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Sheep

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Posts posted by Sheep

  1. You would have got Calm Mind when you beat Radomus, and therefore Trick Room in your file is supposed to be where Calm Mind would be in newer files. When I went through alpha testing the game I ended up picking up a second copy of Calm Mind instead, but hopefully they've fixed it since then. If they have, then you should find your Trick Room TM at the conclusion of the Mirage Tower puzzle sequence, in the same area that you would get a Honedge.

  2. They're set up to expect you to use sun to cancel out the rain, and they have a team that performs pretty well under sun in the Rainbow field. I recommend using a Sand Stream or Snow Warning 'mon instead to negate the rain without sending them to the Rainbow Field. That way you can actually set the field on fire. 

     

    An alternate strategy that I've also found to be highly effective is to continuously reset the field. A Poison type Z-move will instantly take the field back to stage one, regardless of where it's currently at, and you can spam moves like Cut and X-Scissor to keep it under control from there. If you're going to fight in their field you ideally never want to let the Venusaur or Lilligant get out while you're in stage 4 or more. That's when the Sleep Powder Chlorophyll suffering begins.

  3. Yeah that one got me for a long time too. By tracing through all possibilities you find that it's actually impossible. Instead, you need to hit the red crystal again to change the positioning of the rock climb segments.

    • Thanks 1
  4. Considering the gyms that are coming up I feel like Steel types are a bit of a liability. You've got Dark, (which Dazzling Gleam Ribombee should be a huge asset for), Fighting, Fire, and then Ground (in which Steel loses it's offensive STAB thanks to the Glitch field getting rid of the Steel type). I reckon Crawdaunt goes into all of that better than Empoleon does, at the very least you've got a strong Aqua Jet. Be aware than neither will be particularly good for Terra though, as Empoleon is weak to Ground, and Crawdaunt becomes special (and also loses its Dark type STAB). As for the Grass types, Amoongus is probably better than Tangrowth, Spore is nice and a lot of the time Grass/Poison is a better defensive typing than pure Grass. You're right though, I wouldn't be bringing either to the fights you mentioned, I don't think this is the greatest time to be a Grass type if I'm honest.

     

    As for other general 'mons to include, I'm a huge believer in Archeops for this portion of a run, it does great things against Samson, Charlotte, and Ciel, and gets to keep its physical STAB for Terra. Fighting types are also really good for the next bit, but you have a Blaziken so you've got that covered. If you're struggling with the Swalot, I find bringing something with Blizzard makes the fight a lot more manageable, as it doesn't much enjoy fighting on the Icy field. Ice types generally do pretty well post Charlotte as well, as most of them match up well on the Glitch field, and they do well against Terra and Ciel.

  5. I think all of the top 5 (and most of the honourable mentions) are new to E19 so you won't find them on YouTube. Don't go looking them up in the pokegear unless you've beaten the game or don't mind getting spoiled on the music.

     

    1. Atmosphere - Breath (The new hot springs cave theme)

    2. Battle - Elite

    3. FindmEEE

    4. Atmosphere - Labyrinth

    5. Battle - Inner Chaos

     

    Honourable mentions:

    Atmosphere - Beyond

    If That Is What You Wish

    Battle - Champion

    Reborn - Seventh

    • Like 1
  6. Anna probably should have gone to either Starmie or Metagross immediately. This one's really weird:

     

    Spoiler

    ************************** Round 1 *******************************
    Beginning AI Item use check.

    This is a HP-healing item.
    This is a status-curing item.
    Score for Full Restore: -100
    Highest item score: -8000
    Initial switchscore building: Statuses (0)
    Initial switchscore building: Stat Stages (0)
    Initial switchscore building: Healing (0)
    Initial switchscore building: fsteak (0)
    Initial switchscore building: Typing (0)
    Initial switchscore building: Specific Switches (100)
    Ninetales: initial switchscore: 100
    Initial noswitchscore building: Stat Stages (0)
    Initial noswitchscore building: Entry Hazards (0)
    Initial noswitchscore building: Alternate Switching Options (100)
    Initial noswitchscore building: Second Wind Situations (50)
    Ninetales: initial noswitchscore: 150
    ShouldSwitchScore: -50 

    [The foe Ninetales: Aurora Veil=[121, -1, -1, -1], Moonblast=[38, -1, -1, -1], Aurora Beam=[20, -1, -1, -1], Extrasensory=[17, -1, -1, -1]]
    [Prefer Aurora Veil]

