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Zetaark

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  1. "Yes, that shall be quite nice. Though it seems we'll have to come up with the wooden frames ourselves. As for the honey...Mitsu would you happen to have any precursor orbs on hand?" Ritsu asks, having used hers for some equipment earlier.
  2. "Good. Assistance with this project will be quite nice. And if things work out as I hope, it should provide a few benefits to all of the residents. Now then, to the beekeeper," Ritsu states, walking around a bit with Mitsu until they arrive at the location of the beekeeper, which naturally is a field of bees. Taking a quick look around, Ritsu sees a shack and moves over to it, knocking on the door. "Excuse me, anyone there? We'd like to ask about beekeeping. And whether or not you have any royal honey available."
  3. [Enemy Phase] "Ugh, why are there so many of them anyways? Edward, go deal with them please. I don't want to deal with these pests before my celebration. It will kill the mood." Roman tells the man. "Alone? Sir, are you sure about this?" Edward squints at the field in front of him, seeing the number of enemies on the side of the field. "Do you think you can talk to me in such a manner? I'll of course be calling reinforcements, so get to it or you'll answer to me," Roman snarls, lance in hand. "...This is a suicide mission. No, its fine, really. I didn't care about living much anyways," Edmond sighs before riding towards the enemies. Cavalier 10 Moves to O12 and attacks Cass Riding up, the cavalier strikes the bard, wounding him a bit. "No hard feelings really, just doing a job for a questionably sane employer," he states. Cavalier 11 Moves to J2 and attacks Belros Aiming at the spy on the hill, the horseman tosses a javelin his way. Luckily for Belros, the terrain kept him safe from harm. Cavalier 9 Moves to P5 Cavalier 12 Appears on I1 Cavalier 13 Appears on U10 [Ally Phase] Kaito Catches Cremia and puts her down on L8 Madante Moves to N11 and uses a Vulnerary Turn 6 Karik heals for 2 HP Cass heals for 9 HP Cheat Sheet:
  4. "Nothing specifically, though seeing as how you aren't doing anything, perhaps you would like to join me in my endeavors?" Ritsu asks, hoisting the larvae just a bit. "I'm trying to see if this larvae will eventually manage to produce some of the honeycombs we saw earlier. They have some rather beneficial properties, and I would personally be rather pleased if I could acquire my own supply. Granted, there is a chance of things going south, but I think it could work out." Ritsu explains with a pleased expression.
  5. "Thank you. This should do quite nicely. Now to go and find that beekeeper and see about taking care of this thing," Ritsu picks up the larvae and exits the lab, strolling around the area in search of the beekeeper. Upon searching the area, she runs into Mitsu, who also seems to be wandering about. "Mitsu was it? What are you up to right now?" Ritsu asks, larvae in one arm and her tail swaying slightly.
  6. Constellar Rain upon all the waddle dees once again! (And those flamers for being rude) [Int=8 damage]
  7. "Hmm, I suppose. I'm not sure what use it may serve, but perhaps it could be useful later. And I suppose I'll have to take a trip to the beekeeper later. But before I do, I have one last request," Ritsu finishes, retrieving 5 explosive honeycombs. "If it is possible to use these and any of the remaining precursor orbs to create a device that can augment my offensive capabilities, it would be appreciated," Ritsu asks.
  8. "This is quite nice. It should prove to be useful. On that note," Ritsu pauses before bringing out the black larvae that she had acquired. "This was one of the larvae around the area of the wax, among other things. In theory, nurturing it could provide more of the wax substance I have with me now. Alternatively...it could create another large bee monster like the one we dealt with. On a related note," Ritsu pulls out the Bad Dream before continuing, " this was also present after we dealt with the queen bee. I was wondering about whether or not this would have any useful information. Thoughts?"
  9. "That will do. It should hopefully be sufficient for my purposes. Use whatever you need, and let me know if you need assistance," Ritsu says.
  10. "Jump boots? That sounds...interesting at the very least. I personally don't really use guns, though an associate of mine was a good shot. But in general, something that can replicate the effects of this wax to some degree would fit the bill. As nice as the jump boots idea sounds, I'm not sure how they'll handle on my transformations. Hmm..." Ritsu pauses, her tail swaying a bit as she thinks about what form she wants her new equipment to take. "Perhaps some sort of accelerator device? Something that could boost the overall speed of myself and my actions. I'm not sure exactly what form that would take, but something that can function like that would be nice," Ritsu finally decides.
