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Phazer

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  1. You know you're a noob when you rage on channel because someone used rain.
  2. Tyranitar with Pursuit is pretty dangerous.
  3. GALLADES WITH NO TAILS ARE MONEKYS AND PLANTS ARE ANIMALS!
  4. Phazer

    Muk

    [quote name='Neo' timestamp='1340078700' post='34668'] Implying you need to max everything out. If you can get the sweep going at +4 Evasion and +3 atk, def, then more power to you. [/quote] Say you get to that, is Muk going to have full hp? Then once Perish Song'd it's just going to leave injured.
  5. Accelgor (F) @ Petaya Berry Trait: Unburden EVs: 4 HP / 252 SAtk / 252 Spd Modest Nature (+SAtk, -Atk) - Agility - Substitute - Hidden Power [Ice] - Bug Buzz Empoleon set mate. Agility first against something that can't 1HKO. Sub up until you activate Petaya and you're ready to sweep with a +2 Speed and +1 Special Attack. Provided by a STAB boosted Bug Buzz and coverage HP Ice.
  6. This is it guys. Artilery (Tyranitar) (M) @ Chople Berry Trait: Sand Stream EVs: 252 HP / 252 Def / 4 SAtk Modest Nature (+SAtk, -Atk) - Ice Beam - Flamethrower - Thunderbolt - Stealth Rock Why special attacker? If Tyranitar was physical, the leaders would put huge giant defense walls in front of my team. Boltbeamthrower is something that breaks it, so if they only invest in defense, Tyranitar can hit. Stealth Rock for hazard. Tyranitar was made a tank to attract attention. Shotgun (Excadrill) (M) @ Life Orb Trait: Sand Rush EVs: 4 HP / 252 Atk / 252 Spd Adamant Nature (+Atk, -SAtk) - X-Scissor - Earthquake - Rock Slide - Substitute The only pokemon that benefits from sand, no I'm not cray cray, it works. Earthquake to obliterate anything that doesn't resist. X-Scissor for coverage and Rock Slide to hit more than one pokemon and coverage, Substitute if you see a spore or 1HKO coming or to stall something with sash. SharpShoota (Hitmonlee) (M) @ Normal Gem Trait: Unburden EVs: 4 HP / 252 Atk / 252 Spd Adamant Nature (+Atk, -SAtk) - Stone Edge - Fake Out - Blaze Kick - Hi Jump Kick Fake Out is beast in league since most teams focus on triple battle kills. Stone Edge to hit a single pokemon that would get in a way fast and hard, c wut i did there. Blaze Kick for coverage and Hi Jump Kick for the kill purpose and STAB. Recon (Flygon) (M) @ Choice Scarf Trait: Levitate EVs: 4 HP / 252 Atk / 252 Spd Adamant Nature (+Atk, -SAtk) - U-turn - Earthquake - Dragon Claw - Fire Punch The scout, U-turn to already confuse your opponent and Fire Punch for coverage. Earthquake and Dragon Claw for main attack and STAB. Choice Scarf cuz scarf. Sniper (Chandelure) (M) @ Choice Scarf Trait: Shadow Tag EVs: 4 HP / 252 SAtk / 252 Spd Modest Nature (+SAtk, -Atk) - Overheat - Hidden Power [ice] - Energy Ball - Heat Wave Chandelure can 1HKO many many pokemon. Overheat to obliterate and destroy anything. Heat Wave to hit multiple pokemon and Energy Ball and Hidden Power Ice as coverage. Shadow Tag for no sub outs and Choice Scarf for first turn kill. Advisory (Xatu) (M) @ Leftovers Trait: Magic Bounce EVs: 252 HP / 252 Def / 4 SDef Modest Nature (+SAtk, -Atk) - Roost - Reflect - Hidden Power [Fighting] - Psychic Xatu has Reflect, and the team is pretty non bulky so it really helps. HP Fighting for coverage and Psychic for main stab and special defense lower. Roost to keep alive and when ghost types are after you.
  7. Chase really good suggestion, it works well also, but I realized that I can't drop off any of my status's on Tentacruel.
  8. @ Leftovers Trait: Sturdy EVs: 252 HP / 4 Def / 252 SDef Careful Nature (+SDef, -SAtk) - Roost - Brave Bird - Spikes - Stealth Rock Stealth Rock first, Spikes next. Roost to help keep alive and Brave Bird for taunts and to kill off weak defense. Sturdy to help get one hazard up. @ Choice Scarf Trait: Shadow Tag EVs: 4 HP / 252 SAtk / 252 Spd Modest Nature (+SAtk, -Atk) - Flamethrower - Shadow Ball - Energy Ball - Hidden Power [ice] Anything that has rapid spin is probably not going to be scarfed. Chandelure can take out most spinners e.g. Starmie, Donphan, Forretress. Chandelure has amazing coverage, and dual stab with Flamethrower and Shadow Ball. Also spin blocker. @ Leftovers Trait: Multiscale EVs: 252 HP / 128 SDef / 128 Spd Jolly Nature (+Spd, -SAtk) - Dragon Dance - Dragon Tail - Roost - Substitute You might think Dragon Dance and Dragon Tail counteract each other but Dance really helps get roost or substitute in first or beat another phazers. Dragon Dance also to increase attack, and Dragon Tail to phaze with hazards. @ Toxic Orb Trait: Poison Heal EVs: 128 HP / 128 Def / 252 SDef Careful Nature (+SDef, -SAtk) - Protect - Earthquake - Toxic - Substitute Stall + Toxic is lethal, plus that phazing from Dragonite. Substitute + Protect for healing and Toxic stall. Earthquake if Toxic isn't enough and taunts. @ Leftovers Trait: Natural Cure EVs: 4 HP / 252 SAtk / 252 Spd Timid Nature (+Spd, -Atk) - Thunderbolt - Ice Beam - Rapid Spin - Scald Rapid Spin is the main reason I have Starmie. Other than that a non-boost special sweeper with amazing coverage in Ice Beam, Scald, and Thunderbolt. Natural Cure to take status's that would hit the team and for toxic spikes. @ Leftovers Trait: Iron Barbs EVs: 4 HP / 252 Def / 252 SDef Careful Nature (+SDef, -SAtk) - Thunder Wave - Leech Seed - Power Whip - Protect Ferrothorn is the wall, Thunder Wave to cripple and give parahax-cancer to the opposing team. Leech Seed paired with hazard, toxic, and protect is fatal, lol. Power Whip in case taunt and because you need a physical. Probably the highest threat is parahax.
  9. So I'm in a haxball league, not sure if you guys know what that is, but I'll post a stream link for when I play if you guys wanna watch.

