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rustytengo

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Posts posted by rustytengo

  1. After Unleashing her breaker Mornings Arrow released a large amount of steam from itself as Bridgett slowly descended from the sky. She would of said something to the two girls they helped but when she tried to move to get closer she couldn't get her body to move. Knowing that it was most likely a side effect of using Einherjar Mode at its full level so not wanting to make a scene she moved her device just slightly enough so it would support her and prevent her form falling face first onto the ground. When another new person arrived from once more falling onto Mira (the world must really not like her) Bridgett let out a small chuckle causing her a bit of pain and causing her to cough up a bit blood from the damage she inflected upon herself  something she quickly tired to hide from the others so it wouldn't cause any problems.

  2. Blodeuyn didn't get much sleep the night before the mission between talking with the others and...other reasons but she was use to that so it didn't bother her that much.

     

    It took a bit to convince her that she didn't need bring a bag full of books along for the mission but other then that she spent most of the travel time being rather quite or her nose in book. She tisked her tongue when i became apparent that they would have to fight. She really didn't like to fight but she knew she needed to.

     

    Blodeuyn_t.png

    "You know Mercia, we are the ones trying to stop them not the other way around."  Blodeuyn said as she followed the half-dragon girl following pulling a time the others wouldn't of seen from under her cloak and launching a orb of slithering dark energy at the fighter.

     

    Blodeuyn moves to G11 and blast at the fighter.

  3. Henrietta sat her teacup down onto its plate as the robber talked to them. Once he finished talking she turned to him and looked him straight in the eyes despite her shorter stature. "Welcome, have you come to ask a sister of the cloth to grant you repentance for your sinful life of wanton greed?" She asked the man in a completely serious tone not taking her eyes off of him.

  4. The sound of a spoon hitting the side of a cup could be heard from where the last member of the group sat. Looking over the other would see a rather small looking lady in the traditional outfit of the church sitting mixing some sugar into a cup as tea with a rather large instrument case sitting next to her. Once she was done stirring her tea she looked at the others. "If they are sinful people taken in by greed then we must first offer them the chance for repentance before eliminating them as heretics." she said in a rather unsettling calm tone before taking a sip of her tea. "Oh, where are my manners. Sister Henrietta. Its a pleasure to meet you." She said with a cheerful smile contrasting her previous statements tone.   

  5. Not answering Blodeuyn reached out and rubbed Gwyn's "ear" as her other hand disappeared into her hair rubbing her actual ear out of sight."

    closed_eyeed_blod_t.png

    "Hmm....not right."

    Blodeuyn_t.png

    "So you can only change your form to match what you can see." Blodeuyn said as she took her hand off of Gwyn's "ear". She mumble to herself as she leaned backed forgetting she was on the table causing her to fall back a bit. Catching herself she blushed again and scrambled back to her set. Looking down in embarrassment she meekly let out a "Sorry" as she tired to hide her face with her hair.

  6. Blodeuyn_t.png

    Blodeuyn's eyes widen in excitement once Gwyn turned into her. She looked quickly between Merlin and Gwyn trying to decided what to do. Her excitement and curiosity seemed to win out over her caution and sense of decorum as she leaned and partially crawled over the table towards Gwyn. She stopped part way has she heard Mercia talk about about her to Candide."Oh, right I don't leave the library or my room that much." She said as she looked over to Mercia still partially on top of the table. "I'm Blodeuyn you can call me Blod if my name is to hard to say. I'm like you said one of Merlin's apprentices." She said with a wave and a smile. "Now," She turned back to Gwyn with curiosity in her eyes. "Can I see my ears...well your ears but your turned into so my ears...anyway yeah can I see them?" She asked Gwyn giving the half-fae puppy dog eyes.

  7. Blodeuyn was in the middle of taking a sip of her tea when Gwyn changed into Lucan. Causing Blodeuyn to laugh and have the usual reaction when someone drinks something and laughs. After grabbing a napkin to whip her nose and a few moments of coughing.  She turned to Gwyn with a excited look in her eyes.

