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Is it late for sugestion? If no then!

Noibat

HP: 40-->50

Atk: 30-->40

Def: 35-->45

Sp. Atk: 45-->55

Sp. Def: 40-->50

Speed: 55-->65

BST: 245-->305

Noibat need +10 to all of his stats... for easier training

Noivern

HP: 85

Atk: 70

Def: 80-->90

Sp. Atk: 97-->107

Sp. Def: 80-->90

Speed: 123

BST: 535-->565

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Is it late for sugestion? If no then!

Noibat

HP: 40-->50

Atk: 30-->40

Def: 35-->45

Sp. Atk: 45-->55

Sp. Def: 40-->50

Speed: 55-->65

BST: 245-->305

Noibat need +10 to all of his stats... for easier training

Noivern

HP: 85

Atk: 70

Def: 80-->90

Sp. Atk: 97-->107

Sp. Def: 80-->90

Speed: 123

BST: 535-->565

It's not too late, you can send suggestions anytime! I'll only add suggestions sent after the beta release in the V2 release, though, since otherwise they wouldn't get tested. And I definitely agree with the Noibat buff, it's weak even by first stage Pokémon standards.

Edited by Amanojaku
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Thank!

XD is it okay if I remade the sugestion by making Noivern a pseudo legendary? (600 BST)

It's fine if you want to remake your suggestions, but making Noivern a pseudo-legendary would just mean it'd be available really late, so I wouldn't recommend it.

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I got a few more sudgestions

Paras line
(Paras)
+25 to sp attack
+20 to speed
gets Infestation via lvl 11
(Parasect)
+ 35 to sp attack
+ 40 to speed
gets Struggle bug via lvl 24
gets Weather ball via lvl 40
gets drizzle as its hidden ability
Dunsparce
Becomes part dragon
+ 30 to attack
+ 25 to speed
gets Dragon tail via lvl 1
gets Dragon dance via lvl 40 (replaces endure)
gets Dragon rush via lvl 52
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  • 1 month later...

Im making a list for this, currently i just finished Gen 2, tell me if you like these kind of changes, if you do i'll suggest more for the other gens.

- Maybe its just me, but anyone else finds Leaf Storm Serperior (contrary) kinda OP ?

- Magcargo line seems pretty weak, all it's stats getting increased by +15 wouldn't break it, or maybe adding Sturdy to compensate his x4 weaknesses?

- Why was Koffing made poison/fire ?

- Luvdisk Cute Charm ability, learn Lunar Dance/Heal Bell/Aromatherapy/Wish by leveling, maybe have a tad more Sp.Def and higher Spd. To compensate for other stats.

- Primeape: elemental punches while leveling. +15 Sp.Def. +10Hp.

Victreebel: Giga Drain, Worry Seed, Synthesis, Ingrain by lvl up. +15 Hp.

  • Golem: Gyro Ball by leveling, Sp.Atk -20, Sp.Def +20.

  • Hypno: increased Spd.
  • Venomoth: Change to Psychic/Bug (always felt like that) +10 HP, +10 Sp.Atk.
  • ButterFree: Air Cutter, Energy Ball and Shadow Ball by lvl up. +15HP, +5 Sp.Def +5 Spd.
  • Fearow: +10 HP. +5 Def. +4 Sp.Def. Slash by lvl up.
  • Raticate: Swift by lvl up. +15hp. +3 Spd.
  • Farfetched: +23HP. +20 Atk. +15Def. +13 Sp.Def. +17 SP.Atk. +20Spd. Close Combat, Feather Dance, Tailwind, Trump Card and Steel Wing by lvl up.
  • Muk: Posion/Ground. 3rd ability Regenerator. Sand Tomb While lvl up.
  • Dodrio: Outrage by lvl Up. +10 HP +5 Atk, +5 Def.
  • Weezing: Hidden ability Aftermath. +5 HP. Pain Split, Will o Wisp and Curse by lvl up..
  • Vileplume: +10HP. Can be taught Surf.
  • Bellossom: -10 Atk. +10 Sp.Def. +5 Def. +5Hp. Leech Seed by lvl up.
  • Arbok: +25 Spd. +25inHP.
  • Wigglytuff: Hidden ability: Fairy Aura (friend guard could work as secondary ability, but fur coat just seems too out of theme). Perish Song, Wish and Spikes by lvl up. +10Def. +10 Sp.Def
  • Nidoqueen: -27 Atk. +17 Sp. Atk. +10 HP
  • Parasect: Change Damp for Effect Spore. +40HP. +10Spd.
  • Dewgong: +20Hp, Horn Attack and Megahorn by lvl up.
  • Poliwrath: Sp.Atk -5, Atk +5. Superpower and Drain Punch by lvl up.
  • Golduck: -7 Atk. +5 Sp.Atk. +5 Sp.Def.
  • Electrode: Volt Absorb ability instead of Soundproof, +10 Hp. +10 Sp.Atk, Iron Head while leveling.
  • Marowak;: Sand Force ability, Spd. + 15.
  • Seaking: Sp. Atk -15, Atk +10, Def +5
  • Tauros: Megahorn by lvl up.
  • Ditto: +17 to all stats.
  • Omastar: Change Shell Armor for Sturdy.
  • Kabutops: Change Swift Swim for Hyper Cutter, Sp.Atk. -5, Spd +5. Fury Cutter, False Swipe, Clamp, Razor Shell, Rock Blast, Stealth Rock by lvl up.
  • Snorlax: Hp -10.
  • Dragonite: -30 Atk, -20sp.Atl.
  • Himonlee: +12 HP, +13Spd.
  • Hitmonchan: 20HP, +5 Atk.
  • Hitmontop: +20Def. +5 Sp.Def.
  • Ninetales: besides your changes, could learn Morning Sun/Moonlight/Wish, Destiny Bond and Hex by lvl up. Atk -3, HP +3.
  • Exeggutor: -20 Atk. +15 Spd, +5 HP.
  • Kingler: +15 HP
  • Jynx: +20Hp. Psychic, Lightscreen, Taunt, Frost Breath, Ice Beam, Energy Ball, ThunderBolt and Shadow Ball when lvl up
  • Mr. Mime: +25 HP
  • - Furret: Prankster ability.
  • Noctowl : Prothean ability instead of Keen Eye. Air Cutter, Foul Play, Thief, Pluck, Nasty Plot, when lvl up.
  • Lanturn: +4 Sp.Atk + 4Sp.Def, Swift Swim as 3rd ability
  • Xatu: +5 HP, Sp.Def, Def. , Silver Wind and Drill Peck, Topsy-Turvy, Reflect up.
  • Sudowoodo: +20/25 Sp. Def. Ingrain Seed Bomb, Horn Leech, Leech Seed when lvl up.
  • Jumpluff: Current abilities replaced by: Chlorophyll as hidden ability, Drought and Drizzle as abilities. HP +5. Cotton Guard, Wish, Aromatherapy and Baton Pass. by lvl up.
  • Rapidash: -25 Sp.Atk. +10Spd. +10Hp +5Atk.
  • Quagsire: Change Damp for Contrary and Water Absorb for Dry Skin. Spd +10, HP +15. Aqua Jet, Aqua Tail, Aqua Ring, Curse, Seismic Toss by lvl up.
  • Unown: All stats changed to 90.
  • Wobbufet: -20 HP
  • Girafarig: Head Charge, Flame Charge, Wild Charge, Confuse Ray, Hypnosis, Wish while lvl up. HP +10. Def +3, Sp. Def. +3
  • Forretress: U-Turn while leveling up.
  • Qwilfish: +5 Sp.Def +5 HP, + Aftermath ability,
  • Corsola: Spikes, Amnesia, Wish, Trump Card, Magical Leaf, Disarming Voice while leveling up. +15 Def. +15 Sp. Def +15 Spd.
  • Octillery: +5 HP, +5 Def, Headbutt, SmokeScreen, White Smore, Gyro Ball when lvl up.
  • Donphan: Spd +5.
  • Dunsparce: +15 to all stats. Sand Stream as hidden ability, Sand Veil, Headbutt, Protect, ThunderWave, Charge Beam, Amnesia, Secret Power, Fire Blast, Aerial Ace while lvl up.
  • Tyranitar: -20 HP, -20 Sp. Atk. -5 Spd
  • Stantler: Change Frisk for Quick Feet, Hp +7, Defense +8, Sp.Def +5. Headbutt, Wild Charge, Feint Attack, Megahorn when leveling up.
  • Miltank: +10 HP +5 Def, +5 Sp.Def Curse, Iron Tail, Dizzy Punch, Gyro Ball when level up.
  • Smeargle: +25 to all stats.
  • Delibird: +205 Hp, +55 Atk, -55 SpAtk.
  • Mantine: Make Water Absorb hidden (so stacks with Swift Swim )+15 HP, +5 Sp Atk, Rain Dance, Muddy Water, Tailwing, Gust, Ice Beam, Iron Head, Take Down, Amnesia while leveling.
Edited by iskelion
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I have no idea if this would be good or not but the idea of mischievous fairies/pixies was something I always found cool, as such I was wondering what would happen if Zoroark became Fairy Dark considering fairies weren't all sweet and playful. It can't learn any fairy moves though but I always thought that would make Zoroark more "lore friendly". :P

