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Commander

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Everything posted by Commander

  1. Nearing the end now. Just a few more obstacles like this http://prntscr.com/7tsolt

    1. SilverJakler

      SilverJakler

      Do, it. Beat the asshat duo.

    2. Anvilicious

      Anvilicious

      I was sitting here for like, 20 seconds trying to figure out what was wrong. Derp.

    3. Anvilicious

      Anvilicious

      I thought was a bug because it said buffeted by hail. I really need sleep.

  2. If you didn't rescue the daycare couple (or was it the Happiny event...same area anyways) Ditto won't show up. Down there, you'll speak to a grunt who'll quickly flee mentioning moving Pokemon to a factory.
  3. If you haven't noticed, I'm back. As for progress, I picked up the game today and made it to Blake (Charlotte's Ninetales gave me a lot of trouble. I believe the soft cap for Terra is 72 so...Ciel is going to be one of those very tight level spots as well. Though I'm not sure whether or not the official release has Charlotte's badge raise the cap so you can guess what's going to change if it doesn't. As for a release, don't expect one yet. Maybe in a couple weeks as I'll try to edit trainer levels to make grinding a bit easier. Since I'm so close I'm going to send it out in one full package.
  4. Out of the frying pan and into the...freezer? http://prntscr.com/7tmsf9

    1. Solarance

      Solarance

      Yayz Ze Commander has returned! (Now for me too, sometime...)

  5. You people need to play more professor layton if you think that's hard. The puzzle is definitely doable, but it might take a bit of time to figure it out. I can't remember the exact number, but I believe I did it in 4 or 7 moves the second go around.
  6. After a week and a half, it feels good to be back on here

  7. The very moment I have no internet access this happens. I must say this is very interesting and I'm surprised it's being considered. If it gets implemented, I'll probably use it to test teams against people though I bet there'll be that one guy who uses a Gyarados trying to win.
  8. I don't feel the need to give the episode out. Like Esteian said, we're going back to Reborn City in a couple months and there's maybe like one Pokemon you'd need a stone in order to grind up. Just level the Pokemon up now and evolve them right at the start of the next episode. After all, patience is a virtue.
  9. I'll probably just remove Mega Beedrill altogether and have Scolipede on both teams. As for Qwilfish, I felt it was a good replacement for Skrelp as an offensive mon. The reason he has toxic spikes is in case the mist is removed. It's not supposed to be easy, but it's not supposed to be insanely hard because there are two other Poison Leaders (Cain and Aya) that are quite a bit more challenging. But don't get your hopes up for Shelly. If you turn her field into a burning one, she's practically done. If her AI was better she'd be one of the harder leaders. But honestly, Corey is mostly designed to be a stall type team outside of Crobat (unlike the other two who are hyper offensive). I never thought the fight was too hard which was what I wanted. BTW, did the Taka and Zel fight have a total of 8 Pokemon (there should've been two new ones). The Taka fight before it should've had 5 Pokemon.
  10. And Charlotte is back to crushing souls again http://prntscr.com/7oye0x

    1. Autumn Rain

      Autumn Rain

      Too much fire. o.o

    2. Guzam

      Guzam

      ehhh those levels seem pretty tame to me. Can't be any harder than it was pre-nerf >>