     

    Blodeuyn_t.png

    "How did you do that..? I read that some fae and half fae can change form but it never explains how they do it. There's no incantation or anything. How does it feel when you change? Can you change into anyone or only people you have-" Blodeuyn started asking the half fae a series of rapid fire questions until she caught Merlin in the side of her eye causing her to blush again and shrink back down into her set. "..Sorry" she said to Gwyn before looking shyly back to Rosanne. "I don't have any questions for you right now either Your Majesty." She said once again looking down at her feet and trying to hide behind her tea cup.

  8. Blodeuyn thanked Lucian quietly for the tea and gave him a gentle smile despite how he treated the others. It was something she has seen a lot during the times she had been in court or around Nobles while accompanying Merlin. While they for the Queen to enter the room Blodeuyn glanced over to the other and tried to say something but always stopped herself leaving nothing but a small squeak coming out of her mouth. When the other would look at her when she did that she would look away and hide herself by drinking the tea.

     

    When The Queen and Merlin came in she perked up a bit more doing her best to pay attention to what the plan was. Though that only lasted until Merlin praised her causing her to blush and look down at her feet. Once the Queen finished talking and gave the the choice Blodeuyn spoke up after a few others.

     

     Blodeuyn_t.png

    "I may not be as strong a Master Merlin but i will do my best to be useful to use Your Majesty." she said softly 

  9. "Oh yes the mighty hunter slayed the thing dead on the ground such valor." Helena mumbled under her breath as she followed after everyone into the next room. "Oh lovely even more blood you think the interior decorator would use something other then blood as the main color but hey the finger a nice touch." She said continuing to mumble to herself not really caring if anyone really heard her. Looking over to the next few doors they could see she sighed of course something had to be here before they had actual weapons. "So who wants to kick in the shiny door and loot the room." Helena spoke a bit loader this time still not really caring if anyone heard her.

  10. Blodeuyn_t.png

    "I'm here to help stop the fighting if possible."

    Spoiler

    Name: Blodeuyn

     

    Class: Dark Trainee-->Scholar--->Virtuoso

     

    Character Skill: Luna

     

    Affinity: 

     

    Personal Flaw: Quasi Una Fantasia: when under 50% HP, deal -2 damage to enemies.


    Personal Skill: Adagio Sostenuto: When above 50% HP, +5% chance to activate Luna


    /Personal Skill:Allegretto: When Luna activates,  gain +2 AS until the end of your next turn.


    //Personal Skill: Presto Agitato: When doubling an opponent, gain +10 to Crit


    Preferred Stats: Magic, SKill

     

    Weapon Proficiency:  Dark(E)

     

    Level: 1

    Total Level: 1

    Progression Spent: 330/330%

     

    HP: 18 (55%)

    STR: 0 (0%)

    MAG: 5 (65%)+2

    SKL: 5 (60%)

    LCK: 0 (50%)+1

    DEF: 0 (10%)

    RES: 3 (40%)

    SPD: 3 (50%)+1

    MOV: 4

    CON: 5

    AID: 4


     

     

  11. Special Inquisitor Sister Henrietta

     

    Spoiler

    Name: Henrietta

    Gender: female 

    Age: 22
    Appearance: Henrietta is rather short barely standing at five feet and more often not is mistaken as a child. She has long light blue hair that frames her face from inside of her hood. Her eyes are of a similar color of her hair set nicely on in her almost heart-shaped face. Her skin is light but not pale which constast quite well with the black of her habit. 

     

    She wears the traditional habit of a Bramadist sister from afar nothing looks too out of place on it but upon closer inspection others would be able she not only the usual runes for such a garment but also that it is also made of much heavier cloth and that chainmail is weaved into along with heavy armored plates placed over vital parts of her body. She additionally wears a heavy pair of leather gloves that look rather well worn and a heavy pair of boots.


    Personality: Generally speaking Henrietta is a rather jovial and kind person who seems to enjoy her life. Though unfortunately, she doesn't seem to be the brightest tool in the shed given that he tends to take the simplest path for things. When either extremely angry or faced with unrepentant heretics she becomes rather emotionless until the target of her anger or said heretics are taken care of.