     ______________________________________________________________________________ 
    Scoring for battler: Ninetales , HP percentage: 100.0 %
    Held Item: Light Clay , Ability: Snow Cloak , Field: Starlight Arena
                                                                |AI Scores
    Expected Damage taken from Scizor                           |300.0 % 

    Scoring for Switching to other mon                          |-50 
     
    Scoring for items                                           |                    | 
    Full Restore                                                |-100.0              
    Aurora Beam - 0 vs Marion, Init scoring move:               |20 
    Aurora Beam - 0 vs Marion, Final scoring move:              |20 

    Aurora Veil - 0 vs Marion, Init scoring move:               |60 
    Aurora Veil - 0 vs Marion, Final scoring move:              |121 

    Extrasensory - 0 vs Marion, Init scoring move:              |16 
    Extrasensory - 0 vs Marion, Final scoring move:             |17 

    Moonblast - 0 vs Marion, Init scoring move:                 |38 
    Moonblast - 0 vs Marion, Final scoring move:                |38 

    Final action chosen:                                        |[Prefer Aurora Veil]
     ______________________________________________________________________________ 

    Marion used Bullet Punch
    [The foe Ninetales lost 288 HP, now has 0 HP]
    [The foe Ninetales fainted]
    [AI made a switch]

    Scoring for Ninetales switching to: Ninetales
    Score: -10000000

    Scoring for Ninetales switching to: Starmie
    incomingpercentage: 1.648855
    Defensive: -100
    Offensive: 0
    Roles: -10
    Weather: 0
    Moves: 0
    Abilities: 0
    Items: 0
    Fields: 50
    Other Score: 0
    Final Pokemon Score: -60 

    Scoring for Ninetales switching to: Gardevoir
    incomingpercentage: 1.446043
    Defensive: -100
    Offensive: 75
    Roles: -10
    Weather: 0
    Moves: 0
    Abilities: 0
    Items: 0
    Fields: 50
    Other Score: 0
    Final Pokemon Score: 15 

    Scoring for Ninetales switching to: Sylveon
    incomingpercentage: 0.746193
    Defensive: 0
    Offensive: 0
    Roles: 0
    Weather: 0
    Moves: 0
    Abilities: 0
    Items: 0
    Fields: 25
    Other Score: 0
    Final Pokemon Score: 25 

    Scoring for Ninetales switching to: Metagross
    incomingpercentage: 0.503311
    Defensive: 0
    Offensive: 0
    Roles: -25
    Weather: 0
    Moves: 0
    Abilities: 0
    Items: 0
    Fields: 25
    Other Score: 0
    Final Pokemon Score: 0 

    Scoring for Ninetales switching to: Jirachi
    Ace Switch Prevention- Score: -10000

    ************************** Round 2 *******************************
    Priority Check Begin
    Player Pokemon is faster.
    pre-check: 10
    Expected damage taken: 390
    post-check: 10
    Priority Check End
    Beginning AI Item use check.

    This is a HP-healing item.
    This is a status-curing item.
    Score for Full Restore: -100
    Highest item score: -8000
    Initial switchscore building: Statuses (0)
    Initial switchscore building: Stat Stages (0)
    Initial switchscore building: Healing (0)
    Initial switchscore building: fsteak (0)
    Initial switchscore building: Typing (0)
    Initial switchscore building: Specific Switches (0)
    Sylveon: initial switchscore: 0
    Initial noswitchscore building: Stat Stages (0)
    Initial noswitchscore building: Entry Hazards (0)
    Initial noswitchscore building: Alternate Switching Options (100)
    Initial noswitchscore building: Second Wind Situations (50)
    Sylveon: initial noswitchscore: 150
    ShouldSwitchScore: -150 

    [The foe Sylveon: Swift=[31, -1, -1, -1], Wish=[9, -1, -1, -1], Shadow Ball=[19, -1, -1, -1], Protect=[3, -1, -1, -1]]
    [Prefer Swift]

     ______________________________________________________________________________ 
    Scoring for battler: Sylveon , HP percentage: 100.0 %
    Held Item: Leftovers , Ability: Pixilate , Field: Starlight Arena
                                                                |AI Scores
    Expected Damage taken from Scizor                           |74.6 % 

