I get it. The reason of the mini games in FNAF 2. Kinda felt like weird, those animatronics did try to save the poor children, but there´s so much mistery on it, and a lot of loopholes of dates, and stuffs.
It really gets to the child in you, fear-wise. Especially now that one of the key game mechanics is basically hiding under the covers until the "Boogey Man" goes away, haha.
ikr. And I think Scott didn´t think on the dates issue because, speaking, fnaf 1 and 2 happen the same day, year and month. (see paycheck) and the new robots being the "old" ones? Bah, derpysimon´s right, the game is confusin as hell and a pain in the ass about plotholes, story and stuffs.