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So, I have never seen anybody giving Druddigon some love. Probably because it's speed is abysmal. It has some neat abilities with Rough Skin and Sheer Force, though. The secret ability is Mold Breaker, which is arguably useful.

Anyway, with a few tweaks, one might be able to make the thing viable. I've always been interested in using it, but since the Bulbapedia stat-chart makes me cringe everytime I look at it, I haven't done so already. Keep in mind that I'm not really an expert when it comes to competitive movesets and stuff like that. It's merely an opinion, after all.

1.) HP: 77 》80

ATK: 120, good enough.. really. It just can't use it.

DEF: 90 》100

Sp. ATK: 60 》40

Sp. DEF: 90

SpD: That's it's biggest problem. 48 》70.

BST: 485 》500

2.) - Dragon Dance is available as an Egg Move.. or through a level up. I think the latter one would make Druddigon a little too powerful if you can set it up. Though, it should be a good Pokèmon in the late-game when you have decent breeding assets available. Sure, stuff like Dragonite and RAWRchomp still are better.. but at least the thing is somewhat viable with those changes. The speed-stat actually allows it to outspeed quite a few Pokèmon.. it shares it's speed-stat with Magneton, btw. I deem that good enough. (If you want to make DD available through a level-up, I'd suggest you put it near the mid 50's or the early 60's. Perhaps inbetween Superpower and Outrage at Lv. 58.. maybe even after Outrage at Lv. 70, even if that's a little ridiculous.)

3.) Make the elemental bites available from the start so you can get neat coverage when you visit the move relearner.. namely Poison Fang, Fire Fang, Thunder Fang and Ice Fang. Or scratch Poison Fang, just a suggestion.

4.) Make the typing a little more useful; Maybe Dragon-Dark, Dragon-Rock (Wouldn't recommend. Makes this thing weaker as it is. Or Dragon-Fighting.) My personal favorites are Dragon-Dark and Dragon-Fighting. Solely because a Pokémon with this fighting doesn't exist yet and would make Druddigon a little more unique between all those other powerful Dragon types.

Anyway, before I start making this thing overpowered, I better quit. Hope you like it.

These buffs look pretty interesting! I'm still having some doubts about its type, since its moveset is so weird and a Dragon/Fighting type Pokémon actually exists now. I'm probably not going to buff it too much, since it's going to be even more outclassed if it's only available at the late-game, but I'll see what I can do about it!

I got a few more sudgestions

Paras line
(Paras)
+25 to sp attack
+20 to speed
gets Infestation via lvl 11
(Parasect)
+ 35 to sp attack
+ 40 to speed
gets Struggle bug via lvl 24
gets Weather ball via lvl 40
gets drizzle as its hidden ability
Dunsparce
Becomes part dragon
+ 30 to attack
+ 25 to speed
gets Dragon tail via lvl 1
gets Dragon dance via lvl 40 (replaces endure)
gets Dragon rush via lvl 52

Some of your suggestions from the first post already got added, like the Onix one! I don't get the Parasect buff, though. I get that its 4x Fire weakness makes it pretty unviable and that, as a fungus, it likes humid places, but summoning rain is a bit weird.

Im making a list for this, currently i just finished Gen 2, tell me if you like these kind of changes, if you do i'll suggest more for the other gens.

- Maybe its just me, but anyone else finds Leaf Storm Serperior (contrary) kinda OP ?

- Magcargo line seems pretty weak, all it's stats getting increased by +15 wouldn't break it, or maybe adding Sturdy to compensate his x4 weaknesses?

- Why was Koffing made poison/fire ?

- Luvdisk Cute Charm ability, learn Lunar Dance/Heal Bell/Aromatherapy/Wish by leveling, maybe have a tad more Sp.Def and higher Spd. To compensate for other stats.

- Primeape: elemental punches while leveling. +15 Sp.Def. +10Hp.

Victreebel: Giga Drain, Worry Seed, Synthesis, Ingrain by lvl up. +15 Hp.

  • Golem: Gyro Ball by leveling, Sp.Atk -20, Sp.Def +20.

  • Hypno: increased Spd.
  • Venomoth: Change to Psychic/Bug (always felt like that) +10 HP, +10 Sp.Atk.
  • ButterFree: Air Cutter, Energy Ball and Shadow Ball by lvl up. +15HP, +5 Sp.Def +5 Spd.
  • Fearow: +10 HP. +5 Def. +4 Sp.Def. Slash by lvl up.
  • Raticate: Swift by lvl up. +15hp. +3 Spd.
  • Farfetched: +23HP. +20 Atk. +15Def. +13 Sp.Def. +17 SP.Atk. +20Spd. Close Combat, Feather Dance, Tailwind, Trump Card and Steel Wing by lvl up.
  • Muk: Posion/Ground. 3rd ability Regenerator. Sand Tomb While lvl up.
  • Dodrio: Outrage by lvl Up. +10 HP +5 Atk, +5 Def.
  • Weezing: Hidden ability Aftermath. +5 HP. Pain Split, Will o Wisp and Curse by lvl up..
  • Vileplume: +10HP. Can be taught Surf.
  • Bellossom: -10 Atk. +10 Sp.Def. +5 Def. +5Hp. Leech Seed by lvl up.
  • Arbok: +25 Spd. +25inHP.
  • Wigglytuff: Hidden ability: Fairy Aura (friend guard could work as secondary ability, but fur coat just seems too out of theme). Perish Song, Wish and Spikes by lvl up. +10Def. +10 Sp.Def
  • Nidoqueen: -27 Atk. +17 Sp. Atk. +10 HP
  • Parasect: Change Damp for Effect Spore. +40HP. +10Spd.
  • Dewgong: +20Hp, Horn Attack and Megahorn by lvl up.
  • Poliwrath: Sp.Atk -5, Atk +5. Superpower and Drain Punch by lvl up.
  • Golduck: -7 Atk. +5 Sp.Atk. +5 Sp.Def.
  • Electrode: Volt Absorb ability instead of Soundproof, +10 Hp. +10 Sp.Atk, Iron Head while leveling.