  11. "That shall do," Ritsu remarks as she transforms back into her human form, doing a bit of maintenance work to deal with the injuries she sustained. Glancing at the remains of the creature, she finds some of the wax that she found earlier, along with some honeycombs and orbs. Taking the wax, 2 honeycombs, and about 25 orbs, Ritsu notices some of the larvae present. Considering the fact that taking some may lead to another one of these creatures spawning, the potential payoff could be quite nice. Deciding that it's worth a shot, Ritsu manages to contain one of the larvae. Taking one more glance before she departs, she notices a mysterious sphere. Curious, she took the [Bad Dream] and went back to Lua Da's lab. After a bit of travel, Ritsu arrived back at the lab and to Lua. "Excuse me, but I have a few things I'd like to get taken care of. One of which involving some of these," Ritsu starts by displaying the wax and the two sets of honeycombs. "Some of these have some explosive properties, but I'll get to those later. The honeycombs with this black wax has some rather curious properties, and I was wondering if I could integrate them into some device. I have a fair amount of precursor orbs and a power cell to use, so if something is workable, let me know," Ritsu finishes, hoping that something could be made from what she has.
  12. "So long as nobody else ends up under that rock, I see no issues," Ritsu responds in a more mechanical voice then the one she usually speaks with. The lion form she takes shifts around a few parts here and there, causing a slight shift in voice. Still, now that she was like this, she could truly pounce on her prey. Prey on the Weak for [3d4+9+(11.7*(number of statuses inflicted [currently 2, round in whatever way is standard]))]
  13. "Or you can handle the bee wall. That works too," Ritsu remarks, seeing Mitsu tear down the bee wall in quick fashion. She then takes a look at the queen bee, still bleeding a fair bit. Thinking for a moment, she revs her chainsaw one final time, bringing it up to max. She then raises her tail a bit, the end of which starts sparking as a current of electricity runs through it. "This may sting a bit." Intervention between Jade and Dark Vespiquen, Taser Tail [1d4 +4 damage and shocked status (causes the target's attacks and abilities for the next 3 turns to have a 40% chance of having 50% reduced effectiveness)], then transforms to beast form [Res changes from 5 to 8, Int changes from 8 to 5]
  14. "Time for an extermination job I suppose" Ritsu remarks, revving her chainsaw again, increasing the damage. Basic Attack on Combee Wall [2d4+STR damage]
  15. "You called?" the man crones, before looking at the staff in Darius' hands. "Ah, I see, I'll take that off your hands. Good luck," he crones before fading off into the forests. Riding forward at great speed, Idei fires two shots at the troubadour. Surprised by the changing angles of attack, the troubadour could not avoid the attack and was struck down. Blade in hand, Belros finishes off the archer, taking him down with one final strike. Cheat Sheet:
  16. More level ups, brought to you in part by the crit lords. Also, since you're level 10, you get some nice weapon proficiency. Make sure to post what you want it in so I can get it sorted. Rayne Belros Cadence Emilee Darius Idei Cass Karik Myrdwyn Clarisse "Not too bad I guess. Still slow though." "I'll take it."