    Scoring for Switching to other mon                          |-150 
     
    Scoring for items                                           |                    | 
    Full Restore                                                |-100.0              
    Protect - 0 vs Marion, Init scoring move:                   |10 
    Protect - 0 vs Marion, Final scoring move:                  |3 

    Shadow Ball - 0 vs Marion, Init scoring move:               |18 
    Shadow Ball - 0 vs Marion, Final scoring move:              |19 

    Swift - 0 vs Marion, Init scoring move:                     |31 
    Swift - 0 vs Marion, Final scoring move:                    |31 

    Wish - 0 vs Marion, Init scoring move:                      |10 
    Wish - 0 vs Marion, Final scoring move:                     |9 

    Final action chosen:                                        |[Prefer Swift]     
     ______________________________________________________________________________ 

    Marion used Swords Dance
    Sylveon used Swift
    [Marion lost 114 HP, now has 230 HP]
    ************************** Round 3 *******************************
    Priority Check Begin
    Player Pokemon is faster.
    pre-check: 10
    Expected damage taken: 778
    post-check: 40
    Priority Check End
    Beginning AI Item use check.

    This is a HP-healing item.
    This is a status-curing item.
    Score for Full Restore: -100
    Highest item score: -8000
    Initial switchscore building: Statuses (0)
    Initial switchscore building: Stat Stages (0)
    Initial switchscore building: Healing (0)
    Initial switchscore building: fsteak (0)
    Initial switchscore building: Typing (0)
    Initial switchscore building: Specific Switches (0)
    Sylveon: initial switchscore: 0
    Initial noswitchscore building: Stat Stages (0)
    Initial noswitchscore building: Entry Hazards (0)
    Initial noswitchscore building: Alternate Switching Options (0)
    Initial noswitchscore building: Second Wind Situations (25)
    Sylveon: initial noswitchscore: 25
    ShouldSwitchScore: -25 

    [The foe Sylveon: Swift=[47, -1, -1, -1], Wish=[0, -1, -1, -1], Shadow Ball=[28, -1, -1, -1], Protect=[6, -1, -1, -1]]
    [Prefer Swift]

     ______________________________________________________________________________ 
    Scoring for battler: Sylveon , HP percentage: 100.0 %
    Held Item: Leftovers , Ability: Pixilate , Field: Starlight Arena
                                                                |AI Scores
    Expected Damage taken from Scizor                           |147.7 % 

    Scoring for Switching to other mon                          |-25 
     
    Scoring for items                                           |                    | 
    Full Restore                                                |-100.0              
    Protect - 0 vs Marion, Init scoring move:                   |10 
    Protect - 0 vs Marion, Final scoring move:                  |6 

    Shadow Ball - 0 vs Marion, Init scoring move:               |27 
    Shadow Ball - 0 vs Marion, Final scoring move:              |28 

    Swift - 0 vs Marion, Init scoring move:                     |47 
    Swift - 0 vs Marion, Final scoring move:                    |47 

    Wish - 0 vs Marion, Init scoring move:                      |10 
    Wish - 0 vs Marion, Final scoring move:                     |0 

    Final action chosen:                                        |[Prefer Swift]     
     ______________________________________________________________________________ 

    Marion used Bullet Punch
    [The foe Sylveon lost 394 HP, now has 0 HP]
    [The foe Sylveon fainted]
    [AI made a switch]

    Scoring for Sylveon switching to: Ninetales
    Score: -10000000

    Scoring for Sylveon switching to: Starmie
    incomingpercentage: 3.290076
    Defensive: -100
    Offensive: 87
    Roles: -10
    Weather: 0
    Moves: 0
    Abilities: 0
    Items: 0
    Fields: 50
    Other Score: 0
    Final Pokemon Score: 27 

    Scoring for Sylveon switching to: Gardevoir
    incomingpercentage: 2.884892
    Defensive: -100
    Offensive: 112
    Roles: -10
    Weather: 0
    Moves: 0
    Abilities: 0
    Items: 0
    Fields: 50
    Other Score: 0
    Final Pokemon Score: 52 

    Scoring for Sylveon switching to: Sylveon
    Score: -10000000

    Scoring for Sylveon switching to: Metagross
    incomingpercentage: 0.993377
    Defensive: 0
    Offensive: 0
    Roles: -25
    Weather: 0
    Moves: 0
    Abilities: 0
    Items: 0
    Fields: 25
    Other Score: 0
    Final Pokemon Score: 0 

