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Pokemon Reborn Development Blog
Pokemon Rejuvenation Development Blog
Posts posted by Posty
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1 hour ago, Shiv said:
Will there be full screen?
no one saw the previous answer to this question yes the game will have full screen! lol
27 minutes ago, riddlemeree said:First off, I'm so happy to hear that Caz is doing well, and I hope all of you enjoy being on the Deso team. It's very exciting that this project is continuing

Secondly, god bless the speed-up button!
And for the actual question--I'm really sorry but this is super specific--are you guys going to be using Ruby's redraw of the title screen? I remember seeing it on Tumblr and going like
Was Ruby on the team at the time she made that?
Bless ya we are enjoying it for sure

Also HA, you know its funny actually I brought this up to her the other day how I stumbled across her redraw again annnd... its now gone, removed, vanished, LOL
So to answer that question no, reason for that being she made that in like idk 2017? something like that she can correct me later, its her older art style which she has vastly improved on over the past several years especially! So to then answer the second question no she wasn't on the team lmao.21 minutes ago, J-Awesome_One said:This is a more of a fun question for you and Ruby. Lol. If you and Ruby were to be in the game, would you's rather be 1 of many of the players sidekicks, a Gym Leader or 1 of the baddies and what would your teams be?
Hmmm Ruby will answer this later since she's asloop currently but for me..
Definitely a bad guy, god imagine like an extremely evil British villain in a Pokemon Game.. just laughing while I sip on my teaFor my team I would say.. Crobat, Walrein, Umbreon, Dragapult, Metagross (Mega?) and Typhlosion :]
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1 hour ago, krim said:
Have healing items been made more available? I remember one of the weirdest things in version 4 was that only Super Potions were buyable, which didn't exactly work well when your mons were well into the late 50s and even 60s level wise. (I had actually brought this up to Caz in feedback I sent a billion years ago, though I wouldn't blame him for not remembering lol)
Wait the mad lad only made super potions buyable and nothing higher? LOL okay yeah there'll be more available ill make sure of it.
1 hour ago, SilverAngelus said:1. For Posty: what has been your favorite change to the game? For Ruby: what is your favorite artwork that you've made so far for the game?
2. Will there be new music added to the game? One the best qualities of Desolation, in my opinion, is the music. My favorite is the intro music
3. Any chance the game's speed has been increased with v5? I had no issues with lag or anything like that, but I just found the game's speed to be a bit slow.
4. Not a question, I just want to say thank you to all three of you, and I'll probably never stop saying that.
1. My favourite change to the game properly has to be all the sprite/character updates Ruby has done, she has honestly smashed it and given a lot of characters new life and really impacts the story in a different way. This answer might change
since Ruby is at the time of writing this asleepbut I think her favourite to work on has to be Ameliaif we are talking sprites lolbut also memes... lots of memes2. New music will be added! Desolation has a reputation for the choice of music so look out for them tracks.
3. So we ain't moving to the new engine (same one as Reborn 18.3) this version so probably not, HOWEVER, you all have been blessed with... A SPEED UP BUTTON! yes! Desolation now has its state of the art SPEED UP BUTTON, so that'll help
4. Honestly the love and support y'all have given has been incredible, motivates us even more to continue working on the game, cheers guys
43 minutes ago, gilam said:*are you guy's going for full dex?
*are we going to see a desolation form? to balance weak mon's?
*are we going to enjoy mega in early-mid game? or late-post game?
*what feature we going to see in the game in V5?
i hope ppl make modes for this game to.
1. Y e s
2. Desolation form? um no we do have "Perfection Forms" which isn't a spoiler has Caz revealed "Perfection Darkrai" a few year back
3. You first encounter Megas against the 3rd Gym Leader around lvl45, the Player will be able to Mega Evolve like mid-late game?
4. Feature? um we do have new features i guess?.. lol
30 minutes ago, captainfrost202 said:Although I see that a similiar question to my intended one has been asked above, I still feel like asking my own anyway since I feel it is a bit different. What is this game INTENDED difficulty level? Is it intended to be as challenging as regular non modded reborn/rejuvenation normal mode, or perhaps a bit higher than that, say, on the level of rejuvenation intense mode or even reborn redux (or other mods of that game too, though I feel like trying to get into memeborn/reborn extreme level might be a bit too much for most newcomers)?
