Now this is a team for UU battles and such. If I can remember correctly another user has a team remniscent of this.
I did not steal it! I made this before I came to Reborn!
(F) @ Focus Sash
Trait: Technician
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Rock Smash
- Bug Bite
- Pursuit
A very good attacking lead for the UU metagame. The typical match is SD+ Attacks (obviously) and sometimes I can 6-0 teams easily. FS for lead usages.
(M) @ Choice Scarf
Trait: Flame Body
EVs: 4 Def / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Focus Blast
- Flamethrower
- Hidden Power [ice]
- Thunderbolt
Magmortar is a really good attacker/sweeper. FB for Rock types that stray in, T-Bolt for any Water and Flying types. HP Ice for Ground types and other things. Flamethrower for OBVIOUS reasons.
(F) @ Leftovers
Trait: Own Tempo
EVs: 252 HP / 4 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Quiver Dance
- Petal Dance
- Hidden Power [ice]
- Aromatherapy
Lilligant is amazing for sweeping. I get QD's up then start the sweeping. Petal Dance for amazing grass attacks though as I am forced into this move it can get annoying. HP Ice for Flying types. Aromatherepy to heal Status Inflictions that would otherwise cripple my team.
(F) @ Leftovers
Trait: Marvel Scale
EVs: 252 HP / 252 Def / 4 SAtk
Calm Nature (+SDef, -Atk)
- Rest
- Scald
- Dragon Tail
- Sleep Talk
Milotic is the simple wall for my team. It's the common moveset for Milotic's. Rest to heal up damage and Status Scald for STAB and damage. Sleep Talk hits opponents in my sleep easily and D-Tail for stat boosting stop.
(M) @ Leftovers
Trait: Sturdy
EVs: 252 Atk / 76 Def / 180 SDef
Adamant Nature (+Atk, -SAtk)
- Stealth Rock
- Rapid Spin
- Ice Shard
- Earthquake
Donphan is my simple Rapid Spinner and then I SR. Afterwards I use EQ and Ice Shard to chip off HP
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(M) @ Choice Band
Trait: Huge Power
EVs: 252 Atk / 76 Def / 180 SDef
Adamant Nature (+Atk, -SAtk)
- Aqua Jet
- Waterfall
- Superpower
- Ice Punch
Azumarill is absolutely beast. Aqua Jet for quick hitting and Waterfall for Hard-Hitting moves. Superpower is just for any Steel types that may apear though half of the time I just Waterfall them. Ice Punch is just for Grass Types.
Powerslave/Mako's set
Needing suggestions!