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Damage

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Posts posted by Damage

  1. I've actually battled with this idea while replaying Rejuv and Reborn. I like Rejuv because its an adventure where you are not the main character but instead the main character's weapon. It allows you to join the ride and enjoy the story and it makes your reactionary role a bit better since you're part of a team with a defined leader. I enjoy Melia's character and feel she does grow and evolve with the story from bratty and impulsive to a lot more composed albeit with her breaks due to stress.

     

    The main character problem in Reborn is different because there you're a nigh unstoppable god who can cannonically never lose a fight. I don't think this hurt's reborn THAT much but it definitely poses a problem of never really worrying too much about your self-insert's decisions. As far as Melia is concerned she isn't a Mary Sue because she isn't all good or all powerful. She has her nasty moments and breaking points and there are several characters like Karen, Spacea, Tiempa, Crescent and Madame X who have all displayed greater strength feats than she has at this time. I honestly really like her character but yeah it is lacking in some heavy moments. Mainly the time she spent in the past which could have just been you taking control of her until she formulates the plan to return to the present. 

     

    Also Erin being her sister did seem a little forced and out of nowhere and has some holes there. If they wanted to give Melia a sibling just bring back Zetta who actually had some urgency to have/find a family.

  2. 7 hours ago, Starry Knight said:

    I can later today ideally about an hour before you posted this today, it's about 1am here

    Awesome thanks. just pm me when you have the time.

    6 hours ago, Scyl said:

    Deino can't get Flash Cannon at all. Only Hydreigon.

    I know but that TM doesn't happen until like gym 16 and I'm on 5 lol.

  3. So... I wanted a challenge and lo I am a fraud. Facing off against Hardcore Serra and her team is strong and starting in glitch field is pretty disadvantageous... somehow more than icy or mirror field.

    All my team has maxed out iv training. I thought a dragon run would be fun and challenging. It really has been since apparently every trainer on earth has a Fairy or an Ice type reserve. I usually run in with Noivern running a synthetic seed to remove weaknesses gain a boost and to cast Tailwind to give me a speed boost. Her first two mons outspeed him. I've gotten her down to her last mon once. I genuinely don't know what to do bar bringing in non dragons like the A.Ninetails to cast mist and remove the glitch field. May call it quits here if no one can figure out what I'm doing wrong and do a steel run.

     

    Noivern SpA/Speed w/Synthetic seed

    Tailwind/Boomburst/Air cutter/Dragon Pulse

     

    Garchomp Atk/Speed w/focus sash

    Dig/Crunch/Fire Fang/Dragon Claw

     

    Kommo-O Atk/Speed w/fist plate

    Sky Uppercut/ Dragon Claw/ Headbutt/Protect

     

    Kingdra SpA/Speed w/sea incense

    Brine/Bubble/Focus energy/Dragon Pulse

     

    Dragalge SpA/SpD w/ice berry

    Hydro Pump/Shadow Ball/ Sludge wave/ Dragon Pulse

     

    Goodra Atk/SpD w/ice berry

    Aqua tail/ Power whip/Protect/Outrage

     

    Turtonator HP/SpD w/white herb (not that he ever attacks)

    Overheat/Shell trap/ Protect/Dragon Pulse

     

    Druddigon Atk/Def (reserve)

    Dragon Claw/Strength/Rock smash/Night slash

     

     

     

     

     

     

     

     

  4. So.... been a while since I wrote in the forums and even longer since I hit the creative works section since my little Reborn fan fic. (sorry to the eight fans I've kept waiting.) But I've come today while writing another project entirely. A crime drama following two young men on opposite sides of the law whose paths will inevitably cross in the worst way. However the character in question that I'd like opinions on is the ever present Officer K. A snide, clever and cynical corrupt cop that works for a joint crime organization combining an Italian mob family and a Mexican Cartel. His family was brutally murdered after he attempted to step in and take down members of the mob. They left him and his niece alive and forced him into their pocket. As time passed he stopped caring about the law or even his own happiness and became a creature of survival that masks his pain with crude humor that mocks anyone that works hard or gives a damn. Upon hearing the Cartel's involvement in his area he made moves for both heads of the family to meet and worked together to kill the person that took everything from him and shift power to the Cartel.

