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[Closed] Teambuilding Workshop by DestructiveSkitty


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i've been trying to get a team going with a firespam core since the past gen but never gotten it to work. can you make a team out of

Charizard @ Charizardite Y
Ability: Blaze
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Fire Blast
- Solar Beam
- Focus Blast
- Roost
Heatran @ Choice Specs
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Fire Blast
- Flamethrower
- Earth Power
- Flash Cannon
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Sharpedo @ Sharpedonite
Ability: Speed Boost
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Protect
- Crunch
- Waterfall
- Ice Fang

Talonflame @ Sharp Beak
Ability: Gale Wings
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Brave Bird
- Flare Blitz
- U-turn
- Roost

Breloom @ Focus Sash
Ability: Technician
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Spore
- Bullet Seed
- Mach Punch
- Force Palm

I wanted to try and go for a little bit of a challenge and provide half of the team. This very much is a FWG-core with the premise being to clear the way for Mega-Sharpedo.

This is also an opportunity to learn a little bit how you build, so that I can apply some of it to myself...

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I lied. I was going to make one team only for a person, but it's whatever at this point rofl
Slant and Hilda teams

charizard.gifheatran.giftyranitar.giftentacruel.gifhippowdon.gifwobbuffet.gif

So I gave Charizard a slightly different set. I believe a Modest nature with Flamethrower is more consistent than a Timid nature with Fire Blast, because who wants to miss every once in a while? Focus Blast..
Anyway, so I partnered Tyranitar so you can beat some Latios, Latias, bulky psychic mon. Also beats Talonflame, which is very annoying for your Fire spam core. Tentacruel and Hippowdon set up Hazards, while the former can spin them away from your field. Tentacruel also beats Clefable and some stall teams with Acid Spray, which comes in handy against Calm Mind users. Wobbuffet helps eliminate stall teams, so Tyranitar can switch in and Pursuit something for so much power. Nice squad.

Charizard @ Charizardite Y
Ability: Blaze
EVs: 16 HP / 252 SpA / 240 Spe
Modest Nature
IVs: 0 Atk
- Flamethrower
- Solar Beam
- Focus Blast
- Roost
Heatran @ Choice Specs
Ability: Flash Fire
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Fire Blast
- Flamethrower
- Earth Power
- Flash Cannon
Tyranitar @ Choice Band
Ability: Sand Stream
EVs: 152 HP / 252 Atk / 104 Spe
Adamant Nature
- Stone Edge
- Crunch
- Pursuit
- Superpower
Tentacruel @ Black Sludge
Ability: Liquid Ooze
EVs: 224 HP / 220 SpD / 64 Spe
Calm Nature
IVs: 0 Atk
- Toxic Spikes
- Rapid Spin
- Acid Spray
- Scald
Hippowdon @ Leftovers
Ability: Sand Stream
EVs: 248 HP / 96 Def / 164 SpD
Careful Nature
- Stealth Rock
- Slack Off
- Earthquake
- Whirlwind
Wobbuffet (F) @ Leftovers
Ability: Shadow Tag
EVs: 32 HP / 252 Def / 72 SpD / 152 Spe
Bold Nature
- Tickle
- Encore
- Mirror Coat
- Counter

sharpedo.giftalonflame.gifbreloom.gifgarchomp.gifstarmie.gifgengar.gif
So I made a Hyper Offense team with this core. This team has all sorts of good matchups because of Breloom and Talonflame just crushing souls. Once the opponent is weakened, Sharpedo cleans up. I gave Sharpedo a Jolly nature, but Adamant works as well for more power. I just like the speed before any boosts. If Mega Sableye gives you problems, use a offensive stealth rock/swords dance garchomp with Lum Berry, and it should be better.

Sharpedo @ Sharpedonite
Ability: Speed Boost
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Protect
- Crunch
- Waterfall
- Ice Fang
Talonflame @ Sharp Beak
Ability: Gale Wings
EVs: 80 HP / 252 Atk / 176 Spe
Jolly Nature
- Brave Bird
- Flare Blitz
- Swords Dance
- Roost
Breloom @ Focus Sash
Ability: Technician
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Spore
- Bullet Seed
- Mach Punch
- Force Palm
Garchomp @ Lum Berry
Ability: Rough Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stealth Rock
- Swords Dance
- Earthquake
- Outrage
Starmie @ Life Orb
Ability: Anayltic
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 29 HP / 0 Atk
- Rapid Spin
- Hydro Pump
- Ice Beam
- Psychic
Gengar @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 29 HP / 0 Atk
- Shadow Ball
- Sludge Wave
- Focus Blast
- Taunt

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Thanks for the amazing team, I peaked 1600 with it and all that. Anyways, here's a pokemon that is really rare in this metagame, I want to see how it can be put in some work in a solid team, thanks.

