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Godot

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Everything posted by Godot

  1. Godot

    Banned

    Banned because it is natural for me to punch penguins in the face on thursdays.... Speaking of which
  2. Have you tried the waiting game? In all seriousness its hard to recomend a game that is "free" most free games tend to not be that good... Only Hack, Mod, and/or Fan games I play really is Pokemon Reborn and Project: M
  3. Godot

    Banned

    Banned for a name that is Pun-ishable by Reborn Law. I'm going to Raichu up later
  4. Godot

    Banned

    Banned becauuse it was obviously the Monkey that said it.
  5. idk mael, there is footage where Luma mimics her moves exactly.... then there are some where they do some Carl Clover BS and juggle people back and forward where the player was controlling Rosalina and Luma separately also watched the trailer a couple dozen more times... bitch is full of cray-zee ass shenanigans... Luma takes hits can take a hit for her... when she dashes, Luma runs infront of her. Luma can also break her out of grabs, showing that you have control over Luma even though you don't have control over Rosalina she can maniplulate projectiles in some crazy ass ways like making them all come to her she can make projectile literally go up and over her bitch has combos for days too i'm liking the looks of her... she is the first new addition i actually really wanna try out... couple other things i noticed about the trailer... 1. The intro movie to Villager was in Smashville and the Boxing Ring, Wii Fit Trainer was in the Wii Fit Gymnasium, and Megaman was outside Dr. Wily's Castle.... Rosalina's intro was on Rainbow Road... does this mean that we will be getting a Rainbow Road stage? 2. they show Luma completely obliterate Villiger's Balloons from his Up B... which concerns me about Villiger's Recovery abilities... 3. they had shown Rosalina controlling Luma from outside the boxing ring... so if you get thrown out of the ring... your not dead... which slightly concerns me... 4. they show Luma destroying Villiger's tree showing how durable it is 5. they had shown the Skyloft stage through some new perspectives, ie. when villager was trying to catch luma, that was outside the Demon's house
  6. i am hoping she replaces no one important if she is a replacement... updated with more info about her character
  7. HERE COMES A NEW CHALLENGER... for real this time... here is the first gameplay footage oh here is a vid of the character i keep mentioning...
  8. they can't anymore due to the new Youtube laws... Nintendo and Sega are like one of the few companies that actually support Youtube's new restrictions
  9. Godot

    Banned

    Banning both mael and fush for using big words. Reeding iz hard!
  10. I'm pretty damn sure Chrom is in... only character that might get out prioritize him is Robin... Main reason why I am expecting Chrom, Lil' Mac, and Mii soon is because nearly every stage in the series has a character to call it home... We currently have Arena Ferox, a Punch Out boxing ring, a Pilot Wings stage that borrows a lot of elements from wii sports and Pilot Wings 3D, and the final boss fight from Find Mii... A stage for Chrom, a stage for Lil' Mac, and 2 Mii Stages... Also if Lil' Mac is playable at launch, he will be the first character I pick... something tells me that if Isaac or Dillon get in, they will be unlockable...
  11. Sooooo... There was a recent article in a German Video Game Magezine where a higher up in the Nintendo Company was talking about next year game releases. He stated that Super Smash Bros for Wii U is aimed to be out by Spring of 2014.... So that is March at the earliest and June at the latest... that also means we have ~4-6 new character announcements.... Question of the day is "who do you think they will be?" My prediction: We will see Yoshi, and either Diddy Kong, Ice Climbers, or Ness by january or Febuary and started then... we will see some legit NEW CHALLENGERS! First ones I am predicting are Lil' Mac from Punch Out!! and Chrom From Fire Emblem: Awakening. After that we will see the remainder 3rd Party, which would be either Pac-Man, Lloyd Irving, or Beyonetta. I am also expecting a mixed blessing of an announcement of the Mii. Well... like I said, who do you think with be the last characters announced before the game's release?
  12. Godot

    Banned

    Banned for not denying that your fat, ugly, and unlikeable
  13. That's actually kinda funny... 8/10
  14. Godot

