Caz 915 Posted June 1, 2015 Share Posted June 1, 2015 (Calling all developers) Forgive me if I'm posting in the wrong section, but this problem (which is probably something small I'm missing) Is really frustrating at this point. In wild encounter battles (ie. Grass) the enemy sprite appears higher than the stage, I'm guessing it's from using 6th gen Battlebacks, but I'm not too sure, where in the scripts section can I fix this? (Note that I am using RPG Maker XP w/ Pokemon Essentials v15, with 6th gen plugins) Link to post Share on other sites
Jericho 114 Posted June 1, 2015 Share Posted June 1, 2015 What game is this even for? Link to post Share on other sites
DarkSpite 0 Posted June 1, 2015 Share Posted June 1, 2015 Go to PBS/Pokemon.txt and scroll down to the Pokemon that appears too high. Scroll down to these values and adjust them; BattlerPlayerY=X BattlerEnemyY=X BattlerAltitude=X Link to post Share on other sites
Administrators Amethyst 2466 Posted June 1, 2015 Administrators Share Posted June 1, 2015 Editor.exe will also provide and interface to adjust those values for you. Link to post Share on other sites
Caz 915 Posted June 2, 2015 Author Share Posted June 2, 2015 Thanks guys, I fixed it, you're all lifesavers. Link to post Share on other sites
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