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AnimeFg

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Everything posted by AnimeFg

  1. I love the idea of a trick room team, as most of my runs turn into them, it's just such a shame that the AI doesn't work with it. But I say to keep it as a double battle for now, because there's more options, and it makes it feel more chess-like for me. How about a double battle calm mind team, and have his mega be something like mega alakazam. And maybe, if the AI gets fixed one day, maybe we can have a combination of the two and have him have something along the lines of a calm minding mega slowbro with trick rooms set up. I think in a perfect world, that would be a great fight.
  2. Yeah, I forgot about how the AI really doesn't like stall, even though I think that if he used Trick Room correctly(or at all), he would definitely be a better fight.
  3. Radomus was actually really easy for me. But, to be completely fair, I have an excadrill that completely swept his team. Then it got KO'd because I couldn't kill slowbro/king(I can't remember) in one hit. Anyway, you should probably think about adding something like a Sigilyph to his team with flame orb, magic guard, cosmic power, stored power, psycho shift, and roost sort of set. I think that would do pretty well instead of his Slowbro/king.
  4. You're pretty lucky you have a strong and fast special attacker for that cloyster, while I was running through it, I didn't have any fast, strong special attackers, as those are rather incommon among ground types, so I had to use Golem's sturdy, and hoped it used waterfall and didn't flinch me to kill it with an earthquake, taking it down to half and the field doing the rest. This also took the field out, which was amazing.
  5. I beat El with sand rush excadrill, 1 revive, and a sturdy golem and used EQ three times
  6. He's going to have either a fighting or bug type move on almost all of his pokemon to deal with dark types
  7. To be fair, noibat is complete and utter trash.
  8. Serra surprisingly wasn't too incredibly tough for me with a ground mono, yet Aya gave me hell, up until I found out I could mist the field away. Anyway, good job with this stuff, keep the updates comin
  9. Alright, thanks commander, I'm currently in the process of breeding a few moves onto my hippowdown, and I didn't know that sludge wave did that, well, now it's time to go ahead and try that out after.
  10. Noel's fight is pretty hell for me right now. I'm not sure what I need to do because I would need rain for his HP fires and flamethrowers(I hate that damn lickylicky) to not kill all of my important pokes like excadrill, torterra, and mamoswine, but then I need sand in order for excadrill to sweep, so at the moment, I'm just thinking. The weird thing is I can't really set rocks up on the first turn because bullet seeds says no to my sturdy golem, and also kills my claydol. It's gonna be a tough fight.
  11. you're going to have a bad time

    1. zimvader42

      zimvader42

      Everyone's going to have a bad time, buddo

    2. Arkhi

      Arkhi

      If you're gonna have a bad time, you're going to have a bad time.

    3. Combat

      Combat

      thou feltth thou shallth haveth an un-enojableth experienceth.

  12. Thank god for focus sashes

  13. For the most part, my team is, or was extremely slow at that point. The only two members that weren't in the 50-70 range were my Mamoswine and my Krookadile
  14. Nice dude, the Bennett fight for me also was ridiculously lackluster because stealth rocks half healthed almost half of his team. I actually did it on the first try without even having to make any serious adjustments with the pokemon I have in rotation and whatnot. But I feel there sin't a real way to beef this fight up without making it nearly impossible with any kind of team, or by breaking the bug mono. Perhaps something to deal with entry hazards better? Personally I think all leaders should have this, as stealth rocks was almost game winning in my fight vs Serra and Shelly as well.
  15. Speak for yourself, that pulse abra refused to use hyper beam on my team, and it one shot all of my pokemon. I couldn't even outspeed it with a sand rush excadrill, surprisingly.
  16. For me, the sigmund fight later was actually really easy, but to be fair, my team is filled to the brim with ground types, so it wasn't very fair to him. The only thing that almost swept me was his Elektross, with ended with a battle of attrition between it and my leech seed torterra. But yeah, I pretty much one shot everything he had, and Quagsire was there to tank anything the lanturn had. Also, electrivire having fire punch instead of ice punch threw me off.
  17. If you do ending up swapping shadow claw for shadow ball would it be possible for me to get it, or is that out of the question?
  18. I like how you made me a Stunfisk, not sure if it's because I'm doing a ground mono and it's the only Electric Ground type, but if I pick up a stunfisk(and I might to be able to deal with serra's god damn cloyster) I'll name it after you
  19. It looks like Forretress really came in handy in that fight, and I admit that it's admirable that you keep meganium even though you can get a roselia, which is probably better for this fight overall.
  20. Nice dude, I just recently beat Aya with my ground mono, so I'm not too far behind you. If someone didn't remind me about mist getting rid of the field for a few turns I think I might have just given up on the run.
  21. You could totally level that axew up to 32, where it gets dragon dance, and if you have enough potions it should sweep all by itself.
  22. Oh my god, i totally forgot about that, thank you so much.
  23. The only thing about that strategy is that her field makes earthquake deal so little damage it's usually not even worth it, and I haven't progressed the story far enough to get to the move remember, so I can't evolve piloswine just yet.
  24. The irony of it, playing a ground mono, I'm having problems with Aya, and this is the first gym I've had serious problems with. Just so you guys know this is on hardcore as well, so yeah, here's my team so far. Diggersby L.45 Bounce Strength Dig Double Kick Dugtrio Lv. 45 Dig Slash Sucker Punch Earthquake Claydol Lv.45 Cosmic Power Stealth Rocks Earth Power Extrasensory Nidoking Lv.45 Earth Power Poison Jab Thrash Rock Smash Camerupt Lv.45 Yawn Earth Power Lava Plume Rock Slide Quagsire Lv.45 Muddy Water Earthquake Amnesia Yawn And in the PC we have: Torterra Lv.45 Earthquake Crunch Leech Seed Razor Leaf Piloswine Lv.40 Thrash Ice Shard Icy Wind Earthquake Wishcash Lv.40 Earthquake Rest Sleep Talk Aqua Tail Golurk Lv.45 Heavy Slam Dynamic Punch Magnitude Shadow Punch Golem Lv.45 Stealth Rock Rock Throw Earthquake Self-Destruct Flygone Lv.39 Earthquake Crunch Superpower Dragon Claw
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