Additionally/alternatively, will there be different difficulty settings for the game or not? (I personally would not mind it either way but still felt worth asking since since it is a part of this topic after all)
So firstly the difficulty level is intended to be based on the normal mode for Reborn/Rejuvenation, since Desolation is mainly based on the story, the gameplay side shouldn't be terribly difficult but still proves to be a tough challenge if that makes sense. Also after having a discussion with Alex and Azery (if you don't know them idk how you don't both are Rejunvenation Devs) creating modes like Rejuvenation tends to create a LOT more hassle, therefore we will be avoiding that, however people are more than welcome to take Desolation and create their own "hard mode" versions like people did for Reborn to make Memeborn and Redux etc.
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10 minutes ago, Alex said:
Which battles were the hardest to get right? I know there were some that I spent a while (like, a week) just staring at and battling over and over until I felt like they worked well. *stares at Souta and Angie on Normal*
Looking back, probably the Normal Gym aka Tristan because well, as people will obviously remember his infamous Mega Lopunny with a busted moveset at that level in the game. Not to mention the Eviolite Porygon2 and other powerhouses on his team, I really needed to stare at the team and think how can I improve this, cause its canon that he keeps his Mega Lopunny
spoilers he keeps it sorry guys, you may suffer stillbut I needed to just balance out the team, I think his new team is more suited for his personality as well as the field we battle him on. Another battle I would say has to be L...//shot Okay I can't spoil it but a battle in v5, making their team was a challenge considering the Pokemon they possess, the hardest part is for sure making it so they can have these bois without it being "completely busted", testing it out etc, all apart of the process. *stares down Tristan and his Lopunny for being op AF*-
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1 hour ago, AzureC said:
Here we go:
1 - Will we be getting the Mega Ring or something that allows us to use Z-moves in this Version?
2 - How many more customized Megas, other than the ones we've already seen so far in Desolation do you people intent to make a reality? (I loved Darkrai Perfection Artwork, by the way.)
3 - Are there going to be items, that could be worthy a LOT of Credits, that allows us players to change a Pokemon's specific IV's to 31 in this game at some point?
4 - How did you felt when you became a part of this project and began to work on balacing the battles?
5 - Do you plan on giving us an almost impossible to win battle, where we must use a clever strategy to overcome our opponent and gain green Karma points with certain characters, in a near future?
1. Ah see if I answer that question, it may be spoilers and I do not want to potentially spoil whether or not we get the ring this version. Also I should add, Z-moves are now in the game! expect some battles with em, and most likely the ring will allow you to use Z-moves but don't quote me on that, it ain't set in stone yet!
2. AH CUSTOM MEGAS, I'm not going to say how many "more" custom megas we will be adding
quite frankly idk, but I will say that, like Reborn has with their Pulses and Rejuve has with their Crests, Deso's main extra feature is Custom Megas, so expect to see some more, this version, a notable character may have one in their possession :]3. Hmm we haven't thought about any items tbh, maybe in the future we will
4. Working on Desolation has been an exciting new thing to develop on! I have always thought about developing my own fangame but never really got round to it, heck I made notes for one back in 2018
so to be able to work on a fangame, one that I never thought I would ever see again, its been great and I've loved it... besides working on the PBS for hours on end, I suffered for you guys
5. As it stands right now, no, however that may change in the future, depends on how the story develops :]
1 hour ago, J-Awesome_One said:Has the team gotten rid of/reworked some of the characters from Desolation?
As of my knowledge we haven't "got rid" of characters, but a few of the characters have been reworked! all I will say is
rest in peace Green Charlotte1 hour ago, Winter said:1. Has the level curve been changed or is it more or less the same as before?
2. Will the four fired gym leaders receive severance pay
1. Level curve is the same as it was before, I discussed with Caz previously about adjusting it but we came to the conclusion that its fine, especially considering we have axed 4 gym leaders
2. Don't worry they got their severance pay and a specialised hamper made by Garret
, he also gave them a free trip to Hoenn, what a nice guy..
