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Abyssreaper99

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Everything posted by Abyssreaper99

  1. IT'S TIME EVERYONE! We all gonna do what happened last time where those who spotted the changes first are gonna put it on here or are we creating a separate topic for that?
  2. Well there's 2 more stages then us lot get to play. Public is final release and Community is where anyone registered on the forums can play.
  3. OUCH! That Deoxys ruined their lives. RIP!

  4. I think the next two stages are as follows: Alpha - Patreon supporters Beta - Ex Ace Members
  5. So I will put each gen is an order from 1 (being the best) to 7 (being the worst, not talking about gen7 being the worst btw). 1) Gen 4 - This generation provided a decent story with Cyrus using the Creation trio to create a new world for him a he hates the current one. Cynthia is one of the most challenging champions to this date. The graphics of generation 4 were good for its time and was even improved upon between DP and Platinum. It's really memorable to me as there are lots of memorable pokemon, not limited to: Luxray, Garchomp, Rampardos, Chatot, Honchkrow, Togekiss, Gallade, Lucario, the list goes on. Even with the Gold and Silver remakes, it expands upon 2 already great regions and transforms them into even better experiences due to team changes, graphical and mechanical updates. It also helped because it was one of the gens that helped me through hard times as a kid. I enjoyed the battle frontier as well as even two of our frontier brains are relevant. Palmer being Barry's dad and Darach being the frontier brain for a soon to be elite 4 member, Caitlyn. The music of gen 4 was also great. 2) Gen 5 - The biggest strength of Generation 5 is its rich lore. The story about the twin heroes, this representing the ideology of truths and ideals. This is also used really well by Ghetsis to aid in the brainwashing of N (protect this sweet child) to hate all trainers. A great thing about this gen is that this is the first time you really see any of the gym leaders take any action against the evil organisation of the game, that Plasma castle scene will always be there in the back of my mind. B2W2 was the perfect time in terms of difficulty as it catered to all sorts of players with it's difficulty option, shame you had to beat the game or know someone who has to get them. Gen 5 has a roster of great mons including: Excadrill, Hydreigon, Volcarona, Gothitelle, Reuniclus, Serperior, Leavanny and many more. However, Gen 5 also had some mons that had stupid design *looking at you Vanilluxe*. The setting of Unova is really great and I can't see why people hate on gen 5 so much, there's not much more you can improve upon other than some pokemon designs. 3) Gen 7 - This generation corrected a lot of mistakes that gen 6 made but it still has it's own faults. Generation 7 limits the handholding to Melemele island and has some challenging opponents: some of the totem pokemon, Guzma, the E4. Generation 7 was like a nice fresh breeze with the trials as it brought new challenges through puzzles rather than oh it's a new gym leader. However, they could have made the trainer battle the trial captains before or after their trial to test their strength. I'm glad they did make most of the trial captains more accessible to battle through Mina's trial in USUM. Alola is a vibrant region with many a beautiful sights to see. I personally enjoy the Z-crystal mechanic. Gen 7 has a great range of characters from our resident angsty boi Gladion to cheerful but forgets to put a shirt on Kukui. It also released a range of great pokemon: Kommo-o, Togedemaru, Tapu Koko, Mimikyu, Minior, Lycanroc and more! Generation 7 also made another team that is memorable: Team Skull. I really laughed at the interactions with the grunts and enjoyed Plumeria and Guzma. My main gripe with gen 7 is USUM, they changed very little and advertised it as a brand new game unlike B2W2 which changed a lot. I also liked how it buffed moves that were seldom used into something usable *looks at leech life* 4) Gen 2 - Generation 2 was a great expansion upon the story and some of the characters of gen 1 and introduced Johto. It features some great mons such as: Tyranitar, Kingdra, Ampharos, Crobat, Miltank and many more. It made some people within the league more integrated into the story, with Lance helping out in Mahogany Town. Characters from Kanto had developed in the 2 years, Agatha and Lorelei leaving the league to be replaced by Koga (former poison leader) and Will. Lance has stepped up to become Champion following Red's disappearance and Karen replaces him as the final E4 member. Blue has