  • Marowak;: Sand Force ability, Spd. + 15.
  • Seaking: Sp. Atk -15, Atk +10, Def +5
  • Tauros: Megahorn by lvl up.
  • Ditto: +17 to all stats.
  • Omastar: Change Shell Armor for Sturdy.
  • Kabutops: Change Swift Swim for Hyper Cutter, Sp.Atk. -5, Spd +5. Fury Cutter, False Swipe, Clamp, Razor Shell, Rock Blast, Stealth Rock by lvl up.
  • Snorlax: Hp -10.
  • Dragonite & Salamence (600 points Drags): -15 Atk, -15 Sp. Atk.
  • Himonlee: +12 HP, +13Spd.
  • Hitmonchan: 20HP, +5 Atk.
  • Hitmontop: +20Def. +5 Sp.Def.
  • Ninetales: besides your changes, could learn Morning Sun/Moonlight/Wish, Destiny Bond and Hex by lvl up. Atk -3, HP +3.
  • Exeggutor: -20 Atk. +15 Spd, +5 HP.
  • Kingler: +15 HP
  • Jynx: +20Hp. Psychic, Lightscreen, Taunt, Frost Breath, Ice Beam, Energy Ball, ThunderBolt and Shadow Ball when lvl up
  • Mr. Mime: +25 HP
  • - Furret: Prankster ability.
  • Noctowl : Prothean ability instead of Keen Eye. Air Cutter, Foul Play, Thief, Pluck, Nasty Plot, when lvl up.
  • Lanturn: +4 Sp.Atk + 4Sp.Def, Swift Swim as 3rd ability
  • Xatu: +5 HP, Sp.Def, Def. , Silver Wind and Drill Peck, Topsy-Turvy, Reflect up.
  • Sudowoodo: +20/25 Sp. Def. Ingrain Seed Bomb, Horn Leech, Leech Seed when lvl up.
  • Jumpluff: Current abilities replaced by: Chlorophyll as hidden ability, Drought and Drizzle as abilities. HP +5. Cotton Guard, Wish, Aromatherapy and Baton Pass. by lvl up.
  • Rapidash: -25 Sp.Atk. +10Spd. +10Hp +5Atk.
  • Quagsire: Change Damp for Contrary and Water Absorb for Dry Skin. Spd +10, HP +15. Aqua Jet, Aqua Tail, Aqua Ring, Curse, Seismic Toss by lvl up.
  • Unown: All stats changed to 90.
  • Wobbufet: -20 HP
  • Girafarig: Head Charge, Flame Charge, Wild Charge, Confuse Ray, Hypnosis, Wish while lvl up. HP +10. Def +3, Sp. Def. +3
  • Forretress: U-Turn while leveling up.
  • Qwilfish: +5 Sp.Def +5 HP, + Aftermath ability,
  • Corsola: Spikes, Amnesia, Wish, Trump Card, Magical Leaf, Disarming Voice while leveling up. +15 Def. +15 Sp. Def +15 Spd.
  • Octillery: +5 HP, +5 Def, Headbutt, SmokeScreen, White Smore, Gyro Ball when lvl up.
  • Donphan: Spd +5.
  • Dunsparce: +15 to all stats. Sand Stream as hidden ability, Sand Veil, Headbutt, Protect, ThunderWave, Charge Beam, Amnesia, Secret Power, Fire Blast, Aerial Ace while lvl up.
  • Tyranitar: -20 HP, -20 Sp. Atk. -5 Spd
  • Stantler: Change Frisk for Quick Feet, Hp +7, Defense +8, Sp.Def +5. Headbutt, Wild Charge, Feint Attack, Megahorn when leveling up.
  • Miltank: +10 HP +5 Def, +5 Sp.Def Curse, Iron Tail, Dizzy Punch, Gyro Ball when level up.
  • Smeargle: +25 to all stats.
  • Delibird: +205 Hp, +55 Atk, -55 SpAtk.
  • Mantine: Make Water Absorb hidden (so stacks with Swift Swim )+15 HP, +5 Sp Atk, Rain Dance, Muddy Water, Tailwing, Gust, Ice Beam, Iron Head, Take Down, Amnesia while leveling.

I like these buffs! Pokémon like Luvdisc and Magcargo need all the help they can get and I totally missed things that make perfect sense, like giving Ninetales Morning Sun. I gave the Koffing line the Fire type because their gases are very flammable, which is why they have the whole explosion theme. Wigglytuff got Fur Coat since most of its Pokédex entries mention its fur, and I'm contemplating replacing it with Fluffy once Gen 7 gets released. Also, while it's nice that most of your buffs are small and sensible, some of them are too small, like the +5 Speed boost on Donphan.

I don't think Venomoth works as a Bug/Psychic type, since learning Psychic moves is kind of a butterfly thing in Pokémon and it's all about venomous scales, and, while Serperior can be quite game-breaking with Contrary Leaf Storm, without it it's probably one of the worst starters, so I don't know what to do about it.

By the way, was the Delibird buff supposed to be +25 HP or is it actually +205 HP? It's a junk rare Pokémon, so it does need very large buffs. Giving it Chansey's HP stat seems a bit... radical, though.

I have no idea if this would be good or not but the idea of mischievous fairies/pixies was something I always found cool, as such I was wondering what would happen if Zoroark became Fairy Dark considering fairies weren't all sweet and playful. It can't learn any fairy moves though but I always thought that would make Zoroark more "lore friendly". :P

I considered Dark/Fairy Zoroark too, actually! But, since I gave the same type to Absol (and by extension Mega Absol), I thought that Zoroark would get outclassed pretty badly. So, I gave it the Fighting-type, since it has ninja elements and is meant to be a Lucario counterpart. The other Dark/Fighting types are all slow, bulky physical attackers, so it's pretty unique when compared to them!

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I like these buffs! Pokémon like Luvdisc and Magcargo need all the help they can get and I totally missed things that make perfect sense, like giving Ninetales Morning Sun. I gave the Koffing line the Fire type because their gases are very flammable, which is why they have the whole explosion theme. Wigglytuff got Fur Coat since most of its Pokédex entries mention its fur, and I'm contemplating replacing it with Fluffy once Gen 7 gets released. Also, while it's nice that most of your buffs are small and sensible, some of them are too small, like the +5 Speed boost on Donphan.

I don't think Venomoth works as a Bug/Psychic type, since learning Psychic moves is kind of a butterfly thing in Pokémon and it's all about venomous scales, and, while Serperior can be quite game-breaking with Contrary Leaf Storm, without it it's probably one of the worst starters, so I don't know what to do about it.

By the way, was the Delibird buff supposed to be +25 HP or is it actually +205 HP? It's a junk rare Pokémon, so it does need very large buffs. Giving it Chansey's HP stat seems a bit... radical, though.

Thanks!, i'll write suggestions for other gens then.

About Delibird, it was the way of making it less bad without breaking it's identity, i thought of 2 changed for it:

The said buffs and making it unable to learn any other move but "Present", so it would be kinda usable but still a sort of "joke" pokemon.

Or just adjusting it's HP, and making it a Rain Dance/Hail /Substitute /Spikes / (Etc) setter, with swift swim, snow cloak or healer.

So support or normal combat pokemon is what i thought.

I see the point about Blissey HP, but she also has a extremely good movepool and is more focused into Sp.Def.

I agree that some buffs might be too subtle, i focused bigger buffs in the least used (weaker) pokemon.