1 hour ago, Sayaman said:Since i am considering a new playthrough, how do you think the overall difficulty fairs right now after the balance changes? Is the game easier or more difficult in general?
Well considering that some of gym leaders
COUGH Aderyn COUGH Tristanwere a bit busted, they were nerfed and other gym leaders were buffed, overall considering the content you will be facing in v5, the game is going to be a bit more difficult compared to v4, considering I have put thought into these teams, and we now have Reborn's improved AI. If anything is "too busted" it will be nerfed :]-
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26 minutes ago, LightningKillua said:
1) What qualifications are you looking for in beta testers?
2) Any changes to the starter options? Personally, I think Salandit and Rockruff would be awesome choices.
OOPS you added this while I was typing lmao
2. Yes.. There have been changes to the starter options, I won't say who, you can guess if you want but I'll say this, 5 out of the possible 8 have been changed, maybe i'll reveal it before launch? who knows.
And obviously Gen 7 starters have been added to the starter room in Redcliff, if that wasn't obvious then.. lol
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57 minutes ago, smeargletail said:
congrats on you and ruby becoming devs, it is a wonderful feeling being part of something
1.Do you have a idea of how many episodes/chapters/Versions the game will be?(god have mercy on your soul if you do gen9)
2. Are you going to be adding on more people?
3.How has the work felt?
Bless ya cheers Smeargle
yeah its been great!
1. hmm I think we are playing around the idea of 10 versions? don't quote me on that lol
2. For right now no, in the future after v5 release? potentially. As it stands rn, Ruby is taking on all the art side of the project, Caz is focusing on the story, eventing and most of the mapping meanwhile I am focusing on the gameplay aspect, I have picked up mapping throughout the course of development. We are in a comfortable state however if the work load gets a bit intense considering Caz is a med student and I'm going into my 3rd year of uni, we will consider getting another person on the team.
3. The both of us have very much so enjoyed the work we have done for Desolation and can't wait for everyone to release it to the public. Ruby has very much loved re-designing some of the characters, meanwhile I have suffered doing the pbs, 8 hours straight in one day to finish off the trainers... life is pain. But it'll all be worth it! I've loved re-doing the teams for the Deso cast, especially when have of them had Gengar.
51 minutes ago, WSGreen said:So are you guys going to be doing custom shinies? and if so, how are you going to go about doing it?(like doing them yourselfs or having the community work on them like rejuv did?)
We have debated custom shinies, Ruby has done some actually for a few Pokemon
no spoilers to what those Pokemon are :]. However overall we haven't focused on custom shinies this version. For v6 its a potential route we will go down, personally I do love the custom shinies in Reborn/Rejuvenation and having them in Desolation would be pretty cool! With Ruby being the main/only spriter, community work may be an option, if we do look to the community, we will make a post about it.
25 minutes ago, gilam said:*Is there any thinking behind the scatter of the mon's? event and wild's? and what is it?
*the mon's move's and ability are based on ultra san and moon?
*How the changes affected the story?
* do we explain why there are 12 gyms?
*Are they based on types or something else?
1. So when it came to the encounters, I created an Obtainable List specifically for Desolation, yes an Obtainable List like Reborn has that isn't a notepad file or just text on a screen like we had for v4 LOL which will drop sometime around the release of v5. This list along with a document helped me mark out what mons were available, what wasn't and where they existed in the wild. So when re-doing the encounters, I really considered my previous playthrough of Deso, what would be busted before a certain Gym, what should be available earlier and also I took inspiration from Reborn/Rejuvenation. With Desolation also having a unique factor being the Credit Shop, I played around with that to make certain Pokemon obtainable, for example Aderyn, everyone would literally buy a Magnemite because that gym was b r o k e n. Hopefully the changes I have made make for an enjoyable experience.
2. I'm going to say yes cause we have updated to Gen 7, so yes.
3. If you mean like the changes to the encounters/updating to Gen 7 affecting the story.. not really, it just changes a few teams around thats all.
4. It'll probably be explained ingame, if not Caz will talk about it sometime.
5. If you mean the gym leaders? yes they are each based around a single type.
23 minutes ago, LightningKillua said:What qualifications are you looking for in beta testers?
