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@Vince&Sylveon, @Q-Jei. Here the one of my field (even if it's not always for Fire types) :
Blade Works Field
"I am the bone of my sword"
General Effects
"Steel is my body, and fire is my blood" (Steel and Fire)
"I have created over thousands of my blades" (Sacred Sword and Secret Sword)
"Unaware of beginning, nor aware of the end" (Slashing moves)
"Withstood pain with inconsistent weapons, my hands will never hold anything." (Shadow Claw and Psycho Cut)
"Yet, my flame never ends." (Flame Wheel and Fire Lash)"My whole body was still Unlimited Blade Works." (Aegislash's exclusive Z-Move : Unlimited Blade Works)
Steel and Fire type moves deal x1.5 of base power.
Sacred Sword and Secret Sword become super effective to types that are weak to Steel type moves.
Normal type slashing moves become Steel type.
Slashing moves deal x1.2 of base power.
Shadow Claw and Psycho Cut deal x1.3 of base power.
Flame Wheel and Fire Lash deal x1.5 of base power.
Unlimited Blade Works will KO the target without fail, instead of dealing damage and ignores the abiilities.
Abilities Affected
->Shadow Shield, Shadow Tag, Dark Aura and Fairy Aura will lose effect.
->Pokemon with Steelworker ability becomes a pure Steel type Pokemon and Steel type moves will deal x2 of base power.
->Iron Fist will causes the punching moves to deal x1.75 of base power, instead of x1.2.
->Pokemon with Intreprid Sword will raise Attack stat by two stages and Speed stat by one stage when it enters the battle.
->Pokemon with Steely Spirit will raise its allies Steel type Pokemons Attack stat by one stage when they enter the battle.
->When Pokemon with Tough Claws deals a contact move, it gains Defense stat by one stage.
->Pokemon with Battle Armor gains Defense and Sp. Defense stats by two stages when it enters the battle.
->Stance Change will raise Aegislash's Attack stat by two stages when in Sword Forme, but switches Attack stat gain to Defense stats when in Shield Forme.
->Pokemon with Justified will raise Attack stat by one stage in every end of the turn.
Moves which will fail
Dark type moves except Night Slash
Moves which will recieve a buff
Solar Blade -> x1.2 base power, one turn
"Blade joins the power within its head" => Iron Head and Behemoth Blade -> x1.5 base power
"Pierce through heavens" => Sacred Sword and Secret Sword -> x1.6667 base power
Guillotine -> 100% accuracy, Normal becomes Steel, Ineffective to Steel instead of Ghost
"The stone is hardening" => Stone Edge -> Becomes Rock/Steel type move and never misses the target.
"Darkness is overwhelming within the sword" => Night Slash -> x1.1 base powerSword Dance -> Raises Attack stat to maximum
"Cut to ashes with flames" => Fire Lash -> x1.2 base power
"Warrior... Sleep..." => False Swipe -> Will make the target fall asleep
Terrain-dependant moves
Nature Power becomes Sacred Sword.
Camouflage changes the user's type to Steel/Fire.
Secret Power always lowers the target's Defense stat by two stages.
Seed
Magical Seed grants King Shield to the user and raises the user's Attack and Speed stats by two stages but lowers Defense and Sp. Defense stats by two stages.