These changes fix my biggest issues with the game. I've been wanting to do repeat playthroughs while I wait for the next episode, but every time I do I remember how tedious it was to grind up those lategame teams and get discouraged...
I really do appreciate that you're making this distinction between difficulty and grinding time investment. This should be a massive improvement, and will encourage a lot more experimentation since you aren't as "locked in" to a set of lategame Pokemon.