Hey guys, trying to decide what ability an held item my nidoking should have. I'm reading up about sheer force and life orb. What dictates if a move is boosted by sheer force? isn't that just any move?
If it can cause either a status, a stat drop, etc... things like that ((even if 100%, like Power-Up Punch... p.s. don't use this move with it. )) that will cause it's power to go up. It also removes recoil from Lorb as a result since the damage is the secondary effect of the attack when using it.