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I hate when a game severely caps your progression as a means to prolong game play. It's such an annoying trend, and it needs to die. "You're only allowed so much experience/currency/whatever a week!" This pretty much limits me to playing said game to one or two days a week, then shelfing it; eventually shelfing it forever.
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The cap doesn't stop me from progressing. It just makes me level my team evenly opposed to having one Super Pokémon. I can still continue the game, even with an over leveled Pokémon.
And, my issue with Destiny is they literally cap how many exotics you can wear; so why even bother going for them? They cap the amount of marks you can get, limiting you to playing for only so long before you get nothing.
And, even THEN, with the introduction of commendations I...
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