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Waynolt

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Posts posted by Waynolt

  1. 6 hours ago, Neuonce said:

    I'm no longer gaining evs from battles

    There is an hard cap on the total amount of EVs that a pokemon can have... if the total is 510, then it stops gaining EVs.
    Try using friendship berries to lower its other EVs, and it should be able to gain HP EVs again.

  2. "Reroll weather week" resets the internal weather clock of the game: using it should fix the weather if it is simply stuck.

    Another thing you might do to check if it worked is see if the weather forecast changed at all: you see, the "Reroll weather week" option doesn't actually change the weather, it only tells the game that it is time to change it (for example when you leave an area).
    Thus, if the forecast changed, then the weather should be working again.

    • Thanks 1
  3. 3 hours ago, Erucion said:

    i was just wondering if there will be a mod that will allow you to headbutt trees without having a mon needed to do so

    You only need to uncomment the line marked with "#There is no Headbutt TM" in "SWM - NoTMXNeeded.rb", thus enabling it.

    Uhm... better idea: I'm making this optional.
    Uploaded v55; used in conjunction with @Aironfaar's Additional Options mod it will add an entry in the game's Options menu, which allows you to choose whether Headbutt should be treated like an HM move or not.

    (Not using the Additional Options mod will default this mod to not allowing Headbutt to be used, unless you have a mon that knows it of course)

    Please note that, in order for this to work, your Mods folder needs to have the files:

    • "AMB - AddOpt_SWM - NoTMXNeeded.rb" and "SWM - NoTMXNeeded.rb" from SWM v55
    • "AMB - AddOpt.rb" from @Aironfaar's mod

     

     

  4. 58 minutes ago, ShogokiX said:

    i couldn't find the item "Prison Bottle" in sandbox mode

    It's already sold by the lady who sells the N-Solarizer; it should be the last entry in the "mega stones" list.
    In case you need to find anything else, you can use the Sandbox guide from the first post:
    https://goo.gl/9neDsj 

     

    58 minutes ago, ShogokiX said:

    Also, if that is not too much to ask: Would you add DNA Splicers, Gracidea and Reveal Glass to that npc as well? I Know you can get these in the room where the old psychologist is, but it would be nice to have everything in one place for convenience sake.

    I... am unsure. I don't know why they have been placed there; besides, imho you should ask @DerxwnaKapsyla's opinion on this first, since he came back to us.

  5. 2 hours ago, Urist_Imiknorris said:

    I'm using the Alternate Forms pack and want to screw around with the alt. Spiritomb, which requires using a Stone Plate on the tower with an Odd Keystone in my inventory. So far I haven't gotten lucky enough to find one.

    Oh, ok... added it to the pokemon-specific-items vendor (the one on the left side in the line at the bottom of the first floor).

  6. I guess that a huge reason for this is that creating one game is already hard enough as it is: making relevant choices for it would mean creating many different games (if you give them earlier than the final act).
    Think for example to The Witcher 2: there is one single choice that is actually relevant to the plot, and because of that The Witcher 2 is essentially two different games bundled into one.
    (Without choices the protagonist could only have one character: it was simply given the "doormat" one.)

  7. 4 minutes ago, MegaRekhytX said:

    AAAAH I THINK I FIGURED MY PROBLEM, I was using  the older Scripts.rxdata for weather changer. The mods which you have, does it have the Scripts.rxdata file which is compatible with the sandbox? THANKS A LOT BUDDY!!! 

    You can use the E18 version of the weather mod; it no longer requires you to change the file Scripts.rxdata.
     

     

  8. 1 hour ago, MegaRekhytX said:

    i installed the contents of sandbox onto my data file for episode 18 and when i start the game it says this version is only for ep18 and the game does not open. is it because i have the episode 17 still in my comp? should i delete it? as both episode 17 and 18 use the same saved file path?

    You get that message when you don't install it in Reborn E18; it's not a folders problem, because it checks the version of the Scripts.rxdata file that loaded the mod rather than the folder.

