Jump to content

Damage

Veterans
  • Posts

    799
  • Joined

  • Last visited

  • Days Won

    1

 Content Type 

Profiles

Forums

Events

Reborn Development Blog

Rejuvenation Development Blog

Starlight Divide Devblog

Desolation Dev Blog

Posts posted by Damage

  1. No, I still follow the game properly. I only turned on wall hacks whenever the system bugs out to see if I can try to find a way to force the trigger but I'll save before hand then find a way to reach whatever worked after a soft reset

    edit* downloaded non modded version of the game. the script still doesn't activate.

  2. Submitted this to the site but theres been a number of times I walk into a scripted event and all the characters are there but nothing happens. Before just reloading would make the script go off but this time in Alamissa Urban nothing is happening and I'm just stuck looking at still sprites. I've got the debug mod in the game so idk if thats causing the errors or not.

  3. Not a rant, genuinely a question... she is so useless a teammate that my mono fighting run has come to a hault. With 2 legendaries and debug mode I can't kill the other team before she just dies out during the puppet master gym battle. I wish their was an option to do a 6v12 because she is actively holding me back from anything  resembling success.

  4. The pulse 09 fight.

    First of all. What?

    Second of all. THE FUCK?

    Look he was a bad dude no two ways about it but for the love of arceus what a terrible day to have eyes.

  5. Maybe I'm just an old man but my security system does not like the updater and wont even let me touch it let alone give it permission to be used. When it downloads my computer says no and deletes it on the spot. What do now?

  6. So I saw one of the dev posts earlier today and it mentioned how Reborn e19 will feel like playing Persona 5 R. I completed 5 and I'm replaying 5R and a thought occured. I completed 5 so I know all the things I wanted from the game in R and had all my grievances and appraisals thought out. The same can't ever be said about Reborn. Reborn will be complete as of e19. So my question to the devs mainly. What do you think Reborn would have looked like if it had somehow gotten all the way to the end/post game with what the team knew about wayyyy back when it was started. How many storybeats would be different. Would the theme gyms play as big a factor? Would Reborn of yesteryear even be what you would call a good game compared to its more polished state today? Would Gyarados still be an early mon? I'm not calling old reborn bad. Far from it, old reborn is what captured me but there's a lot from episode 9 (when I joined) that is just different from today. Just curious about what you guys think this game would look like if it had been complete so long ago.

  7. So if I may chime in. I've been playing Rejuv for a while. It has indeed had some balance issues with both normal and hard mode. I'll admit that after my initial playthroughs back in the day I've stuck to challenge runs just for fun. I'm doing a fighting mono and I can see some unfair things. Some items with the pokemon and field make it so that even the fastest fighting type literally can't attack. The type also works in a power or speed decision so most don't have the tankyness to survive if they have the speed and vice versa. Yes if you have a side team ready or just go train some mons (easier than ever before) then you can beat every boss no problem. I think the biggest hurdle dev wise is making it fun for everyone. The harder it is the bigger the gatekeeping. Also most people who played Reborn first are already better than 90% of the casual pokeman player now. These two games just make you much better. Buuuuut if you haven't played these games then the hard mode crowd might coerce you into trying a mode that may turn you off from the title completely. Personally I love intense mode and I feel the reward when I finally figure out something that works. In all likelihood someone will (if they haven't already) build a hardmode shortly after the next update anyway. I'm pro hard mode but if it hurts development of a game that is just worlds better than it was originally then I'll honestly take Black/white 2 difficulty if it keeps the game developing.

  8. No there's no scrappy, ring target, mold breaker, or any moves or items being used that enables me to hit ghosts. Every fighting type move I use works and it doesn't matter the field. Also some fairies take .5 grass dmg but 2x water. Some normal types take 2x from non-fighting moves. These bugs are less frequent. The one that 100% happens is ghosts taking extra damage from fighitng moves. Also ghost poison like haunter/gengar take half damage which... kinda makes sense but still doesn't.

  9. Love the mod pack and the ability to get my pure fighting team. I don't know if this is a glitch because of the pack or this version but every fighting move I use works on ghost types. This is great for my since I'm doing a mono fight run but probably not great for people using a ghost mono and finding out that HJK works on their Frosslass. Anyway just pointing it out for whomever is concerned as I go into my ghost gym battle and try not to cheese.

  10. Ran into an error that keeps occuring no matter how many times I try. first fight with zel and the game just crashes and shows this error. I tried returning to hq to fix it but no luck. Side note I am using sandbox. 

    * had to attach game file in separate post because the two files exceeded 2mb. Not double posting intentionally.

    Desktop Screenshot 2021.01.11 - 21.35.49.99.png

  11. Not sure if Rejuv does this like reborn but I wanted to do a hardcore Rock only run in rejuv. Wondering if anyone can set me up with the following mons if I give a save file.

    Rockruff-dusk form, Larvitar, Solrock, Lileep, Rhyhorn and Archen. I'm doing hardcore mode if that matters so I'm sure valerie and captain bladestar will give me timeouts but I'll make do.

     

     

    Thanks if so, if not... stay hydrated.

  12. I understand the frustration of not being able to get a project out when you really can't wait to see anything but its completion but with all the work you and the team have done over the years and the finish line being so clearly in sight, safe to say you are all good. Love the wall paper and all the work that's been done. Keep up the good work.... and at a pace that wont wear you all down. 🙂

  13. So I've been writing for television for a while now and I'm really good at that because I know how to slowly build a story but making a contained self-story gets tough and one that can be told in less than 3 hours literally has my brain smoking. Anyone with ideas on how to condense major ideas I'd love to hear opinions. Story is basically Fireforce meets Star wars,

     

     

×
×
  • Create New...