    Scoring for Sylveon switching to: Jirachi
    Ace Switch Prevention- Score: -10000

    ************************** Round 4 *******************************
    Beginning AI Item use check.

    This is a HP-healing item.
    This is a status-curing item.
    Score for Full Restore: -100
    Highest item score: -8000
    Initial switchscore building: Statuses (0)
    Initial switchscore building: Stat Stages (0)
    Initial switchscore building: Healing (0)
    Initial switchscore building: fsteak (0)
    Initial switchscore building: Typing (20)
    Initial switchscore building: Specific Switches (0)
    Gardevoir: initial switchscore: 20
    Initial noswitchscore building: Stat Stages (30)
    Initial noswitchscore building: Entry Hazards (0)
    Initial noswitchscore building: Alternate Switching Options (100)
    Initial noswitchscore building: Second Wind Situations (50)
    Gardevoir: initial noswitchscore: 180
    ShouldSwitchScore: -160 

    [The foe Gardevoir: Psychic=[71, -1, -1, -1], Moonblast=[96, -1, -1, -1], Focus Blast=[72, -1, -1, -1], Signal Beam=[41, -1, -1, -1]]
    [Prefer Moonblast]

     ______________________________________________________________________________ 
    Scoring for battler: Gardevoir , HP percentage: 100.0 %
    Held Item:  , Ability: Telepathy , Field: Starlight Arena
                                                                |AI Scores
    Expected Damage taken from Scizor                           |288.5 % 

    Scoring for Switching to other mon                          |-160 
     
    Scoring for items                                           |                    | 
    Full Restore                                                |-100.0              
    Focus Blast - 0 vs Marion, Init scoring move:               |83 
    Focus Blast - 0 vs Marion, Final scoring move:              |72 

    Moonblast - 0 vs Marion, Init scoring move:                 |96 
    Moonblast - 0 vs Marion, Final scoring move:                |96 

    Psychic - 0 vs Marion, Init scoring move:                   |70 
    Psychic - 0 vs Marion, Final scoring move:                  |71 

    Signal Beam - 0 vs Marion, Init scoring move:               |39 
    Signal Beam - 0 vs Marion, Final scoring move:              |41 

    Final action chosen:                                        |[Prefer Moonblast] 
     ______________________________________________________________________________ 

    Marion used Bullet Punch
    [The foe Gardevoir lost 278 HP, now has 0 HP]
    [The foe Gardevoir fainted]
    [AI made a switch]

    Scoring for Gardevoir switching to: Ninetales
    Score: -10000000

    Scoring for Gardevoir switching to: Starmie
    incomingpercentage: 3.290076
    Defensive: -100
    Offensive: 87
    Roles: -10
    Weather: 0
    Moves: 0
    Abilities: 0
    Items: 0
    Fields: 50
    Other Score: 0
    Final Pokemon Score: 27 

    Scoring for Gardevoir switching to: Gardevoir
    Score: -10000000

    Scoring for Gardevoir switching to: Sylveon
    Score: -10000000

    Scoring for Gardevoir switching to: Metagross
    incomingpercentage: 0.993377
    Defensive: 0
    Offensive: 0
    Roles: -25
    Weather: 0
    Moves: 0
    Abilities: 0
    Items: 0
    Fields: 25
    Other Score: 0
    Final Pokemon Score: 0 

    Scoring for Gardevoir switching to: Jirachi
    Ace Switch Prevention- Score: -10000

    ************************** Round 5 *******************************
    Beginning AI Item use check.

    This is a HP-healing item.
    This is a status-curing item.
    Score for Full Restore: -100
    Highest item score: -8000
    Initial switchscore building: Statuses (0)
    Initial switchscore building: Stat Stages (0)
    Initial switchscore building: Healing (0)
    Initial switchscore building: fsteak (0)
    Initial switchscore building: Typing (0)
    Initial switchscore building: Specific Switches (0)
    Starmie: initial switchscore: 0
    Initial noswitchscore building: Stat Stages (90)
    Initial noswitchscore building: Entry Hazards (0)
    Initial noswitchscore building: Alternate Switching Options (100)
    Initial noswitchscore building: Second Wind Situations (50)
    Starmie: initial noswitchscore: 240
    ShouldSwitchScore: -240 

