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Took down Hardy, it was trick because I realized early on I had virtually no chance of outspeeding his team, even by changing excadrill's ability to sand rush and Golduck with swift swim after setting rain his fliers and Lycanrocs outsped them still. So after several failed attempts I decided to screw speed and embrace sloth by taking out Hypno again for trick room, and much like with Samson, it worked really well, perhaps even better there. Only thing I had to do was to get rid of Gigalith turn 1, which Excadrill did with ease. I also turned the field into a psychic field which was even better as it not only weakened his rock slides noticeably, but also prevented accelrock due to sealing priority moves. Only pokemon at that point who was a threat was Rampardos who couldn't manage to take out Excadrill anyway so it was GGs once trick room and psychic field were both up. Fun fight though and the solution was pretty satisfying.