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Monochrome_Complex

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Posts posted by Monochrome_Complex

  1. I think reborn and really pokemon in general is one of the few games that can consistently push my buttons. I guess part of it is due to how chance based some of it is, but I feel like I get more frustrated playing these games more than I do say fighting games or soulsbourne or whatever. There's just something about pokemon that kills my chill like no other. Funnily enough this isn't the case playing with actual people, just singleplayer. 

     

    Like I still enjoy them and sometimes they feel relaxing but other times man I get saltier than the pacific ocean. Like an untimely critical, stuff missing when you don't need to, flinching 3+ times in a row...stuff like that. That's where I just lose all cool.

  2. 15 hours ago, not Azery said:

    Last time I checked their leads and most of their mons(Radomus and Serra) had like 0 or 10 ivs which at this point makes a substantial difference of roughly 20 to 30 points in their stats. Their aces have 31s but most of their team is very much so weaker and slower than they were before.

     

    For example my Hydreigon was outspeeding their Alolatales, turning that thing from a hardcounter to literal flash cannon fodder, my Garchomp was outspeeding their Alakazam, preventing Psychic Terrain from ever activating. Stuff like this makes it substantially easier.

    Yeah it would make it easier. 0 and 10s are terrible lol. But idk alolatales was still outspeeding me when I tried it, then again I was probably leading with slow mons.

  3. Yeah leavanny's speed is what surprised me most. It's not even sunny in that fight but  it seemed a lot faster than I remembered it. I guess it has a +speed nature or something. I didn't know leavanny got fell stinger until it used it on me in this fight, since last time I used leavanny was back in unova.

     

    But ohh mat block, interesting. I was under the impression it was a gimmick move but it I didn't know it protected both pokemon. That's kind of neat.

  4. 11 minutes ago, not Azery said:

    I kinda just had Arcanine in the lead(I lead Mega Pidgeot+Arcanine vs Shelly and Cain to deny them Sticky Webs) which effortlessly beat Weavile, then Honchkrow got a crit on Arcanine with Sucker Punch. Mega Pidgeot came in and played around Sucker Punches by setting up 5 Work Ups in a row and just. One shot the rest of Luna's team. Never lost to her. I got unlucky against Radomus/Serra because I got double frozen turn 1 on my first attempt but on the second one, Lilligant got a Quiver Dance up and put everything on their side to sleep while Garchomp and Mega Pidgeot just set up Dragon Dance(special one I won in the Summer Party) and Work Up respectively before plowing through their team. That's 3 Ice/Fairy Weak Pokemon destroying a fight which has Blizzard and Dazzling Gleam out the ass. Never saw Radomus' Mega Gardevoir even move, it got one shot by Garchomp the turn it came on the field.

     

    Shelly was quite literally the only part I truly struggled on because of how her sticky webs setting up her Volcarona and Leavanny to destroy me big time, Cain was an utter pushover that I could ignore so it only took me about 3~ attempts and Luna was a 6-1 Pidgeot sweep.

     

    Meanwhile Mono Dark just 12-0'd, 6-0'd and 12-0'd it again first try lol.

     

    OMG I totally forgot about the sucker punch AI exploit. I guess setting up would be key to winning these. Come to think of it that is usually the easiest way to win trainer  fights in reborn. 

     

    And okay I'm not the only one who found leavanny annoying lol.  The sticky webs were probably the biggest issue in that fight with shelly/cain. Though moreso in how it made volcarona more vulnerable since everyone else on my team was getting outsped left and right by shelly's team regardless.

     

    I remember you said mono dark was strong, i'm guessing that required set up too?