Glalie @ Glalitite

Ability: Inner Focus
Happiness: 0
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Frustration
- Explosion
- Ice Shard
- Earthquake
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./challenge

!data Challenge

Linoone @ Sitrus Berry
Ability: Pickup
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Extreme Speed
- Belly Drum
- Gunk Shot
- Seed Bomb

relevant calcs(Spoilers broke)

+6 252+ Atk Linoone Extreme Speed vs. 0 HP / 0 Def Latios: 459-541 (152.4 - 179.7%) -- guaranteed OHKO(rekt)

252+ Atk Linoone Gunk Shot vs. 252 HP / 252+ Def Unaware Clefable: 170-200 (43.1 - 50.7%) -- guaranteed 3HKO after Leftovers recovery (Rip linoone)
+6 252+ Atk Linoone Seed Bomb vs. 0 HP / 4 Def Mega Tyranitar: 356-420 (104.3 - 123.1%) -- guaranteed OHKO(rekt)
+6 252+ Atk Linoone Extreme Speed vs. 72 HP / 0 Def Latias: 417-492 (130.7 - 154.2%) -- guaranteed OHKO(rekt)
+6 252+ Atk Linoone Extreme Speed vs. 240 HP / 0 Def Azumarill: 459-541 (114.4 - 134.9%) -- guaranteed OHKO(rekt)
+6 252+ Atk Linoone Extreme Speed vs. 4 HP / 252+ Def Eviolite Chansey: 505-595 (78.6 - 92.6%) -- 37.5% chance to OHKO after Stealth Rock(destroyed)
+6 252+ Atk Linoone Extreme Speed vs. 252 HP / 160 Def Clefable: 406-478 (103 - 121.3%) -- guaranteed OHKO(vengeance is sweet)
+6 252+ Atk Linoone Extreme Speed vs. 0 HP / 0 Def Conkeldurr: 399-469 (113.6 - 133.6%) -- guaranteed OHKO(SHREKT)
+6 252+ Atk Linoone Extreme Speed vs. 252 HP / 0 Def Conkeldurr: 399-469 (96.3 - 113.2%) -- guaranteed OHKO after Stealth Rock(rekt even more)
252+ Atk Linoone Seed Bomb vs. 252 HP / 252+ Def Unaware Quagsire: 204-244 (51.7 - 61.9%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery(
0 SpA Quagsire Scald vs. 4 HP / 0 SpD Linoone: 91-108 (30.5 - 36.2%) -- 47.5% chance to 3HKO)
+6 252+ Atk Linoone Extreme Speed vs. 0 HP / 0 Def Gothitelle: 399-469 (141.9 - 166.9%) -- guaranteed OHKO(rekt)
+5 252+ Atk Linoone Extreme Speed vs. 252 HP / 240+ Def Landorus-T: 261-307 (68.3 - 80.3%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery(rip linoone)
+6 252+ Atk Linoone Extreme Speed vs. 0 HP / 0 Def Landorus: 417-492 (130.7 - 154.2%) -- guaranteed OHKO(VENGEANCE)
(Spoilers broke)
Edited by blasterman4
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Venomoth @ Focus Sash/black sludge

Ability: Wonder Skin

EVs: 248 HP / 8 Def / 252 Spe

Timid Nature

- Quiver Dance

- Sleep Powder

- Baton Pass

- Substitute/bugbuzz


I really liked using your mew/mega ampharos team so I was wondering if you could make Venomoth work as well. Smogon classified it as BL but I had never seen this pokemon used. Apparently with wonder skin it can potentially avoid taunt and other status moves and it is the only quiver passer o:.

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Rules are meant to be broken, so I'll just build regularly.
Alright, got some Hyper Offense squads for Glalie and Linoone and some Venomoth team rofl.

azelf.gifglalie.gifmagnezone.giflatios.gifkyurem-black.gifstarmie.gif
Nuke every single team with Explosion from Azelf and Glalie. Mega Sableye can probably be a bitch to deal with, so just make sure Glalie is healthy to use Explosion, and make sure Kyurem-Black is healthy as well. Or just slap Calm Mind on Latios instead of EQ.

