Jump to content

Aldanta

Veterans
  • Posts

    38
  • Joined

  • Last visited

 Content Type 

Profiles

Forums

Events

Reborn Development Blog

Rejuvenation Development Blog

Starlight Divide Devblog

Desolation Dev Blog

Everything posted by Aldanta

  1. Yay! I'm so glad people liked it. Really means a lot. And I agree, Reborn will get really interesting if Gym Leader rematches become a thing. It'll be exciting to see what the Devs come up with for each Leader. And I'd like to think that Julia (or at least one of the Gym Leaders) would have something to do with at least one of the legendaries. But I digress. Also, your changes were really well done. I had a lot of fun reading over them. I'll go over them individually and give my thoughts on them: This was a really good change. I had my version with the last EV's in Defense but I feel the change to Special Defense is better since A. Golem's Defense is already so high. Removing Stone Edge and replacing it with Fire Punch was a real good call. Gives it a fighting chance against Grass Pokemon which is sorely needed. The only reason I had Explosion on instead of Thunder Punch was because I thought it gave A. Golem something to do once it had finished setting up Stealth Rock and had low HP but Thunder Punch is good as well. The Galvantula changes made a lot of sense. I know that Galvantula is (majority of the time) a suicide lead just to get Sticky Web off and I was trying to kind of give it a bit more use than just having it come in, set up and then die. But it still hits pretty hard, so it's not like it's entirely useless after it lays down a Sticky Web. The AI was the main reason I gave Rotom Pain Split instead of Defog, since I also wasn't sure how the AI would go about using Defog. In terms of the AI with this team, I thought Pain Split would be better since it's pretty much always relevant while Defog has a little less use (in my opinion) but when it's useful, it's really good. It can honestly go either way. I had briefly considered Pikachu as an option before deciding on Electivire, since it just seemed more useful at the time. It was actually a choice between Electivire, Eelektross and Pikachu. But since you bring up the Light Ball, yeah Pikachu is definitely better. I feel like replacing Focus Punch with Brick Break would be best, since it still gives Fighting coverage while also being able to break Light Screen and Reflect. I had no idea that Pikachu had access to Extreme Speed (had to google whether it actually could learn it, and I was very surprised about seeing an event Pikachu with it). I think it's just up to personal preference when it comes to A. Raichu. Having Sticky Web access makes me lean more towards giving it a Modest nature, but Timid is good if you want to ensure it outspeeds everything. The items are also a hard pick, since I don't really like locking it into a single move since it can be exploited, but the major power boost across all it's moves is better than a one-time one-hit-KO in the long run. Again, it's just preference. The reason I gave it Modest instead of Timid was, again, Sticky Web. But either works fine in my opinion. I agree that Flamethrower is probably better than Overheat, since there's no drawback for using Flamethrower. I just kind of liked the look of Overheat at the time. Thanks again for your feedback on my team idea. The changes are greatly appreciated. If you have any other thoughts about this team or another Gym Leader team I'd love to hear them. Also, good luck with your Mono Fairy run. I've been thinking about doing a Mono Water run in Rejuvenation, but I'll just wait and see. Thanks again
  2. There's probably a dozen of these topics on the site, but I thought I'd make my own and share one of my teams that I drafted up. I love the concept of mastering a single Pokemon type and developing a strategy around that specific type. After completing Episode 18 (so good) I thought I'd start making some ideas for Post-Game Gym Leader rematches. So far I've made Bug, Dark and Dragon teams (I'm going by alphabetical order) but I'm really proud of the Electric team I came up with. Granted, it won't be very good online but oh well. It's not like it'll ever see online play. I designed the Electric team to be played on Julia's home-turf, the Electric Terrain but I think it's fine outside of that on a normal field. It's a Mono-Electric VoltTurn team that has a couple of field setups. I didn't use any of the legendaries (i.e Tapu Koko) as a bit of a personal preference as well as an additional challenge. So again, it won't be that good in the online meta. So, without further ado, here's the team: Alolan Golem Nature: Jolly Item: Custap Berry IV's: 252 Attack, 4 Defense, 252 