    Are you sure you didn't mix them up?
    Have you tried redownloading Reborn Episode 18 and using that?
    Are you maybe using other mods that require you to change the file Scripts.rxdata? (In this case you probably got an E17 mod - incompatible with E18, even though that's not immediately noticeable at start)

  9. Script PokeBattle_Move, remove the "#" before the lines 2225, 2239, 2280-2285, 2420-2425, 2476, 2490, 2539-2544, 2661-2666

     

    Same script, add "#" before the lines 1301-1305

     

    Lastly, replace lines 2252 and 2253 with

            gl2=(gl2*1.0*dewBoost*avBoost*evioBoost*dssBoost*fgBoost*stagemul[gl3]/stagediv[gl3]).floor
            gl1=(gl1*1.0*dewBoost*specsBoost*dstBoost*lbBoost*fbBoost*minusBoost*plusBoost*solarBoost*batteryBoost*stagemul[gl4]/stagediv[gl4]).floor

    and lines 2503 and 2504 with

            gl2=(gl2*1.0*dewBoost*avBoost*evioBoost*dssBoost*fgBoost*stagemul[gl3]/stagediv[gl3]).floor
            gl1=(gl1*1.0*dewBoost*specsBoost*dstBoost*lbBoost*fbBoost*minusBoost*plusBoost*solarBoost*batteryBoost*stagemul[gl4]/stagediv[gl4]).floor


    This should restore Soul Dew's effects (didn't test it, additional edits might be needed).

    • Like 1
  10. 53 minutes ago, Rubedo said:

    Love absolutely everything that comes included in the pack! But I was wondering if there was anyway to alter the UnrealTime file? My main issue is that I feel that it changes too quickly. 30 irl seconds for 15 in game minutes just seems a bit too much for me. Personally I would rather have it be 5 irl minutes for 15 in game minutes. So I was simply wondering if there was anyway I could make this change.

     @Aironfaar's Additional Options mod adds that option (called "Unreal Time: Time Scale").

     

  11. 2 minutes ago, Starry Knight said:

    Money girl is broken on my file just spent 20 minutes talking to her and realized she wasn't giving anything per interactions

    Read what she's saying 😜
    (She's now telling you that you can freely withdraw it from the PC)

    • Thanks 1
  12. You could use https://joytokey.net/en/  to emulate keyboard inputs from a controller, effectively enabling controller support.

    (Or programs similar to that one... there are alternatives, many of which are free, but sadly I don't actually know any of them. JoyToKey itself was the first search result, and I've only included the link as an example/starting point for further research.)

  13. 4 hours ago, BlueOnKazoo said:

    I installed the files correctly for the E18 sandbox, reloaded the game, and nothing. I even started a new save file and the Npc didn't show up. Do I have to beat the game up to a certain point?

    The NPC isn't supposed to show up: to access the Sandbox in E18 you have to use the PC in the Grand Hall (or the one in front of the circus).

    If there's no option to enter the Sandbox in the PC in the Grand Hall then either it isn't installed correctly or it isn't being loaded; one usual cause for this last possibility is that  the game was installed inside the Downloads folder.

  14. 11 hours ago, ShogokiX said:

    This question might be a little off topic, but did you ever consider to make a Rejuvenation version of this mod?

    Sorry, but a Rejuvenation version is unlikely to come since @DerxwnaKapsyla hasn't visited in quite some time and I'm not going to make one.
    You yourself could make it though, and as long as you credit @DerxwnaKapsyla it should be fine on that account too. 🙂

  15. 11 hours ago, KingRyan said:

    Now if only there were a way to teach Kyurem Ice Punch or Icicle Crash

    I'm pretty sure Kyurem is not supposed to be able to learn either of those... they could be hacked in with the Debug mode though, if you absolutely want them.

  16. 1 hour ago, Starry Knight said:

    Can you only go there once then? I can't find it..... checked PC in Grand Hall only gives normal reaction

    You should be able to access it how often you want...
    First of all, let's check if the mod is installed correctly: please try to go online. If after saving the game it immediately tells you that online play is disabled in the Sandbox mode (and doesn't even ask you for the login credentials), then it is installed correctly.
    If it is installed correctly then there might be an error in the mod, that needs to be found and fixed.
    Else, please make sure that:

    • you have the file [Reborn Folder]\Data\Mods\DerxwnaKapsyla - Sandbox Mode.rb (it's not the only one needed, but is the one that makes the option in the PC appear)
    • the Reborn's game folder is not in your Downloads folder (it prevents mods from loading for some players)
    • Thanks 1
  17. 1 hour ago, Starry Knight said:

    Okay thanks, I re-downloaded the game

    @Waynolt the guy didn't show up or is he in a new location? I can tell it's semi working it won't allow me to trade

    The guy that takes you into the Sandbox?
    He's been fired after the staff implanted an automatic procedure into the PC in the Grand Hall.

    • Thanks 1
  18. 1 hour ago, Starry Knight said:

    I just drop the data folder into data correct?

    If you only downloaded the missing sprites: nope, you drop them where they were supposed to be ( [Reborn Folder]\Graphics\Icons\ ), with the other pokemon sprites.
    If those files are the only ones missing, then you should be fine.

    If you redownloaded the game and are reinstalling the Sandbox: nope, you merge their contents - you should end up with just one Data folder, containing a Mods folder.

    • Thanks 1
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