     

  5. 5 minutes ago, not Azery said:

    You didn't get healed after Luna at all before and Radomus and Serra's IVs got dropped into the dirt. Honestly it was fine then personally speaking and it's a bit on the too easy side for what it's meant to be now in my opinion. Radomus and Serra are a joke of a fight.

     luna iMO was the easiest part of the gauntlet. once you get past her megabsol and weavile, but mega gardy is always worth respecting as a threat.   Thing about luna is that megabsol  frail as it is hits hard enough and is fast enough to KO a lot of stuff (meaning yeah you can take it out but risk casualties)which makes serra/radomus that much harder since you have less pokemon, unless you're using revives.  Then weavile has focus sash so you pretty much have to have something that can tank two hits from it. 

     

    Several attempts I would do well against  luna but then lose to serra/radomus.  Not sure how you're finding them a joke TBH.

     

     

  6. Lol this fight was nerfed? How was it before? 

     

    Like sure the levels are lower 70s but these are still EV'd pokemon and you're dealing with megas too.

     

    If they don't want to nerf the difficulty anymore, you could always have a split outcome of the events dependent on beating radomus/serra or not but I understand that's a lot of work. 

  7. 47 minutes ago, Vinnie said:

    It's a challenging gauntlet, it's not supposed to be fair.

    Surely your non-kO'd pokemon get healed, no? I recall that at least happening. I remember not getting healed when I finished umbreon with a Z-move, but I think I did get a pokemon KO'd later attempts and still had my team healed. I figured it was a bug due to z-moves, much like how there was an exp bug with it.

     

    But why would  having a pokemon get KO'd determined if if your standing ones get healed or not? 

     

    Like idk, this gauntlet...I get why it's unfair but it's kind of strattling into bad game design. You're fighting 18(counting cain/shelly it's more no?) pokemon in a row with a team of 6, can't even change your team order between rounds, and not getting healed? Even the E4 at its worst let you heal/rearrange your party between matches. If not healing after luna is a thing, at least don't make us repeat cain/shelly again. 

     

    It's not an impossible fight and I get why it's unfair but i'm not sure if it's really a positive for the game. Like even I only ended up beating it without bag items because alakazam bugged with setting psychic terrain.

     

     

     

  8. fire is one of the first types you have access to via the starters and is quite powerful in how they can abuse the field system, which is why specific countermeasures  have to be taken to keep them from feeling too strong. They're also one of the few types with a weather buff which combined with field bonuses can make them very strong offensively, as Charlotte in reborn so clearly demonstrated in the past. Crawli's rainy field buffs grass  and water which are rock's weaknesses, so that field works against them(and crawli does use giga drain).  fighting and rock also don't resist bug or ice like fire does so I can see why fire gets weakened on those fields where those two aren't quite as much. Fighting can't even take proper advantage of most fields so there's really little need to stack things against them on that note.

     

    EDIT: actually fighting DOES resist bug, but bug also resist fighting so it goes both ways.

    • Upvote 3
  9. Ah well, first time I heard about pokemon was on the news during the porygon incident. The news seemed to make it out to be this dangerous and scary thing that was bad for kids as they said it was alike to dogfighting, had sexually suggestive scenes(of course they show James crossdressing at this point lol) and parents should be careful with it.  I was in the 2nd grade and was initially kind of scared of it since the media made it out to be this "dangerous" thing lol. Then sometime later I caught it on TV and found it kind of cool, but didn't want my parents to know I watched it as I thought I would get in trouble. So I would flip the channel whenever they walked in lol. This happened for a while until my dad caught me, they were okay with it  and ended up becoming a HUGE fan.  I was totally involved in the whole pokemania craze and had cards, toys, clothes, videos....only thing I didn't have the first gen games but gen 2 came out I was all over and got them + a GBC(turquoise colored).  I played those games to death and admittedly pokemon proved to be a great outlet for socializing with friends and making new ones. But man drama regarding pokemon cards was serious business back then lol. They were banned for a bit at our school,  and many other schools did the same.

