Fervis Posted April 28 Author Share Posted April 28 In anygo, Jirachi from Anna and Zina(postgame) immediately finish the doom desire (at the end of that turn when it was used first) Mega Jirachi's ability though changes moves like Future Sight, Wish and Doom Desire to instant moves, so they immediately do the damage ( not just at the end of the turn) Anything else about the move is kept the same, not sure if it bypasses protect For the PULSE Eternatus, yeah i am not sure whether to disable destiny bond against it since it still counts to the E4 and you cannot switch pokémon while being there. Its ability and field interaction (that you cannot switch, use items, and ignores abilities) is more than enough a gimmick i guess. Quote Link to comment Share on other sites More sharing options...
Fervis Posted April 29 Author Share Posted April 29 On 4/26/2026 at 3:59 PM, throwdeo said: Hmm, not sure if I'm missing something, but it seems like the "flashing" effect inside of the Paradox Jungle in T4 post game that isn't cleared when leaving the area. After entering paradox jungle and leaving, there is a CONSTANT subtle yellow "flashing effect" anywhere outdoors. The only way I was able to clear it was resetting weather in the debug menu. Not a big deal, but can be a little tedious when returning for Flutter Mane & others. how did you leave the area`? I just tested leaving the area by usual means (the glowy teleport) and it removes the weather overlay just fine. Which version are you on? Quote Link to comment Share on other sites More sharing options...
throwdeo Posted April 29 Share Posted April 29 5 hours ago, Fervis said: how did you leave the area`? I just tested leaving the area by usual means (the glowy teleport) and it removes the weather overlay just fine. Which version are you on? I just left the normal way, via the normal glowy exit on the left. I'm on 0.9.2 so no idea what could be causing it. I'm running no other mods besides AllGen. Glad to see it's not an issue for others, but no idea why my version is messed up I even did a full reinstall. Quote Link to comment Share on other sites More sharing options...
Blue Omni Posted April 30 Share Posted April 30 Did you nerf punching glove back to its vanilla power, or is it still buffed? I didn't see any mention of the buff in the documents anymore. Quote Link to comment Share on other sites More sharing options...
Fervis Posted April 30 Author Share Posted April 30 it's not mentioned no, but it's currently at 25% instead if vanilla 10%. Quote Link to comment Share on other sites More sharing options...
Knockout Posted Tuesday at 09:31 PM Share Posted Tuesday at 09:31 PM Has auspicious armor been moved from the slums playground? I only found the malicious armor there. Quote Link to comment Share on other sites More sharing options...
pkthunder04 Posted Wednesday at 09:44 PM Share Posted Wednesday at 09:44 PM (edited) How do you actavte Anything goes I cant find out how to switch to it sunkern isint leting me. Edited Wednesday at 09:51 PM by pkthunder04 Quote Link to comment Share on other sites More sharing options...
doodle sux at this Posted yesterday at 06:25 AM Share Posted yesterday at 06:25 AM i keep on getting some error message whenever i try to start a fight for some reason??? why is this happening in the latest version??? Quote Link to comment Share on other sites More sharing options...
doodle sux at this Posted yesterday at 06:27 AM Share Posted yesterday at 06:27 AM 8 hours ago, pkthunder04 said: How do you actavte Anything goes I cant find out how to switch to it sunkern isint leting me. you can change difficulty settings in the later versions in your settings if I remember right Quote Link to comment Share on other sites More sharing options...
Fervis Posted yesterday at 08:51 AM Author Share Posted yesterday at 08:51 AM On 5/5/2026 at 11:31 PM, Knockout said: Has auspicious armor been moved from the slums playground? I only found the malicious armor there. if you didn't use any monopasswords, it's random. 2 hours ago, doodle sux at this said: i keep on getting some error message whenever i try to start a fight for some reason??? why is this happening in the latest version??? what's the error message? Quote Link to comment Share on other sites More sharing options...
Knockout Posted 19 hours ago Share Posted 19 hours ago 7 hours ago, Fervis said: if you didn't use any monopasswords, it's random. thank you very much for the reply. Quote Link to comment Share on other sites More sharing options...
doodle sux at this Posted 17 hours ago Share Posted 17 hours ago (edited) 17 hours ago, Fervis said: if you didn't use any monopasswords, it's random. what's the error message? it just gives me this?? AllGen Reborn 0.9.2 19.5.0] Exception: Errno::ENOENT Message: No such file or directory @ rb_sysopen - 2026-05-07_16-30-18 - Mizuki and Pretty Boy Cain vs. Meteor Admin Sirius (Short-Circuit Field Doubles) C:/Users/brian/Downloads/Pokemon Games/Reborn Allgen new/patch/Mods/Battle_AI.rb:133:in `initialize' C:/Users/brian/Downloads/Pokemon Games/Reborn Allgen new/patch/Mods/Battle_AI.rb:133:in `open' C:/Users/brian/Downloads/Pokemon Games/Reborn Allgen new/patch/Mods/Battle_AI.rb:133:in `setUpDebugLog' C:/Users/brian/Downloads/Pokemon Games/Reborn Allgen new/patch/Mods/Battle_AI.rb:117:in `initialize' C:/Users/brian/Downloads/Pokemon Games/Reborn Allgen new/patch/Mods/Battle.rb:4036:in `new' C:/Users/brian/Downloads/Pokemon Games/Reborn Allgen new/patch/Mods/Battle.rb:4036:in `pbInstantiateAI' C:/Users/brian/Downloads/Pokemon Games/Reborn Allgen new/patch/Mods/Battle.rb:3782:in `pbStartBattle' C:/Users/brian/Downloads/Pokemon Games/Reborn Allgen new/patch/Mods/AllGen Reborn.rb:894:in `block (2 levels) in pbTrainerBattle' Field:736:in `pbSceneStandby' C:/Users/brian/Downloads/Pokemon Games/Reborn Allgen new/patch/Mods/AllGen Reborn.rb:893:in `block in pbTrainerBattle' Field:1088:in `pbBattleAnimation' C:/Users/brian/Downloads/Pokemon Games/Reborn Allgen new/patch/Mods/AllGen Reborn.rb:892:in `pbTrainerBattle' (eval):1:in `pbExecuteScript' Interpreter:266:in `eval' Interpreter:266:in `pbExecuteScript' Interpreter:726:in `command_111' Interpreter:342:in `execute_command' Interpreter:214:in `block in update' Interpreter:117:in `loop' Interpreter:117:in `update' Scene_Map:106:in `block in update' Scene_Map:104:in `loop' Scene_Map:104:in `update' Scene_Map:70:in `block in main' Scene_Map:67:in `loop' Edited 9 hours ago by doodle sux at this Quote Link to comment Share on other sites More sharing options...
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