  10. The double team is on the Glaceon
  11. Phazer

    Muk

    [quote name='Hark' timestamp='1340057560' post='34654'] And that hardly anyone uses perish song [/quote] It's a fucking 3 turns to maximize Evasion, and 6 turns to maximize Curse, it's not like the average Dragonite that can ddance and get psonged away and come back and do the same thing.
  12. Phazer

    Muk

    [quote name='Valkyria' timestamp='1339917703' post='34516'] Evasion Abuse Muk (M) @ Black Sludge Trait: Poison Touch EVs: 252 HP / 6 Atk / 252 SDef Careful Nature (+SDef, -SAtk) - Minimize - Curse - Poison Jab - Mud Bomb/Focus Punch The idea behind this set is to switch in on something that doesn't threaten Muk and rapidly accumulate evasion boosts. As this set maximizes Muk's great special bulk, it can come in on most special attackers. Minimize gives +2 evasion, and should always take priority over Curse. That can wait until you're at +6 evasion. Poison Jab is preferable over Gunk Shot, as it has 4x more PP, and 30% more accuracy. It doesn't effect steels, so Mud Bomb is there for super-effective type coverage, further lowering your opponent's accuracy. Focus Punch is an option over Mud Bomb, as it's more than twice as strong (base 150 power), and has great synchrony with Minimize. Skarmory walls this set, but I don't see it falling to the NU tier in the foreseeable future. [/quote] Set weak to Perish Song.
  13. A welcome from the best trainer in Reborn. :3
  14. Phazer

    Haunter

    Haunter (M) @ Black Sludge Trait: Levitate EVs: 4 HP / 252 SAtk / 252 Spd Timid Nature (+Spd, -Atk) - Shadow Ball - Substitute - Disable - Sludge Bomb Basically Gengar but a smaller bulk and attack. Shadow Ball and Sludge Bomb for mega hard hitting with that stab. Substitute to catch an attack that would OHKO, and disable easily. Black Sludge to heal up. This can dominate NU being the fastest pokemon.
  15. omgomgomgomg. they make the male character look so dumb again :/
  16. Ground/ Ghost Ground the strongest, bulkiest, fastest, and fattest pokemon around. Ghost types are killer and mega duel-typers.
  17. Your RMT, is incomplete, don't sass me.
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