changed from overconfident asshole to Viridian City leader. Giovanni having disappeared and is being located by admins of Rocket. Silver is one of the best rivals in the history of pokemon. His backstory about Giovanni being his Dad and how he evolves from a grouchy, mean trainer to a kind-hearted yet still somewhat grouchy trainer who has developed compassion for his pokemon throughout his journey. Dark types has also been introduced in this gen. One thing I dislike about this gen is how generic a lot of the music is. 5) Gen 3 - I wish I could place this generation higher but I can't. The end game is just complete sea routes with little break from this. GF should have broken this up into earlier parts of the game so it's not one big clump. The physical/Special split has not been implemented yet so confuses player whether the move is physical or special unless they look up the types that are special or physical. Some of the gym leaders are memorable such as Winona, the twins, Wallace and Flannery. Hoenn as a region looks really nice and makes good use of the tilesets they have. I enjoyed the story of Teams Aqua and Magma fighting over whether there should be more land or sea and how the weather trio link into this. It also has great characters such as Steven and Wally. The music in this gen is also really great. It also brings great mons such as: Dusclops, Tropius, Shedinja, Blaziken, Swampert, Cradily, Salamence, Metagross, Hariyama and many more. 6) Gen 1 - Again as with gen 3, I really wish I could place this gen higher but I really can't. Gen 1 is what started it all, back in the good ol' days of the Game Boy. I enjoyed whooping Green's (Gary Oak) ass due to his obnoxious attitude. It has a nice array of mons including: Ninetales, Nidoking, Charizard, Rhydon, Scyther, Snorlax, the 3 birds, Mewtwo, Starmie and more. I enjoyed the fact that you had to look for the backstory of some characters, Blaine being a prime example. I enjoyed the exploration nature of the game where you had to explore in order to find items to progress, the HM for surf being a great example. However, Kanto as a region is bland in design and is not improved upon in later generations. Agatha, who is meant to be a ghost type E4, acts more of a poison type elite four member and this is not fixed in future gens. The lack of ghost types in this generation disgusts me as it takes 2 generations before ghost types start getting more and more additions. Some of the gym leaders are not memorable such as Erika, she's just there. 7) Gen 6 - I'm gonna start with the positives as that list is shorter. Generation 6 had some nice locations such as the place based on the palace in Versailles. Generation 6 also changed the type chart so that steel no longer resists dark and added in the fairy typing. I also liked the concept of Mega Evolutions as it gave people a chance to use mons that are hardly used before hand such as Mawile. It also had a huge graphical change from gen 5. It also had some great mons such as: Greninja, Aegislash, Talongflame, Diggersby, Sylveon and a few more. I also enjoyed AZ's story involving his Floette and the machine. It also expanded upon Ruby and Sapphire's story in ORAS. Now onto the negatives of Gen 6. Team Flare are extremely forgettable and just a very bland version of Team Galactic, the only memorable person within the team is Lysandre. The change to the experience share and the introduction of megas made the game ridiculously easy, with poorly coordinated teams of main characters outside of the Battle Maison. There was so much potential to make the games more difficult than what they were with the roster of pokemon available. The difficulty making people regret the remake of Ruby and Sapphire as the originals provide a far better experience than the new version. Before you're all like "but pokemon is for kids", it was still aimed for kids in earlier generations and many managed to complete the games because it taught them problem solving. It is an insult to the intellect of these kids when they are capable of a higher difficulty but are being denied that. I am super salty that we did not get to rebattle the Battle Frontier in ORAS, that was one of GF's biggest mistakes as the varied battle style of that was brilliant. Who wants to battle some lolis when you can battle some people who are actually intimidating. There were too many rivals but they didn't even give them that much difference in their outlooks, they were all bland. You get 4/5 rivals and they're all friendly and boring rivals that are just there. The gym leaders are extremely forgettable, the only one memorable is Clemont and that's only because of his huge role in the anime. All in all, gen 6 was a mistake.