Azelf @ Focus Sash
Ability: Levitate
EVs: 196 Atk / 60 SpA / 252 Spe
Naive Nature
- Stealth Rock
- Explosion
- Fire Blast
- Taunt
Glalie @ Glalitite
Ability: Inner Focus
Happiness: 0
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Frustration
- Explosion
- Ice Shard
- Earthquake
Magnezone @ Choice Scarf
Ability: Magnet Pull
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Flash Cannon
- Thunderbolt
- Volt Switch
- Hidden Power [Fire]
Latios (M) @ Life Orb
Ability: Levitate
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
IVs: 0 HP
- Draco Meteor
- Psyshock
- Earthquake
- Roost
Kyurem-Black @ Choice Scarf
Ability: Teravolt
EVs: 252 Atk / 4 SpA / 252 Spe
Naughty Nature
- Outrage
- Dragon Claw
- Ice Beam
- Fusion Bolt
Starmie @ Life Orb
Ability: Analytic
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 29 HP / 0 Atk
- Hydro Pump
- Psychic
- Rapid Spin
- Recover

linoone.gifgarchomp.gifdiancie.pngstarmie.gifbreloom.gifvictini.gifor latios.gif
Yet again, another HO squad. Break everything with Diancie and Victini, then kill off everything with Breloom when stuff is weakened, and sweep with Linoone. If Landorus-Therian is a problem, you can always use Latios as a check+ground resist instead of Victini.

Linoone @ Sitrus Berry
Ability: Pickup
EVs: 12 HP / 252 Atk / 244 Spe
Adamant Nature
- Extreme Speed
- Belly Drum
- Gunk Shot
- Seed Bomb
Garchomp @ Lum Berry
Ability: Rough Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Outrage
- Earthquake
- Stealth Rock
Diancie @ Diancite
Ability: Clear Body
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Protect
- Moonblast
- Diamond Storm
- Earth Power
Starmie @ Life Orb
Ability: Analytic
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Hydro Pump
- Psyshock
- Hidden Power [Fire]
- Rapid Spin
Breloom @ Focus Sash
Ability: Technician
EVs: 252 Atk / 6 Def / 252 Spe
Jolly Nature
- Spore
- Bullet Seed
- Mach Punch
- Rock Tomb
Victini @ Choice Band
Ability: Victory Star
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- V-create
- Bolt Strike
- U-turn
- Trick
OR
Latios (M) @ Life Orb
Ability: Levitate
EVs: 28 Atk / 228 SpA / 252 Spe
Hasty Nature
- Draco Meteor
- Earthquake
- Hidden Power [Fire]
- Recover

venomoth.giflatios.gifgardevoir.gifkeldeo-resolute.gifthundurus-incarnate.giflandorus-incarnate.gif
Quiver Dance and Baton Pass into a threat, and sweep. Once sweeper dies, repeat until Venomoth is dead, but everything should be dead by the time the sweeping is over.

Venomoth @ Black Sludge
Ability: Wonder Skin
EVs: 248 HP / 8 Def / 252 Spe
Timid Nature
IVs: 0 Atk
- Quiver Dance
- Sleep Powder
- Baton Pass
- Substitute
Latios (M) @ Life Orb
Ability: Levitate
EVs: 252 SpA / 252 Spe
Timid Nature
IVs: 29 HP / 0 Atk
- Draco Meteor
- Psyshock
- Defog
- Memento
Gardevoir @ Gardevoirite
Ability: Trace
EVs: 24 Def / 232 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Hyper Voice
- Psyshock
- Focus Blast
- Substitute
Keldeo-Resolute @ Leftovers
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 1 Atk / 30 SpA
- Substitute
- Scald
- Secret Sword
- Hidden Power [Electric]
Thundurus (M) @ Leftovers
Ability: Prankster
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk / 30 Def
- Thunder Wave
- Thunderbolt
- Hidden Power [ice]
- Focus Blast
Landorus (M) @ Life Orb
Ability: Sheer Force
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 Def
- Stealth Rock
- Earth Power
- Hidden Power [ice]
- Sludge Wave

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I've been having a lot of fun and success with the team you built for me Skitty - so please accept my extreme thanks for that.

...and we're allowed to request for more than one team?? Yes please!