     

    Gen 3 is where I fell off though, and didn't get back into the series until diamond came out when I was in high school. I had nostalgia for the franchise but thought myself too "mature" for it but some junior student was playing during class, let me play for a bit and I was like, "dude this looks rad," and started looking up the new mons when I got home lol. Admittedly I found some of them horrendous looking(I like them now but man my reaction to drapion initially was something else) but stuff like torterra, dialga, lucario and garchomp got me wanting the game since they looked so cool.  I was hooked when I finally played diamond and even now that game holds a special place in my heart.  Being able to battle/trade online was mindblowing back then, as before it was link cable or bust lol. Since gen 4 I've stayed, and pokemon is easily my favorite Nintendo franchise and one of those series where I can always find enjoyment to be had.  

     

    As for my favorite part? I guess I like how customizable the gameplay is in regards to how difficult you can make it and how to build your team, the surprising amount of depth, the worldbuilding and most of all the pokemon themselves, all of whom play an integral part in fleshing out the world. Plus it's great how there's literally a pokemon for everyone out there, like it's seemingly impossible to found someone who doesn't fancy a single pokemon design. Such is the variation and genius behind them that this can occur.  I think this is something pokemon does better than other "mon" games, like in yokai watch and dragon quest too many designs are just overly goofy and offputting. Digimon is better but also suffers from a lot of over design too.  But with pokemon there's a nice balance of cool, cute, awesome, and flat out weird. It's great.

    • Like 2
  10. Too damn fast to where I don't even think outspeeding it is a feasible strategy most of the time, unless you're hampering its speed somehow or using a speed boosting move/ability like tailwind or swift swim. Or you've got an EV'd speed mon around level 70.

     

    Delphox and volcarona are quite fast as well, even darminitan is above average. Rotom is charlotte's only slow pokemon.

     

  11. ^I think it just has to be a clear or sunny day for budew, with the incense in your pack and NOT equipped on your pokemon. 

     

    Cherubi is poor offensively for the first gym but it can learn sunny day naturally  which synergiezes well with fire pokemon and those that have chlorophyll or use growth. It also gets petal dance on evolution (25) which is pretty insane to be having that early on(120 BP STAB).

  12. The gauntlet is very unfair, in how you're essentially fighting 3 bosses in a row, can't rearrange your team in between and have to start over each time. you fail, meaning your levels can get out of control quickly if you keep losing. And if you finish with a Z move you don't even get fully healed between fights due to a bug.

     

    However in context of the story it makes sense and narratively does a good job in certifying how anna called you a "wrecking ball" earlier on. It's unfair but justifiably so.

     

    I do hope the E4 doesn't pull the same thing though. 

     

    FTR ditto arceus isn't that hard, especially if you have enough pokemon with bulldoze/earthquake lol. I think you can just collapse the field if all else fails, no? Get like 3 graveler with sturdy and spam bulldoze.

  13. Budew evolves early on if you're feeding it snacks/playing during the day/walking a bunch,  you should be able to get roselia before the first PULSE. Roselia is STRONG,(100 special attack for a mid-stager is pretty awesome) and gets giga drain at 24 or 25, but she can have it  before the 2nd badge without breaking level cap which makes her very strong early game and still effective mid-game too. She's a bit frail physically though so watch for that, plus she's not too good against certain types. You can evolve her before aya too.

     

     

  14. Since I just got to this part again,  it's really minor but still sticks out to me

     

    -I miss how the green haired lady who lets you into 7th street used to say "I'm afraid you'll have to leave. Now."  as in more recent episodes she leaves out the "now" at the end . It used to feel like she was telling you to GTFO  but now she's lost some of that sass sadly, it sort of takes away from her characterization IMO. It's just one word change but that one word added a lot of character.

     

    However I do appreciate the rewritten dialogue when cain asks about adrienne's gender, because it used to be a bit clumsy and came off as someone sharing their newfound knowledge about non-binary pronouns lol.  

  15. For those of us who played reborn in its earlier incarnations we might remember how the game was different compared to how it is now. What are some things that not the current release that you miss, and what are some things that you're glad have stayed in the past?