    Banned

    Banning a person in this topic for something irrelavent, pointless, and most likely untrue is pretty natural. So I will do that! Banned for being Fat, ugly, and unlikable
  15. Ironicly its the other way around, tanks beat rushdown and combo happy characters... There are 4 Major Categories of arch types, all rounded, Powerhouse, Speed, and Zoners Power>Speed>Zoning>Power Sometimes a character in a chategory will fulfill multiple archtypes... All Rounded 1. Jack-Of-All-Trades: these characters are literally good at everything. They win by using their variety to their advantage. They lose by being bested in their weakness. Examples: Mario(ssb), Ryu(sf), Jin Kazama(tekken) 2. Dood with Sword: these characters are slower up close and have an advantage over people with short arms. Examples: Marth(ssb), Raiden(psas), Jin Kisaragi(bb 3. Mime: characters who fight using other character's fighting styles. Tend to lean more towards hard core variety, but can't take a hit well. Examples: Kirby(ssb), Double(sg), Bartz(dissidia) 4. Multistance: powerful difficult to learn characters, tend to change their strengths and weaknesses dramaticly as they fight. Examples: Pokemon Trainer(ssb), Amateratsu(MvC), Lei Wulong(tekken) Power 1. Power House: some one that just flat out hits hard, don't take shit from no one and aren't always slow. gets beaten my characters who can outrun them. Examples: Ike(ssb), Miguel(tekken), Siegfied(sc) 2. Tank: someone who absorbs hits as they fight, they are often slow and are beaten by characters who fight with a "keep away" playstyle. Smart tanks can destroy Speed characters. Examples: Zangief(sf), Hulk(MvC), Potekimen(gg) 3. Grapplers: these characters are absolute monsters at close range and are absolute monsters at close range! They often lose to people who enjoy their distance. Examples: Kanji Tatsumi(P4A), Chief Thunder(KI), Cerebella(sg) 4. Heavywieghts: Characters who are Huge and make their presence known to everyone! Beaten by characters who excell at combos Examples: Donkey Kong(ssb), Hugo(sf), Astroth(sc) 5. Charge Characters: these characters may not be as big and strong as the rest of the archtypes in this chategory, but they hit harder than anyother characters... this is the only Power archtype that is sometimes beaten by speed. Examples: Yukiko(P4A), Yuna(Dissidia), Lucas(ssb) Speed 1. Rushdown: Characters who are always in your face applying pressure and never leave you alone. Often beaten by characters that welcome pressure like tanks and grapplers. Examples: Valentine(SG), Akihiko(P4A), Sabrewulf(KI) 2. High Risk/High Reward: Characters who rely on risky manuevers, set ups, and combos to get things done. Also tend to have a high learning curve, sometimes are glass cannons. These characters sometimes have lower damaging attacks or shorter ranged limbs. They are often beaten by tanks and characters with range. Examples: Fox(ssb), C. Viper(SF), Phoenix(MvC) 3. Hit-and-Run: charaters who rely on spacing and are constantly running circles around you. Their main goals are to confuse you and "mix you up". Are beaten by characters with huge attacks that cover a lot of space. Examples: Yosuke(P4A), Spider-man(MvC), Hazama(BB) 4. Fairies: Characters who are happiest in the air. They are often lightfooted and tend to bypass the strongest defences. Are beaten by heavy hitters. Examples: Peach(ssb), Firebrand(MvC), Painwheel(sg) 5. Lightwieghts; characters with painfully small hitboxes and are dificult to hit or combo. But when you do hit them, they can be utterly destroyed. Examples: Jigglypuff(ssb), Viewtiful Joe(mvc), Spike(psas) Zoners 1. Ranged Fighters: characters with long arms or weapons such as chains or poles that fight by Poking you at a safe distances. Tend to lose to characters who get up in their faces and either apply a lot of pressure or plow through their attacks. Examples: Ivy(sc), Ghost Rider(MvC), Dalsim(sf) 2. Keep-Away: characters who fight by running away and either shooting or throwing things at you, tend to be slow and can't take a hit well. Tend to lose to characters who can bypass their defence with ease. Examples: Morrigan(MvC), Peacock(sg), Naoto(p4a) 3. Mid-Range: Characters who fight aggresivly and excell at limiting space using traps and projectiles. They tend to struggle with pressure. Examples: Ratchet(psas), Samus(ssb), Storm(MvC) 4. Gimmick/Set-Up: Characters who annoy their opponents by setting up traps or literal walls to keep their opponents from attacking them. Then to struggle with characters who have lots of mobility. Examples: Sackboy(psas), Rachel(bb), Viola(sc) Oddball This is the last category and consists of characters who just don't fit anywhere... Examples: Olimar(ssb), Teddy(p4a), Phoenix Wright(mvc)
  16. I don't have anything too special, I do have a bunch of shroomish though....
  17. Not gonna lie, every character in smash has been done in other fighting games either prior or after smash did it... When I think Ice Climbers, I think of Carl Clover and his sister from Blazeblue or Zwei and Ein from Soul Calibur V... Noob Saibot also did some simular things the ice climbers so in the Mortal Kombat Games Ps: can't remember carl's sister's name to save my life atm...
  18. I'll take an adament lavatar, scyther and dratini off of your hands
  19. I actually discussed this topic with mael quite often... You got 3 things to consider... 1. Popularity; would someone want to play as said character? 2. Archtypes; every fighting game has archtypes... Rushdown, Tank, Grappler, Zoner, High Risk/high reward, ect 3. Diversity; is there variety in your roster If you want more info on these topics, ask, I can give you more details later...
  20. Sorceror Godot again. This timme I took up Contracts with Sorceror Maelstrom. He just took up the art of sorcery. I was showing him/helping him with monster hunting basics. He also was getting plety of exp and new spells along the way! Our most power foe was probably the twin Jack'O Lanterns. The fight involved lots of splitting up and regrouping to strategize. Ice Shields look awesome and I love my Ice Wolf Arm Cannon thing! ^^
  21. holy balls! where did all of these spam bots come from... **notices that they are all advertising the same thing** CURSE YOU MICHAEL KORR

  22. Sounds like FF9 tao... Also Julia's league team was Electrode, Electivire, Jolteon, Magnazone, Eelectross, and ... crap I forgot the 6th Poke...
  23. Godot

    Banned

    Banned because that is what he does
  24. I might hafta pull out my game sommetime in the future, I also have tons of Custom Designs. I like to think that I am rather good at it... ask mael for his opinion... I did the Sly Cooper Emblem, the OG '80 Batman Logo, Assassin's Creed Logo, the Red Hot Chili Pepper Logo,Reborn Terrawr, and the System of a Down Toxicity Albumm
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