people are gonna immediately say that youre just not cut out for how hard this game is but i honestly agree with you, I've been playing this game since its first release and ive never really had difficulty issues with this game. There were the super annoying and difficult battles that were notorius in previous versions for sure, but they're weren't that many that felt impossible. V13 screwed its balance of the game so heavily, every other boss fight at minimum is so obnoxious and tediously difficult for no good reason, It's not as if they're impossible, but you're basically required to go out and train brand new mons for them, work on super cheese strats etc, They took out old useful mons giving you even less options early game which i dont understand either. But people will always defend these kind of things under the guide of it just being a hard game, but theres such a massive difference between hard and just plainly being not fun for the sake of being annoying. I would've quit ages ago, but i started playing on debug mode around Crawlis gym, not to cheat to but just to add in XP candies and repels, since who has the time to train a brand new mon for a specific strat for it to maybe work. This V13 update was great in every way except its challenge, where i think it took a huge step back in terms of balance with what it changed, I don't blame you for quitting honestly this game is a chore a lot of the time