     

    This is where we're at. K has achieved victory. He got revenge on the ones who took his life away. He's secured safety for his niece. He's got enough money to turn away from everything but he doesn't. He's come to the conclusion that being happy is no longer possible after all he's done to get where he's at and has virtually resigned himself to death. The story I plan to tell for this important side character is the cost of getting what you want and all the problems of defeatism. This officer constantly sees new recruits coming in and he steers them away from taking on bigger criminals so they don't end up like him so a piece of his morality is in tact. Instead of tearing people down, he uses comedy to cut and educate. I want to make this guy feel real and cut the cliches to a minimum. He isn't a brooding alcoholic. His home and office aren't in disarray. (on the contrary his home and office are bland and neat with a well stocked fridge emphasizing his want to stay healthy not happy)

     

    So this is the story of K. He perishes by the end of the first season of this show I'm writing but every move he makes should feel human. A good person that lost an important fight and now no longer wants to and no call to adventure will bring him back.

     

    Thoughts?

  5. Speaking as a more casual pokemaner, I can say this concept sounds like a ton of fun. Although I more agree with turning the resistance part into a setup instead of a natural new part of the pokemon. Making it have to be a setup would mean a pokemon like Dragonite with its ability to mitigate dmg at full health along with cutting ice and fairy attacks in half and possibly in a strong wind zone where some attacks already deal less would be prevented from being a god for a full battle if it had some form of recovery. I'm sure within the 800+ mons in the game there would be a few that would end up turning a fun new mechanic into an absolute chore to deal with. (even unintentionally) Then you'd have to account for how much longer a fight would go on if every single mon had essentially double the defense. A twenty minute match is tough and fun and has turns and twists. A forty minute match is a little less tolerable. The HP/SP should imo be more offense than defense since the original idea was to help with coverage. The defense idea sounds like it could end up being more trouble for the less casual player and more sleepless nights for the hardcore one.

     

    TLDR; offense changes yes. defensive ones nah.

  6. So I know that everyone here is counting down the milliseconds until Reborn is finished. I'm happy about it too and if you had of asked me a year or two ago about this moment coming up I'd be the conductor of the hype train. Now though... I'm starting to realize this journey is ending. I've been around since about V9 and so I've seen the massive changes and growth within the game and community and when the game is complete a lot will change. I only say this due to the fact another game I've been playing kinda completed a while back (maplestory, dunno why you give an mmo a final boss but w/e) and it left me feeling happy and sad from the first moments of downloading the game to the final chapter and closing the book. Obviously once I beat reborn it wont delete itself from my computer and lock me from playing again but I can't help but feel a little bittersweet about such a long adventure that I watched for such a long time coming to an end. Am I just getting old? Am I too in my feelings? Am I high right now? Do I ever get nervous? Am I single? I don't know. Curious how everyone is looking at towards the end and how long you've been watching the story unfold.

    • Upvote 1
  7. @CrossImpactSo I'd like to start with I personally like the harder mode more than standard because it does get challenging albeit in my opinion sometimes too much so. Second saying there is no logic to an opinionated statement defeats the purpose of a conversation. I'm not here to win an argument just here to talk about thoughts on a particular aspect of the game. If you don't like or agree with it fine, expand upon that as you have but denouncing it entirely because I feel a certain way makes this talk considerably less enjoyable. Lastly I have stated that I understand the limits and as someone who has never designed a game I am far from in a position to call the design bad and have not only apologized but retracted the statement.  I also have literally no control how I feel over victory or defeat. If I felt pushed a certain way I feel satisfied if I don't then I wont.

     

    @Mionee Not gonna lie watched a few of the vids and felt real life mad that I couldn't beat what a team of low tier unevolved mons could sweep. That said being easy for someone with a vast understanding doesn't exactly make something easy or fair. If I play basketball against a team of kids with number advantage and a coach, wouldn't change the fact that my age and experience flat out remove any factor of skill they might have. And Lebron James coming in and washing me wouldn't change the original scenario. Cool vids though and I can say (as I have) the game obviously isn't unbeatable even with low level or underpowered moves. In fact both reborn and Rejuv taught me the benefits of UU/PU mons and why they shouldn't be excluded.

     

    To cap, sometimes the game requires you to just git gud but to say there are no AI flaws, I feel doesn't help anyone. It isn't constructive to creators that feel or need to improve upon them and doesn't allow for the discussion among players that the same creators probably listen to in order to improve.

