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Posted

Who said I don't have a way to activate it myself? Who says it isn't everywhere on the Shattered Hills by now? I dunno.....do you?

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Posted

How about we sneak past, grab one of the unsuspecting gnolls and interrogate it(batman style). since we have no idea how to handle this. if that's possible.

Posted

Explain to me how a group of at least 15 sneaks up a a group of 7 Gnolls that are on high alert at all times that are highly trained scouts.

Posted

Not really, like you can try, but they ARE looking for people, so it isn't like you are easily going to slip past their notice.. ((and as trianed scout they might even notice Nero when he was invisible via Sound/smell.))

Posted

Explain to me how a group of at least 15 sneaks up a a group of 7 Gnolls that are on high alert at all times that are highly trained scouts.

sorcery wizardry magic divine intervention

Posted

Who said I don't have a way to activate it myself? Who says it isn't everywhere on the Shattered Hills by now? I dunno.....do you?

So we're screwed anyway? xD

Btw Sigurd is just following around until something happens.

Posted

Going to hold off on posting for a bit so you guys have time to react a bit...I mean a group of Gnolls kinda did pop out on you. ((also those are nicknames, not their actual names lol.))

Posted

Xavier doesn't really trust them, so he doesn't plan on striking up a conversation.

EDIT: Now that I think about it, though, that contrasts the sort of paradoxical characterization I'm going for. . . Disregard my last post.

Posted

I don;t think any of your characters would know Gnoll culture, but that powder he threw over you is Prayer Dust. It is made of a mixture of Oxidized Iron and other metals. It is a rather important thing in Gnoll prayers and rituals. The one Cookie just did was the Traveler's Prayer, or The Blessing of the One Who Walks. It is spoken before a group goes on an important journey, such as a Gnoll leaving their village for a pilgrimage or a long journey. It is one of the most important Gnoll rituals as it is one of their highest values. Gnolls glorify their trailblazers, the ones who find lost treasures of the world and wonders no others have seen. This stems from their highly nomadic life style long ago, but now as they aren't nomads really it is a mystery as to why it remained. However, they value these people highly. ((Dru possibly could, but I doubt he would know that much of their culture.)) Gnolls worship Aelia above the other gods, as they believe in the winds of the world, that they find hidden places, however they worship the other 3 Elemental gods as well. They believe Tectaniteus is the true keepr of secrets, hiding things deep within the earth. They Believe Pyron to be the one who gives the Trailblazers the passion and courage to seek out those secrets. And they believe Seeker gives them the wisdom and knowledge to find them.

Why does Cookie know it, and have the things necessary to perform it? I dunno.

Posted

Lol. I actually am not a big fan of 3.5/Pathfinder in my limited experience, and editions before those are outside my experience. I appreciate 4e because it's easy to pick up and it's virtually impossible to make a useless character unless you try. (Whereas in, say, Pathfinder, you could build a fantastic rogue. . . and then run into nothing but combat where the best you can do is throw your dagger and pray to Avandra that a giant cockroach doesn't rip you in half. The reverse happens to barbies.)

To get back to gnolls, I found out that Dragon 367 had a section devoted to playing as them. Your canon seems a bit different for them, though.

Posted

Remember, I always change the canon. I didn;t really know it for Gnolls in the first place, but they are more spiritual people in Graterras.

Posted

So.....I don't want to skip since you guys are in a forest full of bad guys, but I feel like it might just drag on with not a lot happening. So would it be a tension killer if I moved you guys up a bit closer to Sorrow's Spring? Like it doesn't feel right under the circumstances...but I don't want this to stall out either.

Posted

It's fine by me. Aside from walking I don't know what else Sigurd could possibly do at this point. It might be different for Helze and Dru though.

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