  17. The lead horseman's confidence proved to be short lived, as a flurry of javelins rained down upon him, striking him down on the spot. As he falls, a vulnerary rolls over to where Rayne is, so she picks it up and sends it to the convoy as she retreats back. ((Karik Moves to M13 and attacks Bandit 2)) (Crits for the crit lords!) [Enemy Phase] Troub 4 Moves to D13 and heals Bandit 1 Troub 3 Moves to L13 and attacks Karik Finally reaching the rest of the group, and seeing her comrade fall in battle, the troubadour rode full speed at Karik, blade in hand. Karik didn't even see it coming until it was too late, as the troubadour ran her blade through him, taking him down in a single blow. Bandit 1 Moves to F13 and attacks Darius Now invigorated, the bandit moves forward and slams Darius with his axe to make up for his last mistake. Unfortunately, in his injured state, Darius' counterattack missed its mark. Troubadour 2 Moves to H11 and attacks Idei Trying to finish off the nomad, the troubadour throws out her javelin. Unfortunately, it stopped just short of Idei, and caught his attention. She soon regretted her mistake as an arrow shot right through her, taking her down. Archer 2 Moves to I4 and attacks Belros Sadly, this archer was not trained in hitting things not in the air, as he missed another shot against the spy. Cavalier 9 Attacks Cremia Taking advantage of the situation, the horseman manages to strike Cremia, wounding her greatly. She tries to retaliate, but her injuries hinder her too much for the strike to connect. "Ah, its finally time. A new house, a new bride, and new opportunities! How shall I celebrate? Perhaps the famous Romani wine that I now posses? Yes, that shall be quite...huh?" the man stops as he nears the estate. Rather than seeing all of his men waiting and ready, he instead finds the current battlefield, with many of his men taken down. "Edward, what is the meaning of this?" he turns towards the horseman to his right. "It seems that there's been a bit of resistance, though this appears to be the work of outside forces," Edward responds in a stoic tone. "Resis-ugh, I don't have time for this. Just bring in some of the extra men and kill them. I don't want to get my hands dirty before I get them onto the wine. You understand right?" "Of course Master Roman." "Good. Get to it." Roman Appears on U11 Cavalier 10 Appears on U12 Cavalier 11 Appears on I1 [Ally Phase] Cremia Moves to L4 "I would prefer that you leave these two alone thank you very much," Helena announces as she again brings out her static tome. Helena Moves to G12 and attacks Bandit 1 with Static With the electricity building, along with the bandit's proximity to water, Helena fires a large static ball at the man. As it connects, it shoves the bandit into the water, where the effects of the thunder and water do their worse. After a bit of bubbling on the water, the bandit floats up, dead. "Oh-ho? This is something. Hey Darius, remember my earlier comments on thunder magic? I may have to re-evaluate that statement. I can see some potential with this," she laughs, quite amused at the results of the magic. Kaito Holds Madante Equips Lancereaver and Holds Turn 5 Emilee's Self healing kicks in for 4HP Shield of Agony fades Rayne's Barrier fades Cheat Sheet:
  18. "Bees. Well, I suppose it could be worse all things considered. This certainly wasn't in the job description," Ritsu sighs before revving her chainsaw. Bleeding Blade on Dark Vespiquen (1d4+STR damage + bleed for 3 turns [1d4 + STR ignoring RES])
  19. I wasn't expecting to go through this, and I certainly wasn't expecting to see that game mentioned. And no, no mics were muted during that game. The shenanigans started when I cheesed out an unofficial penta with basically 10% health. Truly the start of the madness. But yes, I think I'll nominate @InnocentSerenity as well.
  20. Now supported by his fellow mage, Darius' magic hits its mark, seriously wounding the bandit. Proving his superiority in archery, Idei shoots down the opposing archer, though not without sustaining injuries himself. Trying to make up for her last miss, Clarisse tries again to strike down the cavalier. Unfortunately for her, this cavalier is unlike the others, and he dodges her axe before striking her down with another stroke of his blade. "Fool. Don't mistake me for those greenhorns. I have been trained in horseback combat for years. You should do well to remember that." Cheat Sheet:
  21. "No, it isn't. Though considering the fall you took, I'm surprised you're not in any worse condition," Ritsu replies as her gauntlet finishes producing some equipment necessary to produce something that would work as a splint. She didn't have the materials on hand to make an actual cast, so this would have to do. "At any rate, I'll at least try to set your leg so that you won't suffer any further complications, but it may hurt a bit," Ritsu notes. While she does have various medical equipment on her to handle any injuries back home, she was unsure of how effective they would be on someone like Gary. Nevertheless, she would work anyways, and put Gary's broken leg into a stint. Once she's finished up, she heads over to the door and cuts down some of the black honeycombs clogging it, making sure not to damage them too much. She was curious about the contents, and wanted to keep as many as possible.
  22. Ritsu, having left the platform, joins the commotion and does a scan of Gary after his fall. "Well, I am trained in medical aid. And judging from what my scans are reading, his legs seem to be the only actual spot of injury. The rest of him seems fine. I can at the very least set his leg so it won't get worse. As for his state of consciousness, that's on him," Ritsu replies as she gets to work on tending to Gary's injuries.
  23. With blade in hand, Belros strikes the archer, wounding him a fair bit. Cheat Sheet:
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