  8. I ranted a lot I guess and maybe there were too harsh of criticisms but my problem with intense isn't that its hard its that sometimes its just unfair. A hard fighting game isn't one with a damage sponge npc or frame perfect movements (since no training can emulate either of those) a hard fighting game would be one were using certain moves put you in a bad spot that the computer is trained to recognize. A hard shooting game isn't one where the enemy has one shot weapons and there is no cover anywhere, its one where enemy placement isn't easy to funnel and forces you to be smart with ammo. A hard rpg shouldn't be highly leveled opponents outside a reachable range with items that make them unbeatable in certain scenarios, it should be one where proper preparation and clever use of what you have can change the tide of battle. There are times in rejuv where I don't feel the latter. With its higher level enemies and items that make certain scenarios more that difficult. I've been able to beat each challenge so far but not because of preparation every time but in spite of just janking AI. Basically I don't feel rewarded for all of my victories. Some of them yeah because I went back and trained a few new mons and checked serebii to see what mons could do/learn what. Like both Keta fights. Those battles were hard and I lost quite a few times but each loss I could blame myself for making mistakes and not the computer for being too high for that time. And certain story beats like the madelis fight and valerie fight you are locked in certain areas. (I didn't know about the side-save states where I can go back, would of helped to be able to reach my box and thats on me). Again I like rejuv and on the normal mode the fights were generally ranging fair-easy but on intense mode just dialing up power doesn't make it better.

     

    I saw someone mention something about how its not fair the AI only has the one chance to beat you.... its an AI... I don't think it cares or gets salty about the loss.

     

    Also to the person who says you should be able to dial down the difficulty. I don't like that idea so much either. If playing on normal or easy I can understand an instant difficulty change but intense is meant to be the unforgiving mode so if you play it then you should be locked into it. 

     

    Lastly I can only complain so much since developing a perfect AI to combat literally every type of player is probably.....definitely impossible so while I have difficulty due to my playstyle of keeping my starter and second mon on every team regardless of type disadvantage, other people don't have that problem. (Still using Roselia since shiny stone isn't available until gym 6 and he's gonna help win) I know people work hard at making it and my hope isn't to antagonize so I apologize and take back my bad statement. But I do hope that while my execution could have been better that my message about "true" difficulty helps in some way for any type of development. I want a truly hard game sometimes and I want to be pushed but I don't want to win because of luck, I want to win because I genuinely earned the win.

  9. tbh Rejuv always had kind of a balance issue with gyms especially being so pro-leader that you usually need to swap out mons in order to progress. Where as reborn was a matter of using what you had better and just git gud. I think Reborn is overall more difficult on its standard mode. But yeah I don't reccomend intense mode to anyone unless you feel like devoting time to filling up boxes with ev trained mons that have to go against post-cap trainers and bosses

  10. Playing this game again and I decided on the hardest difficulty. I can honestly say versus the Hardcore reborn mod that this game is more difficult but not in a way where you question your mistakes and know it was great design. This hard mode is straight up broken. With EV trained mons as early as gym 3 and banned moves/item combos on some mons making the fights less about strategy and more about how to cheese them out. No where has it been as bad with this broken AI than my fight with Valerie. I put pasho berry on my solrock and quilfish uses swords dance. I take it off and it goes straight to waterfall. EVERY TIME! This means the AI actually looks at my held items before it makes decisions. This would be okay if the opposite were true. Other times with the game's design mean you can't go back and ev train new mons. Like how I was stuck in a loop against Madelis at Blacksteeple because when you faint and go back to your room the game forces you back into a fight you clearly aren't prepared for. This hard mode is just bad. Every enemy mon has super high level items before gym 6? I half expect the elite four to just have 6 dual type arceus with a field that makes the player confuse their team before battle. At least with Hardcore Reborn I lost battles and said "okay if I had only-" here I say "welp... I guess that's fair now"

     

     

    p.s I do really like the game (this is my umpteenth playthrough) just can someone please balance this mode

  11. Yeah gonna have to agree with @RedAlert, I like Flareon a lot but its movepool is terrible and it doesn't really bring anything to the team along with terrible physical defense. Also decided to check serebii (keep that bookmarked if you want to check moves/what not) Flareon being the genius that it is learns fucking RAINY DAY...why...why does a pure fire type learn rainy day. Gamefreak doesn't know how to pokeman sometimes. Choose Talonflame or if you want to dominate just go with Charizard since it was is and will always be amazing.

  12. 6 hours ago, Angelkitsune said:

     

    @Damage this is what happens when you have a Legendary in your team,also maybe it is my fault for giving your pokemon perfect IVs and good nature but here you go Game.rxdata I try to name your Buzzwhole Johnny Bravo but not enough space 😜

    Thank you again. I think water types barring gym 2 are too easy but yeah she was a tad op. 

    Lmao Johnny Bravo too awesome for the game

  13. Hey, if a company wants to focus on profits then I understand. My problem is the "Go" series kinda sucks. Like its terrible and isnt even pokemon. Its a dumb mobile game meant to draw in thumb presses. The real problems with lets go isn't its toss off of challenge and the fact that its like the 4th time doing the same game. Its that Gamefreak doesn't seem to care. The switch was seen by a few nintendo developers as a failed from the jump system. Hell even Sakurai and other creators thought it wouldn't last. So no one focused on a mainstay for it.

