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Lord Shuckle

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  1. I've had three runs of the game. 1st Run: Cyndaquil. Not a bad starter stat-dist wise but has a really limited move pool. He also took a back seat to my other pokemon unless I needed that Fire-Stab (or the rare flash fire boost) 2nd Run: Turtwig. My favorite run so far because Torterra simple oozes power. Pretty good move pool and shell armor allows you to set up without fear of crits. But the ice gym was hell incarnate because of the 4x weakness to ice. 3rd Run: Piplup. I thought Empoleons resistances would help but everything had some kind of Super Effective move and Empoleon just became a dead weight on the team. Still useful in the poison gym and when I needed my Muk to Sludge Wave. Overall: Turtwig #1 Cyndaquil #2 Piplup #3
  2. I reached the Gym but El won't let me battle him?? I talked to him a lot but he keeps saying the same thing. Any advice?
  3. Name: Mega Shuckle Type: Steel/Bug (4x weakness to fire but stab gyro ball for some damage after power split) New Ability: Shell Armor Old Stats: 20/10/230/10/230/5 New Stats: 20/10/280/10/280/5 Make it better at what it already does best. *Give shuckle that cosmic power to create the ultimate tank
  4. Lord Shuckle

    Shuckle

    You found a shuckle
  5. Assault- After hitting a protect/detect. attack and sp. attack stats are raised by 2 stage each. Burnt Out- For the first three rounds in battle moves base powers are doubled. After the third turn base power is quartered. Remorse- For each fainted pokemon in the party attacks base power is raised by 10
  6. I'm sorry for the under informative title but here is a clarification of what I meant: Give two Pokemon (preferably obscure or underused Pokemon) that while on the field at the same time work together/complete each other/help each other/totally, utterly crush souls together. I will start us us off with the most perfect team imaginable: Slaking and Shuckle Slaking with Assault Vest Ability: Truant (The worst best and most helpful ability ever made) Adamant Nature (For through the roof attack and also f*** your jolly Slaking Smogon) EV spread: 252 Att / 252 Spd / 4 Hp ( You know 'cause +1 Hp makes that difference) -Fire Punch -Night Slash -Earthquake -Return Shuckle with Red Card (??? suggestions) Ability: Not really important (again... suggestions) Relaxed or Sassy Nature (Nature is up to you since Shuckle won't be used to attack in the first couple of turns and just needs to soak up damage) EV Spread: 252 Hp / 128 Def / 128 SDef (Eating up hits for days) -Gyro Ball -Power Split -Gastro Acid -Safeguard Before you scratch your head and laugh at my stupidity let me walk you through a battle: Start by sending out both Slaking and Shuckle (well no shit) At this point in time your opponent will: a) Piss themselves from laughter Be completely f***ing confused c) Be ready to annihilate your scrub ass d) All of the above (By the way: answer is d, it's always d) First Turn: F*** shit up with Slacking and use Gastro Acid to suppress Truant (Yeah! No more wasted turns) Second Turn: F*** shit up with Slacking and use Safeguard to prevent any pesky status problems Third Turn: F*** shit up with Slacking (Anyone else notice the recurring theme?) use Power Split or Gastro Acid to cripple enemies then (if you used power split) proceed to slay everything with gyro ball. Rinse and Repeat Until finally, Win!!!! (or, you know, lose) Comments are appreciated and please feel free to submit your own awesome teams. Have Fun!
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