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Bullet

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  1. Bullet

    Blissey

    Standard (Blissey) (F) @ Leftovers Trait: Natural Cure EVs: 252 HP / 252 Def / 4 SDef Bold Nature (+Def, -Atk) - Aromatherapy/Counter - Seismic Toss/Ice Beam - Toxic - Softboiled [Should I even explain this? I have to? Fine. It's a standard Blissey, what do you expect? Yay, max HP and Defense. Yay, Softboiled S Toss and Ice Beam obviously are both viable. Toxic is vastly superior to T Wave, it lets you outstall nonsteel walls, Toxic stall stuff, blah blah blah. Aromatherapy lets her work to heal your team of status, but Counterbliss can always be a nice surprise.]
  2. [Sub Roost] Articuno @ Leftovers Trait: Pressure EVs: 248 HP / 8 Def / 252 Spd Timid Nature (+Spd, -Atk) - Ice Beam - Roost - Substitute - Toxic [Classic Sub Roost Articuno from Gen IV NU that still works. EVs are plain and simple, maximum speed, HP that lets you come in on rocks twice and live, which is crucial, and the last 8 EVs are mainly filler. It's simple, sub up, Toxic stall. Ice Beam works for threatening Pokemon weak against it, just hitting them with it, and hitting Taunt Pokemon, as well as Whimsicott. It's pretty simple to use. Although the EVs let you live Stealth Rock twice, a spinner or Magic Bouncer is recommended as a team mate regardless.]
  3. [Wall] (Jellicent) (M) @ Leftovers Trait: Water Absorb EVs: 236 HP / 224 Def / 48 Spd Bold Nature (+Def, -Atk) - Recover - Taunt - Will-O-Wisp/Toxic - Scald [God Taunt Jellicent is so fucking awesome it makes my head hurt. Speed EVs let you outspeed some stuff like Chansey that you want to Taunt. Scald is the only attacking move you have or need. Will o Wisp is just cool to hit Scizor, Dory, etc., though Toxic works too. Recover shouldn't be a big surprise. The best use for this thing is just a guy with a few immunities that can beat your opponent's walls and make your team have an inherent advantage against your opponent. Sounds weird, but if your wall can beat their wall(s) 1 on 1, you'll be able to break through any stalemate.]
  4. huh, didn't do this before Trainer's Name(s): Tenshi, Bullet, too many alts to count Ever "caught 'em all": yah Games Played: All of em at one point or another Spin-off games played: Mystery Dungeon, Ranger Any TCG decks: If one from 5 years ago or so counts Favorite Generation for Pokémon: 3rd Favorite Generation for Games: 3rd Favorite Game: Emerald Favorite Spin-off game: Mystery Dungeon Explorers of Time/Darkness/Sky Pokémon that needs to exist: Angel Pokémon! Pokémon that needs to not exist: Maggyo, Bidoof/Bibarel, Mismagius Dream PokéJob (breeder, elite four, etc): Mercenary Currently Playing: Pokemon Online Favourite Pokémon: Gardevoir Favourite Starter: Piplup/Prinplup/Empoleon If you could have anything for a starter: Ralts Favourite Pokémon Song: N/A Favourite Kanto Leader/E4:Brock Favourite Johto Leader/E4: Karen Favourite Hoenn Leader/E4: Flannery Favourite Sinnoh Leader/E4: Cynthia if she counts? Favourite Leader/E4 overall: Kamitsure/Elesa(she should count >> <<) Thoughts/performance on (Super)Contests/Pokéthon: Ew Favourite Pokémon Movie: I dun like any of the ones I've watched :c Favourite Animé Episode: Episode 69! Favourite Type: Dragon, Steel, Water, Psychic Favourite Strategies: Stall.tp Favourite Characters: Meowth
  5. 1. Chansey is too weak to utilize Psychic well 2. It you use Protect on Chansey, you should be running Wish over Sofboiled. 3. Your EVs seem somewhat odd, also, odd mumbered EVs are a bad idea. Any EVs invested should be multiples of 4. 4. Chansey has no use for sash. Also, any Chansey should be running Eviolite anyways, as that is the sole reason to use Chansey over Blissey.
  6. I'd say 10 is fine O_o
  7. Mafia, you might wanna add a description.... I've also noticed quite a few other sets you posted on other Pokemon where there's no description.
  8. ........EVERYTHING WORKS! :o