Were you thinking about changing the level in which pokemon evolve?, i think buffs to pokemon like Butterfree could be bigger if the evolved latter, unless you want to keep them slightly weaker to give a reason to change pokemon later on (besides personal prefference)

Venomoth already does learn psychic moves though, it could be made into Poison/Psychic, and Butterfree could additionally learn Draining Kiss and/or Moonblast, maybe with Cute Charm as an ability.

About Serperior, some options could be:

Leaf Storm only changing 1 stage (instead of 2)

Give Serperior "Defeatist" but buff it's hp.

Change Contrary with Regenerator (which is also a neat ability)

Remove Leaf Storm from its set and boost its speed (so it need less speed EVs)

EDIT: while doing Gen3 i was looking at some stats and changed Dragonite to -30 Atk, -20 Sp.Atk.

Edited by iskelion
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Oooh, I never thought of a fighting dark Zoroark. That's really cool. I'm happy Absol's getting fairy though, when I first learned about new typings for Pokemon I was really hoping Absol would get it along with Zoroark alas, Nintendo didn't.

I am getting super excited for this game.

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Thanks!, i'll write suggestions for other gens then.

About Delibird, it was the way of making it less bad without breaking it's identity, i thought of 2 changed for it:

The said buffs and making it unable to learn any other move but "Present", so it would be kinda usable but still a sort of "joke" pokemon.

Or just adjusting it's HP, and making it a Rain Dance/Hail /Substitute /Spikes / (Etc) setter, with swift swim, snow cloak or healer.

So support or normal combat pokemon is what i thought.

I see the point about Blissey HP, but she also has a extremely good movepool and is more focused into Sp.Def.

I agree that some buffs might be too subtle, i focused bigger buffs in the least used (weaker) pokemon.

Were you thinking about changing the level in which pokemon evolve?, i think buffs to pokemon like Butterfree could be bigger if the evolved latter, unless you want to keep them slightly weaker to give a reason to change pokemon later on (besides personal prefference)

Venomoth already does learn psychic moves though, it could be made into Poison/Psychic, and Butterfree could additionally learn Draining Kiss and/or Moonblast, maybe with Cute Charm as an ability.

About Serperior, some options could be:

Leaf Storm only changing 1 stage (instead of 2)

Give Serperior "Defeatist" but buff it's hp.

Change Contrary with Regenerator (which is also a neat ability)

Remove Leaf Storm from its set and boost its speed (so it need less speed EVs)

EDIT: while doing Gen3 i was looking at some stats and changed Dragonite to -30 Atk, -20 Sp.Atk.

Yes, I was considering changing some Pokémon's evolution methods! I kinda did that with Shuppet, but it was just to make the Normal type more flavorful. I had something in mind for Butterfree and Beedrill, but since I didn't plan anything specific I didn't talk about it. I've added my ideas for them to the list, if you're interested! (Delibird's also there, I thought that it'd be quite interesting as a support Pokémon and Fighting-type check for Monoice teams.)

Swapping Venomoth's Bug type makes even less sense, in my opinion. I think that it's more flavorful as it currently is, since both of its types fit perfectly. Besides, Bug/Psychic is a downgrade defensively. I really hope that we get a Poison/Psychic type some day, though, it just sounds cool.

Also, about Serperior, I don't really know what to do with it. With Contrary, it's one of the strongest starters (after it gets Leaf Storm, that is). Without it, though, it's at the bottom of the barrel since even Meganium has better offenses. Abilities can't stack and changing Leaf Storm's effect would have a far bigger effect than just nerfing Serperior, so these are not viable choices. Removing Leaf Storm from its moveset would render Contrary completely useless, especially since its semi-signature move, Coil, just doesn't work with it, and changing its ability to Regenerator would make it a bad Tangrowth. I considered making it learn Leaf Storm later and making it more of a physical attacker until it can start abusing Contrary, since its physical moveset is awesome, but I can't play around too much with its stats since it's a starter, so it'd be stuck with base 75 Attack. I think that it might be better to watch how it adapts to the game, since its niche is incredibly unique.

Also, I'm looking forward to seeing your complete list!

Oooh, I never thought of a fighting dark Zoroark. That's really cool. I'm happy Absol's getting fairy though, when I first learned about new typings for Pokemon I was really hoping Absol would get it along with Zoroark alas, Nintendo didn't.

I am getting super excited for this game.

Thanks! If you have any other ideas for Pokémon changes, feel free to tell me!

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Yes, I was considering changing some Pokémon's evolution methods! I kinda did that with Shuppet, but it was just to make the Normal type more flavorful. I had something in mind for Butterfree and Beedrill, but since I didn't plan anything specific I didn't talk about it. I've added my ideas for them to the list, if you're interested! (Delibird's also there, I thought that it'd be quite interesting as a support Pokémon and Fighting-type check for Monoice teams.)

Swapping Venomoth's Bug type makes even less sense, in my opinion. I think that it's more flavorful as it currently is, since both of its types fit perfectly. Besides, Bug/Psychic is a downgrade defensively. I really hope that we get a Poison/Psychic type some day, though, it just sounds cool.

Also, about Serperior, I don't really know what to do with it. With Contrary, it's one of the strongest starters (after it gets Leaf Storm, that is). Without it, though, it's at the bottom of the barrel since even Meganium has better offenses. Abilities can't stack and changing Leaf Storm's effect would have a far bigger effect than just nerfing Serperior, so these are not viable choices. Removing Leaf Storm from its moveset would render Contrary completely useless, especially since its semi-signature move, Coil, just doesn't work with it, and changing its ability to Regenerator would make it a bad Tangrowth. I considered making it learn Leaf Storm later and making it more of a physical attacker until it can start abusing Contrary, since its physical moveset is awesome, but I can't play around too much with its stats since it's a starter, so it'd be stuck with base 75 Attack. I think that it might be better to watch how it adapts to the game, since its niche is incredibly unique.

Also, I'm looking forward to seeing your complete list!

Thanks! If you have any other ideas for Pokémon changes, feel free to tell me!

Im making a test file for the suggested changes (since i just finished Gen 6)

Im looking at some pokemon:

Banette: I think your idea of using the Doll to evolve it is really neat, but i don't know if it fits with the Normal type, the changes i thought for it are basically transform it into a physical Gengar.

Blaziken: I think Moxie will still make it broken, so.. i dk about it, maybe Defiant or Justified?

Serperior : Either Regenerator, Wonder Skin, Shed Skin or Unaware would fit its style i think.

EDIT: Finished the list, want me to PM or post it here ?

Edited by iskelion
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  • 3 months later...
On 07/11/2016 at 11:54 PM, iskelion said:

Im making a test file for the suggested changes (since i just finished Gen 6)

Im looking at some pokemon:

Banette: I think your idea of using the Doll to evolve it is really neat, but i don't know if it fits with the Normal type, the changes i thought for it are basically transform it into a physical Gengar.

Blaziken: I think Moxie will still make it broken, so.. i dk about it, maybe Defiant or Justified?

Serperior : Either Regenerator, Wonder Skin, Shed Skin or Unaware would fit its style i think.

EDIT: Finished the list, want me to PM or post it here ?

Feel free to send me the list, if you're still interested! Either option is fine.

 

Hello, everyone! I've been through some Extra Rough Times, so I haven't had time to make a status update until now.

Now that Gen 7 has been released, the new Pokémon can be added to the list. They haven't been properly tested, though, so I'll be extra careful with the buffs. Spoilers below!

Spoiler

 

The four most underwhelming Alolan Pokémon seem to be Lycanroc-Midnight, Lurantis, Vikavolt and Crabominable.

