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Rokusho

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  1. Shiftry: Extra abilities: Aerilate & gale wings. (drought/drizzle also seem like fun & viable abilities for shiftry to me) Parasect: Extra abilities: Bad Dreams & Analytic. Gains a 1.3x boost in both defense & special defense. Parasect now resists both Fire & Flying type moves. Xatu: Future sight causes all moves that target xatu to miss for a single time only. At the end of each turn, sp. def is increased by 1 stage. Sunflora: Gains a 1.5x boost in both defense & special defense. In sunlight, HP increases by 1/8 of its maximum HP. Solar power doesn't cause Sunflora to lose any HP. Swalot: Belch can be used even if Swalot hasn't eaten a berry and always poisons the enemy. Gains 1 stack of stockpile permanently. Persian: Extra abilities: Tough Claws & Rough Skin. (Rough Skin acting like a quick counter attack) Increases attack by 1 stage upon battle entry. Poliwrath: All water moves uses the user's attack to calculate damage. All normal-type moves are now fighting-type. Girafarig: Extra ability: Parental bond. The second hit always has a 30% chance to flinch. Really tried to make these mons more viable while also trying to focus on the pokédex entries
  2. You're totally right, apparently i never saw this in the field effect manual. Makes kind of sense I guess. Thanks!
  3. So I found out that my Decidueye sometimes misses a 100% accurate attack, has anyone else noticed this before? I've never had it happen with other pokemon, but it happens like 10% of all attacks my decidueye does (with moves such as pluck, leaf blade, sucker punch or spirit shackle). And when it happens, there are no other factors that should have an effect on the accuracy of his moves.
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