     

    Strengths:  Other than her ample amounts of firepower. Henrietta brings a positive personality and can perform the tasks of a follower of the church such as confessions, marriage ceremonies, exorcisms and the like.

     

    Stats:

    Firepower: 7+2- Suffice between her lovely minigun and ample amounts of explosives the amount of firepower Henrietta brings to bear is almost ridiculous in most normal situations. But to her, nothing is too much when it comes to sussing out heresy in all its forms.


    Strength:2-Though not that strong as many others Henrietta is still able to carry her gun and explosives without much problem as well as smack heretics with her bass case that she keeps her equipment in. 


    Armor: 4-Henrietta wears thicker than usual clothing for a Bramadist sister that is made from a heavy bullet resistance cloth and has chainmail weaved into and armored plates placed over vital areas of her body to help defend against any sharp objects or guns that heretics may bring against her. 


    Mobility: 1-Henrietta is rather slow and less mobile than many others due to the amount of weight her equipment has but she knows her slow and steady approach will were down any heretic she meets. 


    Core Ability: The Indulgence: A specialized built-in grenade launcher that also allows Henrietta to be a walking bomb factory.

     

    Augmentations:

    Slot 1: Heat Sink +2 firepower: to keep her minigun nice and cool so she can keep up her assault on heretics.
    Slot 2: Heat resistance layering- Henrietta has an extra layer of resistance to heat in order to protect her explosives from going off of prematurely.
    Slot 3: Deployable frontal defense +2 armor. a Deployable shield meant to slow down and protect Henrietta if she happens to run into Heretics with enough firepower to that could impede her. 
    Drive: Triple Augmentation

     

    Notes: [Anything else you'd like to mention?] nope

     

  12. "6,5,4,3,2,1 Charging complete fire when ready my lady." Mornings Arrow said as the gathering of energy slowed down "Right now Descend Valkyrie Breaaakker!!!" as she swung her device into the gathered energy launching it towards Judge.

     

    Bridgett uses Valkyrie Breaker on Judge dealing 2[WD}(3d4)+5d12(from turns passed)maximized+50%

    Spoiler

    Valkyrie Breaker: A wide area bombardment spell that deals 2[WD] damage to 4 targets. Requires 1 turn of charge before firing. Each turn passed adds 1d12 to the total roll. has a cooldown of 3 turns. Can use 4 cartridges to ignore the turn of charge.

    -Level 1: deals 2[WD] damage to 4 targets. Requires 1 turn of charge before firing. Each turn passed adds 1d8 to the total roll. has a cooldown of 3 turns. Can use 4 cartridges to ignore the turn of charge.

    -Level 2: dice from turns passed upgrade to d12's 

     

    Einherjar Mode: A experimental mode that grants Bridgett's spells more power as she releases its restraints, but due to its experimental nature it causes extreme strain on her body. Can be activated and deactivated as a free action. each level increase is also a free action on a separate turn after initial activation.  Each level carries the effect of the previous levels with it. initial Activation cost 20% of Bridgett's max hp and cost another 20% at the end of each turn after. The cost increase with each level increase. 

     

    Level 1: Increase damage dealt by her attacks by 25%. Costs 20% of max Hp each turn after activation.
    Level 2: Increase damage dealt by her attacks by a further 25% (additive). Hp Cost increased to 25% of Max Hp each turn.
    Level 3: Dice rolls on all spells are maximized. Hp cost increased to 30% of Max hp each turn. Deactivation at this level causes Bridgett to lose her next turn.

     

    Bridgett stuff to remember

    Spoiler

    Strength: 3
    Dexterity: 6
    Intelligence: 3
    Constitution: 7
    Synergy: 12

     

    Barrier Jacket: Grants a pool of 24 HP. For every hit, 4 points of net damage will be subtracted from this pool instead of the wearer. 3 Turns after being reduced to 0 HP, the pool will fully replenish. Bridgett's barrier jacket, a light blue dress with silver gauntlets, and boots. It has a short white coat over her shoulders that go to about the middle of her back.