Vikavolt was easy to fix. Its biggest issue is its low Speed, which can be remedied by Surge Surfer in Electric Terrain.

Lycanroc-Midnight is supposed to be a bulky Rock-type. The problem is, not only are most Rock-types slow and bulky, but its defenses are... average. However, since its Pokédex entries mention how much it loves to fight and its "signature" move is Counter, I figured that it'd make sense to turn it into a Rock/Fighting type. The type combination also works with Lycanroc-Midday, and it'd be unfair to leave it with only one type while Midnight gets two.

Lurantis has the fabled Contrary + Leaf Storm combo and a Special Attack slightly higher than Serperior's, but no tools to use it with. Power Trip works along with that, as it becomes stronger with each Leaf Storm. The Dark typing is supposed to reference its whole theme of disguising itself, as it's an orchid pretending to be a mantis, along with its haughty personality and habit of making surprise attacks. The 4x Bug weakness, while not intentional, it a nice touch. Finally, Tinted Lens is a reference to its design's origin- Its red eyes are based on literal rose-tinted glasses. I was tempted to give it Superpower, but I'll wait until move tutors get released. The speed buff makes its BST equal to Tsareena's.

And last, but not least, is Crabominable. The Ice/Fighting combination has great coverage and, along with its Attack stat and Iron Fist, allows it to wreck Flying-types, Rock-types and Steel-types that threaten both its types... In theory. In practice, Crabominable is quite frail and very slow, meaning that it might be knocked out before these good traits can be used. It's also hit hard by the Miracle buffs, since it faces direct competition from Beartic. In fact, I haven't figured out how to give it a niche over Beartic yet...

 

 

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  • 1 month later...
On 2/16/2017 at 1:18 AM, Amanojaku said:

Feel free to send me the list, if you're still interested! Either option is fine.

 

Hello, everyone! I've been through some Extra Rough Times, so I haven't had time to make a status update until now.

Now that Gen 7 has been released, the new Pokémon can be added to the list. They haven't been properly tested, though, so I'll be extra careful with the buffs. Spoilers below!

  Reveal hidden contents

 

The four most underwhelming Alolan Pokémon seem to be Lycanroc-Midnight, Lurantis, Vikavolt and Crabominable.

Vikavolt was easy to fix. Its biggest issue is its low Speed, which can be remedied by Surge Surfer in Electric Terrain.

Lycanroc-Midnight is supposed to be a bulky Rock-type. The problem is, not only are most Rock-types slow and bulky, but its defenses are... average. However, since its Pokédex entries mention how much it loves to fight and its "signature" move is Counter, I figured that it'd make sense to turn it into a Rock/Fighting type. The type combination also works with Lycanroc-Midday, and it'd be unfair to leave it with only one type while Midnight gets two.

Lurantis has the fabled Contrary + Leaf Storm combo and a Special Attack slightly higher than Serperior's, but no tools to use it with. Power Trip works along with that, as it becomes stronger with each Leaf Storm. The Dark typing is supposed to reference its whole theme of disguising itself, as it's an orchid pretending to be a mantis, along with its haughty personality and habit of making surprise attacks. The 4x Bug weakness, while not intentional, it a nice touch. Finally, Tinted Lens is a reference to its design's origin- Its red eyes are based on literal rose-tinted glasses. I was tempted to give it Superpower, but I'll wait until move tutors get released. The speed buff makes its BST equal to Tsareena's.

And last, but not least, is Crabominable. The Ice/Fighting combination has great coverage and, along with its Attack stat and Iron Fist, allows it to wreck Flying-types, Rock-types and Steel-types that threaten both its types... In theory. In practice, Crabominable is quite frail and very slow, meaning that it might be knocked out before these good traits can be used. It's also hit hard by the Miracle buffs, since it faces direct competition from Beartic. In fact, I haven't figured out how to give it a niche over Beartic yet...

 

 

sent it by pm, just in case ill post it here too :)

 

Spoiler

GEN 1
- Primeape: +10 Sp.Def. +5 Def. +10Hp. Thunder Punch, Fire Punch, Ice Punch by lvl up.
- Victreebel: Giga Drain, Worry Seed, Synthesis, Ingrain by lvl up. +15 Hp.
Golem: -20 Sp.Atk. -5 Spd. +25 Sp.Def. Gyro Ball by leveling,

Raticate: Poison/Normal. +9 Atk, +7 Sp.Def, +15 Def. Poison Tail, Astonish, Thunder Fang, Thief, Poison Fang, Bug Bite, Gunk Shot, Endure by lvl up.

Sandslash: +20 Spd.

Hypno: +10 Spd. +5 Sp.Atk. +5 Def.  Wish, Thunder Wave by lvl up.

Beedrill: +15 Atk. +25 Spd. +30 Def. Air Cutter, Drill Run, Cross Poison, Night Slash by lvl up.

Venomoth: Change to Psychic/Bug (always felt like that) +10 HP, +10 Sp.Atk.

Butterfree: Air Slash, Energy Ball and Shadow Ball by lvl up. +15HP, +10 Sp.Atk, +5 Sp.Def +15 Spd. (evolves at lvl 22 instead of 10)

Fearow: +10 HP. +5 Def. +4 Sp.Def. Slash by lvl up.

Farfetched: +23HP. +20 Atk. +15Def. +13 Sp.Def. +17 SP.Atk. +20Spd. Close Combat, Feather Dance, Tailwind, Trump Card and Steel Wing by lvl up.

Muk: Posion/Ground. 3rd ability Regenerator. Sand Tomb, Magnitude, Bulldoze While lvl up. Earthquake by TM.

Dodrio: +10 HP +5 Atk, +5 Def, +5 Spd. Run Away changed for Anger Point. Outrage, Brave Bird by lvl Up.

Weezing: Hidden ability Aftermath. +5 HP. Pain Split, Spikes, Will o Wisp and Curse by lvl up..

Onix: Type Rock.

Steelix: Type Rock/Steel.

Vileplume: +10HP. Can be taught Surf.

Bellossom: -10 Atk. +10 Sp.Def. +5 Def. +5Hp. Leech Seed by lvl up.

Arbok: +25 Spd. +25 HP.

Wigglytuff: Hidden ability: Fairy Aura (friend guard could work as secondary ability, but fur coat just seems too out of theme). Perish Song, Wish and Spikes by lvl up. +10Def. +10 Sp.Def

Nidoqueen: -27 Atk. +17 Sp. Atk. +10 HP

Parasect:. +45HP. +15 Spd +5 Atk.. Gyro Ball, Clamp, Crabhammer by lvl up.

Dewgong: +20Hp, Horn Attack and Megahorn by lvl up.

Poliwrath: -5 Sp.Atk. +10 Atk. Superpower and Drain Punch by lvl up.

Golduck: -7 Atk. +5 Sp.Atk. +5 Sp.Def. +6 Hp.

Electrode: Volt Absorb ability instead of Soundproof, +10 Hp. +15 Sp.Atk, Iron Head, Volt Switch, Mirror Shot by lvl up..

 

Marowak: +15 Spd. Lightning Rod changed for Sand Force ability. Iron Head, Knock Off by lvl up.

Seaking:  +10 Atk, +10 Def

Tauros: +10 HP, Megahorn, Iron Tail, Horn Leech, Superpower, Wild Charge, Outrage by lvl up.

Ditto: +35 to all stats.

Rapidash: -25 Sp.Atk. +10Spd. +10Hp +5Atk. Speed Boost ability.

Omastar: Change Shell Armor for Sturdy.

Kabutops:. -10 Sp.Atk, +10 Spd. Change Swift Swim for Hyper Cutter, Fury Cutter, False Swipe, Clamp, Razor Shell, Rock Blast, Stealth Rock by lvl up.