     

    Things I miss:

    -the old gym leader music. I know it's still around for meteor admins but it made the gym leaders feel really powerful and intimidating, something the new theme for them fails to capture as it feels more celebratory.  This brings me to my next one...

    - shade's old theme.  It was great and fit the match perfectly. The ep16+ one doesn't sound nearly as cool. 

    - the rivals being type specialists.  Now I know it was supposedly an artifact from the league days but I actually liked this aspect somewhat as it sort of fit their relationship towards the other type specialists(cain was supposed to be the poison leader originally anyway, fern is flobot's sister and apophyll's #1 student should logically be a fighting specialist).  I also liked how they would start incorporating other types at points in the story where it'd make sense, like fern doing so to beat aya since it was too hard to do with grass types and cain doing something similar for radomus. TBH I don't know why cain has mimikyu or alola-wak, both seem unfitting somewhat. Cal and blake suffer from this a bit too though not as extreme. I feel starmie especially doesn't fit blake like at all and Cal having freakin barbaracle is a huge wtf. Sigmund's new does fit him still thematically at least, and we have arclight as the other non-leader electric specialist.

    -fern and victoria's starters. Serperior fit him the most and I'm not really a fan of incineroar for victoria, as I don't see how a "heel wrestler" fits her personality at all. Oh and its overworld sprite is really ugly.  Only cain's new starter fits him more than his old one IMO.

    -I've said this one a hundred times but the obsidia park map being cut and PULSE tangrowth simply being on the other side of the tree feels lame.  The slowed-down tempo of the Pace theme created a tense atmosphere and seeing amaria/flobot get snagged as you were walking through the park made the event a lot more intense than how it is now, where they just get caught offscreen after you cut the tree. I know this was done for level pacing and something about it being silly the park shrinks after beating tangrowth but I'm willing to suspend disbelief a little for adequate build up to what is essentially our first PULSE fight.

    - meteor's old battle theme music was a bit better. I'm not really a fan of their newer one.

    -shadow ball being the TM for shade's gym. Shadow claw in comparison sucks. It's dumb because Cain still uses shadow ball in yuryu...cheater lol.

    -the psychologist guy charging only 1 heart scale. The inflation freakin sucks. Yeah I can "choose" the nature but now it costs 3x as many scales which means less pokemon I'm going to be changing the nature for. 

    -shade being really difficult. He's not nearly as hard now, you just have to keep mimikyu off the short circuit field.

    -lastly and perhaps most importantly: charlotte's cig.  

     

    Things I don't miss:

    -charlotte's illegal typhlosion.

    - sucker punch being broken

    - the old switch system where you could literally lose 4 mons in one turn.

    - the dumb AI in doubles

    - the atrocious lag especially in route 2/ byxbsion

    - certain moves not working at all.

    - noel's cinccino w/king's rock. 

    - the old obedience system

     

     

     

     

    • Upvote 2
  16. Make sure the rose incense the lady gives you is inside the bag and not equipped on a pokemon, otherwise budew doesn't seem to show up, even when it's clear.

  17.  

    14 minutes ago, Lorisaur said:

    Why does it have to be music themed? An italian youtuber has a very interesting teory instead that might be true

     

    The three starters all share the theme of baseball. Scorebunny is the runner for obvious reasons, Grookey is the beater because beaters always do with their bat what Grookey did with his stick, beating it to the ground. Sobble is finally the receiver, 'cause the position of his hands greatly recalls receivers. 

     

    Also, the soccer field in the stadium is probably a baseball field instead: the main reason why I say this is that the trainer only has one glove when he enters the stadium and the classic white baseball shirt and shorts. Really, there are not many sports where you wear one glove only. I know, usually players wear long pants in order to slide on the ground without getting hurt, but the trainer will never run, am I right? Last clue, the three white spots on the sport's symbol might be the three bases, but that's not sure

     

    So the starters might be baseball-based. Don't know their typing, but grass-rock, fire-fairy and water-poison are still my wishes

    In at least 3 different languages grookey's name incorporates music somehow. Seems telling that music is a theme in grookey's line.