Realistically, this time around we are just looking towards active members of the community that Ruby and I have spoken to and know would be good people to ask to do beta testing. When v6 comes around, we will make clear what kind of "qualifications" we are looking for when it comes to beta testing IF we open it to the public.
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1 hour ago, Abyssreaper99 said:
- Will a Dev blog styled status bar thread be made closer to release of v5?
- I've probably already asked this but will there be links to new posts about Desolation updates be linked in within fangame general channel in the reborn discord server?
- How hard was it for Posty and Ruby to keep hush about Desolations revival?
- To Caz, how is life currently going for you? (Excluding the whole pandemic)
- To Posty and Ruby, are you ready for more people to slide into your DMs because you're both Devs now?
1. For v5 no, theres no need tbh lol. Reason I say that is because v5 is essentially completed, we are currently in the process of doing internal testing then it will go to Beta Testing, then public release. We do have plans to drop some stuff before the release though so look out for that!
2. Yes, I will link anything important to do with Deso in the Fangame General Channel on the Discord Server
unless otherwise
3. To quote what Ruby said "Too damn hard.", she told me the day Caz reached out to her since she couldn't contain her excitement :'], she needed someone to be excited with! Meanwhile for myself it was pretty hard at times, especially when people were saying like "Desolation is dead, Caz is never coming back" and I would end up being optimistic about it LOL.
4. Caz will answer that later, he is currently asleep, either here or in the upcoming FAQ5. To quote Ruby again "I already have some experience with random people sliding into my dms, unless it’s something weird I think I’m fairly prepared, haha" For me, I'm more than fine with people dming me for stuff, just don't be over the top weird when you dm me stuff thats all I ask aha.
55 minutes ago, J-Awesome_One said:This may have been asked on the team thread already buuuut how long have you & Ruby known about Desolation? Have you guys played it before becoming devs for it?
Ruby and I have known about Deso's return for about 10-11 months, basically when the proper production started. And both of us have! even before we knew each other :') I first played it back in 2016 on v3? then v4 came out, was gassed, then was consistently looking at the deso thread for the update to come in 2018 but never did. Yes I was one of you guys LOL, I was still optimistic! For Ruby it was the reason why she reached out to Caz in the first place... in 2017, who would have thought a DM from 2017 that took Caz 2 Years to reply to would be the turning point for Desolation.
43 minutes ago, KingMP said:1) Question meant for Posty and Ruby : what was the KEY POINT which did convince you to join this wondrous project with Caz ?
2) Will the 12 gyms instead of 16 change something about the story's plot Caz did plan at the beginning ?
Thank you !!

2. Again Caz is currently asleep as of writing this response, he will answer this either here or in the upcoming FAQ lol
16 minutes ago, Shiv said:Is there will be going multiple save file?
If you are talking about the multiple save file feature Rejuvenation has, for v5 no, for the future? maybe. I brought it up but we decided against it for now, The idea for v5 is to focus on the "complete overhaul", small features such as multiple save files will be considered for the next version. For right now you can just move the "Game.exe" out of the Saved Games Folder and into a safe location, then start the game and create a new save file that way.
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1 hour ago, gilam said:
how mach gym's the game have? 18 like reborn and rejuve?
the game need HM slave?
are u guy's considering mybe in the future move to the new engine? reborn feel like a new game now.
1. So previously if people remember, Desolation was going to have 16 Gyms. After thought and consideration
also the level curveDesolation will now only have 12 Gyms. This will be more suited for the story we want to develop
2. Umm I guess? Depends on your party idk
3. For the engine, most likely we will be. Since the engine was produced and released during the ending party of v5 Development, we didn't even consider it but v6 maybe who knows, we'll have a discussion about it, cause Reborn does feel extremely nice now I will admit.46 minutes ago, thomas2104 said:Are we going to have to start with a fresh savefile for v5 or is it just a patch
Nope! like Reborn/Rejuvenation, your savefile from v4 will be compatible with v5. However we highly recommended that you do create a new savefile because with the complete overhaul of graphics, trainer battles and encounters, some parts have been redone and other stuff that you may miss out on if you continue from v5. It would be worth playing again from the start, plus the game has been on hiatus for 3 years, you might have forgotten some parts of the story
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7 hours ago, Raion said:
Will it be able to beta test Desolation V5?