Kangaskhan: All abilities replaced for Parental Bond.

Dragonite: -30 Atk, -20 Sp. Atk.

Himonlee: +11 HP, +14Spd.

Hitmonchan: +20HP, +5 Atk.

Hitmontop: +20Def. +5 Sp.Def.

Ninetales: Fire/Fairy.  +6 HP. Morning Sun, Wish, Destiny Bond by lvl up

Exeggutor: -20 Atk. +15 Spd, +5 HP.

Persian: Infiltrator ability. +25 Sp. Def.

Kingler: +15 HP

Raichu: +35 Hp.

Jynx: +20Hp. Psychic, Lightscreen, Taunt, Frost Breath, Ice Beam, Energy Ball, ThunderBolt and Shadow Ball when lvl up

Lapras: Shell Smash, Dragon Pulse, Horn Leech, Zap Cannon, Freeze Dry, Ancient Power, Future Sight, Signal Beam, Defog, Haze by lvl up.

Mr. Mime: +25 HP

GEN 2


Meganium: -5 Atk, +10 Sp.Atk. Leaf Guard changed for Chlorophyll. Type changed to Grass/Fairy after evolving. Play rough, Aromatic Mist, Sweet Kiss, Fairy Wind, Perish Song by lvl up. Dazzling Gleam, Surf by TM.

- Furret: Prankster ability.


Noctowl : Prothean ability instead of Keen Eye. Air Cutter, Foul Play, Thief, Pluck, Nasty Plot, Ominous Wind when lvl up.

Sunflora: +30 Hp. +20 Sp.Def. Early Bird changed for Heatproof. Solar Beam, Flamethrower by lvl up.

Lanturn: +10 Sp.Atk + 10Sp.Def,  +4 Spd.. Swift Swim as hidden ability

Magcargo: +15 All Stats. Magma armor changed to Sturdy.

Ariados: Bug/Dark. Imsomnia & Sniper changed for Poison Point. +15 Atk. +35 Spd. +20 Def. + 10 Sp.Def..Pursuit, Electroweb, Megahorn, Horn Attack, Night Slash, Knock Off.

Xatu: +5 HP, Sp.Def, Def. , Silver Wind and Drill Peck, Topsy-Turvy, Reflect  up.

Sudowoodo: +25 Sp. Def +35 Hp. +5 Atk. Ingrain, Seed Bomb, Horn Leech, Leech Seed, Head Smash, Megahorn, Camouflage, Amnesia by lvl up.

Jumpluff: Current abilities replaced by: Chlorophyll as hidden ability, Drought and Drizzle as abilities. HP +5. Cotton Guard, Wish, Aromatherapy and Baton Pass. by lvl up.

Quagsire: +15 Spd, +15 HPg. Change Damp for Contrary and Water Absorb for Dry Skin.. Aqua Jet, Aqua Tail, Aqua Ring, Curse, Seismic Toss, Superpower by lvl up.

Unown: All stats changed to 90.

Wobbufet: -20 HP

Ledian: Bug/Fighting. Swarm and Iron Fist abilities changed for Adaptability. .+50 Atk. +20 HP, +5 Sp.Atk . +14 Spd. Power –up Punch, Drain Punch, Bullet Punch, Dynamic Punch, U-Turn, Beat Up. by lvl up. (evolves at lvl 22)

Girafarig: Head Charge, Flame Charge, Wild Charge, Confuse Ray, Hypnosis, Wish while lvl up. HP +10. Def +6, Sp. Def. +6, +10 Spd.

Forretress: +10 Sp.Def. U-Turn while leveling up.

Qwilfish: +5 Sp.Def +5 HP, + Intimidate replaced by Aftermath ability,

Corsola: Ability Hustle changed for Rough Skin. Spikes, Amnesia, Wish, Trump Card, Magical Leaf, Disarming Voice while leveling up. +15 Def. +15 Sp. Def +15 Spd.

Octillery: +5 HP, +5 Def, +5 Sp.def. +13 Spd. Headbutt, SmokeScreen, Gyro Ball when lvl up.

Donphan: Spd +10.

Dunsparce: +15 to all stats. Sand Stream as hidden ability, Sand Veil, Headbutt, Protect, ThunderWave, Charge Beam, Amnesia, Secret Power, Fire Blast, Aerial Ace while lvl up.

Tyranitar: -20 HP, -20 Sp. Atk. -5 Spd

Granbull: +15 Hp. +15 Def. Fire Fang, Ice Fang, Thunder Fang by lvl up.

Stantler: +7 Hp , +8 Defense , +5. Sp.Def. Frisk changed for Quick Feet, Headbutt, Wild Charge, Feint Attack, Megahorn when leveling up.

Miltank: +10 HP +5 Def, +5 Sp.Def Curse, Iron Tail, Dizzy Punch, Heart Stamp by level up.

Smeargle: +25 to all stats.

Delibird: +65 Hp, +55 Sp.Def.. +10 Sp.Atk. Hustle & Vital Spirit Changed for Swift Swim & Snow Cloak. Peck, Swift, Trick Room, Spikes, Frost Breath, Magic Room, Pluck, Wonder Room, Rain Dance, Hail, Wish, Will-o-Wisp, Play Rough, Thunder Wave.

Mantine: +15 HP, +5 Sp Atk. Water Veil replaced for Lightning Rod.  Rain Dance, Muddy Water, Tailwind, Whirlwind, Ice Beam, Iron Head, Amnesia while leveling.

 

GEN 3

Mightyena: + 25 Spd, + 10 Sp.Def, +10 Atk, +5 HP, Mud Slap, Fire Fang, Thunder Fang and Poison Fang by lvl up.

Linoone: Change Gluttony for Pickpocket, +12 HP, +18 Atk, +19 Def, +11 Sp. Atk, Double Team , Final Gambit by lvl up.

Beautifly: Type Bug/Fairy, +30 Def, +35 Sp.Def, +5 HP, +5 Atk, +5 St.Atk, Fairy Wind, Misty Terrain, Moonlight, Sweet Kiss, Crafty Shield, Struggle Bug, Attract, U-Turn by lvl up. (evolves at lvl 23 instead of 10)
    
Dustox: +30 Def, +25 Sp.Def ,+35.Spd +5 HP., Leech Life, Infestation by lvl up. (evolves at lvl 23 instead of 10)

Shiftry: +17 Def.

Swellow: +15 HP, +8 Atk, +15 Sp. Atk, +5 Def. +5 Sp.Def

Pelipper:  Pickpocket ability, +45 Hp. Defog by lvl up.

Masquerain: Add Dry Skin as another ability, +10 to all stats, Bubble Beam by lvl up, Surf by TM. (Making it Bug/Water as you wrote is a good alternative as well)

Ninjask: +15 HP, +10 Sp.Def, Shadow Claw, U-Turn, Steel Wing by lvl up.

Shedinja: +20 Spd, +5 Atk.

Exploud: +10 Def.

Hariyama: +16 Def., Counter, Rest, Sleep Talk by lvl up

Probopass: Gyroball and Curse by lvl up.-5 Atk +5 Hp.

Sableye: Payback by lvl up.

Mawile: +50 Hp +5 Atk, +10 Sp.Def. Hyper Cutter and Huge Power (from Mega) replaced by Heatproof,

Manectric: +5 Hp.

Plusle: All stats +10. Metronome and Minimize by lvl up.

Minun: All stats -10 (jk, also +10). Metronome and Minimize by lvl up.