     

    That begs the question of why when they saw its potential did they not put more effort into their games. Seriously its like everyone forgot that the only reason they have big names is because of the fans they spent two decades appeasing. I feel like I'll end up playing Reborn and Rejuv until the heat death before genuinely wanting to play a mainstay pokemon again. 

     

    P.S HOW HARD IS IT TO ADD IN A HARD MODE?! NINTENDO DO YOU EVEN VIDEO GAME?!

     

    One day we will get a game where there is no hm slaves. A good story. Actual difficulty. Online. and it wont be called Reborn... (jk itll be reborn)

  14. I'm gonna start the convo with the notion that everyone here has played at least one of the fan games where the QoL changes have been added. I decided not to play the let's go games because ease makes the game boring. I saw that let's go eevee was baby frolic easy since it was basically the super eevee from insurgance on crack. So i'd like to talk about it honestly. As someone who has played reborn on both normal and hard modes is Let's go enjoyable to anyone who likes challenge. I have long since tossed aside the idea that beauty makes a game good. I hate DB super due to its lack of actual good content because it isn't as good as the original in many ways. 

     

    It also brings me to my hardest point that newer doesn't always look better. I'm using Super as a point of reference. Super has a nice shiny coat of paint however it is pretty ugly with its action and still frames in comparison. (Seriously check out Vegeta vs Buu ot 17 vs piccolo for beautiful fights) I can play rom hacks and fan made games because there is so much effort put into the world vs just high def art. Am I a crazy old man that can't adapt to the new stuff or is anyone on the same page as me. 

     

    Closer. In all likelihood I'll be Reborn for the 13847397th time before I beat a new main series game due to the level of love put into the game. I don't think just because the game is for kids it needs to be easy. Likewise just because its for kids shows need to be simple or dumb. My hands down favorite show of all time is Gravity Falls. I put that show above GoT, Breaking Bad, Godfather, the Netflix Marvel shows, etc. I love that show because it decided to be a good show first, then a kids show. I wish Gamefreak followed the mantra. Anyway... I digest. comment your thoughts and we can do the thang.....

    • Like 1
  15. On 12/1/2018 at 12:04 PM, T.E.Unicorn said:

    Damage, I created an account here just to reply to this, so I want to thank you for sharing your feelings and thoughts in such a sincere and elegant way.


    1. Ask a better question.

    2. Follow it until a better one comes along.

    Rinse and repeat.



    ---

    P.S: On a personal note, my specific burden with finding direction is that I have too many directions (questions) that I'd like to follow, all of them very enticing and challenging in distinct ways, so instead I choose not to choose one, and focus on seeking better questions.
    Which ironically only leads to more directions and keeps the cycle going. My simple solution: being intentionally or unintentionally forced to choose one question/direction (start a creative project for example) and focus on it for a long time.
    But you know.. easier said than done 😉 

     

    Hey T.E, 

     

       Sorry for the late reply. Things got a little crazy and have finally settled down. I'm really glad you opened an account. The people here are great to talk with and often offer a good piece of advice.

     

    I like your two step process of asking a better question and following it through. It sounds simple but that's not a bad thing in my opinion. Too often do I complicate things. I've made strides to improve on that shortcoming. Asking what "could" I be doing is exhausting. I've started just asking myself in each moment what do I want to do then and there. I figure take enough baby steps and you'll reach the goal. Slow and steady and all that right?

     

       Believe me, I fully understand having a lot of fun challenging and interesting things you want to do and trying to do them all. My advice when you can (I say often ignoring my own advice) just choose the first one that comes to mind. Its a crazy sentiment sometimes but honestly the thing that you think about first is usually the one you want the most. Its how I am with writing. Whichever idea comes to me and sticks first is the one I write about. Then I worry about where to go from there. That isn't to say throw caution and foresight to the wind. Just focus on the piece that really sticks to you.

     

    Lastly agreed. Its always easier said than done. Good times.... good times.

  16. 7 minutes ago, Candy said:

    What I've personally done is probably not helpful to your case since our careers seem to be quite different. I like to make safe decisions- I'm not a risk-taker in any sense of the word.

    Candy... My friend. Though our careers may differ exponentially I believe life will treat us arguably the same. Your risk may not have seemed as mighty to you but spending so much time in grad school could have backfired and you knew the risks but you chose to pursue your dreams in spite of it. I envy your forthforwardness. What I've taken away from your journey is following a dream and setting out a straightforward path. I most certainly thank you for the time you took to respond. I am not at my best point and appreciate all the time one takes to respond here, now more than ever.

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