    Free Action: Heal the user for the HP of the pool, and reduce the pool's HP to 0. Bridgett reworks the wards of her Barrier Jacket, recovering her health.

    Passive: Once per encounter, when an attack would otherwise reduce the wearer to 0 HP, negate that attack, and reduce the pool's HP to 0. All benefits of this item are lost until the pool replenishes. Bridgett purges her Barrier Jacket, negating an incoming attack.

     

    -Base Form: Grants a pool of 20 HP. For every hit, 4 points of net damage will be subtracted from this pool instead of the wearer. 3 Turns after being reduced to 0 HP, the pool will fully replenish.

    -Craft Upgrade: Adds the following Free Action: "Heal the user for the HP of the pool, and reduce the pool's HP to 0."

    -Craft Upgrade (Reactor Purge): Adds the following Passive: "Once per encounter, when an attack would otherwise reduce the wearer to 0 HP, negate that attack, and reduce the pool's HP to 0. All benefits of this item are lost until the pool replenishes."

    -Craft Upgrade: Increase pool to 24 HP (20 -> 24)

     

     

  13. Helena winched as the man Poncioshe thinks that's what the Commander called him or something like that anyway punched his hand through the door. If something didn't know they where there yet they probably did now. She looked over to Paul. "Oh, right never introduced myself. Helena Royal. It looks like we should keep up with everyone. I don't want to end up as zombie food or food for whatever is here." She said as she waved and started following the others. 

  14. Bridgett let out a rather annoyed sounding Tsk as the dust cleared after her blast. Judge was still standing and she didn't like that one bit. She never seen anyone stand up after using that much power. She felt  like a failure for not bringing him down with that. Trying to get the those types of thoughts out of her head she flew up above the battle field and raised Mornings Arrow into the air. "If one blast doesn't work then just keep blasting that's what she was always told." She thought to herself as a larger magic circle appeared in front her and left over magical energy started gathering underneath the circle . "Charging Valkyrie Breaker....complete in !0,9,8,7...."The device chimed as it started to count down the charge. 

     

    Bridgett starts charging Valkyrie Breaker

     

    Bridgett stuff to remember

    Spoiler

    Strength: 3
    Dexterity: 6
    Intelligence: 3
    Constitution: 7
    Synergy: 12

     

    Barrier Jacket: Grants a pool of 24 HP. For every hit, 4 points of net damage will be subtracted from this pool instead of the wearer. 3 Turns after being reduced to 0 HP, the pool will fully replenish. Bridgett's barrier jacket, a light blue dress with silver gauntlets, and boots. It has a short white coat over her shoulders that go to about the middle of her back.

    Free Action: Heal the user for the HP of the pool, and reduce the pool's HP to 0. Bridgett reworks the wards of her Barrier Jacket, recovering her health.

    Passive: Once per encounter, when an attack would otherwise reduce the wearer to 0 HP, negate that attack, and reduce the pool's HP to 0. All benefits of this item are lost until the pool replenishes. Bridgett purges her Barrier Jacket, negating an incoming attack.

     

    -Base Form: Grants a pool of 20 HP. For every hit, 4 points of net damage will be subtracted from this pool instead of the wearer. 3 Turns after being reduced to 0 HP, the pool will fully replenish.

    -Craft Upgrade: Adds the following Free Action: "Heal the user for the HP of the pool, and reduce the pool's HP to 0."

    -Craft Upgrade (Reactor Purge): Adds the following Passive: "Once per encounter, when an attack would otherwise reduce the wearer to 0 HP, negate that attack, and reduce the pool's HP to 0. All benefits of this item are lost until the pool replenishes."