I've been experimenting with Mega Sableye recently and would like to have a nice team that revolves around it!
Sableye @ Sablenite
Ability: Magic Guard (Prankster when non-Mega)
EVs: 248 HP / 124 Def / 136 SpD
Impish Nature
- Will-O-Wisp
- Knock Off
- Recover
- Shadow Sneak
Scizor @ Life Orb
Ability: Technician
EVs: 252 Atk / 252 Spe / 4 Def
Adamant Nature
- Swords Dance
- Bullet Punch
- Bug Bite
- Superpower
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  • Veterans
Slowbro @ Slowbronite

Ability: Regenerator

EVs: 248 HP / 252 Def / 8 SpA

Bold Nature

- Rest

- Calm Mind

- Sleep Talk

- Scald


I really like Mega Slowbro and I've been trying to make a good team with him so I'd like to see a team with him.

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Chandelure @ Choice Scarf
Ability: Infiltrator
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Flamethrower
- Shadow Ball
- Hidden Power Ice
- Memento

Absol @ Absolite
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Sucker Punch
- Knock Off
- Play Rough

By the way, on the Porygon/Banette team, what could replace Skarmory to make the team more offensive? I'm having fun with the team, but it's a bit too slow for me...

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So instead of replacing Skarm, we can make this team a somewhat ok Hyper Offense squad?

Skarmory @ Custap Berry
Ability: Sturdy
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Spikes
- Stealth Rock
- Iron Head
- Taunt
Garchomp @ Lum Berry
Ability: Rough Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Earthquake
- Outrage
- Poison Jab

Dragonite can also replace Garchomp as well, but be careful of Stealth Rock. You can use Starmie instead of Keldeo to out this issue.

Starmie @ Life Orb
Ability: Analytic
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 29 HP / 0 Atk
- Hydro Pump
- Rapid Spin
- Ice Beam
- Psychic
Dragonite @ Weakness Policy
Ability: Multiscale
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Extreme Speed
- Outrage
- Earthquake

I'll post the teams later tonight.
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Ok, here are these teams right here.

sableye.gifscizor.gifkeldeo-resolute.giflatios.gifheatran.gifferrothorn.gif
Use Sableye to burn physical attackers and cripple sweepers with Foul Play. Also a nice Utility since Knock Off can cripple so many pokemon as well. The team is pretty balanced, imo. Just keep Heatran and Sableye alive to check Talonflame though.

Sableye @ Sablenite

Ability: Prankster

EVs: 248 HP / 124 Def / 136 SpD

Impish Nature

- Will-O-Wisp

- Knock Off

- Recover

- Foul Play

Scizor @ Life Orb

Ability: Technician

EVs: 252 Atk / 4 Def / 252 Spe

Adamant Nature

- Swords Dance

- Bullet Punch

- Bug Bite

- Superpower

Keldeo-Resolute @ Choice Specs

Ability: Justified

EVs: 252 SpA / 4 SpD / 252 Spe

Timid Nature

IVs: 1 Atk / 30 SpA

- Scald

- Hydro Pump

- Secret Sword

- Hidden Power [Electric]

Latios (M) @ Life Orb

Ability: Levitate

EVs: 4 Def / 252 SpA / 252 Spe

Timid Nature

IVs: 29 HP / 0 Atk

- Calm Mind

- Draco Meteor

- Psyshock

- Roost

Heatran (M) @ Leftovers

Ability: Flash Fire

EVs: 224 HP / 244 SpD / 40 Spe

Calm Nature

IVs: 0 Atk

- Stealth Rock

- Protect

- Lava Plume

- Toxic

Ferrothorn (M) @ Leftovers

Ability: Iron Barbs

EVs: 252 HP / 88 Def / 168 SpD

Sassy Nature

IVs: 0 Spe

- Leech Seed

- Spikes

- Protect

- Gyro Ball

slowbro.giftyranitar.gifkeldeo-resolute.gifjirachi.giflandorus-therian.giftentacruel.gif

CM Slack Off and Two attacks>CroBro, but it’s just my preference. Use Tentacruel to toxic stall stuff so Mega Slowbro can set up Calm Minds safely. Everything else just gets rid of usual counters/checks to slowbro, like Tyranitar gets rid of lati, and Keldeo benefits from toxic spikes as well. Scarf Landorus is a great Pivot along with Jirachi since it goes into Tar and traps stuff. Amazing team.