    [The foe Starmie: Psychic=[100, -1, -1, -1], Flash Cannon=[58, -1, -1, -1], Scald=[123, -1, -1, -1], Thunderbolt=[89, -1, -1, -1]]
    [Prefer Scald]

     ______________________________________________________________________________ 
    Scoring for battler: Starmie , HP percentage: 100.0 %
    Held Item:  , Ability: Illuminate , Field: Starlight Arena
                                                                |AI Scores
    Expected Damage taken from Scizor                           |329.0 % 

    Scoring for Switching to other mon                          |-240 
     
    Scoring for items                                           |                    | 
    Full Restore                                                |-100.0              
    Flash Cannon - 0 vs Marion, Init scoring move:              |59 
    Flash Cannon - 0 vs Marion, Final scoring move:             |58 

    Psychic - 0 vs Marion, Init scoring move:                   |100 
    Psychic - 0 vs Marion, Final scoring move:                  |100 

    Scald - 0 vs Marion, Init scoring move:                     |110 
    Scald - 0 vs Marion, Final scoring move:                    |123 

    Thunderbolt - 0 vs Marion, Init scoring move:               |88 
    Thunderbolt - 0 vs Marion, Final scoring move:              |89 

    Final action chosen:                                        |[Prefer Scald]     
     ______________________________________________________________________________ 

    Starmie used Scald
    [Marion lost 230 HP, now has 0 HP]
    [Marion fainted]
    [Player made a switch]
     

     

  7. That's the one on Route 4 right? Iirc your objective is to find all three doors on Route 4, and make your way through to a different orb from each of them. That gives you enough stepping stones in the centre top of the upper floor to get to the genies. Use the upper floor to look for hidden walkways on the lower floor, that's about all I can say off the top of my head.

  8. Have you finished rescuing Agate City and all that? From my understanding the Glass Workstation is supposed to be empty of glass after that, sounds like a bug to me if you're post E18 content. I know when I came back in the postgame the whole place was cleared out. Might be worth confirming with one of the devs, or checking in the bug reporting section just in case.

  9. I've attached the debuglog below. After my Scarf Heracross took out the Crobat, the sensible thing to do would be go Nidoking. I imagine that means you need to teach it how to recognise a Choice Scarf though.

     

    Spoiler

    ************************** Round 1 *******************************
    Scoring for Crobat switching to: Crobat
    Score: -10000000

    Scoring for Crobat switching to: Nidoking
    incomingpercentage: 0.345395
    Defensive: 55
    Offensive: 52
    Roles: 0
    Weather: 0
    Moves: 0
    Abilities: 0
    Items: 0
    Fields: 0
    Other Score: 0
    Final Pokemon Score: 107 

    Scoring for Crobat switching to: Gyarados
    incomingpercentage: 0.277108
    Defensive: 75
    Offensive: 105
    Roles: -10
    Weather: 0
    Moves: 0
    Abilities: 0
    Items: 0
    Fields: 25
    Other Score: 0
    Final Pokemon Score: 195 

    Scoring for Crobat switching to: Archeops
    incomingpercentage: 0.736301
    Defensive: 0
    Offensive: 105
    Roles: -10
    Weather: 0
    Moves: 30
    Abilities: -80
    Items: 0
    Fields: 50
    Other Score: 0
    Final Pokemon Score: 95 

    Scoring for Crobat switching to: Gengar
    incomingpercentage: 0.217557
    Defensive: 125
    Offensive: 60
    Roles: -25
    Weather: 0
    Moves: 0
    Abilities: 0
    Items: 0
    Fields: 0
    Other Score: 0
    Final Pokemon Score: 160 

    Scoring for Crobat switching to: Salamence
    incomingpercentage: 0.274096
    Defensive: 75
    Offensive: 52
    Roles: 30
    Weather: 0
    Moves: 0
    Abilities: 40
    Items: 0
    Fields: 25
    Other Score: 0
    Final Pokemon Score: 66 

    Beginning AI Item use check.