    -Craft Upgrade: Increase pool to 24 HP (20 -> 24)

     

  15. Helena was about to respond to Paul when the intercom sprang back to life with the Voice of Commander Slate explaining what was going on. Helena was honest;y surprised that people actually signed up without reading the contract fully that was just stupid. Though given how unprepared people seemed not reading contracts was going to be the least of there worries. At least the commander was willing to actually explain some of the abilities the others got.  Now one would think that the explanation of the powers would weird out most anyone but between everyone around and the vague feeling that Helena got about what she could now. So she decided it was best just to go with the flow for now. She looked over at Paul again "Soo....you have any questions for the Commander before someone ends up pulling the intercom off the wall for a weapon?" she asked him doing the best to keep her voice down despite the noise the others were starting to make. She guessed they never watched that many zombie movies since if they did then they should know better then to make so much noise.

  16. "Ah, I see..."god Helena knew she was bad at this but not that bad. "Soo...you got a dog arm that's a thing.....I just had to eat some disgusting fruit and then they gave me some new eyes and limbs. Which from what I can figure has nothing to do with the fruit." Uggg...why did she have to suck at this she wanted to go back and hide under the covers. She doubts that Paul wanted to hear anything about her stuff it wasn't that interesting. "Sooo...you were a writer before well this?" Helena scrambled to change the subject away from anything to do about her as she gestured to the rest of the group.

  17. Once Helena finally stopped laughing she sat up on her bed and watched the others. They seemed to be a rather rambunctious group, not something that Helena would often find herself around much anymore. She remained silent for a bit longer figuring out what to say to anyone. A few of them started talking in small groups or started hugging friends it seemed with those two why did she get a gun well everyone else was just well unarmed at least they had clothes. Finally getting annoyed at staying quite she moved over to the man with the dog paw. Paul, he introduced himself as and spoke. "Sooo...what's your take on everything so far?" ugg she hated trying to do small talk but it was better than just sitting in silence.

  18. Helena just laid on her bed staring at her hand not only could she actually move it but she could see it. She had no clue why she needed to eat that fruit since it seems that all they did was give her some new parts and the fruit didn't have anything to do with it. Once she was done figuring out what now worked she actually took a look around the rest of the room and the others. There was a talking pink pony that seemed to not be able to curse. Another seemed to have turned into Stretch Armstrong and someone seemed to be a small green girl. Seeing all this Helena just leaned back into her bed an laughed she didn't have any words for this she was just happy it seemed.

  19. Bridgett noticing that teh charging was almost complete decides to try and push herself even further. "Mornings Arrow advance to Einherjar mode level 3." She said her voice sounding a bit strained. After a few moments, the device responds "Yes My Lady...Engaging Einherjar Level three.." At the chime of the device, the gathering of energy in front of Bridgett grew even larger and pushed her back a bit. "Firing lock disengaged...cartridges loaded, Fire when ready MY Lady." the device chimed as it ejected, even more, spent cartridges. Bridgett slammed her foot down planting her as she leveled her device at Judge. "MYTHRIL BUSTER.......FIREEEEE!!!!!!" SHe called out as a large beam of light blue magical energy fires makes its way towards Judge.

     

    Bridgett advances to Einherjar mode level 3 and fires Mythril Bust at Judge and spends 4 cartridges to ignore any DR Judge may have. Dealing 5[WD](3D4)+SYN(12)maximized + an additional 70% of the damage from Einherjar mode and Boost mode to Judge.

    Spoiler

    Mythral Buster: A high powered single target spell that deals 5[WD]+syn damage with one turn of charge.With a Cooldown of 5 turns. Can use 4 cartridges to have it ignore targets damage reduction.

    Einherjar Mode: A experimental mode that grants Bridgett's spells more power as she releases its restraints, but due to its experimental nature it causes extreme strain on her body. Can be activated and deactivated as a free action. each level increase is also a free action on a separate turn after initial activation.  Each level carries the effect of the previous levels with it. initial Activation cost 20% of Bridgett's max hp and cost another 20% at the end of each turn after. The cost increase with each level increase. 

     

    Level 1: Increase damage dealt by her attacks by 25%. Costs 20% of max Hp each turn after activation.
    Level 2: Increase damage dealt by her attacks by a further 25% (additive). Hp Cost increased to 25% of Max Hp each turn.
    Level 3: Dice rolls on all spells are maximized. Hp cost increased to 30% of Max hp each turn. Deactivation at this level causes Bridgett to lose her next turn.

