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AenaonDusky

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Pokemon Reborn Development Blog

Pokemon Rejuvenation Development Blog

Everything posted by AenaonDusky

  1. Alright, at this point, there are two basic requirements. The first is to complete the University Mission. The second is to speak to three particular people (four if you count the last one) in a particular order. This will let you access an area which is quite important. When those two requirements are met, you can proceed to South Artemisia > Southeastern > Eastern > Northeastern (your target). I take it you're stuck on the second one, so this is what you need to to:
  2. Don't forget your ID Card! First counter to the right, First Floor, Courier Branch. Then, head North and find Route -0 from there. After you get your first, check that same area again, talk to some people. Thanks for that, buddy. Will be fixed next version.
  3. Oh MAN! I think I know what you're talking about...Gee... so much for being careful to avoid exactly that. And the "best developers award" goes to... When you've got the time, please send some screens so I can see the exact spot. No hurries. And a big thank you for playing. By the way....
  4. It's alright, thanks for reporting this. It does seem like a bug at first so rewording should probably commence, next update.
  5. Hello, don't worry about that. Carry on. (also make sure your game is up to date).
  6. Sorry, if there is anything wrong please tell me! I'm sorry but I cannot understand The first was unintentional,oops! Thanks for finding it out! As for the second one: Hey Soso! Gee! Thanks a LOT for pointing all these out! RMXP's windows are very uncomfortable to work with so (if we brush laziness aside) there's a loooot of typos. Glad that you report them 'cause this is an ever-going process, we're constantly fixing typos! Tile errors everywhere, constantly fixing those too. Hey, did you just insult the boss? Do you know what th
  7. Btw folks, new update is here, fixed a lot of stuff. Current: V2.6.3.
  8. Who's that guy? Anyway, it's not even that "metapolitics" thing you said. Again, it has nothing to do with the sort. It has to do with the philosophy of science, but not with its political interpretation. And yes, this is indeed not the right place to discuss such things. Anyways, find the house of the Elder. Read some books and move forward.
  9. Hahahaha....thanks for reporting this, will be fixed shortly. I guess reading books is really rewarding huh?
  10. Well it is quite long in the sense of space and... well.. forcing you to walk around like it is a chore (it is ) Pasta long forgotten could be a sidequest one day hahah! We're glad you like it. And to answer your question, you can discover a lot of things in this game, but politics isn't one. Actually, the very fact that many people quickly deduce something of that sort is precisely the thing that the game was going for (why are people forced into quick conclusions about things?). The game hints at things behind things, including "politics" - it is not a matter of wha
  11. You need to enter the Old University, in Western Artemisia. To enter it, first talk to the officer standing outside. After that, go to the Courier Center and talk to the Mission Lady. She will give you a mission: resolve the situation over there. Go back to Western Artemisia, talk to the officer, and you will be let in. Proceed with exploring and reach a point where you will meet a certain NPC in there. I advise you to reenter afterwards and explore some more - you might find something interesting. Have fun!
  12. Sorry about your experience so far Soso, I'll try giving you a kind of general hint that applies to this situation too. Please read below: If you need anything else, you can ask me.
  13. We are very honoured that you enjoyed the game! Thank you for your kind words! Well the main character has to deal with real problems, so it follows that he (as well as the NPCS) will also have to deal with realistic (as can be in a game) scenarios. Oh man, it would be immensely helpful if you could assist us by pinpointing the exact map and place where this happened.. I thought most of these tile problems were fixed three releases ago. Unfortunately, in the large scope of things such errors are unavoidable! Please, if you have the time, send me the map name an
  14. Sorry 'bout that! I'd wager his nostalgia for his relatives made him live really close to the city exit
  15. Yeap, it was fixed one version ago. Thanks for reporting it! EDIT: Sorry for it being convoluted! It is by design, so please bear with it! The city is deliberately designed in order for players to feel and get lost. There are reasons for this which we can discuss after you're done with the demo. Newest version is now up.
  16. Yeap, it used the super-old deprecated method of setgraphicnone, which for some reason after 17.x Essentials updates the graphics again. Nope, that's not it, but anyways. Later in development the pbSetSelfSwitch was used. I'm fixing this right now. Problem is, it might need a recompiled game to work aside from fixing the savefile itself... Apologies for all this ruckus. I'm looking at it right now. Everyone, in case you come across a bug regarding... the appearance of "permanent" people in the port, download the newer version which is now up, then interact with this sign
  17. Oh my, this was not supposed to happen. I don't recall any reports on this either. Please PM the savefile if you can. Which version are you using?
  18. There will be in the future. On another note, what does giving a name to your Pokemon symbolize? Hmm... Link updated - Latest version released. (2.3.0)
  19. First of all, thank you for analyzing this much from the synopsis alone. Precisely. This is intentional - having that in mind, I think you will gain a deeper enjoyment from the game.
  20. If something is not given as a mission...... Well, do not expect anything close to a hint Can you go to the Norhern Sections? Probably not. Which means, have patience That's kinda the point
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