Slowbro @ Slowbronite

Ability: Regenerator

EVs: 248 HP / 252 Def / 8 SpD

Bold Nature

- Rest

- Calm Mind

- Scald

- Sleep Talk

Tyranitar @ Choice Scarf

Ability: Sand Stream

EVs: 252 Atk / 4 Def / 252 Spe

Jolly Nature

- Ice Punch

- Stone Edge

- Crunch

- Pursuit

Keldeo @ Leftovers

Ability: Justified

EVs: 4 Def / 252 SpA / 252 Spe

Timid Nature

IVs: 0 Atk

- Calm Mind

- Substitute

- Scald

- Secret Sword

Jirachi @ Leftovers

Ability: Serene Grace

EVs: 248 HP / 148 SpD / 112 Spe

Careful Nature

- Stealth Rock

- Iron Head

- Fire Punch

- U-turn

Landorus-Therian (M) @ Choice Scarf

Ability: Intimidate

EVs: 24 HP / 252 Atk / 232 Spe

Jolly Nature

- Earthquake

- Knock Off

- U-turn

- Explosion

Tentacruel @ Black Sludge

Ability: Liquid Ooze

EVs: 224 HP / 220 SpD / 64 Spe

Calm Nature

IVs: 0 Atk

- Rapid Spin

- Toxic Spikes

- Scald

- Acid Spray

chandelure.gifabsol.gifrotom-wash.giflandorus-therian.giflatias.gifheatran.gif

Team kinda weak to Bisharp, so I gave Latias HP Fighting with a Colbur berry, and it should be good. Let’s get some souls with Absol. Rotom-W and Lando-T provide a defensive backbone, while Heatran is a good revenge killer that kills fairys for Absol.

Chandelure @ Choice Scarf

Ability: Infiltrator

EVs: 252 SpA / 4 SpD / 252 Spe

Timid Nature

- Flamethrower

- Shadow Ball

- Hidden Power [ice]

- Memento

Absol @ Absolite

Ability: Justified

EVs: 252 Atk / 4 SpD / 252 Spe

Jolly Nature

- Swords Dance

- Sucker Punch

- Knock Off

- Play Rough

Rotom-Wash @ Leftovers

Ability: Levitate

EVs: 248 HP / 172 Def / 88 Spe

Bold Nature

IVs: 0 Atk

- Volt Switch

- Hydro Pump

- Will-O-Wisp

- Pain Split

Landorus-Therian (M) @ Leftovers

Ability: Intimidate

EVs: 240 HP / 180 Def / 88 Spe

Impish Nature

- Stealth Rock

- Earthquake

- Stone Edge

- U-turn

Latias (F) @ Colbur Berry

Ability: Levitate

EVs: 192 HP / 72 SpA / 244 Spe

Timid Nature

- Ice Beam

- Psyshock

- Hidden Power [Fighting]

- Defog

Heatran @ Choice Scarf

Ability: Flash Fire

EVs: 252 SpA / 4 SpD / 252 Spe

Modest Nature

- Fire Blast

- Earth Power

- Flash Cannon

- Stone Edge

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Burn doesn't take into account when you use Foul Play. Just the boosts and base attack, I believe.

Can confirm. It uses the foe's stat and boosts and the users burn/not-burn into account...for some reason.

Thanks for the team!

EDIT: By the way, what's the 88 Speed on Rotom for?

Edited by Almost a House
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EDIT: By the way, what's the 88 Speed on Rotom for?

88 Speed outspeeds Jolly Crawdaunt and everything below, which doesn't have that much use, but it doesn't hurt to outspeed it. Also, I don't like speed ties with other Rotom-W.

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Last request

Honchkrow @ Life Orb
Ability: Moxie
EVs: 64 Atk / 192 SpA / 252 Spe
Rash Nature
- Brave Bird
- Heat Wave
- Dark Pulse
- Sucker Punch
Mixed honchkrow is amazing.
Mienshao @ Life Orb
Ability: Regenerator
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- Fake Out
- High Jump Kick
- U-turn
- Hidden Power [ice]
And mienshao is there to wear down the opposing team so honchkrow can clean up. HP Ice is, of course, to lure landorus-t and gliscor
P.S. What's acid doing in that tentacruel?
Edited by Follow
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Latios @ Latiosite

Ability: Levitate

EVs: 252 SpA / 4 Def / 252 Spe

Timid Nature

- Draco Meteor

- Psyshock

- Hidden Power Fire

- Energy Ball

Jirachi @ Expert Belt

EVs: 132 Atk / 160 SpA / 216 Spe

Mild Nature

- Iron Head

- Icy Wind

- Hidden Power Ground

- Thunderbolt

I know both of them get butchered by Bisharp, but I'd love to see these two work efficiently on a team. They're awesome! I'm very open to seeing changes in move set and/or EVs but if anything, it'd be awesome to fit them into a balanced team not too stocked on either offense or defense.