    This is a HP-healing item.
    This is a status-curing item.
    Score for Full Restore: -100
    Highest item score: -8000
    Initial switchscore building: Statuses (0)
    Initial switchscore building: Stat Stages (0)
    Initial switchscore building: Healing (0)
    Initial switchscore building: fsteak (0)
    Initial switchscore building: Typing (-40)
    Initial switchscore building: Specific Switches (0)
    Crobat: initial switchscore: -40
    Initial noswitchscore building: Stat Stages (0)
    Initial noswitchscore building: Entry Hazards (0)
    Initial noswitchscore building: Alternate Switching Options (100)
    Initial noswitchscore building: Second Wind Situations (50)
    Crobat: initial noswitchscore: 150
    ShouldSwitchScore: -190 

    [The foe Crobat: U-turn=[7, -1, -1, -1], Tailwind=[239, -1, -1, -1], Brave Bird=[69, -1, -1, -1], Cross Poison=[37, -1, -1, -1]]
    [Prefer Tailwind]

     ______________________________________________________________________________ 
    Scoring for battler: Crobat , HP percentage: 100.0 %
    Held Item: Focus Sash , Ability: Infiltrator , Field: Mountain
                                                                |AI Scores
    Expected Damage taken from Heracross                        |14.7 % 

    Scoring for Switching to other mon                          |-190 
     
    Scoring for items                                           |                    | 
    Full Restore                                                |-100.0              
    Brave Bird - 0 vs Keras, Init scoring move:                 |110 
    Brave Bird - 0 vs Keras, Final scoring move:                |69 

    Cross Poison - 0 vs Keras, Init scoring move:               |37 
    Cross Poison - 0 vs Keras, Final scoring move:              |37 

    Tailwind - 0 vs Keras, Init scoring move:                   |35 
    Tailwind - 0 vs Keras, Final scoring move:                  |239 

    U-turn - 0 vs Keras, Init scoring move:                     |12 
    U-turn - 0 vs Keras, Final scoring move:                    |7 

    Final action chosen:                                        |[Prefer Tailwind]  
     ______________________________________________________________________________ 

    Keras used Rock Blast
    [The foe Crobat lost 112 HP, now has 200 HP]
    [The foe Crobat lost 104 HP, now has 96 HP]
    [The foe Crobat lost 96 HP, now has 0 HP]
    [The foe Crobat fainted]
    [AI made a switch]

    Scoring for Crobat switching to: Crobat
    Score: -10000000

    Scoring for Crobat switching to: Nidoking
    incomingpercentage: 0.513158
    Defensive: 0
    Offensive: 52
    Roles: 0
    Weather: 0
    Moves: 0
    Abilities: 0
    Items: 0
    Fields: 0
    Other Score: 0
    Final Pokemon Score: 52 

    Scoring for Crobat switching to: Gyarados
    incomingpercentage: 1.626506
    Defensive: -100
    Offensive: 105
    Roles: -10
    Weather: 0
    Moves: 0
    Abilities: 0
    Items: 0
    Fields: 25
    Other Score: 0
    Final Pokemon Score: 20 

    Scoring for Crobat switching to: Archeops
    incomingpercentage: 2.164384
    Defensive: -100
    Offensive: 105
    Roles: -10
    Weather: 0
    Moves: 30
    Abilities: 0
    Items: 0
    Fields: 50
    Other Score: 0
    Final Pokemon Score: 75 

    Scoring for Crobat switching to: Gengar
    incomingpercentage: 1.282443
    Defensive: -100
    Offensive: 60
    Roles: -25
    Weather: 0
    Moves: 0
    Abilities: 0
    Items: 0
    Fields: 0
    Other Score: 0
    Final Pokemon Score: -65 

    Scoring for Crobat switching to: Salamence
    incomingpercentage: 1.614458
    Defensive: -100
    Offensive: 52
    Roles: 30
    Weather: 0
    Moves: 0
    Abilities: 40
    Items: 0
    Fields: 25
    Other Score: 0
    Final Pokemon Score: 19 

    ************************** Round 2 *******************************
    Beginning AI Item use check.

    This is a HP-healing item.
    This is a status-curing item.
    Score for Full Restore: -100
    Highest item score: -8000
    Initial switchscore building: Statuses (0)
    Initial switchscore building: Stat Stages (0)
    Initial switchscore building: Healing (0)
    Initial switchscore building: fsteak (0)
    Initial switchscore building: Typing (-20)
    Initial switchscore building: Specific Switches (0)
    Archeops: initial switchscore: -20
    Initial noswitchscore building: Stat Stages (0)
    Initial noswitchscore building: Entry Hazards (0)
    Initial noswitchscore building: Alternate Switching Options (100)
    Initial noswitchscore building: Second Wind Situations (50)
    Archeops: initial noswitchscore: 150
    ShouldSwitchScore: -170 