     

    Mornings Arrow. Bridgett's Personal device. It sets the dice for actions that use dice to 3d4.  As a free action can use boost mode to increase damage done by 10% for each cartridge used for 3 turns with a cooldown of 5 turns. Can use up to 2 cartridges in this ability.


    -Base Set Damage die for actions that  use them to 1d4
    -Craft level 1: Boost Mode: as a free action Increase Bridgett's damage by 10% for each cartridge used For 3 turns with a cooldown of 5 turns. Can only use a max of 2 cartridges when used.
    -Craft level 2: increase the damage die by 1d4

    -Craft level 3: Increase the damage die by 1d4

     

    Bridgett stuff to remember

    Spoiler

    Strength: 3
    Dexterity: 6
    Intelligence: 3
    Constitution: 7
    Synergy: 12

     

    Barrier Jacket: Grants a pool of 24 HP. For every hit, 4 points of net damage will be subtracted from this pool instead of the wearer. 3 Turns after being reduced to 0 HP, the pool will fully replenish. Bridgett's barrier jacket, a light blue dress with silver gauntlets, and boots. It has a short white coat over her shoulders that go to about the middle of her back.

    Free Action: Heal the user for the HP of the pool, and reduce the pool's HP to 0. Bridgett reworks the wards of her Barrier Jacket, recovering her health.

    Passive: Once per encounter, when an attack would otherwise reduce the wearer to 0 HP, negate that attack, and reduce the pool's HP to 0. All benefits of this item are lost until the pool replenishes. Bridgett purges her Barrier Jacket, negating an incoming attack.

     

    -Base Form: Grants a pool of 20 HP. For every hit, 4 points of net damage will be subtracted from this pool instead of the wearer. 3 Turns after being reduced to 0 HP, the pool will fully replenish.

    -Craft Upgrade: Adds the following Free Action: "Heal the user for the HP of the pool, and reduce the pool's HP to 0."

    -Craft Upgrade (Reactor Purge): Adds the following Passive: "Once per encounter, when an attack would otherwise reduce the wearer to 0 HP, negate that attack, and reduce the pool's HP to 0. All benefits of this item are lost until the pool replenishes."

    -Craft Upgrade: Increase pool to 24 HP (20 -> 24)

     

     

  20. Spoiler

    Name: Helena Royal

     

    Gender:  Female

     

    Age: 25 June, 19th


    Appearance: Y'all would like me to do that wouldn't y'all. Most you will get is that I'm rather short with black hair and blue eyes.

     

    Are you missing any parts: Lost both my legs and my le eyes in an accident. Lost most of my vision in my right eye as well. My arms lost about 80% of there mobility as well.

     

    Any other Medical History we should know about?: I have Attention deficit disorder though I stopped taking pills for that years ago.  Insomnia as well.  had various broken bones as well but those have healed mostly. Almost constant headaches 

     

    Why have you come in for the procedure?: Legit found a flier at the last hospital I was in sounded like a better chance to get a few things back or die finally 

     

    Anything else in your history we should know about?: Used to work in a government lab but that didn't last after my accident. other than that been stuck at home mostly. Tied to work from there but that didn't work.

     

    How would you describe your personality?: People still try and use those.? Well anyway, I used to be rather happy and cheerful but now I'm rather cynical, depressed and a doomsayer some people like to say wonder what happened. Oh, I guess I'm a hard worker or would be if I could actually do any work.

     

    Where do you see yourself in Five years.: Well if I'm alive hopefully working some lazy job from my house I'd rather not risk another accident. 

    Stats and power its a secert don't look...yet

    Spoiler

    Hit Points: 4

     Power: Bat Bat No Mi


    Stats: You have 4 points to spend between the stats. These points are spent to use Keywords in encounters.