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Ok, here are these last two teams.
honchkrow.gifmienshao.giflandorus-therian.gifrotom-wash.gifgardevoir.gifheatran.gif
Honchkrow and Mienshao are great heavy offensive hitters. Beating up some Bisharp and Ferrothorn is pretty nice. Lando-T and Rotom-W pivot into either Honchkrow, mienshao, mega gardevoir, or scarf heatran. Since the team beats up Steel pokemon easily, I thought Mega Gardevoir would be beneficial, since it appreciates steel types to be removed.

Honchkrow @ Life Orb

Ability: Moxie

EVs: 64 Atk / 192 SpA / 252 Spe

Rash Nature

- Brave Bird

- Heat Wave

- Dark Pulse

- Sucker Punch

Mienshao @ Life Orb

Ability: Regenerator

EVs: 252 Atk / 4 SpA / 252 Spe

Hasty Nature

- Fake Out

- High Jump Kick

- U-turn

- Hidden Power [ice]

Landorus-Therian (M) @ Leftovers

Ability: Intimidate

EVs: 240 HP / 180 Def / 88 Spe

Impish Nature

- Stealth Rock

- Earthquake

- Stone Edge

- U-turn

Rotom-Wash @ Leftovers

Ability: Levitate

- Will-O-Wisp

- Hydro Pump

- Volt Switch

- Pain Split

Gardevoir @ Gardevoirite

Ability: Synchronize

EVs: 24 Def / 232 SpA / 252 Spe

Modest Nature

IVs: 0 Atk

- Hyper Voice

- Psyshock

- Focus Blast

- Taunt

Heatran @ Choice Scarf

Ability: Flash Fire

EVs: 252 SpA / 4 SpD / 252 Spe

Timid Nature

- Flash Cannon

- Earth Power

- Fire Blast

- Stone Edge

garchomp.giflatios.gifjirachi.gifkeldeo-resolute.gifraikou.giflopunny.gif

I don’t see the point in Mega Latios, so I gave it a Life Orb and made Lopunny a Mega instead. Life Orb Latios is also much more stronger than Mega Latios as well. Team is really offensive, so it breaks a lot of things. Jirachi is a great lure as well, so you’re able to pressure opponents because of that. I would use Thunderbolt>Energy Ball on Latios, but it’s just a personal preference. Keldeo and Raikou form a solid offensive core, and breaks stuff together.

Garchomp @ Lum Berry

Ability: Rough Skin

EVs: 252 Atk / 4 SpD / 252 Spe

Jolly Nature

- Swords Dance

- Stealth Rock

- Outrage

- Earthquake

Latios @ Life Orb

Ability: Levitate

EVs: 4 Def / 252 SpA / 252 Spe

Timid Nature

IVs: 29 HP / 0 Atk

- Draco Meteor

- Psyshock

- Hidden Power [Fire]

- Energy Ball

Jirachi @ Expert Belt

Ability: Serene Grace

EVs: 132 Atk / 160 SpA / 216 Spe

Mild Nature

- Iron Head

- Icy Wind

- Hidden Power [Ground]

- Thunderbolt

Keldeo-Resolute @ Choice Specs

Ability: Justified

EVs: 252 SpA / 4 SpD / 252 Spe

Timid Nature

IVs: 1 Atk / 30 SpA

- Hydro Pump

- Scald

- Secret Sword

- Hidden Power [Electric]

Raikou @ Choice Scarf

Ability: Pressure

EVs: 252 SpA / 4 SpD / 252 Spe

Timid Nature

IVs: 0 Atk / 30 Def

- Thunderbolt

- Volt Switch

- Hidden Power [ice]

- Shadow Ball

Lopunny @ Lopunnite

Ability: Limber

Happiness: 0

EVs: 252 Atk / 4 SpD / 252 Spe

Jolly Nature

- Fake Out

- Frustration

- High Jump Kick

- Healing Wish

Done for the day. Thanks for the requests!

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