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Everything posted by Rot8er_ConeX
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Today I learned that in competitive Pokemon, sometimes it's more important for your HP stat to be an odd number than it is for it to be a higher number.
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Precisely. This is more important for Pokémon who do not carry Leftovers or an equivalent healing item. Those who do carry Leftovers, like Ferrothorn, can afford to max out their HP since it grants more lefties Healing.
Toxic Orb Gliscor should have 244 EVs in HP, as that enables it to have a perfectly divisible HP stat that recovers fully in two turns after one substitute.
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Uh oh. I think I've been watching too much subbed anime. I just referred to Froakie as Keromatsu
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Actually, once I learned how they came up with the name Keromatsu, I have to agree it's better than Froakie. It's derived from the Japanese word for the sound made by bubbles FORMING on the surface of water. That's a nearly silent sound (why do the Japanese even have a word for such a specific sound?).
What's nearly silent? A ninja.
What does Froakie eventually become? A ninja?
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Okay, Hawlucha looked badass just now. But...is its head normally that GREEN?
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Okay, your Pikachu knows Iron Tail. WHY do you use Electric moves on a machine specifically known to be immune to Electric moves?
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After watching the Frogadier Ninja Boy episode, I really wish there was a way to recreate the pure badassery of the Double Quick Attack Braid in the games.
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I like how even though Mega Mega Mega Mecha Meowth isn't a officially Mega Evolution, they still use the same battle music as they do for Mega Evolved opponents.
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It's so weird watching the anime. They use all this music...from the later half of the games, in the first few episodes. For example, the snow city's theme is for Serena's flashback. Victory Road is for Ash training against Pansy-san.
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And my viewing of the XY anime on Youtube comes to an end, because I can't find season 3
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http://sta.sh/0g3utx6pjlg Second try now that dA's server hiccup appears to be over
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The game even calculates, based on which health-restoration items you have in your bag and how much HP is missing from the Pokemon, which health-restoration item is the most efficient - as in, which health item will come closest to and/or succeed in refilling the health entirely without going too far overboard.
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Sinnon - it should be an image
Here's the link to the Sta.sh page if that would be easier
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Okay, so I'm considering giving the villain's last Pokemon its own theme. Would you guys rather it trigger right as the Pokemon is being sent out, or right when it Mega Evolves?
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So here's how it's set up:
Villain leads with his lead Pokemon
Player knocks out lead
Villain has four "grunt" Pokemon which he can send out in any order depending on the player's choices
Player knocks out grunts
Villain sends out final Pokemon
He gives a final speech
Player chooses move
Player notices the villain's [non-standard] Key Stone
Music starts, speed of music determined by how much HP the player's current...
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I may have just April Fools pranked myself...
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You guys are getting a v0.7.6b release today because of a mistake I made. I didn't intend to reveal those features, but...
I know that technically, by calling attention to them, I'm possibly casting the "April Fools doubt" on their validity, which is why I want to release said beta so people don't think I'm lying.