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Aeodyn

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  1. I had the thought of a run using only unique typings, and thanks to Veekun's database, I got a list: SQL code, to use on the sqlite file:
  2. When I first took the train back from Route 9 I didn't check the options and went to the stadium, and played up to the Adam fight before I realized that that was a sequence break. I was dumb though and didn't revert to before I got on the train. Since then I've played a lot and beaten Souta, but now Erin doesn't show up at the library, there's a Claydoll in the National Park, and I've gone to Sashila village, where Damien mysteriously offers to fly me back somewhere. Help pls? Edit: nvm, found an old save in a hidden recycle bin thing.
  3. @Maruno Something you may be interested in is that mkxp-z can be compiled to use any version of Ruby, and at least with Reborn, getting it to work with Ruby 2.7 is relatively straightforward. ~50% performance increase. There's also the Tilemap improvements/fixes I implemented in mkxp-z (used in Reborn 18.4.3), which means you can just completely toss out CustomTilemap. (Feel free to PM me about either, if you want.)
  4. Just put it in the `Data\Mods` folder as per usual. I'll update the main post.
  5. From: https://www.rebornevo.com/forums/topic/51722-nature-power-in-doubles/ Here's a self-contained fix for Nature Power not targeting right in double battles. Conflicts with anything that modifies Nature Power's pbEffect method. Just put it in the `Data\Mods` folder. (You might need to create that folder.) Nature Power Fix.rb
  6. @DemICE Out of curiosity, what changes did you make (other than mentioned above)? I know Reborn had a bunch of annoying alignment stuff, and then there's some Essentials-specific changes (https://roza-gb.gitbook.io/mkxp-z/troubleshooting/essentials). For Mac: Honestly, I expect that taking Reborn's AppImage and replacing the stuff in (just) the Resources folder should work. At least as well as Reborn, anyways.
  7. That AI streamlining is soooo satisfying. And yay for memoization! TBF for the tilemap, they had to rewrite it cuz the RMXP version just doesn't support some things. Though why someone thought that meant they should sometimes render tiles as individual sprites is beyond me. Luckily ancurio & inori's mkxp-z (game-z.exe) is open-source, so I was able to implement/copy-paste what the built-in tilemap was missing.
  8. Something interesting: Even in version 2.7 with JIT enabled, Ruby still can't do constant folding (turning 2*3 into 6 so it doesn't run every time). Apparently the reason is that because almost anything can be redefined, even for something like 2*3 it has to look up the right definition each time. So a lot slower than you'd like. (Also ruby 1.8's optimization is much worse than 2.7, even without JIT.) For Essentials, there is at least one thing I'm aware of that's kinda-sorta reeaally bad: tiles are sometimes rendered as separate sprites, individually. ~300 tiles are on screen at a time, so even if only a fraction are rendered that way, it can be bad. (I think it happens in the Dragon's Den, for example?) On the other hand, it's amazing how well it reproduces the 3rd-gen Pokemon experience.
  9. Jeeze, nice work. I'd like to think that those math things come from someone being used to compiled programming where that is optimized-out... but considering how messed up other stuff in Essentials is, I'm not optimistic.
  10. Jeeze, nice work. I'd like to think that those math things come from someone being used to compiled programming where that is optimized-out... but considering how messed up other stuff in Essentials is, I'm not optimistic.
  11. Thanks! I think I reset twice? I originally was just thinking of trying Leach Seed, but then I wanted to see if Cotton Guard would be enough, and finally this happened mostly by accident. XD Oh wow I completely forgot about that move; nice!
  12. Been doing a mono-fairy run, and turns out Shiinotic wrecks Garchomp. Honestly hilarious. Steps: Start with a terrain move to remove the buff on Fire Fang. I used Misty Terrain on Whimsicott, though something else with Quick Claw could work too. When the lead dies, bring in Shiinotic. Strength Sap × 6 Spore Leech Seed Giga Drain with Spore as needed ??? Profit
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