  6. So Durians are like the fruit version of marmite (hate Marmite). How are snails served in your country? Is it like some seafood where you have to slurp it from the shell or is it just eating them as most foods? What does it even taste like if you can compare it to any food? Always been curious...
  7. At 2:22-2:25 of the vid in the spoiler tag is Nexus during the forest: Other than that, they were so close to getting that last cop (or growlithe in this case).
  8. Ever had any foods or any food combinations that are unusual to others but normal to you? Feel free to share them here. You can also put in weird stuff other people have eaten and can extend to drinks. I occasionally have tomato soup and chips (fries) and I know someone who enjoys dipping breadsticks in ice cream. I sometimes mix up different tango flavours together with any lemonade sorta drinks.
  9. I think you have some moderator tools on this topic because you created it. Have a look in there to see if you can use them to move the topic. Overall, an admin would just move it for you instead of deleting it. EDIT: There's none there just checked. Just contact any admins and they should move it for you if you ask
  10. Aya was once the thing of nightmares, now she's weakening. Please hope she hasn't been nerfed again for E18.
  11. A bit muggy today but it's a lot cooler compared to a few weeks ago.

  12. So we've all put our opinions up here, general consensus is that Aya is harder than Corey unless you rescue all the policemen prior to his battle (then he'll use his corrosive mist field). Also everyone seems to be saying that Samson is harder than Kiki (only because of the Big Top field) but they're both easy fights (In my opinion, Samson is one of the easiest leaders but not the absolute easiest due to Luna and Radomus' existence).
  13. As Drakyle said, the baltoy is something to consider. That nidorina might be something else to consider as well. For your party, swap out noibat&Bellossom&Slurpuff for this fight. As others have said, inkay is good for this fight but also perhaps consider raising Mareep up if she still has that Tentacruel.
  14. Could you post the mons you got in your PC?
  15. Hi guys as the title says, who did you find harder in terms of leaders where you battle the original and their reserve? So this would be you lot saying whether you found Corey or Aya harder and whether you found Kiki or Samson harder (guess you could include Victoria for fighting considering she is the reserve when Samson becomes the fighting leader). This is down to difficulty at the time you face them, not their levels. Personally I find Kiki harder than Samson and Aya harder than Corey. Even Victoria is harder to beat than Samson.
  16. I think the E4 have 2 type-specialties since it was mentioning about registering Bennett's "types" during E16 content. And where did you get information from about testing only taking another week? I know Internal and Supervised is shorter than that but Alpha and Beta may take a few weeks as number of testers increase.
  17. I would have found it funny if Taka got a Shaggy voice (even if it doesn't suit him), what sort of voice does everyone think Taka should have got?
  18. I hate the Taka voice more than the Florinia voice. Maybe it's because I like Taka a lot more or it's even less suiting to him than the voice. Not to mention the voice Twit was gonna give Heather. They really aren't doing well overall on voices this time around tbf. There were some I liked (Julia) but they're not on their voice A-Game.
  19. @ProjectIceman, the quote thing is a very fickle thing. One day it works perfectly normal, another it may not. Who do you think will survive the Taka/ZEL combo?
  20. Had to put it into spoiler tag as quote button isn't working despite me leaving site, refreshing and whatnot. The double battle in a few episodes time is what will truly kill them as if they don't deal with Taka and ZEL's team in the right order, the chatot can set up and sweep. I mean that Chatot is going to deal lots of damage to at least one of them
  21. I mean easy mistake to make considering they both end in "wind"
  22. I just tested the whirlwind thing out with my Mandibuzz in Teknite Ridge, it did not work. So Tailwind is the only move that can allow you to jump. However, they do not have the same effect in battle. Whirlwind swaps pokemon in an opponents team (eg if you used whirlwind on Julia's Voltorb, she could send out any of the mons on her team that are alive) or end the battle if a wild encounter. Tailwind increases the speed of your whole team for 5(?) turns.
  23. I think Nexus is going to laugh about the chatot until it blows his team back and Jay will lose half his team.
  24. But with a Monday comes a new episode of the penta-op and a step closer to their inevitable loss.
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