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Everything posted by Fervis
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Thanks to @Saslen for responding to so many questions - You're a big help here <3 Hydrappale and Archaludon are available with the recent patch 5.5 - Teach Dipplin Dragon Cheer (TM found in Calcenon PokeMart) If you want Archaludon, use a Metal Alloy on Duraludon (found in LCCC in Mime Pulse area - or Department Store later) The Supersweet Syrup bug is from a mishap while merging some other files - will be fixed! Bee's quest rewards are all the same, except that you get a Kubfu at 600 Dex entries - afterwards the rewards are just pushed up 100 dex entries. Thanks for the reports ~
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already on it! A fix patch is out - download links has been updated! for those who don't want to download it all over again just use this - replace in the /scripts folder! (fyi - it's related to a new glaive rush code cuz in some instances you could become vulnerable longer than intended) PokeBattle_Battler.rb
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On that note - Update is out! ~ Apologising in advance - Eevee version has been removed and Eeveelutions were merged into the AllGen version as totally optional! It's been unnecessary double the work for me updating a nearly idtentical PBS twice ._. Meaning - only the ones playing with Eevee version will have their Gen9 Pokemon shifted around - The Pokedex order was wrong in Eevee version so that's been corrected by the merge with AllGen. Still - have fun with the update (as best as possible)!
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I am certainly not against treastalization if it might've come across as that! As I mentioned on my post, there probably has to a restriction for this mechanic, perhaps allowing either mega or tera - something like that. Mostly for the reason that balancing will get extremely difficult to plan through the game. (Terapagos doesn't count to the mega limit btw, just like ogerpon) The biggest issue right now is generally the implementation code-wise for reborn, as we don't have any yet - Sapphi or Karvanha form reatomized dev team would probably need to look into that. I'm only for the minor parts. I definitely agree that it's a nice bonus to have all mechanics across all generations in the game, but the biggest impact (for me at least) always were the new Pokemon available to you (E.g I disliked gigantamax deeply, only cared for it on difficult battles). My biggest goal was to add in an give access to the fundemental content and make it work properly, and with that goal almost achieved, Terastalization will be the next step!
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@DmonBlu terapagos is still a WIP. As it works now, there is no stellar type yet - only the fundamental form change function (for which the mega evolution feature is used). And it will be like this until there is a proper way to handle the issue, meaning there won't be any unfair advantages for using terapagos related to the stellar type. Generally, I really think terastalization and stellar type would ultimately break Reborn, as it's already very difficult to balance the power of all new gen8/9 mons since Reborn was/is not intended for them to be there. Even though it's a very cool feature, Reborn would probably not be able to take it with z-moves and mega evolutions present as well. I will discuss it with the reatomized dev team also, adding in restrictions and prohibitions might allow it to be there, no guarantee yet how it will feel ingame. Regarding Ogerpon, it NEEDS to hold a mask for it to mega evolve into its respective aspect form, so no item abuse there. This also means that no-mask Ogerpon won't be able to mega evolve at all, as it was intended as a cute gimmick-only anyway. There is no unfair situation/benefit at all and it's thought through thoroughly before implementing such heavy-impact features (if you exclude the strength of gen 8/9 mons overall - and my questionable balancing of teams lmao)
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I'll look into the eeveelution issue and the above mentioned bugs! Thanks for reporting <3 The patch is technically done, but it needs some more testing, and some of the sprites are still work in progress. Currently Terapagos works kinda similar to zacian zamazenta and their forms (upon battle entry it changes to its first forme), while in this form it can "mega evolve" during battle in its stellar forme. the ability will work like damp (ignores weather effects, but still active) and removes temporary terrain simultaneously - though still subject to change!
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The snow defense boost was added to Hail, so having Hail and snowscape (creates snowy mountain field) turns ice types into reliable tanks! New Purple Sunkerns were added! if you want to have the previous battles (vanilla) then just turn the switch back to Vanilla for this fight! There should be a Sunkern right before the battle. The game seems to not find a specific pokemon. This error might come from the latest patch being a bit wonky the first time I released. Have you downloaded again after I fixed the links?
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as of posting this comment, please be careful when downloading the Eevee version, there has been some issues during the upload! I will quickly update the download links in the next 10 minutes.
