So uhm, I'm not 100% sure where to put this, because I don't think it fits into bug reporting. The thing is the following:
It's my first time using Pawniard in Reborn (or in anything else, for that matter), and I made sure to get Sucker Punch on it. I noticed the AI not playing around it in any way though, running pokemon weak to dark like Espeon and Gengar into it and just dying. I suspect that the AI either doesn't recognize it as a priority move, or doesn't know that there is a way to get around it by not attacking. Whatever the case, I wanna put this out there for the off chance that the devs are not aware of it, as I know the AI is being rewritten completely. And if you guys knew about this, maybe you can confirm or deny either of my suspicions.
Coincidentally, the AI is also completely unaware (pun?) of the Defiant ability. Shelly, who is a major problem in pretty much every play through for me, kept spamming Struggle Bug, giving Pawniard +2 attack every turn and running her pokemon into its Sucker Punch, making for the easiest battle I've ever had with her. Same thing with the Pulse Muk fight with ZEL, where they lead with Glaceon and hit Pawniard with Icy Wind, dooming all of the poor Eeveelutions. That's two things related to Pawniard that somewhat break the game honestly. In general this play through has been just about the easiest I remember having in Reborn, and that's with limiting myself to pokemon I've never used before, like Arbok (who does amazingly despite its lacking move pool until Gunk Shot and Coil), Linoone. and Klinklang.
Either way, thanks for reading, and any responses I might get.