laggless01 51 Posted November 8, 2015 Share Posted November 8, 2015 I'm going to Apophyll soon, and my Diggersby can learn Bounce. I have Double Kick, Take Down, Dig and Quick Attack. Should I ditch a move for it, and if so, which one? Link to post Share on other sites
TimTim 0 Posted November 8, 2015 Share Posted November 8, 2015 replace Quick Attack perhaps, to get more coverage Link to post Share on other sites
wytch_doctr 1 Posted November 8, 2015 Share Posted November 8, 2015 I'd say to replace Double Kick actually. Priority is really nice Link to post Share on other sites
Exalted 1 Posted November 8, 2015 Share Posted November 8, 2015 takedown or quick attack for bounce depends if you want to play technical or just brute force i would usually keep quick attack cause takedown has a little less accuracy and the recoil is a problem if it kicks in at the wrong time but it has 50 more base power which is useful in its own regard quick note:well you do get strength pretty soon after aphophyll so if you want brute power there's a good replacement for takedown only 10 base power drop with no recoil and 100 accuracy Link to post Share on other sites
Etesian 8 Posted November 8, 2015 Share Posted November 8, 2015 Yeah, keep Quick Attack, ditch Double Kick. Fighting hits Dark, Normal, Rock, Steel and Ice supereffectively. DK is a 60 BP move which, when supereffective, is weaker than a neutral STAB Take Down, so you don't need it vs Dark Normal and Ice. And for Rock and Steel, you have your Ground moves. And consider going back to E12 and breeding Return for a recoil-less move, all you need is a level 13 Lopunny. Link to post Share on other sites
dead account 27 Posted November 8, 2015 Share Posted November 8, 2015 I'd say replace Double Kick. Both Take Down and Dig give stab, and you're going to need Dig more than Double Kick for some of the battles coming up. Link to post Share on other sites
dondon151 9 Posted November 8, 2015 Share Posted November 8, 2015 Don't bother learning Bounce. The only thing it gives you coverage against are levitating or flying ghost-types, which are not common. Link to post Share on other sites
Skullgasher 0 Posted November 8, 2015 Share Posted November 8, 2015 Double Kick. At this point of the game, double kick does no DAMAGE. It's a waste of a move slot honestly. Especially compared to bounce, since it covers one of Diggersby's weaknesses. Link to post Share on other sites
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