     

    But your listed theory is interesting.  Though don't goalies wear a glove? I feel baseball would be weird for an England region since soccer is the big sport over there but what you suggest is interesting. Personally to me the outfit looks more like a soccer one.

  18. water sucks early game, but with the right starter it's manageable.  Julia isn't really the issue, moreso florina and the tangrowths, as well as fern's dartrix unless you have icy wind. But you do get a steady stream of mons i guess.

     

    steel seems like it would kind of suck early game. You have what, piplup and burmy first gym?  Well wormadam does get quiver dance on evolution which is a godsend for her I guess. Klink is your next one I think and then after that I'm not sure. Actually I do want to try this one day since I've never played with empoleon in reborn. Togedamaru is freakin legit BTW, do NOT sleep on him, a field changer with sturdy and nuzzle is a boon that shouldn't be overlooked.

     

    I'm doing grass right now. Despite the typing's flaws you can get some pretty strong pokemon early on, with roselia being a monster. I picked chikorita which made things harder than if I had picked rowlett or even chespin(dat bulletproof helps so much against tangrowth) but so far it's been fun and grass gets some high damaging moves earlier than most other types, like roselia gets giga drain by 25 and cherrim gets petal dance really early too. Speaking of, this run gave me a new appreciation for cherrim.  She sucks at first(only offensive move being tackle for like a good 15 levels) but Sunny day + growth can turn your grass types into hard hitting juggernauts, especially with giga drain to sap back health lost during set up.  Resist don't even matter, roselia with a sunny growth hits HARD.  I swept flobot using this strat and roselia was even able to OHKO cradily. You also get a nice variety of mons to choose from after julia, well provided the weather is on your side. I still haven't gotten lotad, hopefully before Cal...

       That said, that first tangrowth was a massive pain.  I think it's one of the hardest fights in a grass run. You can powerlevel and set up on the later two  since they're the last pokemon out but man, the first one sucked. It's probably much easier with chespin or rowlett, but bayleef couldn't do jack to it and I'm not sure how grotle/grovyle/ivysaur/servine would fare. Contrary might come in handy for acid spray  but then servine's damage is poor so either way it's a long fight.

      Corey isn't as bad as  I thought he would be, I ended up beating him 1st try. Shelly is tough as you'd expect. Shade isn't too bad if you know what you're doing. The 2nd fern fight is his hardest one(dartrix can take a lot of punishment at this point and can hit just about everyone for SE damage) so far, and Cain's nidoking later on can tear you up pretty badly if you don't respect its speed.

    Jumpluff is great. Roselia is great, and cherrim has been great too TBH. Gloom/oddish were awesome early on but I've had her benched since corey, hopefully I find a leaf stone underground so she won't become obsolete. I used vileplume in rejuv and he was pretty cool.  Good thing about grass is that you get a lot of options, that said there's a lot of overlap in weaknesses and fire-types have remained a consistent problem for me. Lotad could fix that but the game refuses to rain lol.

       Also, nature power gets great use in grass run. 

     

    dark has a lot of options early on: litten and froakie are both excellent,stunky starts off pitiful but can be pretty useful if you know how to use him right), poocheyena can carry you until after shade, pancham is solid much of the game, I hear sharpedo is alright too...dark seems like it'd be fun.

     

    I never tried ghost. I think nincada is available early though? rowlett seems good for reborn at least. drifloon and pumpkaboo are not bad and useful even if just for d-bond. First gym seems like a struggle though. Oriocorio FTL.

     

    electric benefits from a lot of fields but you'll have to sacrifice your starter. I feel tangrowth would be kind of rough, though I suppose pachirisu could bide him to death. But then you have to assume you'll even get pachi lol. You could just end up stuck with grubbin for julia hahaha.

     

     

     

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