     


    Power: 1
    [Bat Transformation]

     


    Tricks:1
    [Cybernetic Enhancements]

    [handgun]


    Strength: 2
    [Enhanced Physique]
     


    Heart: 0

     

     

     
     

     

  21. Something was weird with this enemy they did a lot of damage to him but he didn't show any sign of slowing down that didn't sit well with Bridgett one bit. "We should end this as fast as we can." She mumbled to herself before landing and bracing herself on the ground. "Mornings Arrow begin charging Mythril Buster with boost mode and Einherjar Level 2." She said as she pointed Morning's Arrow at Judge as another magic circle appeared under her and energy started gathering at its tip. "Yes My Lady...Boost mode and Einherjar Level 2." the device chimed as the energy grew larger at each name of the modes.

     

    Bridgett begins charging Mythril Buster and activates Boost mode use two cartridges and raises Einherjar mode to Level 2

    Einherjar mode and boost mode

    Spoiler

    Einherjar Mode: A experimental mode that grants Bridgett's spells more power as she releases its restraints, but due to its experimental nature it causes extreme strain on her body. Can be activated and deactivated as a free action. each level increase is also a free action on a separate turn after initial activation.  Each level carries the effect of the previous levels with it. initial Activation cost 20% of Bridgett's max hp and cost another 20% at the end of each turn after. The cost increase with each level increase. 

     

    Level 1: Increase damage dealt by her attacks by 25%. Costs 20% of max Hp each turn after activation.
    Level 2: Increase damage dealt by her attacks by a further 25% (additive). Hp Cost increased to 25% of Max Hp each turn.
    Level 3: Dice rolls on all spells are maximized. Hp cost increased to 30% of Max hp each turn. Deactivation at this level causes Bridgett to lose her next turn.

     

    Mornings Arrow. Bridgett's Personal device. It sets the dice for actions that use dice to 3d4.  As a free action can use boost mode to increase damage done by 10% for each cartridge used for 3 turns with a cooldown of 5 turns. Can use up to 2 cartridges in this ability.


    -Base Set Damage die for actions that  use them to 1d4
    -Craft level 1: Boost Mode: as a free action Increase Bridgett's damage by 10% for each cartridge used For 3 turns with a cooldown of 5 turns. Can only use a max of 2 cartridges when used.
    -Craft level 2: increase the damage die by 1d4

    -Craft level 3: Increase the damage die by 1d4

     
    1

    Bridgett stuff to remember

    Spoiler

    Strength: 3
    Dexterity: 6
    Intelligence: 3
    Constitution: 7
    Synergy: 12

     

    Barrier Jacket: Grants a pool of 24 HP. For every hit, 4 points of net damage will be subtracted from this pool instead of the wearer. 3 Turns after being reduced to 0 HP, the pool will fully replenish. Bridgett's barrier jacket, a light blue dress with silver gauntlets, and boots. It has a short white coat over her shoulders that go to about the middle of her back.

    Free Action: Heal the user for the HP of the pool, and reduce the pool's HP to 0. Bridgett reworks the wards of her Barrier Jacket, recovering her health.

    Passive: Once per encounter, when an attack would otherwise reduce the wearer to 0 HP, negate that attack, and reduce the pool's HP to 0. All benefits of this item are lost until the pool replenishes. Bridgett purges her Barrier Jacket, negating an incoming attack.

     

    -Base Form: Grants a pool of 20 HP. For every hit, 4 points of net damage will be subtracted from this pool instead of the wearer. 3 Turns after being reduced to 0 HP, the pool will fully replenish.

    -Craft Upgrade: Adds the following Free Action: "Heal the user for the HP of the pool, and reduce the pool's HP to 0."

    -Craft Upgrade (Reactor Purge): Adds the following Passive: "Once per encounter, when an attack would otherwise reduce the wearer to 0 HP, negate that attack, and reduce the pool's HP to 0. All benefits of this item are lost until the pool replenishes."

    -Craft Upgrade: Increase pool to 24 HP (20 -> 24)

     

     

  22. "My. my it looks like we will have some visitors," Yvette said as the lights started flashing. Indicating for Jezzabella and her other demons to start moving. "Shall we go greet the ladies it would be very polite to not have a welcoming party waiting for them. Now would it." Yvette said as she started to leave the room.

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