    [The foe Archeops: Tailwind=[47, -1, -1, -1], Stone Edge=[98, -1, -1, -1], Acrobatics=[99, -1, -1, -1], Earthquake=[24, -1, -1, -1]]
    [Prefer Acrobatics]

     ______________________________________________________________________________ 
    Scoring for battler: Archeops , HP percentage: 100.0 %
    Held Item: Flying Gem , Ability: Defeatist , Field: Mountain
                                                                |AI Scores
    Expected Damage taken from Heracross                        |216.4 % 

    Scoring for Switching to other mon                          |-170 
     
    Scoring for items                                           |                    | 
    Full Restore                                                |-100.0              
    Acrobatics - 0 vs Keras, Init scoring move:                 |110 
    Acrobatics - 0 vs Keras, Final scoring move:                |99 

    Earthquake - 0 vs Keras, Init scoring move:                 |24 
    Earthquake - 0 vs Keras, Final scoring move:                |24 

    Stone Edge - 0 vs Keras, Init scoring move:                 |109 
    Stone Edge - 0 vs Keras, Final scoring move:                |98 

    Tailwind - 0 vs Keras, Init scoring move:                   |35 
    Tailwind - 0 vs Keras, Final scoring move:                  |47 

    Final action chosen:                                        |[Prefer Acrobatics]
     ______________________________________________________________________________ 

    Keras used Rock Blast
    [The foe Archeops lost 176 HP, now has 116 HP]
    [The foe Archeops lost 116 HP, now has 0 HP]
    [The foe Archeops fainted]
    [AI made a switch]

    Scoring for Archeops switching to: Crobat
    Score: -10000000

    Scoring for Archeops switching to: Nidoking
    incomingpercentage: 0.680921
    Defensive: 0
    Offensive: 52
    Roles: 0
    Weather: 0
    Moves: 0
    Abilities: 0
    Items: 0
    Fields: 0
    Other Score: 0
    Final Pokemon Score: 52 

    Scoring for Archeops switching to: Gyarados
    incomingpercentage: 2.168675
    Defensive: -100
    Offensive: 105
    Roles: -10
    Weather: 0
    Moves: 0
    Abilities: 0
    Items: 0
    Fields: 25
    Other Score: 0
    Final Pokemon Score: 20 

    Scoring for Archeops switching to: Archeops
    Score: -10000000

    Scoring for Archeops switching to: Gengar
    incomingpercentage: 1.706107
    Defensive: -100
    Offensive: 60
    Roles: -25
    Weather: 0
    Moves: 0
    Abilities: 0
    Items: 0
    Fields: 0
    Other Score: 0
    Final Pokemon Score: -65 

    Scoring for Archeops switching to: Salamence
    incomingpercentage: 2.150602
    Defensive: -100
    Offensive: 52
    Roles: 30
    Weather: 0
    Moves: 0
    Abilities: 40
    Items: 0
    Fields: 25
    Other Score: 0
    Final Pokemon Score: 23 
     

     

    • Upvote 1
    • Documented 1
  10. I'm currently in a double battle in the Dragon's Den field, and my Volcarona with an Elemental Seed should be capable of OHKOing a Mega Manectric with PULSE2 equipped. I've had to do some janky things to get the calc right, but I believe this is it accounting for doubles spread damage along with the field boost:

     

    +1 252 SpA Choice Specs Flash Fire Volcarona Heat Wave vs. Lvl 97 252 HP / 252 SpD Manectric-Mega: 379-447 (113.8 - 134.2%) -- guaranteed OHKO

     

    But this is the result when I do it:

    image.thumb.png.db30e6d5d9638f5a5b3fb0b0bbaa44ab.png

     

    I suspect the Flash Fire boost isn't applying properly, but all I can say for certain is that something isn't working.

    • Documented 1
  11. A couple of things I noticed.

     

    For starters Shell Trap doesn't do what is advertised when boosted by a Telluric Seed on a Superheated Field. Can't remember if it does anything at all, or what it's supposed to do, but it definitely doesn't do any damage. Probably something to look into for more information than I remember.

     

    The other thing is that Grassy Terrain still heals pokemon that are in the semi-invulnerable turn of Bounce. I'd assume it does the same thing for Fly, Dive, Dig, Phantom Force, etc.

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