Volbeat: Sunny Day, Solar Beam, Rain Dance, Volt Switch by lvl up. +10 (HP, Def, Sp.Atk.) +15 (Atk, Sp.Def, Spd.)

Illumise: Wonder Room, Light Screen, Reflect, Substitute, Baton Pass by lvl up. +10 (Hp, Def, Atk) +15 (Sp.Atk, Sp.Def, Spd.)

Swalot: +33 HP.  Shed Skin 3rd ability, Muddy Water, Dig, Bulldoze, Acid Armor, Substitute by lvl up.

Wailord: Change Oblivious for Hydration, and Water Veil for Thick Fat. +8 (Def., Sp.Def.)  Body Slam, Sleep Talk, Curse by lvl up.

Camerupt: Flame Charge, Rollout, Overheat, Rock Tomb, Stomp by lvl up. +10 HP, +15 Spd.

Torkoal: +15 Def, +5 Sp.Def. +10 HP, Gyro Ball, Sludge Bomb, Earthquake by lvl up.

Blaziken: Speed Boost changed for Defiant.

Grumpig: +10 (HP, Sp.Def) Mud Shot, Earth Power by lvl up.

- Luvdisk: Fairy/Water +47 HP, +35 Sp. Def. + 13 Spd. +25 Sp.Ark Cute Charm ability, learns, Aromatherapy, Wish, Heart Stamp, Healing Wish, Rain Dance, Baton Pass by leveling.
Spinda: +20 All Stats. Amnesia, Substitute, Guard Split, Trick, Role Play by lvl up.

Cacturne: +5 (Atk. Sp.Atk, HP.). Trick Room, Knock Off by lvl up.

Altaria: (Mega form: Change Pixilate for Fur Coat), Magic Room, Frost Breath, Moonlight Charm by lvl up. +10 HP.

Zangoose: Super Luck ability, +10 Spd. Payback, Pay Day, Thunder Wave, Shadow Claw, Night Slash , Cross Poison, by lvl up.

Seviper: +22 HP, +15 Spd. Thunder Fang, Iron Tail, Body Slam by lvl up.

Solrock: +5HP, +15 Atk, +25 Def. Iron Defense, Gyro Ball, Sunny Day, Morning Sun, Light Screen, Zen Headbutt by lvl up.

Lunatone: +5HP, +15Sp.Atk, +25 Sp.Def. Moonlight, Reflect, Nightmare, Night Daze by lvl up.

Whiscash: Static ability. Dragon Dance, Thunder Wave by lvl up. +18 Hp.

Claydol: +15 Hp.

Cradily: -11 Atk, -5 Spd +16 HP. Stealth Rock, Endure, Infestation, Clamp by lvl up

Armaldo: -20 Sp. Atk, +10Hp, +5 Sp.Def,  Curse, Iron Defense, Dig, Stone Edge, Iron Tail, Dragon Tail by lvl up..

Castform: +10 All Stats, Cosmic Power, Ominous Wind, Nature Power, Tailwind by lvl up.

Kecleron: +60 Spd.

Banette: +5 Atk, +40 Spd. Shadow Force, Astonish, Pursuit, Disable, Skill Swap, Trick by lvl up. (IMO, Banette doesn’t look like having the Normal subtype)

Dusknoir: Bad Dreams Ability, Hypnosis by lvl up.

Tropius: +26 HP, Heavy Slam, Bullet Seed, Substitute, Leech Seed, Protect, Quiver Dance, Dragon Dance, Sunny Day  by lvl up.

Chimecho: Cloud Nine and Drought abilities. Ominous wind, Tailwind, Calm Mind , Misty Terrain, Skill Swap, Perish Song, Thunder Wave, Disarming Voice, Light Screen by lvl up. (I think that if it must become a dual type, then Fairy/Psychic or Fly/Psychic would fit it more than Normal/Psychic, your stat changes seem good)

Absol: +5 Hp, +10 Sp.Def. Play Rough by lvl up.

Glalie: +5 All Stats. Spikes, Taunt, Explosion, Thunder Fang, Lick, Flash Cannon by lvl up.

Froslass: Fake Tears, Sweet Kiss, Charm, Volt Switch. by lvl up.

Walrein: -20 Atk, -5 Spd. +15 Def, +10 Sp.Def. Body Slam by lvl up.

Huntail: +15 HP, Curse by lvl up.

Gorebyss: +15 HP. Charm, Brine, Aqua Tail by lvl up.

Relicanth: +5Hp, Aqua Tail, Magnitude, Sleep Talk, Ice Fang, Protect lvl up.

Metagross: -20 Spd., -25 Sp. Atk -5 Sp.Def.

Salamence: -20 HP, -15 Def, -15 Sp.Def

Flygon: Bug/Dragon. No longer leans Earthquake and Bulldoze.. Learns Bug Bite, Fell Stinger, Quiver Dance, Silver Wind, Steamroller, Poison Tail, Wing Attack, Power Whip, Signal Beam, U-Turn by lvl up.

GEN 4

Bibarel: +16 Hp, +30 Def. Wood Hammer, Aqua Tail, Water Pulse, Water Sport, Taunt, Tail Whip, Substitute, Stealth Rock, Sleep Talk by lvl up.

Kricketune: +49 Sp.Def, +5 Spd. +8 HP. +15 Sp.Atk. +9 Def. Light Screen by lvl up. (evolves at lvl 22)

Luxray: -9 Sp.Def, +9 Spd.

Rampardos: -15 Sp.Atk, -10 Sp.Def, +12 Spd., +13 Def.. Dragon Tail, Iron Head, Head Charge by lvl up.

Bastiodon: -7 Sp.Ark, +7 HP, Heavy Metal as second ability. (weight increased) Crunch, Head Charge, Thunder Wave, Body Slam, Stomp, Bulldoze, Crafty Shield by lvl up.

Wormadam: Plant From: +10 Hp, Sp.Def + 50.  Sand Form: +10 HP, +50 Def.  Trash Form: +10 HP, +25 Def, +25 , Sp.Def.

Mothim: +6 Atk, +6 Sp. Atk, +34 Spd.

Vespiquen: +16 Atk.

Pachirisu: Run Away changed for Cute Charm. Defense Curl, Rollout , Volt Switch, Iron Tail, Play Rough by lvl up. +10 Def. +10 Sp.Def, +10 Hp. +20 Atk, +20 Sp. Atk.

Floatzel: Rain Dance, Poison Fang by lvl up.

Cherrim: +20 HP, +10 Sp Atk, +10 Sp.Def. Synthesis, Protect, Nature Power, Healing Wish, Misty Terrain, Bestow by lvl up.

Gastrodon: +10 HP.

Ambipom: +7 Def.

Drifblim: +6 Sp.Def. +5 HP. Gyro Ball, Rapid Spin by lvl up.

Mismagius: Ghost/Fairy. Thunder Wave, Moonblast, Taunt, Magical Leaf by lvl up.

Purugly: +29 HP.

Skuntank: +16 Def.

Chatot: +12 Atk., +10 Def, +10 Sp.Def.

Spiritomb: Aftermath ability.

Garchomp: -23 Hp. -15 Sp.Def. –7 Sp.Atk, - 5 Def.

Lucario: -25 Sp.Def, + 10 HP.

Hippowdon: -7 Spd.

Toxicroak: +5 Def.

Carnivine: +10 Spd. +16 HP, Gunk Shot, Acid Armor, Knock Off, Grass Whistle, Uproar, Clamp, Aqua Jet, Leaf Blade, Synthesis, Body Slam, Giga Drain, Leech Seed, U-Turn by lvl up. Can learn Waterfall by TM.

Lumineon: +11 HP, +9 Sp.Def.

