So I was playing some games of Smash today, and to no one's surprise I was playing a lot of Captain Falcon. And because I have nothing better to do, I'll share my knowledge and tips about my favorite Special in the game.
Raptor Boost
Captain Falcon's side B is one of the more interesting abilities. A quick windup and Captain Falcon dashes forward, unleashing an uppercut if he touches an enemy during the dash. It deals about 9% damage and has a 130% KO minimum.
Touch the opponent, and you'll swipe upward. Missing the opponent will cause you to flop to the ground, briefly leaving you vulnerable!
What's so good about it?
A quick, offensive dash to the opponent allows for a quick and fearless setup of a mid-air fight; these are where Captain Falcon thrive. Though it's a move that gives plenty of warning, it's very rewarding if it lands as you can set up all sorts of mid-air combos, or even lead it into an upward kick or a Knee Smash for a potent finishing combo!
The Raptor Boost has a really useful niche, however, and that is its ability to juggle airborne foes. Time your Raptor Boost well against a falling opponent, and they'll be exposed to the attack as they suffer landing lag, sending them right back into the air!
Time your attack just before the opponent gets to the ground to prevent them from getting back on their feet!
Speaking of airborne, this move changes up quite a bit when Falcon uses it in the air.
Airborne Raptor Boost
The move is still a sideways dash, but there are some important things to remember about it!
The dash itself is shorter (does not apply to Heavy or Wind-up).
The trajectory of the opponents hit changes (see below).
Touching an opponent will cause Captain Falcon to leap forward (even if it does no damage).
He will be left Helpless after the attack.
Hitbox A will launch the opponent forward at a medium trajectory. Hit someone within hitbox B, and the attack becomes a Meteor Smash! However, if the opponent is grounded, both hitboxes will launch the opponent forward.
If Captain Falcon touches the opponent, he'll leap forward even if the opponent Dodges the attack.
As the Raptor Boost when used in air has a shorter range than normal, so unlike a grounded one it should be used only as a defensive measure! It makes an ample short-range recovery tool when an opponent stands in your way; the threat of a Meteor Smash allows you to clear the way to reach the ledge. However, due to its short range, it should NEVER be used in the air if an opponent isn't near! Use the Falcon Dive (Up + instead.
A deceptively short range in mid air can leave you with a case of coulda shoulda woulda as you fall to your death.
Perfect Pivoting with the Raptor Boost
Once you master Perfect Pivoting (which I sure as hell have not), you can pull off some pretty neat jukes and completely expose the enemy's opening with a Raptor Boost 2 da mouf. As Captain Falcon has the longest perfect-pivot range in the game, this allows you to dodge a wide variety of attacks (even Shulk's massive htboxes), and get in a quick retaliation. Thus Perfect Pivoting is a skill that can go hand in hand with the Raptor Boost, and is something I recommend practicing (with all characters).
Custom moves
Captain Falcon's custom Side B attacks are the Wind-up Raptor Boost and the Heavy Raptor Boost.
Heavy Raptor Boost:
The dash is slower, and so is the uppercut. However, not only does Falcon launch his target further, but during the move he gains super armor! This is useful in starting off your combos, powering through punishing smash attacks, and dancing with death!
There's a short pause between when he reaches his target and when he uppercuts them, but the uppercut is unstoppable thanks to super armor!
Wind-up Raptor Boost:
Falcon takes a big step back before dashing at a higher speed toward his target, and dealing the same damage and knockback to the target. While this move seems bad on paper, the step back is actually pretty useful to dodge a swipe, then quickly follow up while the opponent is vulnerable!
Who needs perfect pivoting when you can juke like this?
Anyway, that's it for the Raptor Boost! If someone wants me to do one of these for another fighter, hit me up!