For v5, we are planning on having a selective Beta Test, meaning we will be reaching out to a few people to see if they want to be apart of the testing process, we will gather a team of 4-5 testers (maybe a few more).
For everyone (i'm glad someone brought this up)
Please do not flood Caz's dms with inquiries about Beta Testing, we have people in mind who we will ask, and will be reaching out to them soon.
As for v6, we don't know if we will be doing the same process or not, if not we will open beta testing to the public via a forum.
6 hours ago, Azeria said:Is Reborn's improvedtm AI included?
How long has V5 been in production proper?1. Ahhh Reborn's new AI, to answer this bluntly... Yes. I brought it up to Caz and he implemented it over the course of a few days, so expects battle to "hopefully" be balanced and smarter! :]
2. With development for v5, Caz was mainly on and off since v4's release, so I would say about the time where Ruby first got involved with the game was the start of its "proper" production, and that was Late July last year? so about 10-11 months I would say.
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17 minutes ago, AiedailEclipsed said:
Did any previous content get redone for v5 (aside from trainer battles, encounters, and such)?
As mentioned in the "Meet the Team" post, I have personally gone through and redid every single Trainer Battle in the game, every major team has had a revamp, some nerfed, some buffed. Encounters have also been redone, every area has had new Pokemon added and old Pokemon removed/axed til later on. Besides that, the overall Story hasn't been changed, maps are mainly the same besides a few edits :]
11 minutes ago, MintMan said:Will all the gens be included within v5? Or are there plans to add them all in the future?
As of right now, Gen 7 has been added and implemented into the game! As for Gen 8, we plan on adding that for v6, yes this would mean redoing encounters and trainers AGAIN, but I think to save time for now, its the best move moving forward. Also due to the lack of community sprites at the time of development, it would have been an extra load for Ruby to sprite considering she has given every single main sprite a glow-up.
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Hey y'all
As the title says, we are opening questions to all of you! so ask away, whatever your heart desires, Mechanics? Pokemon? Caz?... besides spoilers, we won't answer spoilers.Before asking any questions, please take a look at our FAQ, Caz has answered a good majority there, involving personal life and main topics of discussion for Pokemon Desolation
**NOTE, We will not be answering questions about In-Game Content, for example "Where is this Key?" or "Is this TM available?" If you need help regarding this, please go and ask in the Discussions Section!**
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13 minutes ago, Gentleman Jaggi said:
Praise Ruby, saviour of Desolation! \o/
Looking forward to seeing Posty's work on rebalancing. Is the level range still about the same?
I'll answer that when we do our upcoming AMA :']
will be coming out hopefully tomorrow, we'll be answering a lot of questions so stay tuned! -
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this was a hard secret to keep for so long

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Time to throw in some nominations :]
Artist of the Year - @Ruby Red (y'all beat me to it :[)
Sugarpop Sunbeam Award - @Azzie
Dorkiest Dork Award - @Azeria
The K-K-K-Kawaii Award - @Walpurgis @Ruby Red
The Smelliest Auth Award - @Azzie (you stink <3)
The Shelly Citra Award - @Ruby Red
Most Likely to Start a Religious Cult - @Ojama Yellow (for the honey!)
Most Likely to Die First in a Killing Game - lets shove @Ruby Red there also (looks at Summer Party Hunger Games)
The Craziest Conspirator Award - @Hellscythe789
Award Award Award - @Janedited: also nominating @Alex for Most Likely to be Madame X :')
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I going to nominate Alex for Ember King and Ruby & Kyle for Sunlit Sovereign x
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Gonna just chuck these nominations here...
Sugarpop Sunbeam Award - Mu7e
Auspicious Auth Award - Icy
Smelliest Auth Award - Azery
Artist of the Year - Ruby
Shelly Citra Award - Kyle
Most Likely to Gain a New Mega Evolution - Alistair
Award Award - Jan
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[OFFICIAL] Desolation Devs Q&A!
in The Manor
Posted
Best for me to post this at the end here also but, the FAQ has been released! please give it a read before asking anymore questions :]