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Caz

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Posts posted by Caz

  1. (Calling all developers)

    Forgive me if I'm posting in the wrong section, but this problem (which is probably something small I'm missing) Is really frustrating at this point.

    In wild encounter battles (ie. Grass) the enemy sprite appears higher than the stage, I'm guessing it's from using 6th gen Battlebacks, but I'm not too sure, where in the scripts section can I fix this?

    (Note that I am using RPG Maker XP w/ Pokemon Essentials v15, with 6th gen plugins)

  2. This is my first thread, so don't murder my soul if i've posted this in the wrong spot.

    I'm working on a project myself (heavily inspired by Reborn and Rejuvenation) and i'm wondering whether it's okay to use the battlers sprites and icons from the Reborn/Rejuvenation files, is this okay assuming credit is given where necessary?

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