  11. If you can, I recommend fighting Corey again. I believe leaders will switch out Pokemon if another has a move better suited (at Swalot has a lot of special moves). He likely switched to Swalot and Beedrill due to coverage. Swalot knows Shadow Ball, Ice Beam, and Venoshock. I've even had leaders switch to their ace under certain conditions (this is due to how Essentials is built which would be easier to start from scratch than to try and fix). But yeah, I guess the cats out of the bag. Mist Corey has Beedrill while Field only has Scolipede. I originally ran Drill Run, Poison Jab, Endeavor, and Xscissor, but it was way too strong and required a cheap strategy to win. But if Beedrill doesn't feel threatening enough, I may swap it with Scolipede since that thing is a threat even after I removed swords dance. Edit: Qwilfish actually used Toxic Spikes. What is this madness?
  12. I believe it's up to Kiki (I know it at least goes up to right before Shade), but I know there's going to be a release up to Luna (maybe Samson) in a few days or so. It takes me a while because I have to use Pokemon that aren't super OP against every gym leader and boss and win the dang thing on their own field effect (or try to). If Serra's field effect wasn't destroyable, she'd definitely be nerfed (Glaceon gave me a lot of hell). Luna is pretty much just back to her old difficulty, but Radomus got a huge buff (seriously, his levels were pretty much the same as Noel's outside of GG in 15). I really want to keep his trick room style since that's how he fought on league, but if people say he's too easy I may temporarily give him back his Calm Mind team (not sure if it'll be singles or doubles).
  13. Yes and no. Will it make your run a whole lot easier? Yes. Will it guranteed to sweep every leader in the game? No. Blaziken can sweep quite a few leaders. I mean I could design so that it'd be challenge for Blaziken, but that wouldn't be fair anyone who doesn't choose Blaziken. Almost any Pokemon can still be used, but you're probably going to drop certain Pokemon for certain leaders (I chose Venusaur who is a godsend against Corey). Hardcore is more to promote strategy than to pick the most powerful mon. And oh, don't worry Victoria shouldn't disappoint you later (or as Jamaka likes to call her Bitchtoria). And as a quick note: Jamaka may or may not have forgotten to put in the correct Cain and Fern second fights in Episode 2 which the ones in it may or may not be slightly easier than the real ones. They should be added in the next release coming soon. In the ep 15 release, I'll make sure to go over the entire text file to make sure everything is correct and edit anything glaring.
  14. I originally had that issue (I believe it is also an issue with Reborn E15). What you'll need to do is have a save file ready (if you don't have one, I can give you one) and then click new game. It should then work fine. Edit: make sure it is one you want to get rid of as it will overwrite it.
  15. I'm taking a short two week break from working on hardcore. So here's a picture of all the pokemon I used up to Luna (in order they were last used) http://prntscr.com/7odycu

  16. Noel, Radomus, and Luna done. I think that's enough progress for today. Here's a pic of Bennett because I may have forgotten to screencap Luna. http://prntscr.com/7o8mf0

  17. Look at Noel's nice and powerful Staraptor. No wait, that's a... http://prntscr.com/7o5v62

    1. Solarance

      Solarance

      He was a bitch getting that screenie... Can't wait for us to feed on the tears of people...

  18. Please. I enjoy feeding off of your tears. As much as I like seeing Jamak fail, I do like getting feedback from you guys. Pinpointing Pokemon that are too weak or need buffed, but I'm testing everything right now instead of playing through a normal playthrough so if grinding is a problem in so and so area (I know Noel may be one of those) we may throw a few things to make it easier. I'm considering giving Tanzan Cove some underleveled Chanseys to make it a bit faster. So while the level cap may not change, the soft level cap has changed quite a bit. Here's the original soft cap for reborn (or close to it): Here's the recommended levels for Hardcore: Hardcore pushes levels towards the level cap mostly do to team changes and heightened levels. There are a few points where Exp a bit harder to get such as Episode 1 which is why some rivals/bosses may feel quite difficult. If everything were a breeze, leaders would become walls making the game a grind fest. There are points where experience is in great abundance (such as after Kiki) which is why I'm considering putting the Exp Share at the start of the game right by Techie Johnathan. Maybe implement a Lucky Egg shortly after Serra as well. So yeah, feedback helps you more than me as I enjoy watching you guys suffer. Btw Jamak, I saw your attempt to run through the game with a Meowth and Charmeleon. All I gotta say is #Poliswag. Also, should've grinded that Zigzagoon up to learn Mud Sport for Julia.
  19. That feel when you think you won the battle only to realize Magic Guard. http://prntscr.com/7o4p1d

    1. Sheep

      Sheep

      Hah! What a slap in the face huh?

  20. Technically, I have another one, but at the same time I don't. I'll see if I can find it again. If not, I'll just make a new one.
  21. Go Camerupt! Living life on the edge! http://postimg.org/image/eriyrcxkv/

    1. AuthorReborn

      AuthorReborn

      Camerupt is a monster any way you dice it.

  22. (looks left and right) Yeah, I kind of got caught up in a lot of different things which is why I haven't been around the RP section that much. I'm sure there are others around that are still interested in this. I pretty much withdrew from the RP section, but this might be one of those exceptions (since I love it). Just PM me when it's go time.
  23. Basically you go into one of the alleys nearby Shelly's Gym (aqua's is closer). You can complete the first part of the quest just by reaching Lapis. Once you finish that whole event, the next section is unlocked after defeating Fern, however this is a tough fight so you may want to wait until right before Shade or a little bit after. For Magma you get early access to Buizel and Houndour For Aqua, you unlock Murkrow a bit earlier and are awarded with Ponyta, Carvanha, and unlock a Houndour event. Both have their ups and downs, but you may want to go with Aqua since you are so far along right now (I usually choose Magma for Buizel).
  24. Going forward screws up the weather for next week and such and such. You always want to go backwards when manipulating weather.
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