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AquaMacaw

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Reborn Development Blog

Rejuvenation Development Blog

Starlight Divide Devblog

Desolation Dev Blog

Everything posted by AquaMacaw

  1. I didn't even think about that, but yeah i'd be totally up for putting in a speed up feature for grinding and stuff. There's still a lot of things I need to learn regarding coding and scripting but when I learn how to I probably will put that feature in.
  2. Pokemon Unbreakable Intro: Hello, my name is AquaMacaw but you can call me A.M. for short. I've been a longtime admirer of anyone who creates, especially when it involves a story with it's own world to accompany it. And after finding this community, that is already so accepting of people's creative projects. I feel comfortable enough to finally tell a story that will at the very least give you a sense of adventure. STORY: Main Character: Features: A DEMO can be found here: Help: As of right now the most important thing I need is help with is Spriting. If you are confident in your ability to do pixel art, I would LOVE your help.
  3. Pokemon Unbreakable Intro: Hello, my name is AquaMacaw but you can call me A.M. for short. I've been a longtime admirer of anyone who creates, especially when it involves a story with it's own world to accompany it. And after finding this community, that is already so accepting of people's creative projects. I feel comfortable enough to finally tell a story that will at the very least give you a sense of adventure. STORY: DEMO: Help: As of right now the most important thing I need is help with is Spriting. If you are confident in your ability to do pixel art, I would LOVE your help.
  4. Thanks I knew something looked weird with her sprite, I forgot shading. That was really helpful.
  5. Hey in my spare time I've been working on my own Pokemon fan-game and I just started doing some custom sprites and I would love some feedback on how to make them seem believable, add perspective, different color pallets that work, anything you can think off really. These are the sprites i've made so far. 1.Piper 2.Emi 3. Undecided (Work in Progress) Extra notes. 1. I need help figuring out how to make the back of number 3 believable as in I don't get what he/she's hair should look like from the back. 2. Also I haven't decided if 3 should be a girl or a boy what do they look like to you? 3. Is there some way that I can add some slight detail to Pipers hair or clothes without it going over the top or is it fine the way it is currently. 4. ( Something about Emi ) ¯\_(ツ)_/¯ 5. Also I did use Cain's sprite from Pokemon Reborn as a base for making 3. I hope this doesn't count as some type of plagiarism or something since i'm changing it into something different but if so, i'm sorry and i'll be glad to make any changes necessary. 6. If any of the characters look like too similar too any other sprite you've ever seen please tell me so I can make it more unique. Thank you for reading and giving any Feedback!!!
  6. Only a couple Megaman X style platformers and 1 short rpg about creating the universe, they were all really short and not super coherent since I didn't post them anywhere and I made them mostly for myself.
  7. I pretty much made an account to reply to this topic because I found so interesting. First of all I do like Silent protagonists a lot more than I like talking ones, especially when there are "boring main likable ones" as you described. This a little hard to describe but i'll try my best I guess the big problem with someone silent is that it is very VERY easy to forget that they are "part of the story" they do things and beat the bad guys while the rest of the cast sits on the sidelines cheering and advancing the plot. Most of the time when a silent protagonist has to say something the screen will go black and it'll say "_____ explained what was happening" which basically means they have a voice they just don't have personality which is terrible, it's the job of the world, the choices the game gives you(seen and unseen) and the other characters to give your character a personality and since it's something you shaped with the game its way more immersive then a pre-set main character. silent protags are great in scenarios of humor especially if you establish early on that their silence is a weird thing, if no character ever brings it up the game and the player will likely forget about it. And in a dramatic story actions speak louder than words, giving the main character a choice to confront the main villain now or going to get reinforcement is more immersive to me than any "I'll defeet u than save da wurld" dialogue that I would never say in real life. Really I just think people don't use silent characters to their fullest potential especially since they are so moldable.
  8. Hey, i've been lurking around around this community for upwards of a year and I finally decided to make my own account and join. First of all because of a mutual love for Pokemon but also because of the overwhelming Positivity and encouragement that goes on around here that's unlike any forum i've seen before (Granted that's like two but it's still something). I have an absolute big love for video games as they've helped me out with a lot and would love to eventually become a video game designer, i've made a couple games in the past and am even currently working on my own Pokemon fan game mostly because of this community. I'm usually not the most talkative person so you might not be seeing me post the most but i'll try making an effort to meeting some of the people here. Thanks for reading and may your Pokemon be forever Shiny.
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