must be due to a difference betwen your installation and mine...
Which other mods are you using?
Which OS are you on?
Do you have the most recent version of the mod?

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1 minute ago, Waynolt said:

Alright, then the bug must be due to a difference betwen your installation and mine...
Which other mods are you using?
Which OS are you on?
Do you have the most recent version of the mod?

I'm not using any other mods and i'm on Windows 10. As for the latest version I think so. I used the one you have one the first page of this thread which says v49.

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3 minutes ago, TekNo said:

I'm not using any other mods and i'm on Windows 10. As for the latest version I think so. I used the one you have one the first page of this thread which says v49.

Do you have a SharedPC.rxdata file in your savegame folder?
If so, can you please send it to me?

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11 minutes ago, TekNo said:

sure do here it is. 

SharedPC.rxdata

It is the cause of the error... it probably is corrupted.
Since you were trying to install the mod, can i assume that you didn't actually put anything in the shared box yet?
If so, then you can safely delete the file SharedPC.rxdata to fix the error.

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3 minutes ago, Waynolt said:

It is the cause of the error... it probably is corrupted.
Since you were trying to install the mod, can i assume that you didn't actually put anything in the shared box yet?
If so, then you can safely delete the file SharedPC.rxdata to fix the error.

I put a few things in there last night as a test to see if it somehow still worked because that portion was still on. If I get rid of that can I replace it by re downloading the mod and then would it work possibly? Or could it work without the SharedPC.rxdata? 

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8 minutes ago, TekNo said:

I put a few things in there last night as a test to see if it somehow still worked because that portion was still on. If I get rid of that can I replace it by re downloading the mod and then would it work possibly? Or could it work without the SharedPC.rxdata? 

You don't have to replace it: it will automatically be re-created when you save the game with the mod installed.
If you lost anything important you could instead go back to the latest backup save: http://www.rebornevo.com/forum/index.php?/topic/18748-a-guide-to-using-your-backup-saves/

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4 minutes ago, Waynolt said:

You don't have to replace it: it will automatically be re-created when you save the game with the mod installed.
If you lost anything important you could instead go back to the latest backup save: http://www.rebornevo.com/forum/index.php?/topic/18748-a-guide-to-using-your-backup-saves/

But how does this fix my problem? I've already saved and played through the game quite a bit with it installed and it hasn't changed the fact that if SharedPC.rb is in the mods folder it won't let me start my game. Also I've tried using several back ups and none of them worked with the mod fully intact.

 

Edited by TekNo
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8 minutes ago, TekNo said:

But how does this fix my problem? I've already saved and played through the game quite a bit with it installed and it hasn't changed the fact that if SharedPC.rb is in the modpack it won't let me start my game.

The mod loads the shared box from that file; if it doesn't exist, then it creates one from the shared box when you save the game.
This means that simply loading a savefile without a SharedPC.rxdata file will restore the file the first time you save the game.


The savegame you sent me has an empty shared box; if it wasn't supposed to be empty, you can fix it by following these steps:
1. Rename (or move) the file SharedPC.rxdata
2. Rename your savegame
3. Load a backup save; start with the most recent one and go back until you find one with the missing shared box contents (if you can't find some, then I could recreate them for you)
4. Save the game
5. Restore your savegame (leave the file SharedPC.rxdata as it is)

6. The mod should now be able to load the shared box into your savegame

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38 minutes ago, Waynolt said:

The mod loads the shared box from that file; if it doesn't exist, then it creates one from the shared box when you save the game.
This means that simply loading a savefile without a SharedPC.rxdata file will restore the file the first time you save the game.


The savegame you sent me has an empty shared box; if it wasn't supposed to be empty, you can fix it by following these steps:
1. Rename (or move) the file SharedPC.rxdata
2. Rename your savegame
3. Load a backup save; start with the most recent and go back until you find one with the missing shared box contents.
4. Save the game.
5. Restore your savegame

6. The mod should now be able to load the shared box into your savegame

This is so weird. I had 2 mons in the shared PC on that file I sent you. I just tried all your steps and yea the Shared PC does load but only on the original file I created. If I start a new game it isn't there even when I save it.

