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Pokemon Legends: Arceus - Field Effect (1/3)


Oscarus

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After reading the title, many of you probably thought: "Dear Lord, what is that guy up to this time...?" 

Well, I you thought the exact same sentence, do I have some news for ya! Because in this "series" I will talk about lords... three lords actually: Lord of Time, Lord of Space, and Lord of Antimatter. 

 

To honor the great success of a Pokemon game that is Legends: Arceus (probably the best canon game with main-line battle mechanics since B2/W2), I've decided to create and release THREE Fields that would work around those three aspects - controlled by three of Arceus' children (and don't force me to create the same triplets for Uxie, Azelf and Mespirit; that'd take too much time, and could be so similiar that-... but knowing myself, I'll eventually do it) 

 

Let's get this started, shall we? 

 

 

Time Dimension Field 

"Mysterious realm warps the time" 
 

General Effects 

  • Steel-type and Dragon-type moves increase in base power by x2 ("Dimension strenghtened the attack!") 
  • Normal-type moves increase in base power by x1,3 ("Legendary power resonates with the attack!") 
  • Water-type and Ghost-type moves decrease in base power by x0,5 ("Dimension weakened the attack!) 
  • Rock-type attacks deal additional Ground damage ("From rock to dust, sooner or later...") 
  • Fairy-type Pokemon lose thier immunity to Dragon-type attacks 
  • Ghost-type Pokemon lose thier immunity to Normal-type attacks 
  • Each Pokemon on the field loses 1/16 of thier Max HP each turn ("Time erosion occured") 
    • Sleeping Pokemon lose double the amount 
  • Weathers and Terrains cannot be summoned by any means 
  • If user moves before the target, attack deals x1,5 damage 

 

Abilities Affected 

  • These Ablities won't work on this Field: 
    • Drizzle 
    • Drought 
    • Sand Stream 
    • Snow Warning 
    • Fairy Aura 
    • Dark Aura 
    • Electric Surge 
    • Psychic Surge 
    • Grass Surge 
    • Misty Surge 
  • Pressure halfs the damage done to the user 
  • Telepathy boosts user's crit rate by 1 stage upon switching in 
  • Multitype boosts user's Speed by 2 stages upon switching in 
  • Hustle, Early Bird, Steadfast and Quick Feet have thier user's Speed increased by 1 stage upon switching in 
  • Truant, Wonder Guard, Slow Start, Own Tempo, Stall and Magic Guard make Pokemon immune to time erosion 
  • Speed Boost increases user's Speed by 2 stages after each turn, but takes 1/8 of Max HP each time instead of 1/16 
  • Comatose make Pokemon take 1/8 of Max HP each time instead of 1/16 

 

Moves Affected 

  • Moves that increase in power by x2 ("Time supported <x>!") 
    • Roar of Time 
    • Judgement 
    • Ancient Power 
    • Draco Meteor 
    • Fake Out 
    • Extreme Speed 
    • First Impression 
    • Accelerock 
    • Aqua Jet 
    • Bide 
    • Bullet Punch 
    • Ice Shard 
    • Mach Punch 
    • Quick Attack 
    • Shadow Sneak 
    • Sucker Punch 
    • Vacuum Wave 
    • Water Shuriken 
  • Moves that increase in power by x1,2 ("Mysterious field powered the attack!") 
    • Swift 
    • Volt Switch 
    • U-turn 
    • Rollout 
    • Ice Ball 
    • Dynamic Punch 
    • Psycho Cut 
    • Stored Power 
    • Twister 
  • Moves that decrease in power by x0,5 ("Dimension weakened the assasult!") 
    • Spacial Rend 
    • Shadow Force 
    • Phantom Force 
    • Vital Throw 
    • Beak Blast 
    • Focus Punch 
    • Shell Trap 
    • Avalanche 
    • Revenge 
    • Circle Throw 
    • Dragon Tail 
  • Moves that deal typeless damage ("Power within...") 
    • Stored Power 
    • Power Trip 
    • Punishment 
  • Sound-based moves will fail, no matter what 
  • Trapping moves last indefinetly 
  • Moves that will always fail 
    • Sunny Day 
    • Rain Dance 
    • Sandstorm 
    • Hail 
    • Electric Terrain 
    • Psychic Terrain 
    • Grassy Terrain 
    • Misty Terrain 
  • Moves that have amplified stat changes 
    • Agility 
    • Autotomize 
    • Cotton Spore 
    • Dragon Dance 
    • Quiver Dance 
    • Rock Polish 
    • Shell Smash 
    • Shift Gear 
    • String Shot 
    • Toxic Thread 
    • Venom Drench  
  • Other changes: 
    • Roar of Time doesn't have a recharge turn and deals additional Steel damage ("Might of Dialga is emitting from the attack!") 
    • Future Sight and Doom Desire, upon activation, will deal damage every 3 turns 
    • Adamant Orb increases holder's Speed by 1 stage when switching in, and its' effects are appliable to anyone 
      • If Dialga holds this item in Time Dimension Field, it'll transform into its' Origin Form 
    • Nature Power becomes Roar of Time 
    • Camouflage changes the user's type to Steel 
    • Secret Power may lower Speed 

 

Transitions to other Field Effects 

This field cannot be summoned by any means, whether by transforming another field or by some combination of moves, nor can it be transformed or terminated by any temporary or permanent means 

 

Seed 

Magical Seed boosts the user's Speed by 2 stages. 

 

 

 

Part 2: https://www.rebornevo.com/forums/topic/58554-pokemon-legends-arceus-field-effect-23/

Part 3: https://www.rebornevo.com/forums/topic/58555-pokemon-legends-arceus-field-effect-33/

Edited by Oscarus
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