Abomasnow: + 17 HP.

Weavile: -5 Def, -5 Sp.Def.

Lickilicky: Change Own Tempo for Thick Fat. Amnesia, Belly Drum, Curse, Poison Tail, Focus Punch, Body Slam by lvl up.

Electivire: -30 Sp.Atk., -10 Sp.Def +15 Hp + 20 Def.

Magmortar: -30 Atk, -10 Sp.Def, +15 HP, +20 Def.

Togekiss: -10 Sp.Atk.

Gliscor: -5 HP.

GEN 5

Serperior: Change Contrary for Regenerator.

Watchog:  +9 HP, Analitic and Technician as only abilities. Curse, Feint, Quick Attack, Fake Out, Covet, Facade, Glare, Headbutt, Payday, Rage, Tail Slap, Double Team by lvl up.

Stoutland; +5 HP, +5 Spd.

Simisage, Simisear & Simipour: +10 HP.

Liepard: + 8 HP. +15 Sp.Def. +5 Spd. Charm, Fake Tears, Payday, Foulplay, Iron Tail, Poison Tail by lvl up.

Musharna: Fairy/Psychic. Rest, Sleep Talk, Snore, Moonblast, Barrier by lvl up.

Unfezant: +10 HP.

Zebstrika: Abilities changed for Speed Boost.

Gigalith: Geomancy, Heavy Slam, Gyro Ball, Rest, Stomp, Crafty Shield, Diamond Storm, Rock Tomb, by lvl up.

Swoobat: +15Hp, +10Sp.Atk, +15 Def. +5 Sp.Def. Stored Power, Double Team, Draining Kiss by lvl up.

Excadrill: -8 HP, -10 Spd.

Audino: +15 Def, +15 Sp.Def. Perish Song, Supersonic, Hyper Voice by lvl up.
(Mega Audino): Ability changed to Magic Bounce.

Throh: +5 Sp. Def, +5 Def. +5 Atk.

Sawk: +10 Sp.Atk, +5 Spd.

Leavanny: All abilities changed to Filter. Synthesis by lvl up.

Scolipede: -10 Spd.

Lilligant: +5 Hp, +10 Sp.Def. Rain Dance by lvl up.

Basculin: +25 Hp.

Darmanitan: +5 Sp.Def.

Maractus: +35 HP. + 5 Sp.Atk. Change Water Absorb for Rough Skin.  Spikes, Toxic Spikes, Worry Seed, Leech Seed,  Substitute, Minimize, Aromatic Mist, Disarming Voice by lvl up.

Crustle: +10 Def. +20 Sp.Def.

Scrafty: +9 Atk. Dragon Dance by lvl up.

Sigilyph: -3 Def. + 13 Sp.Def.

Carracosta: -28 Sp.Atk. +15 Sp.Def. +13 Atk.

Archeops: -20 Sp.Atk, +20HP. Aerial Ace, Dragon Tail, Steel Wing by lvl up.

Garbodor: +30 HP. Knock Off by lvl up. Abilities changed to Weak Armor, Rough Skin, Shed Skin, (hidden ability) Stench.

Zoroark: +5 Hp.

Swanna: +8 Def, +8 Sp.Def

Vanilluxe: -30 Atk. +20 Def.

Sawsbuck: +15 Def.

Emolga:  +15 Atk, +15 Sp.Atk. +10 HP. Minimize, Fairy Wind, Play Rough, Iron Tail, Aeroblast by lvl up.

Escavalier: + 5 HP.

Jellicent: +15 HP.

Galvantula: +8 Hp. +5 Sp.Atk. +3 Def. +3 Sp.Def. Change Swarm ability for Static. Poison Fang, Acid Spray, Venoshock by lvl up.

Ferrothorn: -6 HP.

Klingklang: Change Minus & Plus for Levitate.

Eelektross: Water/Electric. Dragon Tail, Aqua Tail, Iron Tail, Poison Tail, Sludge Bomb, Mud Bomb, Dragon Dance by lvl up. Can learn TM Dive.

Beheeyem: Rock/Psychic. +25 Spd. Power Gem, Ancient Power, Stealth Rock, Rock Polish by lvl up.

Beartic: +10 Spd. +5 HP.

Cryogonal: +40 Def. Rock Polish, Scary Face, Flash Cannon by lvl up.

Accelgor: +5 Def.

Stunfisk: +10 Sp.Def, +10 Hp. Changed Limber for Dry Skin.

Mienshao: -10 Sp. Atk, +6 Hp.

Druddigon: +30 Def. +10 HP.

Golurk: +17 Def. +17 Sp.Def.

Bisharp: -5 HP, -5 Sp.Def

Bouffalant: +10 Sp. Def. Sap Sipper ability changed for Defiant. Curse, Double Kick, Flame Charge, Amnesia, Outrage  by lvl up.

Braviary: -7 Sp.Atk, +7 Def.

Heatmor: +14 Def. + 7 HP.

Durant: +5 HP.

Hydreigon: -5 Atk, - 25 Def. -20 Sp.Def.

Volcarona: -5 HP, -10 Sp.Atk – 10 Spd.

GEN 6

Talonflame: - 9 Sp.Def
.
Vivillon: +40 HP. Minimize, Camouflag, Signal Beam by lvl up.

Pyroar: Change Moxie ability for Intimidate. Flame Charge, Wild Charge by lvl up.

Florges: Grass/Fairy. Wish, Giga Drain by lvl up.

Gogoat: -37 Sp.Atk. +27 Spd.

Pangoro: Ice Punch by lvl up.

Furfrou: +15 Atk. Ice Fang, Tail Slap, Roar, Return, Endure by lvl up.

Meowstic F: +10 Spd. +5 Sp Atk. (removed Keen Eye, hidden ability made normal ability) Tail Slap, Fake Tears, Close Combat by lvl up.

Meowstic M: +10 Spd. +5 Sp.Atk. (removed Keen Eye, hidden ability made normal ability), Wonder Room, Trick, Hypnosis, Dream Eater by lvl up.

Aegislash: -15 Hp.

Aromatisse: +13 Hp. Teeter Dance, Feather Dance, Gyro Ball by lvl up.

Slurpuff: Regenerator ability. Belly Drum, Milk Drink, Sweet Kiss by lvl up.

Malamar: +14 HP.

Barbaracle: Sniper & Pickpocket abilities replaced for Rough Skin and Skill Link. Rock Blast, Arm Thrust, Spikes, Spike Cannon, Icicle Spear, Pin Missile by lvl up.

Clawitzer: +15 Sp.Atk Sludge Bomb, Mud Bomb by lvl up.

Heliolisk: +8 HP. Electric Terrain, Iron Tail by lvl up.

Auroros: Refrigerate removed, Ability Clear Body & Filter. Stealth Rock, Heavy Slam, Rock Polish, Earthquake by lvl up.

Dedenne: +64 Sp.Def. Substitute, Light Screen, disarming Voice by lvl up.

Carbink: +10Hp, Rough Skin ability. Rest, Sleep Talk, Drill Run, Gyro Ball by lvl up.

Goodra: -20 Def. -15 Spd -15 Sp.Def. Hydration & Sap Sipper changed for Regenerator and Liquid Ooze. Substitute, Poison Tail, Iron Tail, Acid Armor, Sludge Bomb by lvl up.

Trevenant: +16 Hp. Drain Punch, Knock Off by lvl up.

Gourgeist: Imsomnia replaced by Heatproof. Will-o-Wisp by lvl up.

Avalugg: +14 Sp.Def. Rock Polish, Heavy Slam, Rest, Ancient Power, Earthquake by lvl up.

 

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