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13 minutes ago, TekNo said:

This is so weird. I had 2 mons in the shared PC on that file I sent you. I just tried all your steps and yea the Shared PC does load but only on the original file I created. If I start a new game it isn't there even when I save it.

Well, yeah: if one doesn't exist, the file gets created from the savegame when you save again.
After it is created, it will be loaded into new games too.

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19 minutes ago, Waynolt said:

Well, yeah: if one doesn't exist, the file gets created from the savegame when you save again.
After it is created, it will be loaded into new games too.

I just want the SharedPC.rb portion to work but nothing I try seems to do the trick. Thanks for the help but I guess I just can't do it for some reason. Can I create a Shared box PC with only the SharedPC.rxdata? 

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13 minutes ago, TekNo said:

I just want the SharedPC.rb portion to work but nothing I try seems to do the trick. Thanks for the help but I guess I just can't do it for some reason. Can I create a Shared box PC with only the SharedPC.rxdata? 

No, you need SharedPC.rb
That file contains the code: it tells the game to save the contents of the shared box into SharedPC.rxdata, and it also tells the game to load those contents if SharedPC.rxdata exists.
SharedPC.rxdata doesn't actually do anything on its own.

To use SharedPC.rb in Reborn you only have to install it.
Anything else will be handled by the mod itself; you only have to mess with save files if one gets corrupted (like happened to you) or if you're trying to move mons from Reborn to another fangame (or vice versa).

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3 minutes ago, Waynolt said:

No, you need SharedPC.rb
That file contains the code: it tells the game to save the contents of the shared box into SharedPC.rxdata, and it also tells the game to load those contents if SharedPC.rxdata exists.
SharedPC.rxdata doesn't actually do anything on its own.

To use SharedPC.rb in Reborn you only have to install it.
Anything else will be handled by the mod itself; you only have to mess with save files if one gets corrupted (like happened to you) or if you're trying to move mons from Reborn to another fangame (or vice versa).

But if I can't even load a save file or start a new game with SharedPC.rb active then I don't see what I can do. Looks like i'm just S.O.L.

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24 minutes ago, TekNo said:

But if I can't even load a save file or start a new game with SharedPC.rb active then I don't see what I can do. Looks like i'm just S.O.L.

Unless it creates another invalid SharedPC.rxdata, then it should work fine from now on.
Did it create another invalid SharedPC.rxdata?

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On 2/1/2017 at 4:28 AM, Waynolt said:

This modpack is for Pokemon Reborn; if you're looking for a Rejuvenation-compatible version, you can find it here:

http://www.rebornevo.com/forum/index.php?/topic/33807-rejuvenation-version-of-swm-modpack-v10-patch-2/


Also, some of the components in the modpack have additional settings that can be managed with this:
http://www.rebornevo.com/forum/index.php?/topic/40480-aironfaars-mod-box-e181updated-2018-08-23/

 

Installation


Download link: (v49 - updated 12/11/2018)

https://drive.google.com/open?id=19fajG-Cdt3q2nLipkvcI8UvN6-X3vxRX

 

The above link will allow you to download a .zip archive.

Inside of that archive you will find a "Readme.pdf" explanatory file and a "Mods" folder.

 

To install, just drop the folder "Mods" into the folder "[Pokemon Reborn]\Data\"

(At the end you should have a "[Pokemon Reborn]\Data\Mods" folder with a bunch of files inside.)


(If playing on a Mac with Wineskin then, as @Tacos suggests in this thread, do all the modding in a Reborn folder outside of the wrapper and then make a new wrapper with that folder)
 

Every component is stand-alone, and can be used on its own.

 

 

--------------------------------------------------

 

Brief summary of each mod component

 

(Please remember to check and delete the components you do not want when you are installing this mod pack!)

 

  Reveal hidden contents

• "SWM - AAA": this component is a trap, and its purpose is to crash the game.
It only exists to force people to read this section. 😛

 

• "SWM - BagSortByType" adds a "sort by type" option when sorting the bag; alphabetical
sorting is still available.

(Thanks to @DreamblitzX for the help!)

 

• "SWM - ChooseStarter": while you are in the starter selection room, you can select your starter (as
if you wanted to give it an item) and use the "Change starter" option to randomize or choose
its species.


