EDIT 8/19 @ 4:44 AM ET: The tournament has been pushed back a week. Still same time. In addition it is now WII U ONLY.
It's time for the next tournament! Well, announcing it anyways. I originally promised an all new format called the World Warrior Challenge. However, due to some difficulties, that format is no longer possible. Instead, we'll have it at a later date. But enough about what happens in the future. Let's instead turn our attention to the past. Over eight years has passed since the release of the Smash Bros. series' third installment, Super Smash Bros. Brawl. While remaining without question the best game in the series from a casual standpoint, there's very little question about the...questionability of the competitive metagame. Hitstun cancelling, chaingrabs, infinites, and the resulting 90-10 matchups, all when combined with some very questionable stages, really made the game not stand out to the Melee-accustomed competitive masses. Fast forward eight years later. We're pushing two years since the 3DS release of Super Smash Bros. 4. A lot of things have been changed since those dark days of Brawl. Longer combos are reinstated, chaingrabs are gone, as are the infinites that plagued the game (well, if you wanna be stingy about it, Mewtwo and Lucina have infinites, but we don't talk about them.) With rebalances across the board both before and after Smash 4's release and a much more stable competitive meta, let's revisit the time of Brawl and live the good ol' days of complete jank.
The Eight Years' Brawl
A Smash 4 Wii U Tournament
Saturday, August 27 @ 6 PM ET
Yep. As you could probably guess, only characters and stages that appeared in Brawl will be legal.
Rules The rules are pretty much the standard except they have been geared a little bit to closer resemble competitive Brawl. The more intricate rules, however, are consistent with the past couple of tournaments that we've held.
Reborn Power Rankings will be updated post-event, so here's a shot to get in on it! General Stuff
3 Stock, 8 Minutes
Double Elimination Bracket
All sets including Grand Finals are best 2-out-of-3
All items, custom moves and equipment are banned
Stage Selection
For the first game in a set, the lower seed will strike two of the three starter stages. From there, the higher seed chooses the stage of play from the remaining two.
For each game after the first, the winner of the previous game will strike one stage between the starter and counterpick stages. The loser will then pick the stage of play from the remaining six.
Dave's Stupid Rule is in effect - You may not pick a stage that you have previously won on in the same set without your opponent's consent.
Stage Availability
Wii U Starter Stages:
Battlefield
Final Destination
Smashville
Wii U Counterpick Stages:
Lylat Cruise
Castle Siege
Halberd
Port Town Aero Dive
Special Victory Conditions
Click here to sign up for the Wii U Bracket Alternately, just post in this thread after this post and I'll get you in. GLHF!