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BIGJRA

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Pokemon Reborn Development Blog

Pokemon Rejuvenation Development Blog

Everything posted by BIGJRA

  1. Bug similarly gives you lots of options as steel that make early game and late game ok, except bug has a sort of hard middle game between when you have the garbage bugs and when you get the good ones. Early game there's like a full 6 at least that are already bug when you catch them if that's a rule you want to stick to.
  2. Steel was my first: it's got a sorta hard early game but you get a lot of really good team options later in the game that you can work around. As far as the easiest of the easiest go: probably Fire, Water, and Dark
  3. Leavanny Crest: Adds alternative technician: instead is somewhere between 2x-3x but only for 40 power moves and less. Specifically this is to make a Chlorophyll Fell Stinger sweep a bit easier edit: throwing in my s**tpost too greninja crest: upon getting a kill, greninja gets paid, and uses ability "Financial Bond" to transform into a completely new form: Cash Greninja. Cash greninja makes it rain, hence it's Water Shuriken attack becomes pwr 20 and hits 3 times guaranteed. Since cash greninja is so stacked now, it buys some new weapons and new shoes, hence it gains +5
  4. Fixed. You get it in the room where you fight Garbodor, so progress a little bit more if you haven't gone yet.
  5. I've gotten this once before and the person updated the game and then was able to progress as normal. If you are all the way updated let me know
  6. West Gearen Power Plant after you've completed the Rotom/Dufaux quest. It's a room with all the appliances on the ground.
  7. Fixed this in the walkthrough, I think. You actually have to move your character into the open seat around the table to progress. Let me know if you have already seen the Melia Amethyst Cave cutscene.
  8. I'm like a month late, apologies. You have to talk to the girl on the left side of the first floor for it to trigger.
  9. It begins: Normal Mono Catch 'em All Highlights.

     

  10. marker post. I know that the virtual badge stuff isn't exactly correct but due to some bugs in the event i'm just gonna ignore those parts of the guide until v13
  11. I personally want to see him struggle early game, because to lose all your best mons in an early nuzlocke means he still has the time to pivot to just a normal playthrough, whereas to switch to a normal run like 40 hours in would look bad / he might just stop playing it altogether at that point
  12. Last time I played it I couldn't get back in, but that was probably during beta so maybe it's changed? Try saving before and if you lose and can't get back in, reset.
  13. Which scene? Unless I'm missing something it looks like getting to the underground can be done as soon as you accept the request.
  14. Marker Post! I'm also glad to say everything I know about has finally been updated, so phew! Keep discrepanies coming y'all, it helps a lot!
  15. ok. got all the changes/additions sent to me on discord as well as in this thread up to this point added! will start working on Zone Zero tonight/tomorrow.
  16. Could you direct me to where/how? I think those are new but I haven't seen them yet. As far as I checked, there doesn't appear to be anything wrong with Shuppet OR Budew. I'll try a new file maybe sometime to test but in the code it looks a-ok. Got everything else up to this point, thanks! Some item prices changed (treat/berries) and are reflected as such.
  17. I'm 100% down with the change that SWSH only has a certain subset of Pokemon in the game -- ask me why if you'd like. I come from a perspective of zero sentimentality however.

  18. Dear google: if there is a bulbapedia page titled whatever my search is then I want it at the top

  19. Check Mews + Announcements -- there's a new 'event' that lets you get it. I just put it on there because I'm going to start an electric run soon using the event.
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