• "SWM - EvOverflow": if your mon's EV in any stat would go over 252, without breaking
the 510 overall limit, then you are offered the choice to improve its IV, at the cost of
resetting that EV.
If instead you use friendship berries at 0 EV you are offered the choice to reduce the IV.


• "SWM - ExpShareFullTeam": if you have at least 1 ExpShare in your bag and noone in the team is
holding one, then everybody in the team will share the battle exp (total exp gained is
unchanged: instead of 1 mon getting 60 exp from the battle, you will have 6 mons getting 10
exp each); only the mons who actually fought get Evs.
If you do not have an ExpShare in your bag (i.e. you haven't found it yet, or you gave it to
one of the mons in the PC) or if one of the mons in your team is holding it, then it will
behave as it does in the unmodded game.

 

• "SWM - FindInPC" lets you use the box options to find items, eggs, or mons in the PC.
(Leave the search field empty to find anything.)

 

• "SWM - InfiniteBackups" prevents the game from deleting the oldest backup saves.

 

• "SWM - ItemRadar" changes the ItemFinder so that, when activated, it stays on and marks hidden
items on the game map.
(Alternative graphics by @blackw : http://www.rebornevo.com/forum/index.php?/topic/24930-swm-modular-modpack-e18/&do=findComment&comment=808102
To use them, download the .png image attached to the linked post and use it to replace the mod's default "SWM - ItemRadar.png" file)

 

• "SWM - ItemsBan" forbids item usage in battle.

 

• "SWM - LearnEggMoves" lets the move relearner teach any egg move.

 

• "SWM - MiningForRich": while mining the wall won't collapse, but mining further costs
cumulatively more and more money (spent on materials to build a tunnel, of course :P ).

 

• "SWM - Mouse" simply enables the mouse in-game.
(Eh, I've always wanted to use "simply" to describe something this big 😄  )
(Thanks to @DreamblitzX for the help!)

 

• "SWM - MultiSelectPC" lets you move a group of mons in the PC: hold [CTRL] when
choosing "Move" to mark (or unmark) the mons you want to move, then select an empty
space to move them all or clear the selection.

(Alternative graphics by @blackw : http://www.rebornevo.com/forum/index.php?/topic/24930-swm-modular-modpack-e18/&do=findComment&comment=813369
To use them, download the .png image attached to the linked post and use it to replace the mod's default "SWM - MultiSelectPC.png" file)


• "SWM - NoTMXAnimations" hides the TM animations for using Cut, Strength, etc, out of battle.

 

• "SWM - NoTMXNeeded" makes it no longer necessary to teach TM moves (Cut, Strength, Fly, etc) to
your mons; just having the badge and the machine is enough to use them out of combat.


• "SWM - PickupQoL" alters the ability PickUp: items picked up are put directly in your bag, and
you are sent a message stating who picked what up.

 

• "SWM - PredictRelationshipValues" makes the move Psychic usable out of combat, and
using it lets you know each npc's relationship value.


• "SWM - SetWeather" adds new options in the Pokegear.
"Select Weather" allows you to directly choose the weather for today in the area you are in.
"Reroll weather week" resets the internal weather calendar of the game; useful if you got it
stuck by messing with the system date.


• "SWM - SharedPC" makes the last box in the PC shared amongst savegames: mons you put in it
will be there if you start a new game or load a different savegame.

 

• "SWM - ShowStatBoosts" shows each pokemon's stat stages in battle.

(Alternative graphics by @blackw : http://www.rebornevo.com/forum/index.php?/topic/24930-swm-modular-modpack-e18/&do=findComment&comment=805921
To use them, download the .png image attached to the linked post and use it to replace the mod's default "SWM - ShowStatBoosts.png" file)

 

• "SWM - TypeBattleIcons" shows each pokemon's type in battle.


• "SWM - UnrealTime" changes the game time from real time to simulated time, so that if you only
play in the evening you can still get to see morning events too.

 

 

--------------------------------------------------

 

Compatibility with other mods

 

Known incompatible mods:

  Reveal hidden contents

• None yet.
• The Follower Pokemon mod and the Sandbox Mode mod used to require a compatibility patch in E17, but in E18 it may no longer be the case.