  9. Bullet

    Lanturn

    [size=4][font=times new roman,times,serif][color=#CCCCCC][Charge Beam][/color] [color=#CCCCCC][Lanturn] (M/F) @ [Leftovera][/color] [color=#CCCCCC]Trait: [Volt Absorb][/color] [color=#CCCCCC]EVs: [252 HP/252 SpAtk/4 Speed OR 52 HP/252 SpAtk/200 SpDef/4 Speed][/color] [color=#CCCCCC][Nature] Calm/Modest[/color] [color=#CCCCCC]- Charge Beam[/color] [color=#CCCCCC]- Surf/Scald[/color] [color=#CCCCCC]- Ice Beam[/color] [color=#CCCCCC]- Substitute/Heal Bell[/color] [color=#CCCCCC][Lanturn is a Pokemon sporting very high HP, but average stats otherwise. This set focuses upon bulkiness with Charge Beam to enhance offensive power. It is ideal to switch in on either an Electric move, or a Pokemon that cannot threaten you, to start charging up. Powerful physical attacks such as Earthquake can absolutely destroy you, so it is ideal as a late game sweeper when counters are removed. The moves are mostly explanatory, Charge Beam, your choice of STAB, and the ever useful Ice Beam. The final moveslot is an interesting choice. Substitute is a classic duo with Charge Beam, that works well to negate status and set up on weaker Pokemon. However, Heal Bell can also cure status, and gives utility before you attempt to set up; you can bluff yourself as a more tanky support Lanturn if you want. The first EV spread is for Heal Bell, lots of HP and Special Attack. The second one is for Substitute; 52 HP EVs yields in 404 HP, allowing for 101 Subs. Special Attack is maxed again, while the rest is poured into Special Defense with 4 speed EVs. You may choose to put it in Defense instead; but I prefer boosting Lanturn's naturally better Special Defense. Calm can be used to further power up that Special Defense; however you may go with Modest on either set.][/color][/font][/size]
  10. Bullet

    Banned

    BANNED FOR UH.... ER.... ST-STUTTERING!
  11. Page is so long horizontally ;~; Welcome back bro.
  12. This is mah 1000th O: Meh, better putting it here than making [i]another[/i] thread.
  13. 1. Adamant Ttar is too slow even after 1 DD. 2. Few people try to Taunt Ttars, so Mental Herb is kinda pointless. Plus, it didn't work on PO when I tested it a while ago, glitch may be fixed but I'm not sure. 3. Fire Punch > Ice Punch, you actaully want to hit steels hard, most notable Skarm and Nattorei.
  14. Bullet

    Banned

    BANNED FOR BANNING
  15. Bullet

    Banned

    BANNED FOR BREAKING THE RULES(you just know I don't have stuff to say when I resort to this) Also Mael way up there, I believe I've said it before... in response to you >> <<
  16. Because one doesn't imply the general trend? Because Ikaru [i]isn't[/i] one of the highest ranking auth around? Yeah...
  17. *clap clap* Brilliant on the part of the auth, allying with Geo for the sake of [i]trolling[/i]. This has fully convinced me they completely deserve their positions despite all previous doubt. /endobvioussarcasm
  18. Bullet

    Banned

    Banned cuz no u
  19. ...only running one between BB/Roost doesn't work. Drop StealthRock/Spikes
  20. The point of this is to make a fun new tier with new Pokemon to try out, no? Does squeezing weather into miniscule existence do this? Nope. It just discourages people from using weather. Fascinating, that's a fun new tier. If you really think weather needs to be countered that badly, just create that No Weather Tier for god's sake.
  21. Bullet

    Banned

    BANNED FOR MAKING UP WORDS
  22. My question, why does everyone jump to anti weather immediately? It's just another mechanic. Is it powerful? Sure. Do lots of people use it? Sure. But does creating one Pokemon to just destroy it fix anything? No, it convinces people not to use weather. My point is, what's the point of making a Pokemon solely to counter weather? Is everyone so afraid of it they want an all powerful guardian against it? There's nothing to say we can't create a Pokemon that has a role but indirectly counters weather. And it's not to say counters to weather don't already exist. Also, do we [i]want[/i] a Pokemon to be abused endlessly just because people can't think and actually build their teams so they won't get rolled over by weather? What's the fun in that? Do we want to maim weather by making a Pokemon with the intention to simply counter it? It's a perfectly viable strategy, powerful perhaps, but simply making something that flat out destroys it isn't fair to the people who actually [i]like[/i] weather, and use it for that sole reason, is it? And for the others that use it? Like I said, there's no point in making something to defeat it and simply defeat it, do we need to entirely destroy a strategy just because some people don't like it? I leave with those thoughts.
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