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CaptainMetal

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  1. You can post your save file here so one of the devs can fix your save: http://www.pokemonreborn.com/forum/index.php?showtopic=14576&page=1
  2. I have a Beldum with quite good IVs (HP 29 / Atk 26 / Def 28 / Sp.Atk 28 / Sp.Def 20 / Sp 31) and I'm looking for Togepi and/or other Mystery Egg Pokemon you cannot find otherwise in the game, IVs and nature don't matter.
  3. I know HP Fire on Magnezone is for using it against Steel types trapped with Magnet Pull (mostly Ferrothorn and Scizor in terms of competitive play) but would HP Ground be acceptable, too? I'm asking because I just hatched a Magnemite with 27/26/31/28/14/31, meaning it got HP Ground. I know 14 Sp.Def IVs are not optimal but from what I've read here Analytic is the better choice in-game so I could use some EVs and boost that stat.
  4. What other Moveset could be viable for Metagross? Since both Atk and SpAtk are pretty high maybe a mixed set with Grass Knot? Or a simple All-Out Attacker with max speed and attack? And what about Rotom, unlike Metagross I don't have the slightest idea on how to build it. (If it helps these are my current Pokemon: Kingdra, Gardevoir, Archeops, Dragalge, Cofagrigus, Arcanine and Diggersby)
  5. So I finished my second playthrough a while ago and now I'm preparing for E16. I already bred a Rotom with good IVs and HP-Ice and right now I work on a Beldum and plan on breeding for a Magnezone, too. The only problem I have is that I don't know how to build them right now. Rotom, for example, can neither learn Will-O-Wisp nor Volt Switch in-game, so the standard build is unusable. For Metagross I would go the bulky route with max HP and Atk with Bullet Punch, Zen Headbutt, Meteor Mash and Agility, but I'm still not quite sure about this. Could you please help me with this? EDIT: What Beldum would you chose? One with 29/26/28/28/20/31 (HP/Atk/Def/SpAtk/SpDef/Speed) IVs or one with 23/26/28/28/28/31 IVs?
  6. Since I'm through with E15 I've started to raise more Pokemon to have more versatility for the next episode. Right now I bred quite a good Rotom (19/26/24/29/29/31/HP-Ice) but I'm not quite sure how to build it. The only moveset I know for Rotom is the standard defensive pivot Rotom-W, but without Will-O-Wisp and Volt Switch available that's not gonna happen. My next projects will be Dragalge and Magnezone.
  7. Since I'm through with E15 I want to start breeding Pokemon, so the first step would be getting a good Ditto. What is the overall consensus for Reborn, should I reset for one with overall good IVs (I was thinking 25 and above) or one with as much 31 IVs as possible?
  8. I've trained myself a Seadra now, sadly I had no Link Stone when I entered the "No return to the city" part of the game, but it's still a good addition to the team. I'm now about to face Ciel and am training to reach the level cap. While doing so I was thinking of adjusting Giggersby a little. I often had the situation of Take-Down not hitting when I needed it to, so maybe I should replace it with Strength? I also found Hammer Arm and Bounce to be mediocre, so I'll replace them with Swords Dance (like suggested) and Quick Attack.
  9. Thanks for the suggestions, I'll give it some thought. @Viridescent: Serperior cannot learn Dragon Breath, only Dragon pulse and only through a Move Tutor and none of those at Agate Circus teach this attack.
  10. First of, hi everyone. I've been playing Pokemon Reborn for quite a while now, but just now decided to join here. I'm currently on my second playthrough and have just defeated Samson. Now I have the problem that none of my mons is able to learn Surf and as far as I recall the next part of the story is quite a long one, so switching out a member for a HM Slave would be mediocre. This is my current team: Gardevoir (66) Modest, Telepathy - Calm Mind - Magical Leaf - Psychic - Moonblast Diggersby (66) @ Earth Plate Adamant, Huge Power - Bounce - Hammer Arm - Take Down - Earthquake Archeops (66) Jolly, Defeatist - U-Turn - Dragon Claw - Rock Slide - Acrobatics Arcanine (66) Adamant, Flash Fire - Crunch - Close Combat - Outrage - Flare Blitz Cofagrigus (66) Relaxed, Mummy - Protect - Pain Split - Will-O-Wisp - Shadow Ball Serperior (66) @ Big Root Timid, Contrary - Leech Seed - Gastro Acid - Giga Drain - Leaf Storm It's quite an offensive team, with Cofagrigus being the only defensive member as a physical wall. If needed Gardevoir can act as a special tank thanks to Calm Mind and its natural high SpDef. As you can see all of my physical attackers suffer from a water weakness, so if I would change my team, I would start here. Archeops should, in theory, be the best sweeper of my team. Sadly when I got him I wasn't paying attention to his IVs which are quite bad (average of 16), so he would be my first choice. Next would be Serperior, who should be a special sweeper, but sadly has very bad IVs on SpAtk (same reason as with Archeops). Since I can't go back to Reborn City right now, my options are quite limited. What would you suggest? EDIT: What would you think of replacing Archeops with a Swanna? I have a Ducklet with good offensive IVs and nature in my box.
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