 

Already compatible, no patch needed:
 

  Reveal hidden contents

• Any mod that doesn't add files to the Mods folder (and at the moment those that do add files should too all be compatible with SWM).
• Any mod that doesn't change the Scripts.rxdata file.

 

 

--------------------------------------------------


Changelog
 

  Reveal hidden contents

v49
• SetWeather now tries to prevent a crash by resetting the weather calendar before changing it.

 

v48
• Added EvOverflow.

• ExpShareFullTeam now tries to show the Exp gained only once per defeated foe.

 

v47
• UnrealTime's timescale can now be customized.

 

v46
• Added FindInPC.

• Added MultiSelectPC.

 

v45
• Added PredictRelationshipValues.

• The moves in NoTMXNeeded are now sorted alphabetically.

 

v44
• ChooseStarter now also checks for the number of badges.

 

v43
• Removed an unexpected break from NoTmxNeeded.

• Improved bitmaps' creation in ShowStatBoosts.

 

v42
• LearnEggMoves now lists incense-bred moves too.

 

v41
• ChooseStarter and NoTMXNeeded are no longer fused together.

• ChooseStarter now accepts partial names when looking for the chosen species.

• NoTMXNeeded's menu entries are now grouped together in a submenu.

 

v40
• Added ShowStatBoosts.

 

v39
• Mouse should no longer indirectly overwrite the speed-up key.

 

v38
• Added a version check to every component of this modpack.

 

v37
• Updated the modpack to E18.

• Added AAA.

• Added BagSortByType.

• Added Mouse.

• Removed EggPicking (a derivative of it is included in the unmodded E18).

 

v36
• NoTMXNeeded is now compatible with another mod's option.

• Added MiningForRich.

 

v35
• EggPicking got polished up a bit.

 

v34
• Code improvement for ItemRadar.

 

v33
• PickupQoL now also affects Honey Gather.

 

v32
• Added InfiniteBackups, and changed SharedPC to accomodate its edits.

• Removed Insurgence (redundant, since another mod offers the same functionality).

 

v31
• Added Insurgence.

 

v30
• v29 was a lie.

 

v29
• ExpShareFullTeam now accepts another mod's option.

 

v28
• UnrealTime now includes an on-screen clock.

 

v27
• Fixed interaction between EggPicking and the Follower Pokemon mod.

 

v26

• Fixed a crash with ExpShareFullTeam when fighting double battles while having an incomplete party.

 

v25
• Fixed a typo in EggPicking.
• ItemsBan accidentally banned pokeballs too.

 

v24
• Slight code improvement for SharedPC, EggPicking, and ExpShareFullTeam.
• Added module ItemsBan

 

v23
• Started changelog.

 

 

 

SWM_large.png.5af7f4c5ba12063d70f71b39a760dfaa.png

 

--------------------------------------------------

 

For previous Reborn episodes:

 

  Reveal hidden contents

Episode 17

• Download: https://drive.google.com/file/d/1pemW487Qt9kMKQnxS4rhdjamnw0pjhAN/view?usp=sharing
• Compatibility patches: (install the mod, then SWM, then the patch)

  > Personthing's Follower mod: https://drive.google.com/open?id=1gov02z03QCcFKw42xhklxpO5vQNIm6Yw

  > DerxwnaKapsyla's Sandbox mod: https://drive.google.com/open?id=1jTyAkNqMHjuaU6qDMoB893z12ZNZmJK4

 

Episode 16

• Download: https://drive.google.com/open?id=0B4XiRtkwr4blLXdlX29BU3ZZQ0E

 

 

"SWM - EvOverflow": if your mon's EV in any stat would go over 252, without breaking the 510 overall limit, then you are offered the choice to improve its IV, at the cost of resetting that EV. If instead you use friendship berries at 0 EV you are offered the choice to reduce the IV.
 
May i know if this mod doesnt exist in E18?
 
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47 minutes ago, 2late2Apologize said:
"SWM - EvOverflow": if your mon's EV in any stat would go over 252, without breaking the 510 overall limit, then you are offered the choice to improve its IV, at the cost of resetting that EV. If instead you use friendship berries at 0 EV you are offered the choice to reduce the IV.
 
May i know if this mod doesnt exist in E18?
 

I think you are asking if the mod has been updated to Ep 18, which it has.  

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