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Juice

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Posts posted by Juice

  1. WHY.

     

    Just why. 

     

    That Giratina is enough of a pain to deal with, I finally figure out a strategy to beat it (thanks, Dedenne) and now.....whoops, here's a battle with Geara too. And if you lose, you're sent back to before Giratina. 

     

    Do the "raid" bosses have infinity PP on their moves? I swear that thing used Thunderbolt 40+ times and Dragon Breath another 30+ times. It also never gets paralyzed after Nuzzle. Talk about broken, you can't even hax it. 

     

    So not only do I have to have a perfect team to clear the Giratina....I now have to have something that breaks Impidimp's screens before literally everything kills me. UGH.

     

    Any tips from those who have tried this? 

  2. Get a Natu/Xatu in Amethyst Depths. Use Ominous Wind to turn the field off. It'll go into the Haunted Field, but it's no longer helping her.

     

    Just watch out for Drampa's Shadow Ball, which will be boosted. 

  3. 18 hours ago, ausar999 said:

    Personally I didn't find woobat or natu too helpful for this one since air cutter/slash get additional grass typing on the field, so the pignite/combusken will still take neutral damage. I grabbed a fearow instead which gets aerial ace, not affected by the field, as well as mirror move which you can turn against the Lucario's gale strike for at least neutral damage, and big damage if it's low hp. 

     

    After that, standard double battle strategy: try to neutralize one mon as much as possible with a para/burn or dropping atk/spatk, and completely ignore it for the rest of the fight. Scraggy is a great choice since Keta leads with it and doesn't do all that much damage.

     

     

    however, you absolutely should train a Natu/Xatu for the NEXT gym fight in order to use Ominous Wind and flip the field away. That's the only way I won that damn fight. 

     

    Then Simple Swoobat comes in, Calm Mind or Amnesia (especially after the Bewear is gone) and just mops up. 

  4. I feel the biggest difference difficulty-wise that makes Rejuv a little "easier" is that Reborn really limits the pokemon that are available to you early on until you get deeeeeeeeeeeep into the story. Rejuv does have that same thing going on early, but if you're doing all of the sidequests and actually hunting in the routes, I feel the choices for your team are a lot better than Reborn is. 

     

    now, if you're not aware of what you can catch on a given route, or you miss a sidequest or something like that, yes it CAN be as hard as Reborn

  5. On 11/23/2017 at 1:37 AM, ScaldingMango said:

    I'ts v9, and the girl just stole my money on route two. I cleared the route and it says i cant go in amythest cave without finding the girl who took my money..

     

    Am i supposed to get cut and cut through trees or something?

     

    Edit: Okay i just had to talk to a cut tree, weirdest thing lol..

     

    For anyone that sees this post thats stuck as well, talk to the cut tree that u see west of the old lady sitting on the bench. its near a trainer. just talk to all the cut trees 

    I thank you for this. Gonna pay this forward because I had to search this thread to find out what to do here. 

  6. On 2/12/2020 at 4:54 AM, ShogokiX said:

    Well, as for Uranium, wasn't that one "finished" very close to the release of.....what was it? X and Y? Or was that Sun and Moon?

    I wouldn't be surprised if Nintendo took down Uranium that fast because it's "finished version" was released very close to the release of new official Pokémon games, and you know.....People could mistake Uranium for the new official game.....

    Uranium came during the summer of Pokemon Go (2016). Pokemon fever was at its highest in a LONG time when Uranium released. 

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