
ShadeStrider
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I tried writing the story that would eventually become the plot of my pokemon fangame.
To my horror, I realized that I had committed the worst sin a writer can make. My Main Character is a Mary Sue (Or Gary Stue, whichever gender you chose.) It isn't as bad as the new Star Wars Trilogy, because my character is actually forgotten and not exactly liked by everyone. But He/She/Xe/Whatever doesn't have enough character flaws, and looks perfect compared to every other character.
So what should I do? Rewrite the script and write in some character flaws that make sense and flow with the story? Should I rewrite and make the other characters more perfect (It would really screw with my intention of creating "down to earth" characters, though)? Or should I say that the actual default names are Mary Sue and Gary Stue, and make fun of it for the entirety of the game?
I'm going with option 1.
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If by main character, you mean like, the most significant NPC, they yea, give them some flaws, have them make a few mistakes/failures.
If you mean the actual player charater, IMO it's more ok to have them be a bit perfect/successful if they're somewhat of a player avater/silent protagonist. I think the best way to have 'flaws' in the player character is to have it in the hands of the player themselves: negative consequences for certain choices, actions, or failures at important points.
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If said NPC is so perfect then his mistake will make a good plot-twist. One mistake but fatal and change the course of the plot.
SpoilerExample is Lelouch's mistakenly order Euphy to annihilate Nippon, heh.
In case of player character, ake the player lose a fight or have bad relationship due to choices made. -
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