Special Defense Moves: Earthquake, Explosion, Stone Edge, Stealth Rock Alolan Golem is one of three Electric type Pokemon that can learn Stealth Rock (the other two being Stunfisk and Alolan Raichu). Originally I had Magnezone instead, but Alolan Golem traps Steel Pokemon as well along with having access to field setups, so that's why I went with it over Magnezone. I maxed out it's Special Defense so it at least has a chance of surviving a special attack to set up Stealth Rocks. The Custap Berry also lets it use a +1 priority Explosion when it's HP gets low. This was the main concern I had around the team, but I think I did ok. Galvantula Nature: Timid Item: Focus Sash IV's: 252 Special Attack, 252 Speed, 4 Special Defense Moves: Sticky Web, Volt Switch, Giga Drain, Bug Buzz Galvantula is the only Electric type Pokemon that learns Sticky Web, and Sticky Web kind of speaks for itself. It's really good at providing future support to the team, and when it's set Galvantula can Volt Switch away until it's needed again. Rotom (Wash Forme) Nature: Bold Item: Leftovers IV's: 252 HP, 200 Defense, 56 Speed Moves: Volt Switch, Hydro Pump, Will-O-Wisp, Pain Split Wash Rotom is OU for a reason. It's a powerful staller that provides good support to any team. Pain Split also gives it a reliable source of healing. Not much to say about Wash Rotom that hasn't already been said honestly. Electivire Nature: Naive Item: Choice Scarf IV's: 8 Attack, 248 Special Attack, 252 Speed Moves: Volt Switch, Flamethrower, Ice Punch, Earthquake I decided to use Electivire as a mixed attack after realising that the rest of my sweepers were Special Attacks. A mix of physical and special attacks gives Electivire a bit more coverage while also having a strong Volt Switch. The Choice Scarf could be replaced with something else, but not sure as to what yet. Alolan Raichu Nature: Modest Item: Aloraichium Z IV's: 252 Special Attack, 252 Speed, 4 Special Defense Moves: Thunderbolt, Psychic, Focus Blast, Dazzling Gleam Alolan Raichu is a good way to finish off the opposing team with decent coverage. I decided to put the Aloraichium Z as the item, but Choice Specs work just as good if not better. Manectric Nature: Modest Item: Manectite IV's: 252 Special Attack, 252 Speed, 4 Defense Moves: Volt Switch, Thunderbolt, Overheat, Hidden Power (Ice) I originally had Ampharos as the Mega Pokemon, but Manectric seems to be the better choice for VoltTurn. It's high Special Attack allows it to take down an opposing Pokemon and then switch into another Pokemon if needed. Switching after using Overheat is always fun. There's probably a lot I could change with this team (especially if I allowed myself to include Tapu Koko and other legendaries) but I think the team has turned out ok for what it's worth. I know that Julia's ace is her Electrode, but I couldn't find anywhere to put it in this team so I opted to leave it out. Anyway, thank you for taking the time to look at my idea. I'd love to hear about any changes you'd make, or any ideas for Post-Game Gym Leader battles you have. Thanks again (My favorite type is Water, so I'm really excited about making that team.)
  3. Ooooooooh right. Duh. Should of tried that first haha. Forgot that you can unzip RAR files. Thanks for the help
  4. This might sound silly but how do you actually run this mod? I downloaded it from the link on this topic, got the RAR File and put it in my Mods folder but it didn't do anything. For the record, I've just completed Episode 18 and was looking for a new challenge.
  5. Oh ok then. Thank god I didn't put myself through that for the sake of curiosity.
  6. I've just completed the Glass Factory and holy moly that was awesome. So much information, and the double plot reveal was amazing! Loved it. I was (somehow) able to beat Luna, Radomus and Serra while I was hypnotised. Does anything different happen when you lose to them? Cause I'm really curious about that but I don't really want to go through all that again. (Also wasn't too sure where to put this so I just put it here).
  7. I've brought this up before, but my game is still frozen in the cutscene at Akuwa Aquarium at the computer in the back room. I've left the game open on my computer with no other programs running for nearly 3 hours and it still isn't progressing. Can someone help me with this please? (Also I didn't know whether to put this in this forum or the Bug reporting forum so forgive me if this question is in the wrong forum) Game.rxdata
  8. Could someone please get me unstuck from this cutscene? The script was taking too long to function so I accidentally saved in the middle of the cutscene in the Akuwa Aquarium. Really appreciate the help Game.rxdata
×
×
  • Create New...