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Version 5.0a is released! ~ several bug fixes, some additions (like ursaluna), as well as sprite updates etc. remember to only use the patch for the version you are using! (AllGen or Eevee) Have fun~
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they were the most recent additions, just some errors in the script! Will be fixed with the next patch! it was actually working like that, but I reverted it back into its original state, I forgot to remove the entry from the docs! i'll check that! ~
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It's intended for this mod ~ There will be sprite for an unmasked form for ogerpon, and with that i came to the idea to just add another form for it. It's mostly the same as teal mask except for its ability and being able to hold an item. Due to tera not being implemented i decided to make the masks all being a mega stone at the same time for it Embody Aspect forme. The Ivy cudgle isn't adjusted to that change yet, i added it before the ideas of ogerpon's forms - i will update it when ogerpon is fully available.
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if you decide to play the AllGen version you shouldn't use the Eevee patch to update, and vice versa right now, due to pokedex-order purpose, both versions are not compatible. I will update the eevee version's dex some time though so they are compatible to a degree. However, i will most likely wait for the second dlc the be published (i think it was around december) Regarding patching, you download the patch, unzip and drag and drop the files into the main folder and hit replace! ahh that's a typo then. i'll fix that next update!
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could you try and download the patch for your relevant version and looks whether that fixes it? i went to the zel battle just yesterday and it worked for me. maybe i missed soemthing in the update or forgot to mention an in-between update that added these things
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ah so there's still something buggy around it, thanks for zhe report! i will check that.
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that would be if you happen to use pyro's UI mod before! I hopefully didn't forget any stones, but all of them should be now buyable from the gentleman in calcenon city after beating Amaria. (The one you get H-Zorua from)
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starting v4.0a you have a new save folder for AllGen and Eevee version usually your game is stored in /savedgames/pokemon reborn its now /savedgames/pokemon allgen! you can either start a new game and save once (so that the new folder is generated) or choose "open save folder" in the file selection then you will be directed to the new save folder
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remember this request when fighting the new purple sunkern battles (quite early game :3)
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ye i forgot to give permission lol Edit: gave permission to anyone who has access to the link (hopefully)
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seems like an error between patches! Regarding Loyal Three, It will take some time for me to think about an event for them plus Ogerpon too, I will certainly announce it, but cannot give any promise on when it's finished BTW ~ New Update is out! Version 4.5a! DON'T FORGET - only use the patches for the same version you are playing!! If you play AllGen - only use the first patch! If you play the Eevee version - only use the second Patch! I also put in a link for the docs for anyone who was more convenient with a direct link rather than inside the folder. Another thing! @mogman on the forum put out a compatibility patch for anyone who wants to use the 2v2 mod! according to mogman, there seems to be a bit of wonky interactions for a few battles! I made some adjustments so that shouldn't cause any errors! I contacted @Vilrose with the compatible version to maybe put on the front page there as well!
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[19.16][Mod] 2v2 / Double battles everywhere (trainers/wild encounters)
Fervis replied to Vilrose's topic in The Mod Market
Hey @@Vilrose! mogman contacted me, probably the one you mentioned with someone working on the compatibility? I post a zip here for your mod with the up-to-date version of the AllGen mod! You can put it on your front page if you want! I can also make a reference to your page on mine for anyone interested! It's actually not that big of a deal, so for any patches coming to my mod, i can tell whether an update is needed or not! Anyways, here's the zip! DBE -AllGen version - By Vilrose.zip -
i'll have to know which version you're on, either Allgen or Eevee. But i can recommend you downloading the patch for the respective version on the front page and see if that already fixes it! If not i can look further
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embody aspect is imepleted but i did not code the interaction with ogerpon yet. it's gonna come next two patches or so because i have to make it an alternative mega evo since terastal is not in the mod.
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that seems to be an item error somewhere in that bag page... hm. unless more infos i can only offer you sending me your file and i see whether i can find the bugged item. otherwise, if you still have the previous version (v3.5a) you can start there and check the items or delete them /move them to the PC. I sadly have no experience with mac verison and how it interacts with the mod :( BUT, most people with mac mentioned they used a windows emulator which seems to be working fine for playing the mod!
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fire moves are buffed, solar beam and growth as mentioned, and weather ball has fire type. You don't get any defnesive benefits like reduced water damage to you. But, you also have the negative sides of sunlight, meaning water moves by yourself deal less damage, and hurrican/thunder only have 50% acc. Which shouldn't actually happen anyways since meganium is the only one with it. Request are not denied I would say. However, I am not a professional spriter, and as long as there aren't sprites provided I won't be able to do much! I can do some research but that's about it.
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it's not >.< but its easily fixed! thanks for report!
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